Diff of the two buildlogs: -- --- b1/build.log 2024-01-06 16:43:59.530948270 +0000 +++ b2/build.log 2024-01-06 18:04:05.310237612 +0000 @@ -1,6 +1,6 @@ I: pbuilder: network access will be disabled during build -I: Current time: Sat Jan 6 04:19:56 -12 2024 -I: pbuilder-time-stamp: 1704557996 +I: Current time: Sun Jan 7 06:46:54 +14 2024 +I: pbuilder-time-stamp: 1704559614 I: Building the build Environment I: extracting base tarball [/var/cache/pbuilder/bullseye-reproducible-base.tgz] I: copying local configuration @@ -17,7 +17,7 @@ I: copying [./fs-uae_3.0.5+dfsg-1.debian.tar.xz] I: Extracting source gpgv: unknown type of key resource 'trustedkeys.kbx' -gpgv: keyblock resource '/tmp/dpkg-verify-sig.8PXlDNwu/trustedkeys.kbx': General error +gpgv: keyblock resource '/tmp/dpkg-verify-sig.YcFShgPk/trustedkeys.kbx': General error gpgv: Signature made Fri May 1 08:56:01 2020 gpgv: using RSA key 62FF8A7584E029569546000674263B37F5B5F913 gpgv: Can't check signature: No public key @@ -27,49 +27,80 @@ dpkg-source: info: unpacking fs-uae_3.0.5+dfsg-1.debian.tar.xz I: using fakeroot in build. I: Installing the build-deps -I: user script /srv/workspace/pbuilder/13503/tmp/hooks/D02_print_environment starting +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/D01_modify_environment starting +debug: Running on ff64a. +I: Changing host+domainname to test build reproducibility +I: Adding a custom variable just for the fun of it... +I: Changing /bin/sh to bash +'/bin/sh' -> '/bin/bash' +lrwxrwxrwx 1 root root 9 Jan 6 16:48 /bin/sh -> /bin/bash +I: Setting pbuilder2's login shell to /bin/bash +I: Setting pbuilder2's GECOS to second user,second room,second work-phone,second home-phone,second other +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/D01_modify_environment finished +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/D02_print_environment starting I: set - BUILDDIR='/build/reproducible-path' - BUILDUSERGECOS='first user,first room,first work-phone,first home-phone,first other' - BUILDUSERNAME='pbuilder1' - BUILD_ARCH='armhf' - DEBIAN_FRONTEND='noninteractive' - DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all,-fixfilepath parallel=3 ' - DISTRIBUTION='bullseye' - HOME='/root' - HOST_ARCH='armhf' + BASH=/bin/sh + BASHOPTS=checkwinsize:cmdhist:complete_fullquote:extquote:force_fignore:globasciiranges:hostcomplete:interactive_comments:progcomp:promptvars:sourcepath + BASH_ALIASES=() + BASH_ARGC=() + BASH_ARGV=() + BASH_CMDS=() + BASH_LINENO=([0]="12" [1]="0") + BASH_SOURCE=([0]="/tmp/hooks/D02_print_environment" [1]="/tmp/hooks/D02_print_environment") + BASH_VERSINFO=([0]="5" [1]="1" [2]="4" [3]="1" [4]="release" [5]="arm-unknown-linux-gnueabihf") + BASH_VERSION='5.1.4(1)-release' + BUILDDIR=/build/reproducible-path + BUILDUSERGECOS='second user,second room,second work-phone,second home-phone,second other' + BUILDUSERNAME=pbuilder2 + BUILD_ARCH=armhf + DEBIAN_FRONTEND=noninteractive + DEB_BUILD_OPTIONS='buildinfo=+all reproducible=+all,-fixfilepath parallel=6 ' + DIRSTACK=() + DISTRIBUTION=bullseye + EUID=0 + FUNCNAME=([0]="Echo" [1]="main") + GROUPS=() + HOME=/root + HOSTNAME=i-capture-the-hostname + HOSTTYPE=arm + HOST_ARCH=armhf IFS=' ' - INVOCATION_ID='389f96d25d8943109ddcb8529bb7a036' - LANG='C' - LANGUAGE='en_US:en' - LC_ALL='C' - MAIL='/var/mail/root' - OPTIND='1' - PATH='/usr/sbin:/usr/bin:/sbin:/bin:/usr/games' - PBCURRENTCOMMANDLINEOPERATION='build' - PBUILDER_OPERATION='build' - PBUILDER_PKGDATADIR='/usr/share/pbuilder' - PBUILDER_PKGLIBDIR='/usr/lib/pbuilder' - PBUILDER_SYSCONFDIR='/etc' - PPID='13503' - PS1='# ' - PS2='> ' + INVOCATION_ID=43d454310db745218eea52e5d634ec93 + LANG=C + LANGUAGE=it_CH:it + LC_ALL=C + MACHTYPE=arm-unknown-linux-gnueabihf + MAIL=/var/mail/root + OPTERR=1 + OPTIND=1 + OSTYPE=linux-gnueabihf + PATH=/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path + PBCURRENTCOMMANDLINEOPERATION=build + PBUILDER_OPERATION=build + PBUILDER_PKGDATADIR=/usr/share/pbuilder + PBUILDER_PKGLIBDIR=/usr/lib/pbuilder + PBUILDER_SYSCONFDIR=/etc + PIPESTATUS=([0]="0") + POSIXLY_CORRECT=y + PPID=4948 PS4='+ ' - PWD='/' - SHELL='/bin/bash' - SHLVL='2' - SUDO_COMMAND='/usr/bin/timeout -k 18.1h 18h /usr/bin/ionice -c 3 /usr/bin/nice /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.G5IZZv3A/pbuilderrc_NebG --distribution bullseye --hookdir /etc/pbuilder/first-build-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/bullseye-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.G5IZZv3A/b1 --logfile b1/build.log fs-uae_3.0.5+dfsg-1.dsc' - SUDO_GID='113' - SUDO_UID='107' - SUDO_USER='jenkins' - TERM='unknown' - TZ='/usr/share/zoneinfo/Etc/GMT+12' - USER='root' - _='/usr/bin/systemd-run' - http_proxy='http://10.0.0.15:3142/' + PWD=/ + SHELL=/bin/bash + SHELLOPTS=braceexpand:errexit:hashall:interactive-comments:posix + SHLVL=3 + SUDO_COMMAND='/usr/bin/timeout -k 24.1h 24h /usr/bin/ionice -c 3 /usr/bin/nice -n 11 /usr/bin/unshare --uts -- /usr/sbin/pbuilder --build --configfile /srv/reproducible-results/rbuild-debian/r-b-build.G5IZZv3A/pbuilderrc_uoip --distribution bullseye --hookdir /etc/pbuilder/rebuild-hooks --debbuildopts -b --basetgz /var/cache/pbuilder/bullseye-reproducible-base.tgz --buildresult /srv/reproducible-results/rbuild-debian/r-b-build.G5IZZv3A/b2 --logfile b2/build.log fs-uae_3.0.5+dfsg-1.dsc' + SUDO_GID=114 + SUDO_UID=109 + SUDO_USER=jenkins + TERM=unknown + TZ=/usr/share/zoneinfo/Etc/GMT-14 + UID=0 + USER=root + _='I: set' + http_proxy=http://10.0.0.15:3142/ I: uname -a - Linux virt32a 6.1.0-17-armmp-lpae #1 SMP Debian 6.1.69-1 (2023-12-30) armv7l GNU/Linux + Linux i-capture-the-hostname 6.1.0-17-arm64 #1 SMP Debian 6.1.69-1 (2023-12-30) aarch64 GNU/Linux I: ls -l /bin total 3580 -rwxr-xr-x 1 root root 816764 Mar 27 2022 bash @@ -129,7 +160,7 @@ -rwxr-xr-x 1 root root 30732 Sep 22 2020 rmdir -rwxr-xr-x 1 root root 14144 Sep 27 2020 run-parts -rwxr-xr-x 1 root root 76012 Dec 22 2018 sed - lrwxrwxrwx 1 root root 4 Dec 7 09:26 sh -> dash + lrwxrwxrwx 1 root root 9 Jan 6 16:48 sh -> /bin/bash -rwxr-xr-x 1 root root 22532 Sep 22 2020 sleep -rwxr-xr-x 1 root root 55360 Sep 22 2020 stty -rwsr-xr-x 1 root root 46704 Jan 20 2022 su @@ -155,7 +186,7 @@ -rwxr-xr-x 1 root root 2206 Apr 10 2022 zless -rwxr-xr-x 1 root root 1842 Apr 10 2022 zmore -rwxr-xr-x 1 root root 4577 Apr 10 2022 znew -I: user script /srv/workspace/pbuilder/13503/tmp/hooks/D02_print_environment finished +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/D02_print_environment finished -> Attempting to satisfy build-dependencies -> Creating pbuilder-satisfydepends-dummy package Package: pbuilder-satisfydepends-dummy @@ -429,7 +460,7 @@ Get: 210 http://deb.debian.org/debian bullseye/main armhf python3-pkg-resources all 52.0.0-4 [190 kB] Get: 211 http://deb.debian.org/debian bullseye/main armhf python3-setuptools all 52.0.0-4 [366 kB] Get: 212 http://deb.debian.org/debian bullseye/main armhf zip armhf 3.0-12 [222 kB] -Fetched 76.2 MB in 2s (32.5 MB/s) +Fetched 76.2 MB in 7s (10.7 MB/s) debconf: delaying package configuration, since apt-utils is not installed Selecting previously unselected package bsdextrautils. (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 17486 files and directories currently installed.) @@ -1110,8 +1141,8 @@ Setting up tzdata (2021a-1+deb11u10) ... Current default time zone: 'Etc/UTC' -Local time is now: Sat Jan 6 16:23:29 UTC 2024. -Universal Time is now: Sat Jan 6 16:23:29 UTC 2024. +Local time is now: Sat Jan 6 16:51:09 UTC 2024. +Universal Time is now: Sat Jan 6 16:51:09 UTC 2024. Run 'dpkg-reconfigure tzdata' if you wish to change it. Setting up libasound2-data (1.2.4-1.1) ... @@ -1309,7 +1340,11 @@ fakeroot is already the newest version (1.25.3-1.1). 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. I: Building the package -I: Running cd /build/reproducible-path/fs-uae-3.0.5+dfsg/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" HOME="/nonexistent/first-build" dpkg-genchanges -S > ../fs-uae_3.0.5+dfsg-1_source.changes +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/A99_set_merged_usr starting +Not re-configuring usrmerge for bullseye +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/A99_set_merged_usr finished +hostname: Name or service not known +I: Running cd /build/reproducible-path/fs-uae-3.0.5+dfsg/ && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-buildpackage -us -uc -b && env PATH="/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/i/capture/the/path" HOME="/nonexistent/second-build" dpkg-genchanges -S > ../fs-uae_3.0.5+dfsg-1_source.changes dpkg-buildpackage: info: source package fs-uae dpkg-buildpackage: info: source version 3.0.5+dfsg-1 dpkg-buildpackage: info: source distribution unstable @@ -1351,8 +1386,8 @@ checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether make supports nested variables... yes -checking whether UID '1111' is supported by ustar format... yes -checking whether GID '1111' is supported by ustar format... yes +checking whether UID '2222' is supported by ustar format... yes +checking whether GID '2222' is supported by ustar format... yes checking how to create a ustar tar archive... gnutar checking for gcc... gcc checking whether the C compiler works... yes @@ -1664,7 +1699,7 @@ config.status: creating config.h config.status: executing depfiles commands === configuring in libmpeg2 (/build/reproducible-path/fs-uae-3.0.5+dfsg/libmpeg2) -configure: running /bin/bash ./configure --disable-option-checking '--prefix=/usr' '--build=arm-linux-gnueabihf' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/arm-linux-gnueabihf' '--runstatedir=/run' '--disable-maintainer-mode' '--disable-dependency-tracking' '--disable-jit' 'build_alias=arm-linux-gnueabihf' 'CFLAGS=-g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=. +configure: running /bin/sh ./configure --disable-option-checking '--prefix=/usr' '--build=arm-linux-gnueabihf' '--includedir=${prefix}/include' '--mandir=${prefix}/share/man' '--infodir=${prefix}/share/info' '--sysconfdir=/etc' '--localstatedir=/var' '--disable-silent-rules' '--libdir=${prefix}/lib/arm-linux-gnueabihf' '--runstatedir=/run' '--disable-maintainer-mode' '--disable-dependency-tracking' '--disable-jit' 'build_alias=arm-linux-gnueabihf' 'CFLAGS=-g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' 'LDFLAGS=-Wl,-z,relro' 'CPPFLAGS=-Wdate-time -D_FORTIFY_SOURCE=2' 'CXXFLAGS=-g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security' --cache-file=/dev/null --srcdir=. checking build system type... arm-unknown-linux-gnueabihf checking host system type... arm-unknown-linux-gnueabihf checking for a BSD-compatible install... /usr/bin/install -c @@ -1826,7 +1861,7 @@ debian/rules override_dh_auto_build make[1]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' dh_auto_build - make -j3 + make -j6 make[2]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/missing.o src/missing.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/readcpu.o src/readcpu.cpp @@ -1837,16 +1872,16 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/genblitter.o src/genblitter.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/writelog.o src/writelog.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/jit/gencomp.o src/jit/gencomp.cpp -g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/genlinetoscr src/genlinetoscr.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/genblitter src/blitops.o src/genblitter.o src/writelog.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/build68k src/build68k.o src/writelog.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert -./gen/genlinetoscr > ./gen/linetoscr.cpp ./gen/genblitter i > ./gen/blit.h ./gen/genblitter h > ./gen/blitfunc.h ./gen/build68k < ./src/table68k > ./gen/cpudefs.cpp ./gen/genblitter f > ./gen/blitfunc.cpp ./gen/genblitter t > ./gen/blittable.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/cpudefs.o gen/cpudefs.cpp +g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/genlinetoscr src/genlinetoscr.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert +./gen/genlinetoscr > ./gen/linetoscr.cpp g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/gencomp src/jit/gencomp.o src/missing.o src/readcpu.o gen/cpudefs.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert ./gen/gencomp g++ -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o gen/gencpu src/gencpu.o src/missing.o src/readcpu.o gen/cpudefs.o -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert @@ -1874,29 +1909,6 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/autoconf.o src/autoconf.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blitter.o src/blitter.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev.o src/blkdev.cpp -In file included from ./src/include/uae/log.h:17, - from ./src/od-fs/defines.h:18, - from ./src/od-fs/sysconfig.h:279, - from src/audio.cpp:15: -src/audio.cpp: In function 'void audio_sampleripper(int)': -src/audio.cpp:228:28: warning: '%03d' directive writing between 3 and 11 bytes into a region of size between 1 and 1000 [-Wformat-overflow=] - 228 | _stprintf (filename, _T("%s%s%s%03d.%s"), path, name, underline, cnt, extension); - | ^~~~~~~~~~~~~~~ -./src/include/uae/types.h:79:15: note: in definition of macro '_T' - 79 | #define _T(x) x - | ^ -src/audio.cpp:228:35: note: format string is defined here - 228 | _stprintf (filename, _T("%s%s%s%03d.%s"), path, name, underline, cnt, extension); - | ^~~~ -In file included from /usr/include/stdio.h:867, - from ./src/od-fs/defines.h:44, - from ./src/od-fs/sysconfig.h:279, - from src/audio.cpp:15: -/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output 8 or more bytes (assuming 1007) into a destination of size 1000 - 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, - | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - 37 | __bos (__s), __fmt, __va_arg_pack ()); - | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/blkdev_cdimage.o src/blkdev_cdimage.cpp src/blkdev.cpp: In function 'int sys_command_cd_pause(int, int)': src/blkdev.cpp:758:46: warning: narrowing conversion of '((paused != 0) ? 0 : 1)' from 'int' to 'uae_u8' {aka 'unsigned char'} [-Wnarrowing] @@ -1978,7 +1990,6 @@ src/blkdev.cpp:952:83: warning: narrowing conversion of '(size >> 0)' from 'int' to 'uae_u8' {aka 'unsigned char'} [-Wnarrowing] 952 | uae_u8 cmd[12] = { 0xa8, 0, 0, 0, 0, 0, size >> 24, size >> 16, size >> 8, size >> 0, 0, 0 }; | ~~~~~^~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/bsdsocket.o src/bsdsocket.cpp src/blkdev_cdimage.cpp: In function 'void* cdda_play_func(void*)': src/blkdev_cdimage.cpp:497:16: warning: 'int ftime(timeb*)' is deprecated [-Wdeprecated-declarations] 497 | _ftime (&tb1); @@ -1994,6 +2005,30 @@ /usr/include/arm-linux-gnueabihf/sys/timeb.h:39:12: note: declared here 39 | extern int ftime (struct timeb *__timebuf) | ^~~~~ +In file included from ./src/include/uae/log.h:17, + from ./src/od-fs/defines.h:18, + from ./src/od-fs/sysconfig.h:279, + from src/audio.cpp:15: +src/audio.cpp: In function 'void audio_sampleripper(int)': +src/audio.cpp:228:28: warning: '%03d' directive writing between 3 and 11 bytes into a region of size between 1 and 1000 [-Wformat-overflow=] + 228 | _stprintf (filename, _T("%s%s%s%03d.%s"), path, name, underline, cnt, extension); + | ^~~~~~~~~~~~~~~ +./src/include/uae/types.h:79:15: note: in definition of macro '_T' + 79 | #define _T(x) x + | ^ +src/audio.cpp:228:35: note: format string is defined here + 228 | _stprintf (filename, _T("%s%s%s%03d.%s"), path, name, underline, cnt, extension); + | ^~~~ +In file included from /usr/include/stdio.h:867, + from ./src/od-fs/defines.h:44, + from ./src/od-fs/sysconfig.h:279, + from src/audio.cpp:15: +/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output 8 or more bytes (assuming 1007) into a destination of size 1000 + 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, + | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + 37 | __bos (__s), __fmt, __va_arg_pack ()); + | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/bsdsocket.o src/bsdsocket.cpp In function 'int parsemds(cdunit*, zfile*, const TCHAR*)', inlined from 'int parse_image(cdunit*, const TCHAR*)' at src/blkdev_cdimage.cpp:1823:13: src/blkdev_cdimage.cpp:1228:14: warning: 'int __builtin_memcmp_eq(const void*, const void*, unsigned int)' reading 16 bytes from a region of size 4 [-Wstringop-overflow=] @@ -2006,15 +2041,15 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtv.o src/cdtv.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cdtvcr.o src/cdtvcr.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cfgfile.o src/cfgfile.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cia.o src/cia.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/consolehook.o src/consolehook.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpuboard.o src/cpuboard.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu.o src/cpummu.cpp In function 'TCHAR* cfgfile_option_find_it(const TCHAR*, const TCHAR*, bool)': cc1plus: warning: function may return address of local variable [-Wreturn-local-addr] src/cfgfile.cpp:346:8: note: declared here 346 | TCHAR buf[MAX_DPATH]; | ^~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cia.o src/cia.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/consolehook.o src/consolehook.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpuboard.o src/cpuboard.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu.o src/cpummu.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/cpummu30.o src/cpummu30.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/crc32.o src/crc32.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/custom.o src/custom.cpp @@ -2023,6 +2058,8 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/def_icons.o src/def_icons.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/devices.o src/devices.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/disk.o src/disk.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/diskutil.o src/diskutil.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dlopen.o src/dlopen.cpp In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, from ./src/od-fs/sysconfig.h:279, @@ -2074,33 +2111,8 @@ | | | long int | %d -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/diskutil.o src/diskutil.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dlopen.o src/dlopen.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dongle.o src/dongle.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/drawing.o src/drawing.cpp -In file included from ./src/include/uae/log.h:17, - from ./src/od-fs/defines.h:18, - from ./src/od-fs/sysconfig.h:279, - from src/disk.cpp:14: -src/disk.cpp: In function 'TCHAR* DISK_get_saveimagepath(const TCHAR*, int)': -src/disk.cpp:974:30: warning: '.sdf' directive writing 4 bytes into a region of size between 0 and 999 [-Wformat-overflow=] - 974 | _stprintf (name1, _T("%s/%s.sdf"), path, name2 + i); - | ^~~~~~~~~~~ -./src/include/uae/types.h:79:15: note: in definition of macro '_T' - 79 | #define _T(x) x - | ^ -src/disk.cpp:974:36: note: format string is defined here - 974 | _stprintf (name1, _T("%s/%s.sdf"), path, name2 + i); - | ^~~~ -In file included from /usr/include/stdio.h:867, - from ./src/od-fs/defines.h:44, - from ./src/od-fs/sysconfig.h:279, - from src/disk.cpp:14: -/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output 6 or more bytes (assuming 1005) into a destination of size 1000 - 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, - | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - 37 | __bos (__s), __fmt, __va_arg_pack ()); - | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/driveclick.o src/driveclick.cpp In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, @@ -2214,10 +2226,32 @@ 37 | __bos (__s), __fmt, __va_arg_pack ()); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/enforcer.o src/enforcer.cpp +In file included from ./src/include/uae/log.h:17, + from ./src/od-fs/defines.h:18, + from ./src/od-fs/sysconfig.h:279, + from src/disk.cpp:14: +src/disk.cpp: In function 'TCHAR* DISK_get_saveimagepath(const TCHAR*, int)': +src/disk.cpp:974:30: warning: '.sdf' directive writing 4 bytes into a region of size between 0 and 999 [-Wformat-overflow=] + 974 | _stprintf (name1, _T("%s/%s.sdf"), path, name2 + i); + | ^~~~~~~~~~~ +./src/include/uae/types.h:79:15: note: in definition of macro '_T' + 79 | #define _T(x) x + | ^ +src/disk.cpp:974:36: note: format string is defined here + 974 | _stprintf (name1, _T("%s/%s.sdf"), path, name2 + i); + | ^~~~ +In file included from /usr/include/stdio.h:867, + from ./src/od-fs/defines.h:44, + from ./src/od-fs/sysconfig.h:279, + from src/disk.cpp:14: +/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output 6 or more bytes (assuming 1005) into a destination of size 1000 + 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, + | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + 37 | __bos (__s), __fmt, __va_arg_pack ()); + | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ethernet.o src/ethernet.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/events.o src/events.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/expansion.o src/expansion.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fake86_cpu.o src/fake86_cpu.cpp src/expansion.cpp: In function 'addrbank* expamem_init_filesys(int)': src/expansion.cpp:1560:11: warning: narrowing conversion of '(hide ? 0 : 14)' from 'int' to 'uae_u8' {aka 'unsigned char'} [-Wnarrowing] 1560 | 0, hide ? 0 : 14, // Name offset @@ -2231,6 +2265,7 @@ src/expansion.cpp:1562:40: warning: narrowing conversion of '(hide ? 0 : 69)' from 'int' to 'uae_u8' {aka 'unsigned char'} [-Wnarrowing] 1562 | hide ? 0 : 'U', hide ? 0 : 'A', hide ? 0 : 'E', 0 | ~~~~~^~~~~~~~~ +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fake86_cpu.o src/fake86_cpu.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/fdi2raw.o src/fdi2raw.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/filesys.o src/filesys.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/flashrom.o src/flashrom.cpp @@ -2240,25 +2275,6 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gayle.o src/gayle.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxboard.o src/gfxboard.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/gfxutil.o src/gfxutil.cpp -src/drawing.cpp: In function 'void hsync_record_line_state(int, nln_how, int)': -src/drawing.cpp:3938:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] - 3938 | state[-1] = LINE_BLACK; - | ^ -src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here - 211 | static uae_u8 linestate[LINESTATE_SIZE]; - | ^~~~~~~~~ -src/drawing.cpp:3948:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] - 3948 | state[-1] = LINE_DONE; - | ^ -src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here - 211 | static uae_u8 linestate[LINESTATE_SIZE]; - | ^~~~~~~~~ -src/drawing.cpp:3911:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] - 3911 | state[-1] = LINE_DECIDED; //LINE_BLACK; - | ^ -src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here - 211 | static uae_u8 linestate[LINESTATE_SIZE]; - | ^~~~~~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hardfile.o src/hardfile.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/hrtmon.rom.o src/hrtmon.rom.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ide.o src/ide.cpp @@ -2272,6 +2288,7 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/logging.o src/logging.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/main.o src/main.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/memory.o src/memory.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/native2amiga.o src/native2amiga.cpp In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, from ./src/od-fs/sysconfig.h:279, @@ -2289,11 +2306,38 @@ | | | long unsigned int | %08x -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/native2amiga.o src/native2amiga.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr9x_scsi.o src/ncr9x_scsi.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ncr_scsi.o src/ncr_scsi.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu.o src/newcpu.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/newcpu_common.o src/newcpu_common.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/patch.o src/patch.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/pci.o src/pci.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/pixman-stubs.o src/ppc/pixman-stubs.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppc.o src/ppc/ppc.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemu.o src/qemu.cpp +In file included from ./src/include/uae/log.h:17, + from ./src/od-fs/defines.h:18, + from ./src/od-fs/sysconfig.h:279, + from src/newcpu.cpp:16: +src/newcpu.cpp: In function 'uaecptr ShowEA(void*, uaecptr, uae_u16, int, amodes, wordsizes, TCHAR*, uae_u32*, int)': +src/newcpu.cpp:1735:26: warning: '%s' directive writing up to 79 bytes into a region of size between 73 and 75 [-Wformat-overflow=] + 1735 | _stprintf (buffer, _T("(A%d, %s) == $%08x"), reg, offtxt, addr); + | ^~~~~~~~~~~~~~~~~~~~ +./src/include/uae/types.h:79:15: note: in definition of macro '_T' + 79 | #define _T(x) x + | ^ +src/newcpu.cpp:1735:33: note: format string is defined here + 1735 | _stprintf (buffer, _T("(A%d, %s) == $%08x"), reg, offtxt, addr); + | ^~ +In file included from /usr/include/stdio.h:867, + from ./src/od-fs/defines.h:44, + from ./src/od-fs/sysconfig.h:279, + from src/newcpu.cpp:16: +/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 20 and 101 bytes into a destination of size 80 + 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, + | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + 37 | __bos (__s), __fmt, __va_arg_pack ()); + | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, from ./src/od-fs/sysconfig.h:279, @@ -2327,38 +2371,11 @@ | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 37 | __bos (__s), __fmt, __va_arg_pack ()); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/patch.o src/patch.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/pci.o src/pci.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/pixman-stubs.o src/ppc/pixman-stubs.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/ppc/ppc.o src/ppc/ppc.cpp -In file included from ./src/include/uae/log.h:17, - from ./src/od-fs/defines.h:18, - from ./src/od-fs/sysconfig.h:279, - from src/newcpu.cpp:16: -src/newcpu.cpp: In function 'uaecptr ShowEA(void*, uaecptr, uae_u16, int, amodes, wordsizes, TCHAR*, uae_u32*, int)': -src/newcpu.cpp:1735:26: warning: '%s' directive writing up to 79 bytes into a region of size between 73 and 75 [-Wformat-overflow=] - 1735 | _stprintf (buffer, _T("(A%d, %s) == $%08x"), reg, offtxt, addr); - | ^~~~~~~~~~~~~~~~~~~~ -./src/include/uae/types.h:79:15: note: in definition of macro '_T' - 79 | #define _T(x) x - | ^ -src/newcpu.cpp:1735:33: note: format string is defined here - 1735 | _stprintf (buffer, _T("(A%d, %s) == $%08x"), reg, offtxt, addr); - | ^~ -In file included from /usr/include/stdio.h:867, - from ./src/od-fs/defines.h:44, - from ./src/od-fs/sysconfig.h:279, - from src/newcpu.cpp:16: -/usr/include/arm-linux-gnueabihf/bits/stdio2.h:36:34: note: '__builtin___sprintf_chk' output between 20 and 101 bytes into a destination of size 80 - 36 | return __builtin___sprintf_chk (__s, __USE_FORTIFY_LEVEL - 1, - | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - 37 | __bos (__s), __fmt, __va_arg_pack ()); - | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/qemu.o src/qemu.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/random.o src/random.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/rommgr.o src/rommgr.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/sana2.o src/sana2.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/savestate.o src/savestate.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scp.o src/scp.cpp In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, from ./src/od-fs/sysconfig.h:279, @@ -2393,10 +2410,29 @@ | | | long int | %d -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scp.o src/scp.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsi.o src/scsi.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsiemul.o src/scsiemul.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/scsitape.o src/scsitape.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/segtracker.o src/segtracker.cpp +src/drawing.cpp: In function 'void hsync_record_line_state(int, nln_how, int)': +src/drawing.cpp:3938:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] + 3938 | state[-1] = LINE_BLACK; + | ^ +src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here + 211 | static uae_u8 linestate[LINESTATE_SIZE]; + | ^~~~~~~~~ +src/drawing.cpp:3948:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] + 3948 | state[-1] = LINE_DONE; + | ^ +src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here + 211 | static uae_u8 linestate[LINESTATE_SIZE]; + | ^~~~~~~~~ +src/drawing.cpp:3911:14: warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=] + 3911 | state[-1] = LINE_DECIDED; //LINE_BLACK; + | ^ +src/drawing.cpp:211:15: note: at offset -1 to object 'linestate' with size 1189 declared here + 211 | static uae_u8 linestate[LINESTATE_SIZE]; + | ^~~~~~~~~ In file included from ./src/include/uae/log.h:17, from ./src/od-fs/defines.h:18, from ./src/od-fs/sysconfig.h:279, @@ -2488,7 +2524,6 @@ | ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 37 | __bos (__s), __fmt, __va_arg_pack ()); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/segtracker.o src/segtracker.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/slirp_uae.o src/slirp_uae.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/specialmonitors.o src/specialmonitors.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/statusline.o src/statusline.cpp @@ -2502,6 +2537,8 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/vm.o src/vm.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/x86.o src/x86.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile.o src/zfile.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile_archive.o src/zfile_archive.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blitfunc.o gen/blitfunc.cpp In file included from src/dosbox/dosbox.h:92, from src/x86.cpp:43: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -2546,8 +2583,6 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/zfile_archive.o src/zfile_archive.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blitfunc.o gen/blitfunc.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/blittable.o gen/blittable.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compemu.o gen/compemu.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o gen/compstbl.o gen/compstbl.cpp @@ -2709,6 +2744,7 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_normal.o src/dosbox/core_normal.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/core_full.cpp:19: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -2753,7 +2789,6 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/core_normal.o src/dosbox/core_normal.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/core_normal.cpp:21: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -2889,7 +2924,6 @@ 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/db_memory.o src/dosbox/db_memory.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/flags.o src/dosbox/flags.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/db_memory.cpp:21: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -2934,6 +2968,7 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/flags.o src/dosbox/flags.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/flags.cpp:24: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -2979,7 +3014,6 @@ 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/fpu.o src/dosbox/fpu.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/keyboard.o src/dosbox/keyboard.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/fpu.cpp:21: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -3024,6 +3058,7 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/keyboard.o src/dosbox/keyboard.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/keyboard.cpp:21: ./src/dosbox/setup.h:88:28: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] @@ -3069,6 +3104,7 @@ 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/modrm.o src/dosbox/modrm.cpp +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/paging.o src/dosbox/paging.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/cpu.h:25, from src/dosbox/modrm.cpp:19: @@ -3114,7 +3150,6 @@ ./src/dosbox/setup.h:107:31: warning: dynamic exception specifications are deprecated in C++11 [-Wdeprecated] 107 | Value& copy(Value const& in) throw(WrongType); | ^~~~~ -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/paging.o src/dosbox/paging.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/dosbox/pic.o src/dosbox/pic.cpp In file included from src/dosbox/dosbox.h:92, from src/dosbox/paging.cpp:25: @@ -3274,7 +3309,6 @@ g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/libamiga.o src/od-fs/libamiga.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/logging.o src/od-fs/logging.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mman.o src/od-fs/mman.cpp -g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mouse.o src/od-fs/mouse.cpp In file included from ./src/include/uae/log.h:17, from src/od-fs/defines.h:18, from src/od-fs/sysconfig.h:279, @@ -3414,6 +3448,7 @@ | | | long unsigned int | %08X +g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/mouse.o src/od-fs/mouse.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/parser.o src/od-fs/parser.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/paths.o src/od-fs/paths.cpp g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o src/od-fs/roms.o src/od-fs/roms.cpp @@ -3442,9 +3477,9 @@ rm -f libcpuemu.a ar cru libcpuemu.a gen/cpuemu_0.o gen/cpuemu_11.o gen/cpuemu_13.o gen/cpuemu_20.o gen/cpuemu_21.o gen/cpuemu_22.o gen/cpuemu_23.o gen/cpuemu_24.o gen/cpuemu_31.o gen/cpuemu_32.o gen/cpuemu_33.o gen/cpuemu_40.o gen/cpuemu_50.o ar: `u' modifier ignored since `D' is the default (see `U') +ranlib libcpuemu.a gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/alsa-audio.o libfsemu/src/audio/alsa-audio.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/audio.o libfsemu/src/audio/audio.c -ranlib libcpuemu.a gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/dummy-audio.o libfsemu/src/audio/dummy-audio.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/openal-audio.o libfsemu/src/audio/openal-audio.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/audio/sdl-audio.o libfsemu/src/audio/sdl-audio.c @@ -3478,18 +3513,18 @@ gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/data.o libfsemu/src/data.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/actions.o libfsemu/src/emu/actions.c g++ -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/cef.o libfsemu/src/emu/cef.cpp +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/dialog.o libfsemu/src/emu/dialog.c libfsemu/src/emu/actions.c: In function 'fs_emu_handle_libfsemu_action': libfsemu/src/emu/actions.c:166:13: warning: implicit declaration of function 'fse_cycle_stretch_mode' [-Wimplicit-function-declaration] 166 | fse_cycle_stretch_mode(); | ^~~~~~~~~~~~~~~~~~~~~~ -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/dialog.o libfsemu/src/emu/dialog.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/emu.o libfsemu/src/emu/emu.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/font.o libfsemu/src/emu/font.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/hud.o libfsemu/src/emu/hud.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/input.o libfsemu/src/emu/input.c libfsemu/src/emu/hud.c:382:6: warning: no previous declaration for 'fse_render_hud' [-Wmissing-declarations] 382 | void fse_render_hud(void) | ^~~~~~~~~~~~~~ -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/input.o libfsemu/src/emu/input.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/keynames.o libfsemu/src/emu/keynames.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/menu.o libfsemu/src/emu/menu.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/emu/netplay.o libfsemu/src/emu/netplay.c @@ -3507,6 +3542,10 @@ gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/legacy-input.o libfsemu/src/input/legacy-input.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/input/sdl-input.o libfsemu/src/input/sdl-input.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/input.o libfsemu/src/ml/input.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/keyboard.o libfsemu/src/ml/keyboard.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/macosx.o libfsemu/src/ml/macosx.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/ml.o libfsemu/src/ml/ml.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/mouse.o libfsemu/src/ml/mouse.c In file included from /usr/include/string.h:495, from /usr/include/glib-2.0/glib/gslice.h:26, from /usr/include/glib-2.0/glib.h:79, @@ -3522,10 +3561,6 @@ libfsemu/src/emu/xml_shader.c:196:21: note: length computed here 196 | int value_len = strlen(value); | ^~~~~~~~~~~~~ -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/keyboard.o libfsemu/src/ml/keyboard.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/macosx.o libfsemu/src/ml/macosx.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/ml.o libfsemu/src/ml/ml.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/mouse.o libfsemu/src/ml/mouse.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/opengl.o libfsemu/src/ml/opengl.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/rawinput.o libfsemu/src/ml/rawinput.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libfsemu/src/ml/render.o libfsemu/src/ml/render.c @@ -3548,6 +3583,10 @@ gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/linux_evdev.o manymouse/linux_evdev.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidmanager.o manymouse/macosx_hidmanager.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/macosx_hidutilities.o manymouse/macosx_hidutilities.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/manymouse.o manymouse/manymouse.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/windows_wminput.o manymouse/windows_wminput.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/x11_xinput2.o manymouse/x11_xinput2.c +gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o glad/src/glad.o glad/src/glad.c manymouse/linux_evdev.c: In function 'linux_evdev_init': manymouse/linux_evdev.c:264:53: warning: '%s' directive output may be truncated writing up to 255 bytes into a region of size 117 [-Wformat-truncation=] 264 | snprintf(fname, sizeof (fname), "/dev/input/%s", dent->d_name); @@ -3559,10 +3598,6 @@ | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 68 | __bos (__s), __fmt, __va_arg_pack ()); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/manymouse.o manymouse/manymouse.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/windows_wminput.o manymouse/windows_wminput.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o manymouse/x11_xinput2.o manymouse/x11_xinput2.c -gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o glad/src/glad.o glad/src/glad.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/decode.o libudis86/src/decode.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/itab.o libudis86/src/itab.c gcc -DHAVE_CONFIG_H -I. -DLINUX -DUAE -DFSUAE -I./flac/include -I./gen -I./src -I./src/jit -I./src/include -I./src/od-fs -I./src/od-fs/include -I./src/od-win32 -I./src/od-win32/caps -I./libfsemu/include -I./manymouse -I./glad/include -I./libudis86/include -I./prowizard/include -I./softfloat -Wdate-time -D_FORTIFY_SOURCE=2 -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -c -o libudis86/src/syn-att.o libudis86/src/syn-att.c @@ -3669,7 +3704,10 @@ adding: share/fs-uae/2x_1920_1080_bezel/ (stored 0%) adding: share/fs-uae/2x_1920_1080_bezel/overlay.png (deflated 39%) adding: share/fs-uae/2x_1920_1080_bezel/theme.conf (deflated 47%) - adding: share/fs-uae/aros-amiga-m68k-ext.bin (deflated 53%) + adding: share/fs-uae/aros-amiga-m68k-ext.binrm -f libuae.a +ar cru libuae.a src/a2065.o src/a2091.o src/akiko.o src/amax.o src/ar.o src/arcadia.o src/archivers/dms/crc_csum.o src/archivers/dms/getbits.o src/archivers/dms/maketbl.o src/archivers/dms/pfile.o src/archivers/dms/tables.o src/archivers/dms/u_deep.o src/archivers/dms/u_heavy.o src/archivers/dms/u_init.o src/archivers/dms/u_medium.o src/archivers/dms/u_quick.o src/archivers/dms/u_rle.o src/archivers/mp2/kjmp2.o src/archivers/zip/unzip.o src/audio.o src/autoconf.o src/blitter.o src/blkdev.o src/blkdev_cdimage.o src/bsdsocket.o src/calc.o src/cd32_fmv.o src/cd32_fmv_genlock.o src/cdrom.o src/cdtv.o src/cdtvcr.o src/cfgfile.o src/cia.o src/consolehook.o src/cpuboard.o src/cpummu.o src/cpummu30.o src/crc32.o src/custom.o src/debug.o src/debuginfo.o src/def_icons.o src/devices.o src/disk.o src/diskutil.o src/dlopen.o src/dongle.o src/dosbox/cmos.o src/dosbox/core_full.o src/dosbox/core_normal.o src/dosbox/core_simple.o src/dosbox/cpu.o src/dosbox/db_memory.o src/dosbox/flags.o src/dosbox/fpu.o src/dosbox/keyboard.o src/dosbox/modrm.o src/dosbox/paging.o src/dosbox/pic.o src/dosbox/timer.o src/drawing.o src/driveclick.o src/enforcer.o src/ethernet.o src/events.o src/expansion.o src/fake86_cpu.o src/fdi2raw.o src/filesys.o src/flashrom.o src/fpp.o src/fsdb.o src/fsusage.o src/gayle.o src/gfxboard.o src/gfxutil.o src/hardfile.o src/hrtmon.rom.o src/ide.o src/idecontrollers.o src/identify.o src/inputdevice.o src/isofs.o src/jit/compemu_fpp.o src/jit/compemu_support.o src/keybuf.o src/logging.o src/main.o src/mame/a2410.o src/mame/tm34010/tms34010.o src/memory.o src/native2amiga.o src/ncr9x_scsi.o src/ncr_scsi.o src/newcpu.o src/newcpu_common.o src/od-fs/ahi_winuae.o src/od-fs/ahidsound_new.o src/od-fs/audio.o src/od-fs/blkdev-linux.o src/od-fs/bsdsocket_host.o src/od-fs/cda_play.o src/od-fs/cdimage_stubs.o src/od-fs/charset.o src/od-fs/clipboard.o src/od-fs/clock.o src/od-fs/driveclick.o src/od-fs/filesys_host.o src/od-fs/fsdb_host.o src/od-fs/gui.o src/od-fs/hardfile_host.o src/od-fs/input.o src/od-fs/inputrecord.o src/od-fs/ioport.o src/od-fs/joystick.o src/od-fs/keyboard.o src/od-fs/libamiga.o src/od-fs/logging.o src/od-fs/mman.o src/od-fs/mouse.o src/od-fs/parser.o src/od-fs/paths.o src/od-fs/roms.o src/od-fs/statusline.o src/od-fs/stubs.o src/od-fs/support.o src/od-fs/threading.o src/od-fs/uae_host.o src/od-fs/uaemisc.o src/od-fs/video.o src/od-fs/vpar.o src/od-win32/caps/caps_win32.o src/od-win32/picasso96_win.o src/od-win32/serial_win32.o src/od-win32/win32_uaenet.o src/patch.o src/pci.o src/ppc/pixman-stubs.o src/ppc/ppc.o src/qemu.o src/qemuvga/cirrus_vga.o src/qemuvga/es1370.o src/qemuvga/esp.o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c895a.o src/qemuvga/ne2000.o src/qemuvga/qemuuaeglue.o src/qemuvga/vga.o src/random.o src/readcpu.o src/rommgr.o src/sana2.o src/savestate.o src/scp.o src/scsi.o src/scsiemul.o src/scsitape.o src/segtracker.o src/slirp_uae.o src/specialmonitors.o src/statusline.o src/support/socket.o src/support/time.o src/test_card.o src/traps.o src/uaeexe.o src/uaelib.o src/uaenative.o src/uaeresource.o src/uaeserial.o src/vm.o src/x86.o src/zfile.o src/zfile_archive.o gen/blitfunc.o gen/blittable.o gen/compemu.o gen/compstbl.o gen/cpudefs.o gen/cpustbl.o +ar: `u' modifier ignored since `D' is the default (see `U') + (deflated 53%) adding: share/fs-uae/aros-amiga-m68k-rom.bin (deflated 49%) adding: share/fs-uae/bezel/ (stored 0%) adding: share/fs-uae/bezel/left-overlay.png (deflated 5%) @@ -3681,8 +3719,11 @@ adding: share/fs-uae/floppy_sounds/drive_click.wav (deflated 11%) adding: share/fs-uae/floppy_sounds/drive_snatch.wav (deflated 5%) adding: share/fs-uae/floppy_sounds/drive_spin.wav (deflated 13%) - adding: share/fs-uae/floppy_sounds/drive_spinnd.wav (deflated 13%) - adding: share/fs-uae/floppy_sounds/drive_startup.wav (deflated 11%) + adding: share/fs-uae/floppy_sounds/drive_spinnd.wavrm -f libfsemu.a + (deflated 13%) +ar cru libfsemu.a libfsemu/src/audio/alsa-audio.o libfsemu/src/audio/audio.o libfsemu/src/audio/dummy-audio.o libfsemu/src/audio/openal-audio.o libfsemu/src/audio/sdl-audio.o libfsemu/src/base.o libfsemu/src/conf.o libfsemu/src/data.o libfsemu/src/emu/actions.o libfsemu/src/emu/cef.o libfsemu/src/emu/dialog.o libfsemu/src/emu/emu.o libfsemu/src/emu/font.o libfsemu/src/emu/hud.o libfsemu/src/emu/input.o libfsemu/src/emu/keynames.o libfsemu/src/emu/menu.o libfsemu/src/emu/netplay.o libfsemu/src/emu/render.o libfsemu/src/emu/scanlines.o libfsemu/src/emu/texture.o libfsemu/src/emu/theme.o libfsemu/src/emu/util.o libfsemu/src/emu/video.o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_options.o libfsemu/src/emu/xml_shader.o libfsemu/src/eventlog.o libfsemu/src/filesys.o libfsemu/src/image.o libfsemu/src/input/input-actions.o libfsemu/src/input/input.o libfsemu/src/input/legacy-input.o libfsemu/src/input/sdl-input.o libfsemu/src/inifile.o libfsemu/src/init.o libfsemu/src/log.o libfsemu/src/malloc.o libfsemu/src/ml/input.o libfsemu/src/ml/keyboard.o libfsemu/src/ml/macosx.o libfsemu/src/ml/ml.o libfsemu/src/ml/mouse.o libfsemu/src/ml/opengl.o libfsemu/src/ml/rawinput.o libfsemu/src/ml/render.o libfsemu/src/ml/sdl.o libfsemu/src/ml/util.o libfsemu/src/ml/video.o libfsemu/src/ml/video.o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_sync.o libfsemu/src/ml/windows.o libfsemu/src/ml/x11.o libfsemu/src/opengl.o libfsemu/src/path.o libfsemu/src/ref.o libfsemu/src/thread.o libfsemu/src/time.o libfsemu/src/video/dummy-video.o libfsemu/src/video/legacy-video.o libfsemu/src/video/opengl-render.o libfsemu/src/video/render.o libfsemu/src/video/sdl-video.o libfsemu/src/video/sdl-video-common.o libfsemu/src/video/sdl-video-software.o libfsemu/src/video/video.o libfsemu/src/video/video-buffer.o + adding: share/fs-uae/floppy_sounds/drive_startup.wavar: `u' modifier ignored since `D' is the default (see `U') + (deflated 11%) adding: share/fs-uae/gloss.png (deflated 0%) adding: share/fs-uae/glow_left.png (deflated 44%) adding: share/fs-uae/glow_top.png (deflated 28%) @@ -3782,7 +3823,7 @@ adding: share/fs-uae/input/4f0400000000000015b3000000000000.fs-uae-controller (deflated 58%) adding: share/fs-uae/input/4f0400000000000020b3000000000000.fs-uae-controller (deflated 59%) adding: share/fs-uae/input/4f0415b3000000000000504944564944.fs-uae-controller (deflated 58%) - adding: share/fs-uae/input/4f0420b3000000000000504944564944.fs-uae-controllerrm -f libuae.a + adding: share/fs-uae/input/4f0420b3000000000000504944564944.fs-uae-controllerranlib libfsemu.a (deflated 58%) adding: share/fs-uae/input/5e040000000000008e02000000000000.fs-uae-controller (deflated 60%) adding: share/fs-uae/input/5e048e02000000000000504944564944.fs-uae-controller (deflated 56%) @@ -3802,8 +3843,7 @@ adding: share/fs-uae/input/6d041ec2000000000000504944564944.fs-uae-controller (deflated 57%) adding: share/fs-uae/input/6d041fc2000000000000504944564944.fs-uae-controller (deflated 57%) adding: share/fs-uae/input/6d04d2ca000000000000504944564944.fs-uae-controller (deflated 57%) - adding: share/fs-uae/input/78696e70757401000000000000000000.fs-uae-controllerar cru libuae.a src/a2065.o src/a2091.o src/akiko.o src/amax.o src/ar.o src/arcadia.o src/archivers/dms/crc_csum.o src/archivers/dms/getbits.o src/archivers/dms/maketbl.o src/archivers/dms/pfile.o src/archivers/dms/tables.o src/archivers/dms/u_deep.o src/archivers/dms/u_heavy.o src/archivers/dms/u_init.o src/archivers/dms/u_medium.o src/archivers/dms/u_quick.o src/archivers/dms/u_rle.o src/archivers/mp2/kjmp2.o src/archivers/zip/unzip.o src/audio.o src/autoconf.o src/blitter.o src/blkdev.o src/blkdev_cdimage.o src/bsdsocket.o src/calc.o src/cd32_fmv.o src/cd32_fmv_genlock.o src/cdrom.o src/cdtv.o src/cdtvcr.o src/cfgfile.o src/cia.o src/consolehook.o src/cpuboard.o src/cpummu.o src/cpummu30.o src/crc32.o src/custom.o src/debug.o src/debuginfo.o src/def_icons.o src/devices.o src/disk.o src/diskutil.o src/dlopen.o src/dongle.o src/dosbox/cmos.o src/dosbox/core_full.o src/dosbox/core_normal.o src/dosbox/core_simple.o src/dosbox/cpu.o src/dosbox/db_memory.o src/dosbox/flags.o src/dosbox/fpu.o src/dosbox/keyboard.o src/dosbox/modrm.o src/dosbox/paging.o src/dosbox/pic.o src/dosbox/timer.o src/drawing.o src/driveclick.o src/enforcer.o src/ethernet.o src/events.o src/expansion.o src/fake86_cpu.o src/fdi2raw.o src/filesys.o src/flashrom.o src/fpp.o src/fsdb.o src/fsusage.o src/gayle.o src/gfxboard.o src/gfxutil.o src/hardfile.o src/hrtmon.rom.o src/ide.o src/idecontrollers.o src/identify.o src/inputdevice.o src/isofs.o src/jit/compemu_fpp.o src/jit/compemu_support.o src/keybuf.o src/logging.o src/main.o src/mame/a2410.o src/mame/tm34010/tms34010.o src/memory.o src/native2amiga.o src/ncr9x_scsi.o src/ncr_scsi.o src/newcpu.o src/newcpu_common.o src/od-fs/ahi_winuae.o src/od-fs/ahidsound_new.o src/od-fs/audio.o src/od-fs/blkdev-linux.o src/od-fs/bsdsocket_host.o src/od-fs/cda_play.o src/od-fs/cdimage_stubs.o src/od-fs/charset.o src/od-fs/clipboard.o src/od-fs/clock.o src/od-fs/driveclick.o src/od-fs/filesys_host.o src/od-fs/fsdb_host.o src/od-fs/gui.o src/od-fs/hardfile_host.o src/od-fs/input.o src/od-fs/inputrecord.o src/od-fs/ioport.o src/od-fs/joystick.o src/od-fs/keyboard.o src/od-fs/libamiga.o src/od-fs/logging.o src/od-fs/mman.o src/od-fs/mouse.o src/od-fs/parser.o src/od-fs/paths.o src/od-fs/roms.o src/od-fs/statusline.o src/od-fs/stubs.o src/od-fs/support.o src/od-fs/threading.o src/od-fs/uae_host.o src/od-fs/uaemisc.o src/od-fs/video.o src/od-fs/vpar.o src/od-win32/caps/caps_win32.o src/od-win32/picasso96_win.o src/od-win32/serial_win32.o src/od-win32/win32_uaenet.o src/patch.o src/pci.o src/ppc/pixman-stubs.o src/ppc/ppc.o src/qemu.o src/qemuvga/cirrus_vga.o src/qemuvga/es1370.o src/qemuvga/esp.o src/qemuvga/lsi53c710.o src/qemuvga/lsi53c895a.o src/qemuvga/ne2000.o src/qemuvga/qemuuaeglue.o src/qemuvga/vga.o src/random.o src/readcpu.o src/rommgr.o src/sana2.o src/savestate.o src/scp.o src/scsi.o src/scsiemul.o src/scsitape.o src/segtracker.o src/slirp_uae.o src/specialmonitors.o src/statusline.o src/support/socket.o src/support/time.o src/test_card.o src/traps.o src/uaeexe.o src/uaelib.o src/uaenative.o src/uaeresource.o src/uaeserial.o src/vm.o src/x86.o src/zfile.o src/zfile_archive.o gen/blitfunc.o gen/blittable.o gen/compemu.o gen/compstbl.o gen/cpudefs.o gen/cpustbl.o - (deflated 59%) + adding: share/fs-uae/input/78696e70757401000000000000000000.fs-uae-controller (deflated 59%) adding: share/fs-uae/input/8117000000000000990a000000000000.fs-uae-controller (deflated 42%) adding: share/fs-uae/input/8117990a000000000000504944564944.fs-uae-controller (deflated 39%) adding: share/fs-uae/input/83050000000000006020000000000000.fs-uae-controller (deflated 49%) @@ -3820,8 +3860,7 @@ adding: share/fs-uae/input/8bitdo_sn30_pro_15_6_1_0_windows.conf (deflated 60%) adding: share/fs-uae/input/8bitdo_sn30_pro_16_6_1_0_linux.conf (deflated 59%) adding: share/fs-uae/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf (deflated 51%) - adding: share/fs-uae/input/8bitdo_zero_gamepad_16_6_1_0_linux.confar: `u' modifier ignored since `D' is the default (see `U') - (deflated 49%) + adding: share/fs-uae/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf (deflated 49%) adding: share/fs-uae/input/92120000000000005441000000000000.fs-uae-controller (deflated 38%) adding: share/fs-uae/input/92125441000000000000504944564944.fs-uae-controller (deflated 36%) adding: share/fs-uae/input/a0050000000000003232000000000000.fs-uae-controller (deflated 51%) @@ -3897,15 +3936,18 @@ adding: share/fs-uae/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf (deflated 57%) adding: share/fs-uae/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf (deflated 53%) adding: share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf (deflated 58%) +rm -f libmanymouse.a adding: share/fs-uae/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf (deflated 57%) adding: share/fs-uae/input/mad_catz/ (stored 0%) adding: share/fs-uae/input/mad_catz/wired_xbox_360_controller_sfiv.ini (deflated 23%) adding: share/fs-uae/input/microsoft/ (stored 0%) - adding: share/fs-uae/input/microsoft/controller.ini (deflated 60%) + adding: share/fs-uae/input/microsoft/controller.iniar cru libmanymouse.a manymouse/linux_evdev.o manymouse/macosx_hidmanager.o manymouse/macosx_hidutilities.o manymouse/manymouse.o manymouse/windows_wminput.o manymouse/x11_xinput2.o + (deflated 60%) adding: share/fs-uae/input/microsoft/controller_xbox_360_for_windows.ini (deflated 24%) adding: share/fs-uae/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini (deflated 31%) - adding: share/fs-uae/input/microsoft/wireless_360_controller.ini (deflated 57%) - adding: share/fs-uae/input/microsoft/x_box_360_pad.ini (deflated 57%) + adding: share/fs-uae/input/microsoft/wireless_360_controller.iniar: (deflated 57%) + adding: share/fs-uae/input/microsoft/x_box_360_pad.ini`u' modifier ignored since `D' is the default (see `U') + (deflated 57%) adding: share/fs-uae/input/microsoft/xbox_360_for_windows_controller.ini (deflated 24%) adding: share/fs-uae/input/microsoft/xbox_360_wireless_receiver.ini (deflated 58%) adding: share/fs-uae/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini (deflated 31%) @@ -3918,7 +3960,8 @@ adding: share/fs-uae/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf (deflated 43%) adding: share/fs-uae/input/mouse.conf (deflated 16%) adding: share/fs-uae/input/other/ (stored 0%) - adding: share/fs-uae/input/other/retro_joystick_interface_v1_2.ini (deflated 55%) + adding: share/fs-uae/input/other/retro_joystick_interface_v1_2.iniranlib libmanymouse.a + (deflated 55%) adding: share/fs-uae/input/p880_12_4_1_0_macos.conf (deflated 58%) adding: share/fs-uae/input/p880_12_4_1_0_windows.conf (deflated 57%) adding: share/fs-uae/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf (deflated 56%) @@ -3929,15 +3972,18 @@ adding: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf (deflated 57%) adding: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf (deflated 58%) adding: share/fs-uae/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf (deflated 57%) - adding: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf (deflated 42%) + adding: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.confrm -f libglad.a + (deflated 42%) adding: share/fs-uae/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf (deflated 39%) adding: share/fs-uae/input/retrolink/ (stored 0%) adding: share/fs-uae/input/retrolink/usb_gamepad_10_2_0_0_linux.ini (deflated 48%) adding: share/fs-uae/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf (deflated 40%) - adding: share/fs-uae/input/saitek/ (stored 0%) + adding: share/fs-uae/input/saitek/ar cru libglad.a glad/src/glad.o + (stored 0%) adding: share/fs-uae/input/saitek/dual_analog_gamepad.ini (deflated 62%) adding: share/fs-uae/input/saitek/p880.ini (deflated 60%) - adding: share/fs-uae/input/saitek/x52_flight_control_system.ini (deflated 58%) + adding: share/fs-uae/input/saitek/x52_flight_control_system.iniar: `u' modifier ignored since `D' is the default (see `U') + (deflated 58%) adding: share/fs-uae/input/saitek_p880_12_4_1_0_linux.conf (deflated 56%) adding: share/fs-uae/input/sfc30_joystick_12_4_1_0_macos.conf (deflated 50%) adding: share/fs-uae/input/sfc30_joystick_12_4_1_0_windows.conf (deflated 48%) @@ -3945,7 +3991,8 @@ adding: share/fs-uae/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf (deflated 57%) adding: share/fs-uae/input/sony/ (stored 0%) adding: share/fs-uae/input/sony/computer_entertainment_wireless_inputdevice.ini (deflated 27%) - adding: share/fs-uae/input/sony/playstation_r_3_controller.ini (deflated 62%) + adding: share/fs-uae/input/sony/playstation_r_3_controller.iniranlib libglad.a + (deflated 62%) adding: share/fs-uae/input/sony/playstation_r_3_inputdevice.ini (deflated 15%) adding: share/fs-uae/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf (deflated 58%) adding: share/fs-uae/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf (deflated 58%) @@ -3956,17 +4003,20 @@ adding: share/fs-uae/input/speed_link_competition_pro_4_2_0_0_windows.conf (deflated 42%) adding: share/fs-uae/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf (deflated 62%) adding: share/fs-uae/input/speedlink_torid_12_4_1_0_linux.conf (deflated 57%) - adding: share/fs-uae/input/speedlink_torid_12_4_1_0_windows.conf (deflated 56%) + adding: share/fs-uae/input/speedlink_torid_12_4_1_0_windows.confrm -f libudis86.a + (deflated 56%) adding: share/fs-uae/input/thrustmaster/ (stored 0%) adding: share/fs-uae/input/thrustmaster/2_in_1_dt.ini (deflated 62%) adding: share/fs-uae/input/thrustmaster/t_mini_wireless.ini (deflated 63%) adding: share/fs-uae/input/thrustmaster/top_gun_fox_2_pro.ini (deflated 54%) - adding: share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf (deflated 56%) + adding: share/fs-uae/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.confar cru libudis86.a libudis86/src/decode.o libudis86/src/itab.o libudis86/src/syn-att.o libudis86/src/syn-intel.o libudis86/src/syn.o libudis86/src/udis86.o + (deflated 56%) adding: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf (deflated 58%) adding: share/fs-uae/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf (deflated 58%) adding: share/fs-uae/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf (deflated 58%) adding: share/fs-uae/input/universal_gamepad.conf (deflated 88%) adding: share/fs-uae/input/universal_xarcade.conf (deflated 86%) +ar: `u' modifier ignored since `D' is the default (see `U') adding: share/fs-uae/input/unknown.conf (deflated 70%) adding: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf (deflated 48%) adding: share/fs-uae/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf (deflated 49%) @@ -3975,7 +4025,8 @@ adding: share/fs-uae/input/wireless_360_controller_15_6_0_0_macos.conf (deflated 59%) adding: share/fs-uae/input/wireless_controller_13_6_1_0_linux.conf (deflated 58%) adding: share/fs-uae/input/wireless_controller_14_16_1_0_linux.conf (deflated 58%) - adding: share/fs-uae/input/wireless_controller_14_6_1_0_macos.conf (deflated 59%) + adding: share/fs-uae/input/wireless_controller_14_6_1_0_macos.confranlib libudis86.a + (deflated 59%) adding: share/fs-uae/input/wireless_controller_14_6_1_0_windows.conf (deflated 58%) adding: share/fs-uae/input/wisegroup_ltd/ (stored 0%) adding: share/fs-uae/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini (deflated 23%) @@ -3990,17 +4041,20 @@ adding: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf (deflated 57%) adding: share/fs-uae/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf (deflated 56%) adding: share/fs-uae/input/xinput_controller_11_6_1_0_windows.conf (deflated 59%) - adding: share/fs-uae/input/xinput_controller_15_6_0_0_windows.conf (deflated 61%) + adding: share/fs-uae/input/xinput_controller_15_6_0_0_windows.confrm -f libprowizard.a + (deflated 61%) adding: share/fs-uae/input/zeemote/ (stored 0%) adding: share/fs-uae/input/zeemote/steelseries_free.ini (deflated 57%) - adding: share/fs-uae/item_background.png (deflated 1%) + adding: share/fs-uae/item_background.pngar cru libprowizard.a prowizard/misc/misc.o prowizard/misc/testbag.o prowizard/prowiz.o prowizard/r/AC1D_packer.o prowizard/r/AMOS-MusicBank.o prowizard/r/BP-Soundmonitor.o prowizard/r/BSI-FutureComposer.o prowizard/r/ChipTracker.o prowizard/r/DigiBooster17.o prowizard/r/DigitalIllusion.o prowizard/r/EurekaPacker.o prowizard/r/FastTracker2.o prowizard/r/FC-M-Packer.o prowizard/r/FuchsTracker.o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer14.o prowizard/r/FuzzacPacker.o prowizard/r/GMC.o prowizard/r/GnuPlayer.o prowizard/r/GPMO.o prowizard/r/HeatseekerMC10.o prowizard/r/HornetPacker.o prowizard/r/JamCracker.o prowizard/r/KefrensSoundMachine.o prowizard/r/MED-Octamed.o prowizard/r/MOD-compatible.o prowizard/r/ModuleProtector.o prowizard/r/Mugician.o prowizard/r/Newtron.o prowizard/r/NewtronOld.o prowizard/r/NoiseFromHeaven.o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker2.o prowizard/r/NoiseRunner.o prowizard/r/NovoTrade.o prowizard/r/NP3.o prowizard/r/PhaPacker.o prowizard/r/PolkaPacker.o prowizard/r/PowerMusic.o prowizard/r/Promizer01.o prowizard/r/Promizer10c.o prowizard/r/Promizer18a.o prowizard/r/Promizer20.o prowizard/r/Promizer40.o prowizard/r/ProPacker10.o prowizard/r/ProPacker21.o prowizard/r/ProPacker30.o prowizard/r/Prorunner10.o prowizard/r/Prorunner20.o prowizard/r/QuadraComposer.o prowizard/r/SGT-Packer.o prowizard/r/skizzo.o prowizard/r/SkytPacker.o prowizard/r/SoundFX.o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker.o prowizard/r/StartrekkerPack.o prowizard/r/StimPacker.o prowizard/r/StoneArtsPlayer.o prowizard/r/TheDarkDemon.o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer61a.o prowizard/r/TitanicsPlayer.o prowizard/r/TMK.o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker3.o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker.o prowizard/r/Viruz2.o prowizard/r/WantonPacker.o prowizard/r/XannPlayer.o prowizard/r/ZenPacker.o + (deflated 1%) adding: share/fs-uae/led-bars-edge/ (stored 0%) adding: share/fs-uae/led-bars-edge/audio_led_1.png (stored 0%) adding: share/fs-uae/led-bars-edge/audio_led_2.png (stored 0%) adding: share/fs-uae/led-bars-edge/audio_led_3.png (stored 0%) adding: share/fs-uae/led-bars-edge/cd_led_1.png (stored 0%) adding: share/fs-uae/led-bars-edge/cd_led_2.png (stored 0%) - adding: share/fs-uae/led-bars-edge/df0_led_1.png (stored 0%) + adding: share/fs-uae/led-bars-edge/df0_led_1.pngar: `u' modifier ignored since `D' is the default (see `U') + (stored 0%) adding: share/fs-uae/led-bars-edge/df0_led_2.png (stored 0%) adding: share/fs-uae/led-bars-edge/df1_led_1.png (stored 0%) adding: share/fs-uae/led-bars-edge/df1_led_2.png (stored 0%) @@ -4038,7 +4092,8 @@ adding: share/fs-uae/menu_arrow.png (deflated 1%) adding: share/fs-uae/menu_fade_item.png (deflated 35%) adding: share/fs-uae/menu_fade_selected_item.png (deflated 35%) - adding: share/fs-uae/menu_font.png (deflated 9%) + adding: share/fs-uae/menu_font.pngranlib libprowizard.a + (deflated 9%) adding: share/fs-uae/pause_indicator.png (deflated 24%) adding: share/fs-uae/shaders/ (stored 0%) adding: share/fs-uae/shaders/atari-color-fix.shader (deflated 26%) @@ -4079,7 +4134,8 @@ adding: share/fs-uae/shaders/testbloom.shader (deflated 68%) adding: share/fs-uae/shaders/xbrz4x.shader (deflated 76%) adding: share/fs-uae/shaders/xbrz6x.shader (deflated 77%) - adding: share/fs-uae/sidebar.png (stored 0%) + adding: share/fs-uae/sidebar.pnggcc -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o fs-uae-device-helper src/fs-uae/device-helper.o src/fs-uae/paths.o libfsemu.a libmanymouse.a libglad.a -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert + (stored 0%) adding: share/fs-uae/sidebar_edge.png (stored 0%) adding: share/fs-uae/stretch-aspect.png (deflated 4%) adding: share/fs-uae/stretch-none.png (deflated 3%) @@ -4179,6 +4235,7 @@ adding: share/mime/ (stored 0%) adding: share/mime/packages/ (stored 0%) adding: share/mime/packages/fs-uae.xml (deflated 33%) +ranlib libuae.a updating: share/ (stored 0%) updating: share/applications/ (stored 0%) updating: share/applications/fs-uae.desktop (deflated 28%) @@ -4202,8 +4259,7 @@ updating: share/fs-uae/floppy_sounds/drive_spin.wav (deflated 13%) updating: share/fs-uae/floppy_sounds/drive_spinnd.wav (deflated 13%) updating: share/fs-uae/floppy_sounds/drive_startup.wav (deflated 11%) -updating: share/fs-uae/gloss.pngranlib libuae.a - (deflated 0%) +updating: share/fs-uae/gloss.png (deflated 0%) updating: share/fs-uae/glow_left.png (deflated 44%) updating: share/fs-uae/glow_top.png (deflated 28%) updating: share/fs-uae/glow_top_left.png (deflated 1%) @@ -4696,27 +4752,6 @@ updating: share/mime/ (stored 0%) updating: share/mime/packages/ (stored 0%) updating: share/mime/packages/fs-uae.xml (deflated 33%) -rm -f libfsemu.a -ar cru libfsemu.a libfsemu/src/audio/alsa-audio.o libfsemu/src/audio/audio.o libfsemu/src/audio/dummy-audio.o libfsemu/src/audio/openal-audio.o libfsemu/src/audio/sdl-audio.o libfsemu/src/base.o libfsemu/src/conf.o libfsemu/src/data.o libfsemu/src/emu/actions.o libfsemu/src/emu/cef.o libfsemu/src/emu/dialog.o libfsemu/src/emu/emu.o libfsemu/src/emu/font.o libfsemu/src/emu/hud.o libfsemu/src/emu/input.o libfsemu/src/emu/keynames.o libfsemu/src/emu/menu.o libfsemu/src/emu/netplay.o libfsemu/src/emu/render.o libfsemu/src/emu/scanlines.o libfsemu/src/emu/texture.o libfsemu/src/emu/theme.o libfsemu/src/emu/util.o libfsemu/src/emu/video.o libfsemu/src/emu/video_buffer.o libfsemu/src/emu/video_options.o libfsemu/src/emu/xml_shader.o libfsemu/src/eventlog.o libfsemu/src/filesys.o libfsemu/src/image.o libfsemu/src/input/input-actions.o libfsemu/src/input/input.o libfsemu/src/input/legacy-input.o libfsemu/src/input/sdl-input.o libfsemu/src/inifile.o libfsemu/src/init.o libfsemu/src/log.o libfsemu/src/malloc.o libfsemu/src/ml/input.o libfsemu/src/ml/keyboard.o libfsemu/src/ml/macosx.o libfsemu/src/ml/ml.o libfsemu/src/ml/mouse.o libfsemu/src/ml/opengl.o libfsemu/src/ml/rawinput.o libfsemu/src/ml/render.o libfsemu/src/ml/sdl.o libfsemu/src/ml/util.o libfsemu/src/ml/video.o libfsemu/src/ml/video.o libfsemu/src/ml/video_mode.o libfsemu/src/ml/video_sync.o libfsemu/src/ml/windows.o libfsemu/src/ml/x11.o libfsemu/src/opengl.o libfsemu/src/path.o libfsemu/src/ref.o libfsemu/src/thread.o libfsemu/src/time.o libfsemu/src/video/dummy-video.o libfsemu/src/video/legacy-video.o libfsemu/src/video/opengl-render.o libfsemu/src/video/render.o libfsemu/src/video/sdl-video.o libfsemu/src/video/sdl-video-common.o libfsemu/src/video/sdl-video-software.o libfsemu/src/video/video.o libfsemu/src/video/video-buffer.o -ar: `u' modifier ignored since `D' is the default (see `U') -ranlib libfsemu.a -rm -f libmanymouse.a -ar cru libmanymouse.a manymouse/linux_evdev.o manymouse/macosx_hidmanager.o manymouse/macosx_hidutilities.o manymouse/manymouse.o manymouse/windows_wminput.o manymouse/x11_xinput2.o -ar: `u' modifier ignored since `D' is the default (see `U') -ranlib libmanymouse.a -rm -f libglad.a -ar cru libglad.a glad/src/glad.o -ar: `u' modifier ignored since `D' is the default (see `U') -ranlib libglad.a -rm -f libudis86.a -ar cru libudis86.a libudis86/src/decode.o libudis86/src/itab.o libudis86/src/syn-att.o libudis86/src/syn-intel.o libudis86/src/syn.o libudis86/src/udis86.o -ar: `u' modifier ignored since `D' is the default (see `U') -ranlib libudis86.a -rm -f libprowizard.a -ar cru libprowizard.a prowizard/misc/misc.o prowizard/misc/testbag.o prowizard/prowiz.o prowizard/r/AC1D_packer.o prowizard/r/AMOS-MusicBank.o prowizard/r/BP-Soundmonitor.o prowizard/r/BSI-FutureComposer.o prowizard/r/ChipTracker.o prowizard/r/DigiBooster17.o prowizard/r/DigitalIllusion.o prowizard/r/EurekaPacker.o prowizard/r/FastTracker2.o prowizard/r/FC-M-Packer.o prowizard/r/FuchsTracker.o prowizard/r/FutureComposer13.o prowizard/r/FutureComposer14.o prowizard/r/FuzzacPacker.o prowizard/r/GMC.o prowizard/r/GnuPlayer.o prowizard/r/GPMO.o prowizard/r/HeatseekerMC10.o prowizard/r/HornetPacker.o prowizard/r/JamCracker.o prowizard/r/KefrensSoundMachine.o prowizard/r/MED-Octamed.o prowizard/r/MOD-compatible.o prowizard/r/ModuleProtector.o prowizard/r/Mugician.o prowizard/r/Newtron.o prowizard/r/NewtronOld.o prowizard/r/NoiseFromHeaven.o prowizard/r/NoisePacker1.o prowizard/r/NoisePacker2.o prowizard/r/NoiseRunner.o prowizard/r/NovoTrade.o prowizard/r/NP3.o prowizard/r/PhaPacker.o prowizard/r/PolkaPacker.o prowizard/r/PowerMusic.o prowizard/r/Promizer01.o prowizard/r/Promizer10c.o prowizard/r/Promizer18a.o prowizard/r/Promizer20.o prowizard/r/Promizer40.o prowizard/r/ProPacker10.o prowizard/r/ProPacker21.o prowizard/r/ProPacker30.o prowizard/r/Prorunner10.o prowizard/r/Prorunner20.o prowizard/r/QuadraComposer.o prowizard/r/SGT-Packer.o prowizard/r/skizzo.o prowizard/r/SkytPacker.o prowizard/r/SoundFX.o prowizard/r/SoundTracker26.o prowizard/r/SoundTracker.o prowizard/r/StartrekkerPack.o prowizard/r/StimPacker.o prowizard/r/StoneArtsPlayer.o prowizard/r/TheDarkDemon.o prowizard/r/ThePlayer22a.o prowizard/r/ThePlayer30a.o prowizard/r/ThePlayer40.o prowizard/r/ThePlayer41a.o prowizard/r/ThePlayer50a.o prowizard/r/ThePlayer60a.o prowizard/r/ThePlayer61a.o prowizard/r/TitanicsPlayer.o prowizard/r/TMK.o prowizard/r/TrackerPacker1.o prowizard/r/TrackerPacker2.o prowizard/r/TrackerPacker3.o prowizard/r/UnicTracker2.o prowizard/r/UnicTracker.o prowizard/r/Viruz2.o prowizard/r/WantonPacker.o prowizard/r/XannPlayer.o prowizard/r/ZenPacker.o -ar: `u' modifier ignored since `D' is the default (see `U') -ranlib libprowizard.a -gcc -pthread -I/usr/include/glib-2.0 -I/usr/lib/arm-linux-gnueabihf/glib-2.0/include -DLUA_USE_POSIX -I/usr/include/AL -I/usr/include/libpng16 -D_REENTRANT -I/usr/include/SDL2 -fno-strict-overflow -fno-strict-aliasing -Wmissing-declarations -Waddress -fvisibility=hidden -I/usr/include/mpeg2dec -std=gnu99 -g -O2 -fdebug-prefix-map=/build/reproducible-path/fs-uae-3.0.5+dfsg=. -fstack-protector-strong -Wformat -Werror=format-security -Wl,-z,relro -o fs-uae-device-helper src/fs-uae/device-helper.o src/fs-uae/paths.o libfsemu.a libmanymouse.a libglad.a -lm -ldl -lgthread-2.0 -pthread -lglib-2.0 -lopenal -lGL -lpng16 -lz -lSDL2 -lX11 -lz -lmpeg2 -lmpeg2convert rm -f libsoftfloat.a ar cru libsoftfloat.a softfloat/fprem.o softfloat/fsincos.o softfloat/poly.o softfloat/softfloat16.o softfloat/softfloat.o softfloat/softfloat-muladd.o softfloat/softfloat-round-pack.o softfloat/softfloat-specialize.o softfloat/softfloatx80.o ar: `u' modifier ignored since `D' is the default (see `U') @@ -4726,7 +4761,7 @@ make[3]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' make[2]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' dh_auto_build --sourcedirectory=arcade - cd arcade && make -j3 "INSTALL=install --strip-program=true" + cd arcade && make -j6 "INSTALL=install --strip-program=true" make[2]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg/arcade' make[2]: Nothing to be done for 'all'. make[2]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg/arcade' @@ -4735,62 +4770,62 @@ make[2]: Nothing to be done for 'all'. make[2]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg/arcade' dh_auto_build --sourcedirectory=launcher - cd launcher && make -j3 "INSTALL=install --strip-program=true" + cd launcher && make -j6 "INSTALL=install --strip-program=true" make[2]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg/launcher' mkdir -p share/locale/cs/LC_MESSAGES -mkdir -p share/locale/da/LC_MESSAGES msgfmt --verbose po/cs.po -o share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo +mkdir -p share/locale/da/LC_MESSAGES msgfmt --verbose po/da.po -o share/locale/da/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/de/LC_MESSAGES msgfmt --verbose po/de.po -o share/locale/de/LC_MESSAGES/fs-uae-launcher.mo -459 translated messages, 24 untranslated messages. -406 translated messages, 77 untranslated messages. mkdir -p share/locale/el/LC_MESSAGES -473 translated messages, 10 untranslated messages. -msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/eo/LC_MESSAGES +msgfmt --verbose po/el.po -o share/locale/el/LC_MESSAGES/fs-uae-launcher.mo +459 translated messages, 24 untranslated messages. msgfmt --verbose po/eo.po -o share/locale/eo/LC_MESSAGES/fs-uae-launcher.mo +406 translated messages, 77 untranslated messages. mkdir -p share/locale/es/LC_MESSAGES -msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo -262 translated messages, 221 untranslated messages. -473 translated messages, 10 untranslated messages. mkdir -p share/locale/fi/LC_MESSAGES -473 translated messages, 10 untranslated messages. +msgfmt --verbose po/es.po -o share/locale/es/LC_MESSAGES/fs-uae-launcher.mo msgfmt --verbose po/fi.po -o share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/fr/LC_MESSAGES -mkdir -p share/locale/hu/LC_MESSAGES +473 translated messages, 10 untranslated messages. msgfmt --verbose po/fr.po -o share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo -msgfmt --verbose po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo +mkdir -p share/locale/hu/LC_MESSAGES 473 translated messages, 10 untranslated messages. -209 translated messagesmkdir -p share/locale/it/LC_MESSAGES +msgfmt --verbose po/hu.po -o share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo +mkdir -p share/locale/it/LC_MESSAGES +262 translated messages, 221 untranslated messages. +mkdir -p share/locale/nb/LC_MESSAGES 473 translated messages, 10 untranslated messages. -, 274 untranslated messages. msgfmt --verbose po/it.po -o share/locale/it/LC_MESSAGES/fs-uae-launcher.mo -mkdir -p share/locale/nb/LC_MESSAGES msgfmt --verbose po/nb.po -o share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/nl/LC_MESSAGES -msgfmt --verbose po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo -474 translated messages, 9 untranslated messages. -483 translated messages. +473 translated messages, 10 untranslated messages. mkdir -p share/locale/pl/LC_MESSAGES -341 translated messages, 142 untranslated messages. +msgfmt --verbose po/nl.po -o share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo +209 translated messages, 274 untranslated messages. msgfmt --verbose po/pl.po -o share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/pt/LC_MESSAGES +473 translated messages, 10 untranslated messagesmsgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo +. mkdir -p share/locale/pt_BR/LC_MESSAGES -msgfmt --verbose po/pt.po -o share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo -msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo -483 translated messages. +474 translated messages, 9 untranslated messages. mkdir -p share/locale/ru/LC_MESSAGES -473 translated messages, 10 untranslated messages. +483 translated messages. +msgfmt --verbose po/pt_BR.po -o share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo +341 translated messages, 142 untranslated messages. msgfmt --verbose po/ru.po -o share/locale/ru/LC_MESSAGES/fs-uae-launcher.mo mkdir -p share/locale/sr/LC_MESSAGES -msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo -483 translated messages. mkdir -p share/locale/sv/LC_MESSAGES +483 translated messages. +msgfmt --verbose po/sr.po -o share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo msgfmt --verbose po/sv.po -o share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo -412 translated messages, 71 untranslated messages. mkdir -p share/locale/tr/LC_MESSAGES +483 translated messages. msgfmt --verbose po/tr.po -o share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo +473 translated messages, 10 untranslated messages. +412 translated messages, 71 untranslated messages. 254 translated messages, 229 untranslated messages. 0 translated messages, 483 untranslated messages. 473 translated messages, 10 untranslated messages. @@ -4801,7 +4836,7 @@ make[2]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg/launcher' make[1]: Leaving directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' dh_auto_test - make -j3 check VERBOSE=1 + make -j6 check VERBOSE=1 make[1]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' make check-recursive make[2]: Entering directory '/build/reproducible-path/fs-uae-3.0.5+dfsg' @@ -4876,10033 +4911,10033 @@ creating build/lib creating build/lib/OpenGL creating build/lib/OpenGL/GLE -copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE -creating build/lib/arcade -copying arcade/arcadetheme.py -> build/lib/arcade -copying arcade/gamecentersettings.py -> build/lib/arcade -copying arcade/option.py -> build/lib/arcade -copying arcade/callbacks.py -> build/lib/arcade -copying arcade/platform.py -> build/lib/arcade -copying arcade/resources.py -> build/lib/arcade -copying arcade/Application.py -> build/lib/arcade -copying arcade/diskutil.py -> build/lib/arcade -copying arcade/gamecenter.py -> build/lib/arcade -copying arcade/arcade_main.py -> build/lib/arcade -copying arcade/notification.py -> build/lib/arcade -copying arcade/gnome3.py -> build/lib/arcade -copying arcade/__init__.py -> build/lib/arcade -creating build/lib/launcher -creating build/lib/launcher/netplay -copying launcher/netplay/channel.py -> build/lib/launcher/netplay -copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay -copying launcher/netplay/irc.py -> build/lib/launcher/netplay -copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay.py -> build/lib/launcher/netplay -copying launcher/netplay/player.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay -copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE +creating build/lib/OpenGL/raw +creating build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND +creating build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI +creating build/lib/OpenGL/raw/GL/VIV +copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV creating build/lib/OpenGL/WGL creating build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D -creating build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa -creating build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD -creating build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT -creating build/lib/OpenGL/GLX -creating build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS -copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS -creating build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION -creating build/lib/OpenGL/raw/GLES1 -creating build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM +creating build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES +creating build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ +creating build/lib/fspy +copying fspy/zipfile.py -> build/lib/fspy +copying fspy/__init__.py -> build/lib/fspy creating build/lib/fsui -creating build/lib/fsui/res -copying fsui/res/__init__.py -> build/lib/fsui/res -creating build/lib/OpenGL/EGL -creating build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION -creating build/lib/arcade/res -copying arcade/res/update.py -> build/lib/arcade/res -copying arcade/res/__init__.py -> build/lib/arcade/res -creating build/lib/fsgs -creating build/lib/fsgs/netplay -copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay -copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay -creating build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV -creating build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL -creating build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying fsui/__init__.py -> build/lib/fsui -creating build/lib/OpenGL/GL/IMG -copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG -creating build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB -creating build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL -creating build/lib/launcher/ui -creating build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports -creating build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB -creating build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE -creating build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI -creating build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML -creating build/lib/fsboot -copying fsboot/__init__.py -> build/lib/fsboot -creating build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL -copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL -copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL -copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL -copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL -copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL -copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL -copying OpenGL/GL/images.py -> build/lib/OpenGL/GL -copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL -copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS -creating build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN -creating build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES +creating build/lib/fsui/test +copying fsui/test/test_text_field.py -> build/lib/fsui/test +copying fsui/test/__init__.py -> build/lib/fsui/test +copying fsui/test/test_button.py -> build/lib/fsui/test +copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test +creating build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION +creating build/lib/OpenGL/GLES1 creating build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM -creating build/lib/fsui/extra -copying fsui/extra/iconheader.py -> build/lib/fsui/extra -copying fsui/extra/taskdialog.py -> build/lib/fsui/extra -copying fsui/extra/__init__.py -> build/lib/fsui/extra -creating build/lib/workspace -creating build/lib/workspace/ui -creating build/lib/workspace/ui/web -copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web -creating build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM +creating build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI +creating build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR +creating build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX +creating build/lib/OpenGL/GLES2 +creating build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE +creating build/lib/OpenGL/GL creating build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE -creating build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT -creating build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/platformbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors -creating build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR -creating build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV +copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE +creating build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB +creating build/lib/launcher +creating build/lib/launcher/setup +copying launcher/setup/setupwizardpage.py -> build/lib/launcher/setup +copying launcher/setup/setupwizarddialog.py -> build/lib/launcher/setup +copying launcher/setup/__init__.py -> build/lib/launcher/setup +copying launcher/setup/setupwelcomepage.py -> build/lib/launcher/setup +copying launcher/setup/wizardheader.py -> build/lib/launcher/setup +creating build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI +creating build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 +creating build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA +creating build/lib/OpenGL/GL/FJ +copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ +creating build/lib/launcher/netplay +copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay +copying launcher/netplay/irc.py -> build/lib/launcher/netplay +copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay +copying launcher/netplay/channel.py -> build/lib/launcher/netplay +copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay +copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay +copying launcher/netplay/player.py -> build/lib/launcher/netplay +creating build/lib/fsgs +copying fsgs/filedatabase.py -> build/lib/fsgs copying fsgs/GameNameUtil.py -> build/lib/fsgs -copying fsgs/BaseDatabase.py -> build/lib/fsgs -copying fsgs/saves.py -> build/lib/fsgs -copying fsgs/session.py -> build/lib/fsgs +copying fsgs/contextaware.py -> build/lib/fsgs +copying fsgs/checksumtool.py -> build/lib/fsgs copying fsgs/GameDatabase.py -> build/lib/fsgs -copying fsgs/FSGSDirectories.py -> build/lib/fsgs +copying fsgs/application.py -> build/lib/fsgs copying fsgs/option.py -> build/lib/fsgs -copying fsgs/platform.py -> build/lib/fsgs -copying fsgs/checksumtool.py -> build/lib/fsgs copying fsgs/download.py -> build/lib/fsgs -copying fsgs/context.py -> build/lib/fsgs -copying fsgs/GameChangeHandler.py -> build/lib/fsgs -copying fsgs/network.py -> build/lib/fsgs +copying fsgs/Config.py -> build/lib/fsgs +copying fsgs/session.py -> build/lib/fsgs +copying fsgs/FSGSDirectories.py -> build/lib/fsgs copying fsgs/FSGameSystemContext.py -> build/lib/fsgs -copying fsgs/Database.py -> build/lib/fsgs -copying fsgs/GameDatabaseClient.py -> build/lib/fsgs -copying fsgs/knownfiles.py -> build/lib/fsgs -copying fsgs/archive.py -> build/lib/fsgs -copying fsgs/contextaware.py -> build/lib/fsgs -copying fsgs/refreshratetool.py -> build/lib/fsgs copying fsgs/main.py -> build/lib/fsgs -copying fsgs/application.py -> build/lib/fsgs -copying fsgs/filedatabase.py -> build/lib/fsgs -copying fsgs/Config.py -> build/lib/fsgs -copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/platform.py -> build/lib/fsgs +copying fsgs/saves.py -> build/lib/fsgs +copying fsgs/network.py -> build/lib/fsgs +copying fsgs/GameChangeHandler.py -> build/lib/fsgs +copying fsgs/BaseContext.py -> build/lib/fsgs +copying fsgs/GameDatabaseClient.py -> build/lib/fsgs copying fsgs/__init__.py -> build/lib/fsgs +copying fsgs/Database.py -> build/lib/fsgs +copying fsgs/BaseDatabase.py -> build/lib/fsgs copying fsgs/LockerDatabase.py -> build/lib/fsgs -copying fsgs/BaseContext.py -> build/lib/fsgs -creating build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR -creating build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION -creating build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP -creating build/lib/fsgs/drivers -copying fsgs/drivers/messdriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/retroarchdriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/mamedriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/dolphindriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers -copying fsgs/drivers/mednafendriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/gamedriver.py -> build/lib/fsgs/drivers -creating build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI -creating build/lib/fstd -creating build/lib/fstd/desktop -copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop -copying fstd/desktop/__init__.py -> build/lib/fstd/desktop -creating build/lib/OpenGL/raw/GL/DMP -copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP -creating build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar -creating build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE -creating build/lib/workspace/apps -copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps -copying workspace/apps/refresh.py -> build/lib/workspace/apps -copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps -copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps -copying workspace/apps/login.py -> build/lib/workspace/apps -copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps -copying workspace/apps/__init__.py -> build/lib/workspace/apps -copying workspace/apps/logout.py -> build/lib/workspace/apps -copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/GL/ARM -copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM -copying OpenGL/contextdata.py -> build/lib/OpenGL -copying OpenGL/extensions.py -> build/lib/OpenGL -copying OpenGL/logs.py -> build/lib/OpenGL -copying OpenGL/lazywrapper.py -> build/lib/OpenGL -copying OpenGL/latebind.py -> build/lib/OpenGL -copying OpenGL/_configflags.py -> build/lib/OpenGL -copying OpenGL/converters.py -> build/lib/OpenGL -copying OpenGL/images.py -> build/lib/OpenGL -copying OpenGL/constants.py -> build/lib/OpenGL -copying OpenGL/version.py -> build/lib/OpenGL -copying OpenGL/acceleratesupport.py -> build/lib/OpenGL -copying OpenGL/error.py -> build/lib/OpenGL -copying OpenGL/_bytes.py -> build/lib/OpenGL -copying OpenGL/_opaque.py -> build/lib/OpenGL -copying OpenGL/__init__.py -> build/lib/OpenGL -copying OpenGL/constant.py -> build/lib/OpenGL -copying OpenGL/_null.py -> build/lib/OpenGL -copying OpenGL/plugins.py -> build/lib/OpenGL -copying OpenGL/wrapper.py -> build/lib/OpenGL -creating build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX -creating build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT -creating build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV -creating build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM -creating build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR -creating build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 -creating build/lib/OpenGL/raw/GL/IMG -copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG -creating build/lib/OpenGL/platform -copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform -copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform -copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform -copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform -copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform -copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform -copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform -copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform -copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform +copying fsgs/archive.py -> build/lib/fsgs +copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/knownfiles.py -> build/lib/fsgs +copying fsgs/refreshratetool.py -> build/lib/fsgs +copying fsgs/context.py -> build/lib/fsgs +creating build/lib/OpenGL/raw/EGL +creating build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION +creating build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +creating build/lib/workspace +creating build/lib/workspace/ui +creating build/lib/workspace/ui/data +copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data +creating build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE +creating build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT +creating build/lib/OpenGL/GLX +creating build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX +creating build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL +creating build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT +creating build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI +creating build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +creating build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV +creating build/lib/launcher/ui +creating build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/platformbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors creating build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD +creating build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV +creating build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI +creating build/lib/arcade +creating build/lib/arcade/glui +copying arcade/glui/dialog.py -> build/lib/arcade/glui +copying arcade/glui/state.py -> build/lib/arcade/glui +copying arcade/glui/itemmenu.py -> build/lib/arcade/glui +copying arcade/glui/history.py -> build/lib/arcade/glui +copying arcade/glui/pyopengl.py -> build/lib/arcade/glui +copying arcade/glui/bezier.py -> build/lib/arcade/glui +copying arcade/glui/launchmenu.py -> build/lib/arcade/glui +copying arcade/glui/constants.py -> build/lib/arcade/glui +copying arcade/glui/imageloader.py -> build/lib/arcade/glui +copying arcade/glui/texturemanager.py -> build/lib/arcade/glui +copying arcade/glui/settings.py -> build/lib/arcade/glui +copying arcade/glui/window.py -> build/lib/arcade/glui +copying arcade/glui/navigatable.py -> build/lib/arcade/glui +copying arcade/glui/topmenu.py -> build/lib/arcade/glui +copying arcade/glui/input.py -> build/lib/arcade/glui +copying arcade/glui/inputmenu.py -> build/lib/arcade/glui +copying arcade/glui/errordialog.py -> build/lib/arcade/glui +copying arcade/glui/__init__.py -> build/lib/arcade/glui +copying arcade/glui/gamemenu.py -> build/lib/arcade/glui +copying arcade/glui/displaylists.py -> build/lib/arcade/glui +copying arcade/glui/texture.py -> build/lib/arcade/glui +copying arcade/glui/sdl.py -> build/lib/arcade/glui +copying arcade/glui/text.py -> build/lib/arcade/glui +copying arcade/glui/items.py -> build/lib/arcade/glui +copying arcade/glui/menu.py -> build/lib/arcade/glui +copying arcade/glui/fbo.py -> build/lib/arcade/glui +copying arcade/glui/bottombar.py -> build/lib/arcade/glui +copying arcade/glui/opengl.py -> build/lib/arcade/glui +copying arcade/glui/render.py -> build/lib/arcade/glui +copying arcade/glui/font.py -> build/lib/arcade/glui +copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui +copying arcade/glui/notificationrender.py -> build/lib/arcade/glui +copying arcade/glui/animation.py -> build/lib/arcade/glui +creating build/lib/fsgs/util +copying fsgs/util/datfile.py -> build/lib/fsgs/util +copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util +copying fsgs/util/archiveutil.py -> build/lib/fsgs/util +copying fsgs/util/__init__.py -> build/lib/fsgs/util +copying fsgs/util/sdl2.py -> build/lib/fsgs/util +copying fsgs/util/disknameutil.py -> build/lib/fsgs/util +creating build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV +creating build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI +creating build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG creating build/lib/fsgs/platforms creating build/lib/fsgs/platforms/cpc -copying fsgs/platforms/cpc/__init__.py -> build/lib/fsgs/platforms/cpc copying fsgs/platforms/cpc/messcpcdriver.py -> build/lib/fsgs/platforms/cpc +copying fsgs/platforms/cpc/__init__.py -> build/lib/fsgs/platforms/cpc +creating build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD +creating build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV +creating build/lib/workspace/ui/web +copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web +creating build/lib/fsgs/gamedb +copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb +creating build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION +creating build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML +creating build/lib/OpenGL/raw/GL/FJ +copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ +creating build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/__init__.py -> build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/arcadeplatform.py -> build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/mamearcadedriver.py -> build/lib/fsgs/platforms/arcade +copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL +creating build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES +creating build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION +creating build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX +creating build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/__init__.py -> build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/atariplatform.py -> build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/hatariataridriver.py -> build/lib/fsgs/platforms/atari +creating build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ +creating build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID +creating build/lib/OpenGL/raw/GL/IMG +copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG +creating build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA +creating build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT +creating build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD creating build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX -creating build/lib/fsui/qt -copying fsui/qt/System.py -> build/lib/fsui/qt -copying fsui/qt/adapter.py -> build/lib/fsui/qt -copying fsui/qt/ListView.py -> build/lib/fsui/qt -copying fsui/qt/Panel.py -> build/lib/fsui/qt -copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt -copying fsui/qt/window.py -> build/lib/fsui/qt -copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt -copying fsui/qt/Button.py -> build/lib/fsui/qt -copying fsui/qt/dialogwindow.py -> build/lib/fsui/qt -copying fsui/qt/qt.py -> build/lib/fsui/qt -copying fsui/qt/Choice.py -> build/lib/fsui/qt -copying fsui/qt/label.py -> build/lib/fsui/qt -copying fsui/qt/TextField.py -> build/lib/fsui/qt -copying fsui/qt/Image.py -> build/lib/fsui/qt -copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt -copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt -copying fsui/qt/ComboBox.py -> build/lib/fsui/qt -copying fsui/qt/Application.py -> build/lib/fsui/qt -copying fsui/qt/Menu.py -> build/lib/fsui/qt -copying fsui/qt/Icon.py -> build/lib/fsui/qt -copying fsui/qt/CheckBox.py -> build/lib/fsui/qt -copying fsui/qt/windowbase.py -> build/lib/fsui/qt -copying fsui/qt/ImageButton.py -> build/lib/fsui/qt -copying fsui/qt/DirDialog.py -> build/lib/fsui/qt -copying fsui/qt/web_view.py -> build/lib/fsui/qt -copying fsui/qt/FileDialog.py -> build/lib/fsui/qt -copying fsui/qt/TextArea.py -> build/lib/fsui/qt -copying fsui/qt/widget.py -> build/lib/fsui/qt -copying fsui/qt/timer.py -> build/lib/fsui/qt -copying fsui/qt/signal.py -> build/lib/fsui/qt -copying fsui/qt/Color.py -> build/lib/fsui/qt -copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt -copying fsui/qt/helpers.py -> build/lib/fsui/qt -copying fsui/qt/scrollarea.py -> build/lib/fsui/qt -copying fsui/qt/__init__.py -> build/lib/fsui/qt -copying fsui/qt/legacydialog.py -> build/lib/fsui/qt -copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt -copying fsui/qt/dialog.py -> build/lib/fsui/qt -copying fsui/qt/ImageView.py -> build/lib/fsui/qt -creating build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES -creating build/lib/fsgs/amiga -copying fsgs/amiga/fsuaeamigadriver.py -> build/lib/fsgs/amiga -copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amigacontext.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbenchdata.py -> build/lib/fsgs/amiga -copying fsgs/amiga/launchhandler.py -> build/lib/fsgs/amiga -copying fsgs/amiga/configwriter.py -> build/lib/fsgs/amiga -copying fsgs/amiga/fsuaedevicehelper.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adffileextractor.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amiga.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbenchfiles.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga -copying fsgs/amiga/valueconfigloader.py -> build/lib/fsgs/amiga -copying fsgs/amiga/rommanager.py -> build/lib/fsgs/amiga -copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga -copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga -copying fsgs/amiga/fsuae.py -> build/lib/fsgs/amiga -creating build/lib/fsgs/ogd -copying fsgs/ogd/client.py -> build/lib/fsgs/ogd -copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd -copying fsgs/ogd/base.py -> build/lib/fsgs/ogd -copying fsgs/ogd/context.py -> build/lib/fsgs/ogd -copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd -copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd -copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd -copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd -creating build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM -creating build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI -creating build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB -creating build/lib/OpenGL/GL/DMP -copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP -creating build/lib/fsgs/plugins -copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins -copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins -creating build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG -creating build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP -creating build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX -creating build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX -creating build/lib/fsbc -creating build/lib/fsbc/tests -copying fsbc/tests/test_application.py -> build/lib/fsbc/tests -copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests -copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests -copying fsbc/tests/test_init.py -> build/lib/fsbc/tests -copying fsbc/tests/test_util.py -> build/lib/fsbc/tests -copying fsbc/tests/test_system.py -> build/lib/fsbc/tests -copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests -copying fsbc/tests/test_task.py -> build/lib/fsbc/tests -copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests -copying fsbc/tests/test_path.py -> build/lib/fsbc/tests -copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests -copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_user.py -> build/lib/fsbc/tests -copying fsbc/tests/__init__.py -> build/lib/fsbc/tests -copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests -copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests -creating build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV -creating build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +creating build/lib/workspace/util +copying workspace/util/browse_button.py -> build/lib/workspace/util +copying workspace/util/__init__.py -> build/lib/workspace/util +copying workspace/util/application_runner.py -> build/lib/workspace/util +copying workspace/util/help_button.py -> build/lib/workspace/util +creating build/lib/OpenGL/Tk +copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk +creating build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE +creating build/lib/OpenGL/raw/GL/QCOM +copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM +creating build/lib/OpenGL/GL/VIV +copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV +creating build/lib/workspace/util/data +copying workspace/util/data/__init__.py -> build/lib/workspace/util/data +creating build/lib/OpenGL/EGL +creating build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE +creating build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 +creating build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN +creating build/lib/fstd +copying fstd/mypy.py -> build/lib/fstd +copying fstd/data.py -> build/lib/fstd +copying fstd/__init__.py -> build/lib/fstd +copying fstd/typing.py -> build/lib/fstd +copying fstd/adffile.py -> build/lib/fstd +copying fstd/webapp.py -> build/lib/fstd creating build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT -creating build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR -creating build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT +creating build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG +creating build/lib/workspace/apps +creating build/lib/workspace/apps/help +copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help +creating build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE creating build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR -creating build/lib/fsui/web -copying fsui/web/__init__.py -> build/lib/fsui/web -creating build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML +creating build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN creating build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP -creating build/lib/OpenGL/raw/GL/QCOM -copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM -copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL -creating build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX -creating build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/lynxdriver.py -> build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/gamegeardriver.py -> build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/__init__.py -> build/lib/fsgs/drivers/mednafen -creating build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP +creating build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI +creating build/lib/OpenGL/raw/GL/ARM +copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM +creating build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG +creating build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX creating build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV -creating build/lib/fsui/test -copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test -copying fsui/test/test_button.py -> build/lib/fsui/test -copying fsui/test/test_text_field.py -> build/lib/fsui/test -copying fsui/test/__init__.py -> build/lib/fsui/test +copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV +creating build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES +creating build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL +creating build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN +creating build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV +creating build/lib/OpenGL/GL/QCOM +copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM +creating build/lib/fsgs/amiga +copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amigacontext.py -> build/lib/fsgs/amiga +copying fsgs/amiga/valueconfigloader.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga +copying fsgs/amiga/adffileextractor.py -> build/lib/fsgs/amiga +copying fsgs/amiga/rommanager.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuaedevicehelper.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuae.py -> build/lib/fsgs/amiga +copying fsgs/amiga/configwriter.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbenchdata.py -> build/lib/fsgs/amiga +copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbenchfiles.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amiga.py -> build/lib/fsgs/amiga +copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga +copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga +copying fsgs/amiga/launchhandler.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuaeamigadriver.py -> build/lib/fsgs/amiga +creating build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV +creating build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE +creating build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY +creating build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA +creating build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY +creating build/lib/fsbc +copying fsbc/user.py -> build/lib/fsbc +copying fsbc/resources.py -> build/lib/fsbc +copying fsbc/util.py -> build/lib/fsbc +copying fsbc/application.py -> build/lib/fsbc +copying fsbc/signal.py -> build/lib/fsbc +copying fsbc/init.py -> build/lib/fsbc +copying fsbc/settings.py -> build/lib/fsbc +copying fsbc/seven_zip_file.py -> build/lib/fsbc +copying fsbc/system.py -> build/lib/fsbc +copying fsbc/debug.py -> build/lib/fsbc +copying fsbc/__init__.py -> build/lib/fsbc +copying fsbc/path.py -> build/lib/fsbc +copying fsbc/task.py -> build/lib/fsbc +copying fsbc/desktop.py -> build/lib/fsbc +copying fsbc/logging.py -> build/lib/fsbc +copying fsbc/fs.py -> build/lib/fsbc +copying fsbc/paths.py -> build/lib/fsbc +creating build/lib/launcher/apps +copying launcher/apps/listplugins.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps +copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps +copying launcher/apps/fsgs.py -> build/lib/launcher/apps +copying launcher/apps/listdirs.py -> build/lib/launcher/apps +copying launcher/apps/mame_fs.py -> build/lib/launcher/apps +copying launcher/apps/workspace.py -> build/lib/launcher/apps +copying launcher/apps/__init__.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps +copying launcher/apps/x64sc_fs.py -> build/lib/launcher/apps +copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps +copying launcher/apps/uade_fs.py -> build/lib/launcher/apps +copying launcher/apps/libretro_nestopia.py -> build/lib/launcher/apps +creating build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX +creating build/lib/workspace/apps/help/data +copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data +creating build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/dosplatform.py -> build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/__init__.py -> build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/dosboxdosdriver.py -> build/lib/fsgs/platforms/dos +creating build/lib/OpenGL/GL/DMP +copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP +copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX +creating build/lib/workspace/apps/archive_extractor +creating build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/messspectrumdriver.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/spectrumplatform.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/fusespectrumdriver.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/__init__.py -> build/lib/fsgs/platforms/zxs +creating build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV +creating build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU creating build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS -creating build/lib/workspace/apps/help -copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help -creating build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI +creating build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA +creating build/lib/launcher/panels +copying launcher/panels/cdpanel.py -> build/lib/launcher/panels +copying launcher/panels/expansionspanel.py -> build/lib/launcher/panels +copying launcher/panels/additionalconfigpanel.py -> build/lib/launcher/panels +copying launcher/panels/quicksettingspanel.py -> build/lib/launcher/panels +copying launcher/panels/floppiespanel.py -> build/lib/launcher/panels +copying launcher/panels/__init__.py -> build/lib/launcher/panels +copying launcher/panels/romrampanel.py -> build/lib/launcher/panels +copying launcher/panels/mainpanel.py -> build/lib/launcher/panels +copying launcher/panels/harddrivespanel.py -> build/lib/launcher/panels +copying launcher/panels/inputpanel.py -> build/lib/launcher/panels +creating build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES +creating build/lib/OpenGL/GL/ANGLE +copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE +copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 +creating build/lib/fsgs/drivers +creating build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messmsxdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messsmsdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messnesdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/__init__.py -> build/lib/fsgs/drivers/mess +creating build/lib/workspace/shell +copying workspace/shell/ui.py -> build/lib/workspace/shell +copying workspace/shell/window.py -> build/lib/workspace/shell +copying workspace/shell/shell.py -> build/lib/workspace/shell +copying workspace/shell/__init__.py -> build/lib/workspace/shell +copying launcher/launcherapp.py -> build/lib/launcher +copying launcher/startup_scan.py -> build/lib/launcher +copying launcher/floppy_manager.py -> build/lib/launcher +copying launcher/gamescanner.py -> build/lib/launcher +copying launcher/launcher_signal.py -> build/lib/launcher +copying launcher/implicit_handler.py -> build/lib/launcher +copying launcher/option.py -> build/lib/launcher +copying launcher/i18n.py -> build/lib/launcher +copying launcher/update_manager.py -> build/lib/launcher +copying launcher/plugin_helper.py -> build/lib/launcher +copying launcher/launcher_settings.py -> build/lib/launcher +copying launcher/__init__.py -> build/lib/launcher +copying launcher/version.py -> build/lib/launcher +copying launcher/configuration_scanner.py -> build/lib/launcher +copying launcher/launcher_config.py -> build/lib/launcher +copying launcher/cd_manager.py -> build/lib/launcher +copying launcher/filescanner.py -> build/lib/launcher +copying launcher/devicemanager.py -> build/lib/launcher +copying launcher/config_checker.py -> build/lib/launcher +copying launcher/game_paths.py -> build/lib/launcher +copying launcher/scanner.py -> build/lib/launcher +copying arcade/notification.py -> build/lib/arcade +copying arcade/gnome3.py -> build/lib/arcade +copying arcade/resources.py -> build/lib/arcade +copying arcade/option.py -> build/lib/arcade +copying arcade/gamecenter.py -> build/lib/arcade +copying arcade/platform.py -> build/lib/arcade +copying arcade/__init__.py -> build/lib/arcade +copying arcade/gamecentersettings.py -> build/lib/arcade +copying arcade/Application.py -> build/lib/arcade +copying arcade/arcadetheme.py -> build/lib/arcade +copying arcade/arcade_main.py -> build/lib/arcade +copying arcade/callbacks.py -> build/lib/arcade +copying arcade/diskutil.py -> build/lib/arcade +creating build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT +creating build/lib/launcher/settings +creating build/lib/launcher/settings/unused +copying launcher/settings/unused/FilterSettingsPage.py -> build/lib/launcher/settings/unused +copying launcher/settings/unused/opengl_settings_page.py -> build/lib/launcher/settings/unused +copying launcher/settings/unused/__init__.py -> build/lib/launcher/settings/unused +creating build/lib/fsbc/tests +copying fsbc/tests/test_task.py -> build/lib/fsbc/tests +copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests +copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests +copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests +copying fsbc/tests/__init__.py -> build/lib/fsbc/tests +copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests +copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests +copying fsbc/tests/test_user.py -> build/lib/fsbc/tests +copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests +copying fsbc/tests/test_util.py -> build/lib/fsbc/tests +copying fsbc/tests/test_system.py -> build/lib/fsbc/tests +copying fsbc/tests/test_init.py -> build/lib/fsbc/tests +copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests +copying fsbc/tests/test_path.py -> build/lib/fsbc/tests +copying fsbc/tests/test_application.py -> build/lib/fsbc/tests +copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT creating build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION -creating build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION +creating build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/lynxdriver.py -> build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/__init__.py -> build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/gamegeardriver.py -> build/lib/fsgs/drivers/mednafen +creating build/lib/oyoyo +copying oyoyo/ircevents.py -> build/lib/oyoyo +copying oyoyo/examplebot.py -> build/lib/oyoyo +copying oyoyo/cmdhandler.py -> build/lib/oyoyo +copying oyoyo/__init__.py -> build/lib/oyoyo +copying oyoyo/client.py -> build/lib/oyoyo +copying oyoyo/parse.py -> build/lib/oyoyo +copying oyoyo/helpers.py -> build/lib/oyoyo +creating build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB +creating build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT +creating build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV +creating build/lib/fstd/desktop +copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop +copying fstd/desktop/__init__.py -> build/lib/fstd/desktop creating build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION -creating build/lib/launcher/settings -creating build/lib/launcher/settings/unused -copying launcher/settings/unused/FilterSettingsPage.py -> build/lib/launcher/settings/unused -copying launcher/settings/unused/opengl_settings_page.py -> build/lib/launcher/settings/unused -copying launcher/settings/unused/__init__.py -> build/lib/launcher/settings/unused -creating build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML -creating build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA -creating build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN -creating build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA -creating build/lib/workspace/util -creating build/lib/workspace/util/data -copying workspace/util/data/__init__.py -> build/lib/workspace/util/data -creating build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI -creating build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML -creating build/lib/OpenGL/raw/GL/ANGLE -copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE -creating build/lib/launcher/panels -copying launcher/panels/expansionspanel.py -> build/lib/launcher/panels -copying launcher/panels/cdpanel.py -> build/lib/launcher/panels -copying launcher/panels/harddrivespanel.py -> build/lib/launcher/panels -copying launcher/panels/quicksettingspanel.py -> build/lib/launcher/panels -copying launcher/panels/additionalconfigpanel.py -> build/lib/launcher/panels -copying launcher/panels/mainpanel.py -> build/lib/launcher/panels -copying launcher/panels/inputpanel.py -> build/lib/launcher/panels -copying launcher/panels/floppiespanel.py -> build/lib/launcher/panels -copying launcher/panels/__init__.py -> build/lib/launcher/panels -copying launcher/panels/romrampanel.py -> build/lib/launcher/panels -creating build/lib/launcher/setup -copying launcher/setup/setupwizardpage.py -> build/lib/launcher/setup -copying launcher/setup/setupwelcomepage.py -> build/lib/launcher/setup -copying launcher/setup/__init__.py -> build/lib/launcher/setup -copying launcher/setup/wizardheader.py -> build/lib/launcher/setup -copying launcher/setup/setupwizarddialog.py -> build/lib/launcher/setup -creating build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor -copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL -copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX -creating build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM -creating build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION +creating build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports +creating build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX +creating build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION +creating build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN +creating build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD +creating build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE +creating build/lib/launcher/res +copying launcher/res/__init__.py -> build/lib/launcher/res +creating build/lib/fsgs/netplay +copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay +copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay +creating build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV +creating build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR +creating build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa +creating build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI creating build/lib/fsgs/http copying fsgs/http/server.py -> build/lib/fsgs/http -copying fsgs/http/request.py -> build/lib/fsgs/http -copying fsgs/http/__init__.py -> build/lib/fsgs/http copying fsgs/http/requestparams.py -> build/lib/fsgs/http -creating build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM -copying fstd/webapp.py -> build/lib/fstd -copying fstd/adffile.py -> build/lib/fstd -copying fstd/mypy.py -> build/lib/fstd -copying fstd/data.py -> build/lib/fstd -copying fstd/__init__.py -> build/lib/fstd -copying fstd/typing.py -> build/lib/fstd -creating build/lib/fsgs/platforms/a2600 -copying fsgs/platforms/a2600/messa2600driver.py -> build/lib/fsgs/platforms/a2600 -copying fsgs/platforms/a2600/__init__.py -> build/lib/fsgs/platforms/a2600 -creating build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL -creating build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES +copying fsgs/http/__init__.py -> build/lib/fsgs/http +copying fsgs/http/request.py -> build/lib/fsgs/http +copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL +creating build/lib/launcher/ui/config +copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configdialog.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config +copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config +copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config +copying launcher/ui/config/model.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config +creating build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE +creating build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV +creating build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX +creating build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM +creating build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB creating build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP -creating build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX -creating build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID -creating build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD -creating build/lib/OpenGL/GLES3 -copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 -copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 -creating build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG -creating build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG -creating build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG -creating build/lib/workspace/ui/data -copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data -creating build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION -creating build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN -creating build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX -creating build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV -creating build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV -creating build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ -creating build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE -creating build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE -creating build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 -creating build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM -creating build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML -creating build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT -creating build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR +creating build/lib/fsgs/web +copying fsgs/web/server.py -> build/lib/fsgs/web +copying fsgs/web/__init__.py -> build/lib/fsgs/web +copying fsgs/web/handlers.py -> build/lib/fsgs/web +creating build/lib/fsgs/plugins +copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins +copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins creating build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION -creating build/lib/OpenGL/GLUT -copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT -creating build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV -creating build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI -creating build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT -creating build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM -creating build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE -creating build/lib/workspace/apps/help/data -copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data -creating build/lib/fsgs/spectrum -copying fsgs/spectrum/helper.py -> build/lib/fsgs/spectrum -copying fsgs/spectrum/__init__.py -> build/lib/fsgs/spectrum -copying fsgs/spectrum/roms.py -> build/lib/fsgs/spectrum -creating build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX -creating build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX -creating build/lib/fsgs/util -copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util -copying fsgs/util/datfile.py -> build/lib/fsgs/util -copying fsgs/util/disknameutil.py -> build/lib/fsgs/util -copying fsgs/util/archiveutil.py -> build/lib/fsgs/util -copying fsgs/util/sdl2.py -> build/lib/fsgs/util -copying fsgs/util/__init__.py -> build/lib/fsgs/util -creating build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID -creating build/lib/OpenGL/GLU -creating build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT -creating build/lib/OpenGL/Tk -copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk -creating build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN -creating build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD -creating build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL -copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 -creating build/lib/fsgs/ui -copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui -copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/__init__.py -> build/lib/fsgs/ui -creating build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR +creating build/lib/OpenGL/platform +copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform +copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform +copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform +copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform +copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform +copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform +copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform +copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform +copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform +creating build/lib/fsgs/res +copying fsgs/res/__init__.py -> build/lib/fsgs/res +creating build/lib/arcade/ui +copying arcade/ui/event.py -> build/lib/arcade/ui +copying arcade/ui/arcade_window.py -> build/lib/arcade/ui +copying arcade/ui/__init__.py -> build/lib/arcade/ui +copying arcade/ui/gl_widget.py -> build/lib/arcade/ui +creating build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION +copying fsui/__init__.py -> build/lib/fsui +creating build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX +creating build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE -copying fsbc/init.py -> build/lib/fsbc -copying fsbc/debug.py -> build/lib/fsbc -copying fsbc/fs.py -> build/lib/fsbc -copying fsbc/seven_zip_file.py -> build/lib/fsbc -copying fsbc/resources.py -> build/lib/fsbc -copying fsbc/settings.py -> build/lib/fsbc -copying fsbc/path.py -> build/lib/fsbc -copying fsbc/user.py -> build/lib/fsbc -copying fsbc/paths.py -> build/lib/fsbc -copying fsbc/application.py -> build/lib/fsbc -copying fsbc/task.py -> build/lib/fsbc -copying fsbc/signal.py -> build/lib/fsbc -copying fsbc/util.py -> build/lib/fsbc -copying fsbc/desktop.py -> build/lib/fsbc -copying fsbc/logging.py -> build/lib/fsbc -copying fsbc/__init__.py -> build/lib/fsbc -copying fsbc/system.py -> build/lib/fsbc -creating build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/hatariataridriver.py -> build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/__init__.py -> build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/atariplatform.py -> build/lib/fsgs/platforms/atari -creating build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT -creating build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D -creating build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX -creating build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE -creating build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messsmsdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messmsxdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messnesdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/__init__.py -> build/lib/fsgs/drivers/mess -creating build/lib/arcade/ui -copying arcade/ui/event.py -> build/lib/arcade/ui -copying arcade/ui/gl_widget.py -> build/lib/arcade/ui -copying arcade/ui/__init__.py -> build/lib/arcade/ui -copying arcade/ui/arcade_window.py -> build/lib/arcade/ui -creating build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION -creating build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/mamearcadedriver.py -> build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/arcadeplatform.py -> build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/__init__.py -> build/lib/fsgs/platforms/arcade -creating build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR -creating build/lib/OpenGL/GL/FJ -copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ +copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE +creating build/lib/OpenGL/raw/GL/DMP +copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP +creating build/lib/fsgs/input +copying fsgs/input/eventlistener.py -> build/lib/fsgs/input +copying fsgs/input/device.py -> build/lib/fsgs/input +copying fsgs/input/joystick.py -> build/lib/fsgs/input +copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/eventhelper.py -> build/lib/fsgs/input +copying fsgs/input/mapper.py -> build/lib/fsgs/input +copying fsgs/input/__init__.py -> build/lib/fsgs/input +copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input +copying fsgs/input/keyboard.py -> build/lib/fsgs/input +copying fsgs/input/devicemanager.py -> build/lib/fsgs/input +copying fsgs/input/inputdevice.py -> build/lib/fsgs/input +copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input +creating build/lib/OpenGL/GLU copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU -creating build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR -creating build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI -creating build/lib/OpenGL/GL/QCOM -copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM -creating build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY -creating build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD -creating build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD -creating build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX -creating build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV +creating build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES +creating build/lib/OpenGL/GL/ARM +copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM +creating build/lib/OpenGL/arrays +copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays +copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor creating build/lib/launcher/server copying launcher/server/game.py -> build/lib/launcher/server -copying launcher/server/ServerWindow.py -> build/lib/launcher/server -copying launcher/server/Server.py -> build/lib/launcher/server copying launcher/server/__init__.py -> build/lib/launcher/server -creating build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/dosboxdosdriver.py -> build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/dosplatform.py -> build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/__init__.py -> build/lib/fsgs/platforms/dos -creating build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI -creating build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL -creating build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV -creating build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX +copying launcher/server/Server.py -> build/lib/launcher/server +copying launcher/server/ServerWindow.py -> build/lib/launcher/server +creating build/lib/arcade/res +creating build/lib/arcade/res/items +copying arcade/res/items/__init__.py -> build/lib/arcade/res/items +copying arcade/res/items/fix.py -> build/lib/arcade/res/items +copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL +copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL +copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL +copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL +copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL +copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL +copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL +copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL +copying OpenGL/GL/images.py -> build/lib/OpenGL/GL +copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL +creating build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL creating build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL -creating build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM -creating build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI -creating build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL +creating build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD +creating build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM +creating build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT creating build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL -creating build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION -creating build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG -creating build/lib/arcade/res/items -copying arcade/res/items/__init__.py -> build/lib/arcade/res/items -copying arcade/res/items/fix.py -> build/lib/arcade/res/items -creating build/lib/fsgs/res -copying fsgs/res/__init__.py -> build/lib/fsgs/res -creating build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM -creating build/lib/fspy -copying fspy/__init__.py -> build/lib/fspy -copying fspy/zipfile.py -> build/lib/fspy -copying launcher/launcher_config.py -> build/lib/launcher -copying launcher/i18n.py -> build/lib/launcher -copying launcher/plugin_helper.py -> build/lib/launcher -copying launcher/option.py -> build/lib/launcher -copying launcher/scanner.py -> build/lib/launcher -copying launcher/config_checker.py -> build/lib/launcher -copying launcher/update_manager.py -> build/lib/launcher -copying launcher/cd_manager.py -> build/lib/launcher -copying launcher/game_paths.py -> build/lib/launcher -copying launcher/startup_scan.py -> build/lib/launcher -copying launcher/launcher_settings.py -> build/lib/launcher -copying launcher/configuration_scanner.py -> build/lib/launcher -copying launcher/floppy_manager.py -> build/lib/launcher -copying launcher/launcherapp.py -> build/lib/launcher -copying launcher/version.py -> build/lib/launcher -copying launcher/launcher_signal.py -> build/lib/launcher -copying launcher/gamescanner.py -> build/lib/launcher -copying launcher/filescanner.py -> build/lib/launcher -copying launcher/__init__.py -> build/lib/launcher -copying launcher/devicemanager.py -> build/lib/launcher -copying launcher/implicit_handler.py -> build/lib/launcher -creating build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK -copying launcher/ui/savebutton.py -> build/lib/launcher/ui -copying launcher/ui/launch.py -> build/lib/launcher/ui -copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui -copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui -copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui -copying launcher/ui/widgets.py -> build/lib/launcher/ui -copying launcher/ui/pageddialog.py -> build/lib/launcher/ui -copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui -copying launcher/ui/download.py -> build/lib/launcher/ui -copying launcher/ui/aboutdialog.py -> build/lib/launcher/ui -copying launcher/ui/TabButton.py -> build/lib/launcher/ui -copying launcher/ui/TabPanel.py -> build/lib/launcher/ui -copying launcher/ui/kickstartimportdialog.py -> build/lib/launcher/ui -copying launcher/ui/titlebar.py -> build/lib/launcher/ui -copying launcher/ui/removablemediagroup.py -> build/lib/launcher/ui -copying launcher/ui/IconButton.py -> build/lib/launcher/ui -copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui -copying launcher/ui/options.py -> build/lib/launcher/ui -copying launcher/ui/HelpButton.py -> build/lib/launcher/ui -copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui -copying launcher/ui/scan.py -> build/lib/launcher/ui -copying launcher/ui/skin.py -> build/lib/launcher/ui -copying launcher/ui/Constants.py -> build/lib/launcher/ui -copying launcher/ui/newbutton.py -> build/lib/launcher/ui -copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui -copying launcher/ui/floppiesgroup.py -> build/lib/launcher/ui -copying launcher/ui/launcherwindow.py -> build/lib/launcher/ui -copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui -copying launcher/ui/__init__.py -> build/lib/launcher/ui -copying launcher/ui/book.py -> build/lib/launcher/ui -copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui -copying launcher/ui/floppyselector.py -> build/lib/launcher/ui -copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui -creating build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar -creating build/lib/OpenGL/raw/GL/VIV -copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV -creating build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI -creating build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION -copying launcher/settings/option_ui.py -> build/lib/launcher/settings -copying launcher/settings/video_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/netplay_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/maintenance_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/mouse_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/gamedatabasesettingspage.py -> build/lib/launcher/settings -copying launcher/settings/override_warning.py -> build/lib/launcher/settings -copying launcher/settings/scan_paths_group.py -> build/lib/launcher/settings -copying launcher/settings/fs_uae_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/whdload_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/directories_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/experimental_features_page.py -> build/lib/launcher/settings -copying launcher/settings/settings_dialog.py -> build/lib/launcher/settings -copying launcher/settings/language_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/videosynccheckbox.py -> build/lib/launcher/settings -copying launcher/settings/video_sync_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/advanced_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/monitorbutton.py -> build/lib/launcher/settings -copying launcher/settings/settings_page.py -> build/lib/launcher/settings -copying launcher/settings/plugins_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/launchersettingspage.py -> build/lib/launcher/settings -copying launcher/settings/joystick_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/keyboard_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/platformsettingsdialog.py -> build/lib/launcher/settings -copying launcher/settings/fullscreenmodebutton.py -> build/lib/launcher/settings -copying launcher/settings/advanced_video_settings.py -> build/lib/launcher/settings -copying launcher/settings/arcade_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/scan_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/audio_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/__init__.py -> build/lib/launcher/settings -copying launcher/settings/logging_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/settings_header.py -> build/lib/launcher/settings -copying launcher/settings/gameplatformssettingspage.py -> build/lib/launcher/settings -creating build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 -creating build/lib/oyoyo -copying oyoyo/client.py -> build/lib/oyoyo -copying oyoyo/ircevents.py -> build/lib/oyoyo -copying oyoyo/examplebot.py -> build/lib/oyoyo -copying oyoyo/cmdhandler.py -> build/lib/oyoyo -copying oyoyo/helpers.py -> build/lib/oyoyo -copying oyoyo/__init__.py -> build/lib/oyoyo -copying oyoyo/parse.py -> build/lib/oyoyo -creating build/lib/workspace/shell -copying workspace/shell/window.py -> build/lib/workspace/shell -copying workspace/shell/shell.py -> build/lib/workspace/shell -copying workspace/shell/ui.py -> build/lib/workspace/shell -copying workspace/shell/__init__.py -> build/lib/workspace/shell -creating build/lib/arcade/glui -copying arcade/glui/menu.py -> build/lib/arcade/glui -copying arcade/glui/itemmenu.py -> build/lib/arcade/glui -copying arcade/glui/window.py -> build/lib/arcade/glui -copying arcade/glui/sdl.py -> build/lib/arcade/glui -copying arcade/glui/items.py -> build/lib/arcade/glui -copying arcade/glui/font.py -> build/lib/arcade/glui -copying arcade/glui/render.py -> build/lib/arcade/glui -copying arcade/glui/launchmenu.py -> build/lib/arcade/glui -copying arcade/glui/state.py -> build/lib/arcade/glui -copying arcade/glui/navigatable.py -> build/lib/arcade/glui -copying arcade/glui/notificationrender.py -> build/lib/arcade/glui -copying arcade/glui/settings.py -> build/lib/arcade/glui -copying arcade/glui/gamemenu.py -> build/lib/arcade/glui -copying arcade/glui/texture.py -> build/lib/arcade/glui -copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui -copying arcade/glui/input.py -> build/lib/arcade/glui -copying arcade/glui/texturemanager.py -> build/lib/arcade/glui -copying arcade/glui/inputmenu.py -> build/lib/arcade/glui -copying arcade/glui/history.py -> build/lib/arcade/glui -copying arcade/glui/pyopengl.py -> build/lib/arcade/glui -copying arcade/glui/animation.py -> build/lib/arcade/glui -copying arcade/glui/constants.py -> build/lib/arcade/glui -copying arcade/glui/text.py -> build/lib/arcade/glui -copying arcade/glui/imageloader.py -> build/lib/arcade/glui -copying arcade/glui/topmenu.py -> build/lib/arcade/glui -copying arcade/glui/bezier.py -> build/lib/arcade/glui -copying arcade/glui/__init__.py -> build/lib/arcade/glui -copying arcade/glui/displaylists.py -> build/lib/arcade/glui -copying arcade/glui/bottombar.py -> build/lib/arcade/glui -copying arcade/glui/dialog.py -> build/lib/arcade/glui -copying arcade/glui/opengl.py -> build/lib/arcade/glui -copying arcade/glui/fbo.py -> build/lib/arcade/glui -copying arcade/glui/errordialog.py -> build/lib/arcade/glui -creating build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying workspace/path.py -> build/lib/workspace -copying workspace/expansion.py -> build/lib/workspace -copying workspace/sys.py -> build/lib/workspace -copying workspace/__init__.py -> build/lib/workspace -creating build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES -creating build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION -creating build/lib/OpenGL/GL/ARM -copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM -copying workspace/util/help_button.py -> build/lib/workspace/util -copying workspace/util/browse_button.py -> build/lib/workspace/util -copying workspace/util/application_runner.py -> build/lib/workspace/util -copying workspace/util/__init__.py -> build/lib/workspace/util -creating build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV -creating build/lib/launcher/apps -copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps -copying launcher/apps/listplugins.py -> build/lib/launcher/apps -copying launcher/apps/fsgs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps -copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps -copying launcher/apps/mame_fs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps -copying launcher/apps/uade_fs.py -> build/lib/launcher/apps -copying launcher/apps/libretro_nestopia.py -> build/lib/launcher/apps -copying launcher/apps/workspace.py -> build/lib/launcher/apps -copying launcher/apps/x64sc_fs.py -> build/lib/launcher/apps -copying launcher/apps/listdirs.py -> build/lib/launcher/apps -copying launcher/apps/__init__.py -> build/lib/launcher/apps -creating build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA -copying workspace/ui/menu.py -> build/lib/workspace/ui -copying workspace/ui/image_button.py -> build/lib/workspace/ui -copying workspace/ui/window.py -> build/lib/workspace/ui -copying workspace/ui/theme.py -> build/lib/workspace/ui -copying workspace/ui/text_area.py -> build/lib/workspace/ui -copying workspace/ui/label.py -> build/lib/workspace/ui -copying workspace/ui/font.py -> build/lib/workspace/ui -copying workspace/ui/image.py -> build/lib/workspace/ui -copying workspace/ui/layout.py -> build/lib/workspace/ui -copying workspace/ui/web_view.py -> build/lib/workspace/ui -copying workspace/ui/text_field.py -> build/lib/workspace/ui -copying workspace/ui/application.py -> build/lib/workspace/ui -copying workspace/ui/canvas.py -> build/lib/workspace/ui -copying workspace/ui/color.py -> build/lib/workspace/ui -copying workspace/ui/painter.py -> build/lib/workspace/ui -copying workspace/ui/image_view.py -> build/lib/workspace/ui -copying workspace/ui/__init__.py -> build/lib/workspace/ui -copying workspace/ui/panel.py -> build/lib/workspace/ui -copying workspace/ui/button.py -> build/lib/workspace/ui -creating build/lib/OpenGL/arrays -copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays -creating build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX -creating build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT -creating build/lib/launcher/res -copying launcher/res/__init__.py -> build/lib/launcher/res -creating build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD -creating build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ -copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD -creating build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB -creating build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND -creating build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX -creating build/lib/OpenGL/osmesa -copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa -creating build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND -creating build/lib/fsgs/input -copying fsgs/input/joystick.py -> build/lib/fsgs/input -copying fsgs/input/eventlistener.py -> build/lib/fsgs/input -copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input -copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/inputdevice.py -> build/lib/fsgs/input -copying fsgs/input/keyboard.py -> build/lib/fsgs/input -copying fsgs/input/device.py -> build/lib/fsgs/input -copying fsgs/input/mapper.py -> build/lib/fsgs/input -copying fsgs/input/eventhelper.py -> build/lib/fsgs/input -copying fsgs/input/__init__.py -> build/lib/fsgs/input -copying fsgs/input/devicemanager.py -> build/lib/fsgs/input -copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input -copying fsgs/platforms/gameboycolor.py -> build/lib/fsgs/platforms -copying fsgs/platforms/megadrive.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gameboyadvance.py -> build/lib/fsgs/platforms -copying fsgs/platforms/turbografxcd.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gamegear.py -> build/lib/fsgs/platforms +creating build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI +creating build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION +creating build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS copying fsgs/platforms/atari7800.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms -copying fsgs/platforms/playstation.py -> build/lib/fsgs/platforms -copying fsgs/platforms/commodore64.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboy.py -> build/lib/fsgs/platforms copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendods.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms +copying fsgs/platforms/neogeo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms copying fsgs/platforms/gamecube.py -> build/lib/fsgs/platforms copying fsgs/platforms/msx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboycolor.py -> build/lib/fsgs/platforms +copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari5200.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms copying fsgs/platforms/turbografx16.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo64.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gameboy.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms +copying fsgs/platforms/playstation.py -> build/lib/fsgs/platforms copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms -copying fsgs/platforms/neogeo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms copying fsgs/platforms/supernintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gamegear.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms +copying fsgs/platforms/megadrive.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboyadvance.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms +copying fsgs/platforms/turbografxcd.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo64.py -> build/lib/fsgs/platforms copying fsgs/platforms/mastersystem.py -> build/lib/fsgs/platforms -copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari5200.py -> build/lib/fsgs/platforms -creating build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION -creating build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/messspectrumdriver.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/fusespectrumdriver.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/spectrumplatform.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/__init__.py -> build/lib/fsgs/platforms/zxs -creating build/lib/OpenGL/AGL -copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL -creating build/lib/fsui/common -copying fsui/common/i18n.py -> build/lib/fsui/common -copying fsui/common/spacer.py -> build/lib/fsui/common -copying fsui/common/layout.py -> build/lib/fsui/common -copying fsui/common/group.py -> build/lib/fsui/common -copying fsui/common/signal.py -> build/lib/fsui/common -copying fsui/common/element.py -> build/lib/fsui/common -copying fsui/common/__init__.py -> build/lib/fsui/common -creating build/lib/fsgs/web -copying fsgs/web/server.py -> build/lib/fsgs/web -copying fsgs/web/handlers.py -> build/lib/fsgs/web -copying fsgs/web/__init__.py -> build/lib/fsgs/web -creating build/lib/OpenGL/GL/ANGLE -copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE -creating build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV -creating build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT -creating build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG -creating build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying fsgs/platforms/nintendods.py -> build/lib/fsgs/platforms +copying fsgs/platforms/commodore64.py -> build/lib/fsgs/platforms +creating build/lib/fsgs/spectrum +copying fsgs/spectrum/__init__.py -> build/lib/fsgs/spectrum +copying fsgs/spectrum/helper.py -> build/lib/fsgs/spectrum +copying fsgs/spectrum/roms.py -> build/lib/fsgs/spectrum +creating build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG +creating build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR +creating build/lib/fsboot +copying fsboot/__init__.py -> build/lib/fsboot +creating build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG +creating build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar +copying workspace/apps/logout.py -> build/lib/workspace/apps +copying workspace/apps/__init__.py -> build/lib/workspace/apps +copying workspace/apps/refresh.py -> build/lib/workspace/apps +copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps +copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/login.py -> build/lib/workspace/apps +copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps +creating build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML +creating build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D creating build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI -creating build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU -creating build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB -creating build/lib/OpenGL/GL/VIV -copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV +copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI +creating build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR +creating build/lib/OpenGL/GLUT +copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT +creating build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX +creating build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV +creating build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM +creating build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX +creating build/lib/fsgs/ui +copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui +copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/__init__.py -> build/lib/fsgs/ui +copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui +creating build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM +creating build/lib/OpenGL/GL/IMG +copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG creating build/lib/fspy/tests copying fspy/tests/test_zipfile.py -> build/lib/fspy/tests copying fspy/tests/__init__.py -> build/lib/fspy/tests -creating build/lib/OpenGL/raw/GL/FJ -copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ -creating build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL +creating build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION creating build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX -creating build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI -creating build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE -creating build/lib/fsgs/platforms/ngc -copying fsgs/platforms/ngc/ngcdriver.py -> build/lib/fsgs/platforms/ngc -copying fsgs/platforms/ngc/__init__.py -> build/lib/fsgs/platforms/ngc -creating build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES -creating build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES -creating build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data -creating build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL +creating build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM +creating build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB +creating build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML +creating build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 +creating build/lib/fsgs/platforms/a2600 +copying fsgs/platforms/a2600/__init__.py -> build/lib/fsgs/platforms/a2600 +copying fsgs/platforms/a2600/messa2600driver.py -> build/lib/fsgs/platforms/a2600 +creating build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +creating build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM +creating build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD creating build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw +creating build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID +creating build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK +copying workspace/__init__.py -> build/lib/workspace +copying workspace/expansion.py -> build/lib/workspace +copying workspace/path.py -> build/lib/workspace +copying workspace/sys.py -> build/lib/workspace +creating build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS +copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS +creating build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION +creating build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML +creating build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV +creating build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX +creating build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA +creating build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD +creating build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL +creating build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK +creating build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 +creating build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT +creating build/lib/fsui/res +copying fsui/res/__init__.py -> build/lib/fsui/res +copying launcher/settings/keyboard_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/experimental_features_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_page.py -> build/lib/launcher/settings +copying launcher/settings/joystick_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/platformsettingsdialog.py -> build/lib/launcher/settings +copying launcher/settings/mouse_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/whdload_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/advanced_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/language_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_dialog.py -> build/lib/launcher/settings +copying launcher/settings/option_ui.py -> build/lib/launcher/settings +copying launcher/settings/override_warning.py -> build/lib/launcher/settings +copying launcher/settings/advanced_video_settings.py -> build/lib/launcher/settings +copying launcher/settings/directories_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_header.py -> build/lib/launcher/settings +copying launcher/settings/video_sync_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/arcade_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/netplay_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/__init__.py -> build/lib/launcher/settings +copying launcher/settings/video_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/videosynccheckbox.py -> build/lib/launcher/settings +copying launcher/settings/launchersettingspage.py -> build/lib/launcher/settings +copying launcher/settings/plugins_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/maintenance_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/gameplatformssettingspage.py -> build/lib/launcher/settings +copying launcher/settings/monitorbutton.py -> build/lib/launcher/settings +copying launcher/settings/fs_uae_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/audio_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/scan_paths_group.py -> build/lib/launcher/settings +copying launcher/settings/gamedatabasesettingspage.py -> build/lib/launcher/settings +copying launcher/settings/logging_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/fullscreenmodebutton.py -> build/lib/launcher/settings +copying launcher/settings/scan_settings_page.py -> build/lib/launcher/settings +creating build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM +creating build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX +creating build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS +creating build/lib/fsui/common +copying fsui/common/spacer.py -> build/lib/fsui/common +copying fsui/common/i18n.py -> build/lib/fsui/common +copying fsui/common/signal.py -> build/lib/fsui/common +copying fsui/common/element.py -> build/lib/fsui/common +copying fsui/common/__init__.py -> build/lib/fsui/common +copying fsui/common/group.py -> build/lib/fsui/common +copying fsui/common/layout.py -> build/lib/fsui/common +creating build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION +creating build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR +creating build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX +creating build/lib/fsgs/ogd +copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/base.py -> build/lib/fsgs/ogd +copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd +copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd +copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd +copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd +copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd +copying fsgs/ogd/client.py -> build/lib/fsgs/ogd +copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/context.py -> build/lib/fsgs/ogd +creating build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL +copying arcade/res/update.py -> build/lib/arcade/res +copying arcade/res/__init__.py -> build/lib/arcade/res +creating build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM +creating build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM +creating build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML +copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui +copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui +copying launcher/ui/titlebar.py -> build/lib/launcher/ui +copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui +copying launcher/ui/download.py -> build/lib/launcher/ui +copying launcher/ui/IconButton.py -> build/lib/launcher/ui +copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/floppiesgroup.py -> build/lib/launcher/ui +copying launcher/ui/skin.py -> build/lib/launcher/ui +copying launcher/ui/TabButton.py -> build/lib/launcher/ui +copying launcher/ui/widgets.py -> build/lib/launcher/ui +copying launcher/ui/launch.py -> build/lib/launcher/ui +copying launcher/ui/removablemediagroup.py -> build/lib/launcher/ui +copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui +copying launcher/ui/options.py -> build/lib/launcher/ui +copying launcher/ui/Constants.py -> build/lib/launcher/ui +copying launcher/ui/__init__.py -> build/lib/launcher/ui +copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui +copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui +copying launcher/ui/book.py -> build/lib/launcher/ui +copying launcher/ui/aboutdialog.py -> build/lib/launcher/ui +copying launcher/ui/pageddialog.py -> build/lib/launcher/ui +copying launcher/ui/HelpButton.py -> build/lib/launcher/ui +copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/scan.py -> build/lib/launcher/ui +copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui +copying launcher/ui/savebutton.py -> build/lib/launcher/ui +copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui +copying launcher/ui/kickstartimportdialog.py -> build/lib/launcher/ui +copying launcher/ui/TabPanel.py -> build/lib/launcher/ui +copying launcher/ui/newbutton.py -> build/lib/launcher/ui +copying launcher/ui/floppyselector.py -> build/lib/launcher/ui +copying launcher/ui/launcherwindow.py -> build/lib/launcher/ui +creating build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying workspace/ui/web_view.py -> build/lib/workspace/ui +copying workspace/ui/panel.py -> build/lib/workspace/ui +copying workspace/ui/label.py -> build/lib/workspace/ui +copying workspace/ui/application.py -> build/lib/workspace/ui +copying workspace/ui/color.py -> build/lib/workspace/ui +copying workspace/ui/theme.py -> build/lib/workspace/ui +copying workspace/ui/canvas.py -> build/lib/workspace/ui +copying workspace/ui/window.py -> build/lib/workspace/ui +copying workspace/ui/button.py -> build/lib/workspace/ui +copying workspace/ui/text_field.py -> build/lib/workspace/ui +copying workspace/ui/image_button.py -> build/lib/workspace/ui +copying workspace/ui/__init__.py -> build/lib/workspace/ui +copying workspace/ui/menu.py -> build/lib/workspace/ui +copying workspace/ui/font.py -> build/lib/workspace/ui +copying workspace/ui/layout.py -> build/lib/workspace/ui +copying workspace/ui/text_area.py -> build/lib/workspace/ui +copying workspace/ui/image_view.py -> build/lib/workspace/ui +copying workspace/ui/image.py -> build/lib/workspace/ui +copying workspace/ui/painter.py -> build/lib/workspace/ui creating build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT -creating build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA -creating build/lib/launcher/ui/config -copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config -copying launcher/ui/config/model.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config -copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config -copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config -copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config -copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config -copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configdialog.py -> build/lib/launcher/ui/config -copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config -creating build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT -creating build/lib/fsgs/gamedb -copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb -creating build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK -creating build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying arcade/res/menu_font.json -> build/lib/arcade/res -copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res -copying arcade/res/shadow.png -> build/lib/arcade/res -copying arcade/res/shadow2.png -> build/lib/arcade/res -copying arcade/res/logo.png -> build/lib/arcade/res -copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res -copying arcade/res/top.png -> build/lib/arcade/res -copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res -copying arcade/res/title_font.json -> build/lib/arcade/res -copying arcade/res/items/c64.png -> build/lib/arcade/res/items -copying arcade/res/items/u.png -> build/lib/arcade/res/items -copying arcade/res/items/system.png -> build/lib/arcade/res/items -copying arcade/res/items/shuffle.png -> build/lib/arcade/res/items -copying arcade/res/items/w.png -> build/lib/arcade/res/items -copying arcade/res/items/cd32.png -> build/lib/arcade/res/items -copying arcade/res/items/s.png -> build/lib/arcade/res/items -copying arcade/res/items/d.png -> build/lib/arcade/res/items -copying arcade/res/items/atari.png -> build/lib/arcade/res/items -copying arcade/res/items/a5200.png -> build/lib/arcade/res/items -copying arcade/res/items/platform.png -> build/lib/arcade/res/items -copying arcade/res/items/bbcmicro.png -> build/lib/arcade/res/items -copying arcade/res/items/nintendo64.png -> build/lib/arcade/res/items -copying arcade/res/items/tg16.png -> build/lib/arcade/res/items -copying arcade/res/items/0.png -> build/lib/arcade/res/items -copying arcade/res/items/j.png -> build/lib/arcade/res/items -copying arcade/res/items/x.png -> build/lib/arcade/res/items -copying arcade/res/items/nes.png -> build/lib/arcade/res/items -copying arcade/res/items/windows.png -> build/lib/arcade/res/items -copying arcade/res/items/c.png -> build/lib/arcade/res/items -copying arcade/res/items/arcade.png -> build/lib/arcade/res/items -copying arcade/res/items/cdtv.png -> build/lib/arcade/res/items -copying arcade/res/items/reboot.png -> build/lib/arcade/res/items -copying arcade/res/items/a7800.png -> build/lib/arcade/res/items -copying arcade/res/items/b.png -> build/lib/arcade/res/items -copying arcade/res/items/i.png -> build/lib/arcade/res/items -copying arcade/res/items/sms.png -> build/lib/arcade/res/items -copying arcade/res/items/atari8bit.png -> build/lib/arcade/res/items -copying arcade/res/items/gamegear.png -> build/lib/arcade/res/items -copying arcade/res/items/dos.png -> build/lib/arcade/res/items -copying arcade/res/items/o.png -> build/lib/arcade/res/items -copying arcade/res/items/r.png -> build/lib/arcade/res/items -copying arcade/res/items/v.png -> build/lib/arcade/res/items -copying arcade/res/items/a2600.png -> build/lib/arcade/res/items -copying arcade/res/items/gamecube.png -> build/lib/arcade/res/items -copying arcade/res/items/gb.png -> build/lib/arcade/res/items -copying arcade/res/items/a.png -> build/lib/arcade/res/items -copying arcade/res/items/smd.png -> build/lib/arcade/res/items -copying arcade/res/items/z.png -> build/lib/arcade/res/items -copying arcade/res/items/cpc.png -> build/lib/arcade/res/items -copying arcade/res/items/n.png -> build/lib/arcade/res/items -copying arcade/res/items/q.png -> build/lib/arcade/res/items -copying arcade/res/items/appleii.png -> build/lib/arcade/res/items -copying arcade/res/items/shutdown.png -> build/lib/arcade/res/items -copying arcade/res/items/psx.png -> build/lib/arcade/res/items -copying arcade/res/items/m.png -> build/lib/arcade/res/items -copying arcade/res/items/wii.png -> build/lib/arcade/res/items -copying arcade/res/items/l.png -> build/lib/arcade/res/items -copying arcade/res/items/all.png -> build/lib/arcade/res/items -copying arcade/res/items/t.png -> build/lib/arcade/res/items -copying arcade/res/items/h.png -> build/lib/arcade/res/items -copying arcade/res/items/y.png -> build/lib/arcade/res/items -copying arcade/res/items/k.png -> build/lib/arcade/res/items -copying arcade/res/items/p.png -> build/lib/arcade/res/items -copying arcade/res/items/f.png -> build/lib/arcade/res/items -copying arcade/res/items/atarilynx.png -> build/lib/arcade/res/items -copying arcade/res/items/e.png -> build/lib/arcade/res/items -copying arcade/res/items/playstation2.png -> build/lib/arcade/res/items -copying arcade/res/items/amiga.png -> build/lib/arcade/res/items -copying arcade/res/items/g.png -> build/lib/arcade/res/items -copying arcade/res/items/gba.png -> build/lib/arcade/res/items -copying arcade/res/items/zxs.png -> build/lib/arcade/res/items -copying arcade/res/items/gbc.png -> build/lib/arcade/res/items -copying arcade/res/items/letter.png -> build/lib/arcade/res/items -copying arcade/res/items/snes.png -> build/lib/arcade/res/items -creating build/lib/arcade/res/themes -creating build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/item_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/preview_static0.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/close.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/logo-32.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/heading_strip.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_border_1.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/bottom_bar.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_top_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_gloss.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/minimize.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/run_dialog.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/banner.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_left_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_arrow_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch-none.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/add.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/title_font.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/close_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_arrow.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/missing_screenshot.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/gloss.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/missing_cover.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash_game_center.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/home_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo_e.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/add_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/menu_font.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/shutdown.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/shutdown_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_top.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/sidebar_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/minimize_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_border_2.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/banner2.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_right.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/default_item.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/home.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash_alpha.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/sidebar_background_shadow.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch-aspect.png -> build/lib/arcade/res/themes/blue -creating build/lib/arcade/res/themes/red -copying arcade/res/themes/red/item_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/heading_strip.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/bottom_bar.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/top_item_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/sidebar_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/sidebar_background_shadow.png -> build/lib/arcade/res/themes/red -creating build/lib/fsgs/res/emu -copying fsgs/res/emu/right-overlay.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/left.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/right.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/left-overlay.png -> build/lib/fsgs/res/emu +copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT +creating build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP +creating build/lib/fsui/web +copying fsui/web/__init__.py -> build/lib/fsui/web +creating build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/lazywrapper.py -> build/lib/OpenGL +copying OpenGL/converters.py -> build/lib/OpenGL +copying OpenGL/latebind.py -> build/lib/OpenGL +copying OpenGL/contextdata.py -> build/lib/OpenGL +copying OpenGL/_bytes.py -> build/lib/OpenGL +copying OpenGL/constants.py -> build/lib/OpenGL +copying OpenGL/error.py -> build/lib/OpenGL +copying OpenGL/constant.py -> build/lib/OpenGL +copying OpenGL/_null.py -> build/lib/OpenGL +copying OpenGL/_configflags.py -> build/lib/OpenGL +copying OpenGL/logs.py -> build/lib/OpenGL +copying OpenGL/__init__.py -> build/lib/OpenGL +copying OpenGL/version.py -> build/lib/OpenGL +copying OpenGL/acceleratesupport.py -> build/lib/OpenGL +copying OpenGL/_opaque.py -> build/lib/OpenGL +copying OpenGL/extensions.py -> build/lib/OpenGL +copying OpenGL/wrapper.py -> build/lib/OpenGL +copying OpenGL/plugins.py -> build/lib/OpenGL +copying OpenGL/images.py -> build/lib/OpenGL +creating build/lib/fsui/qt +copying fsui/qt/web_view.py -> build/lib/fsui/qt +copying fsui/qt/Menu.py -> build/lib/fsui/qt +copying fsui/qt/ListView.py -> build/lib/fsui/qt +copying fsui/qt/dialog.py -> build/lib/fsui/qt +copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt +copying fsui/qt/label.py -> build/lib/fsui/qt +copying fsui/qt/DirDialog.py -> build/lib/fsui/qt +copying fsui/qt/scrollarea.py -> build/lib/fsui/qt +copying fsui/qt/qt.py -> build/lib/fsui/qt +copying fsui/qt/signal.py -> build/lib/fsui/qt +copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt +copying fsui/qt/widget.py -> build/lib/fsui/qt +copying fsui/qt/dialogwindow.py -> build/lib/fsui/qt +copying fsui/qt/window.py -> build/lib/fsui/qt +copying fsui/qt/ImageView.py -> build/lib/fsui/qt +copying fsui/qt/adapter.py -> build/lib/fsui/qt +copying fsui/qt/Image.py -> build/lib/fsui/qt +copying fsui/qt/System.py -> build/lib/fsui/qt +copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt +copying fsui/qt/Icon.py -> build/lib/fsui/qt +copying fsui/qt/Choice.py -> build/lib/fsui/qt +copying fsui/qt/legacydialog.py -> build/lib/fsui/qt +copying fsui/qt/__init__.py -> build/lib/fsui/qt +copying fsui/qt/CheckBox.py -> build/lib/fsui/qt +copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt +copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt +copying fsui/qt/Button.py -> build/lib/fsui/qt +copying fsui/qt/windowbase.py -> build/lib/fsui/qt +copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt +copying fsui/qt/ComboBox.py -> build/lib/fsui/qt +copying fsui/qt/timer.py -> build/lib/fsui/qt +copying fsui/qt/Application.py -> build/lib/fsui/qt +copying fsui/qt/FileDialog.py -> build/lib/fsui/qt +copying fsui/qt/helpers.py -> build/lib/fsui/qt +copying fsui/qt/TextField.py -> build/lib/fsui/qt +copying fsui/qt/Color.py -> build/lib/fsui/qt +copying fsui/qt/ImageButton.py -> build/lib/fsui/qt +copying fsui/qt/Panel.py -> build/lib/fsui/qt +copying fsui/qt/TextArea.py -> build/lib/fsui/qt +creating build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL +creating build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT +creating build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL +creating build/lib/fsgs/platforms/ngc +copying fsgs/platforms/ngc/ngcdriver.py -> build/lib/fsgs/platforms/ngc +copying fsgs/platforms/ngc/__init__.py -> build/lib/fsgs/platforms/ngc +creating build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE +creating build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES +creating build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR +creating build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV +creating build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG +creating build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM +creating build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP +creating build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN +creating build/lib/OpenGL/AGL +copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL +copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 +copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI +creating build/lib/fsui/extra +copying fsui/extra/taskdialog.py -> build/lib/fsui/extra +copying fsui/extra/iconheader.py -> build/lib/fsui/extra +copying fsui/extra/__init__.py -> build/lib/fsui/extra +creating build/lib/OpenGL/raw/GL/ANGLE +copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE +copying fsgs/drivers/dolphindriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/mamedriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/gamedriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers +copying fsgs/drivers/messdriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/mednafendriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/retroarchdriver.py -> build/lib/fsgs/drivers +creating build/lib/OpenGL/osmesa +copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa +creating build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND +creating build/lib/fspy/tests/zipfile +copying fspy/tests/zipfile/utf-8.zip -> build/lib/fspy/tests/zipfile +copying fspy/tests/zipfile/iso-8859-1.zip -> build/lib/fspy/tests/zipfile creating build/lib/fsgs/res/amiga -copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga +copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga creating build/lib/fsgs/res/input -copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input +copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/universal_xarcade.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/universal_xarcade.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input -creating build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic -creating build/lib/fsgs/res/input/030000004c0500006802000011010000 -copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000 -copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000 -creating build/lib/fsgs/res/input/03000000300f00001201000010010000 -copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000 -copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000 -creating build/lib/fsgs/res/input/zeemote -copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote -creating build/lib/fsgs/res/input/wisegroup_ltd -copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd -copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd -creating build/lib/fsgs/res/input/030000005e0400001907000000010000 -copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000 -copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000 -creating build/lib/fsgs/res/input/common -copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common -copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common +copying fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +creating build/lib/fsgs/res/input/030000005e0400008e02000014010000 +copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 +copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 +creating build/lib/fsgs/res/input/030000004f04000020b3000010010000 +copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +creating build/lib/fsgs/res/input/custom +copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom +copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom creating build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft -creating build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster -creating build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft +creating build/lib/fsgs/res/input/retrolink +copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 -creating build/lib/fsgs/res/input/custom -copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom -copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom -creating build/lib/fsgs/res/input/030000004f04000020b3000010010000 -copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 -copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +creating build/lib/fsgs/res/input/zeemote +copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote +creating build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster +creating build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic creating build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech -creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000 -copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 -copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech +creating build/lib/fsgs/res/input/03000000300f00001201000010010000 +copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000 +copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000 +creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +creating build/lib/fsgs/res/input/03000000a30600000901000000010000 +copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000 +copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000 +creating build/lib/fsgs/res/input/030000006d04000019c2000011010000 +copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 +copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 +creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000 +copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 +copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 creating build/lib/fsgs/res/input/mad_catz copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz -creating build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek +creating build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony creating build/lib/fsgs/res/input/other copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other -creating build/lib/fsgs/res/input/retrolink -copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink -creating build/lib/fsgs/res/input/030000006d04000019c2000011010000 -copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 -copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 -creating build/lib/fsgs/res/input/gamtec_ltd -copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd creating build/lib/fsgs/res/input/linux copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux -creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -creating build/lib/fsgs/res/input/030000005e0400008e02000014010000 -copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 -copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 -creating build/lib/fsgs/res/input/03000000a30600000901000000010000 -copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000 -copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000 -creating build/lib/workspace/apps/file_manager -creating build/lib/workspace/apps/file_manager/data -creating build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data -creating build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -creating build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS -creating build/lib/workspace/util/data/16 -copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 -copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 -creating build/lib/fstd/tests -creating build/lib/fstd/tests/adffile -copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile -copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data +creating build/lib/fsgs/res/input/gamtec_ltd +copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd +creating build/lib/fsgs/res/input/common +copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common +copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common +creating build/lib/fsgs/res/input/030000004c0500006802000011010000 +copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000 +copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000 +creating build/lib/fsgs/res/input/030000005e0400001907000000010000 +copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000 +copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000 +creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +creating build/lib/fsgs/res/input/wisegroup_ltd +copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd +copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd +creating build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek +creating build/lib/fsgs/res/emu +copying fsgs/res/emu/left.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/right.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/left-overlay.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/right-overlay.png -> build/lib/fsgs/res/emu copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data -copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data +copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data +copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data -creating build/lib/fspy/tests/zipfile -copying fspy/tests/zipfile/iso-8859-1.zip -> build/lib/fspy/tests/zipfile -copying fspy/tests/zipfile/utf-8.zip -> build/lib/fspy/tests/zipfile -copying launcher/res/joystick.png -> build/lib/launcher/res -copying launcher/res/missing_game_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button.png -> build/lib/launcher/res -copying launcher/res/add_button.png -> build/lib/launcher/res -copying launcher/res/open_button.png -> build/lib/launcher/res -copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res -copying launcher/res/hd_game_16.png -> build/lib/launcher/res -copying launcher/res/not_important_button.png -> build/lib/launcher/res -copying launcher/res/rating_fav_16.png -> build/lib/launcher/res -copying launcher/res/adf_game_16.png -> build/lib/launcher/res -copying launcher/res/kickstart.png -> build/lib/launcher/res -copying launcher/res/folder_16.png -> build/lib/launcher/res -copying launcher/res/save_as_button.png -> build/lib/launcher/res -copying launcher/res/cover.png -> build/lib/launcher/res +copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data +creating build/lib/workspace/util/data/16 +copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 +copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 +creating build/lib/fstd/tests +creating build/lib/fstd/tests/adffile +copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile +copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 copying launcher/res/ok_button_2.png -> build/lib/launcher/res -copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res -copying launcher/res/user_menu.png -> build/lib/launcher/res -copying launcher/res/ok_emblem.png -> build/lib/launcher/res -copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res -copying launcher/res/update_available_32.png -> build/lib/launcher/res -copying launcher/res/warning_32.png -> build/lib/launcher/res -copying launcher/res/help_16.png -> build/lib/launcher/res -copying launcher/res/adf_extended.dat -> build/lib/launcher/res -copying launcher/res/fullscreen_16.png -> build/lib/launcher/res -copying launcher/res/clear_button.png -> build/lib/launcher/res -copying launcher/res/browse_folder_16.png -> build/lib/launcher/res -copying launcher/res/browse_button.png -> build/lib/launcher/res -copying launcher/res/database_url_16.png -> build/lib/launcher/res -copying launcher/res/hd_button.png -> build/lib/launcher/res -copying launcher/res/remove_button.png -> build/lib/launcher/res -copying launcher/res/download_16.png -> build/lib/launcher/res -copying launcher/res/cover_overlay.png -> build/lib/launcher/res -copying launcher/res/screenshot.png -> build/lib/launcher/res copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res +copying launcher/res/cover_overlay.png -> build/lib/launcher/res +copying launcher/res/remove_button.png -> build/lib/launcher/res +copying launcher/res/game_16.png -> build/lib/launcher/res copying launcher/res/rating_up_16.png -> build/lib/launcher/res -copying launcher/res/joystick_button.png -> build/lib/launcher/res -copying launcher/res/na_emblem.png -> build/lib/launcher/res +copying launcher/res/hd_game_16.png -> build/lib/launcher/res +copying launcher/res/joystick.png -> build/lib/launcher/res +copying launcher/res/search_group.png -> build/lib/launcher/res copying launcher/res/save_button.png -> build/lib/launcher/res -copying launcher/res/eject_button.png -> build/lib/launcher/res copying launcher/res/new_button.png -> build/lib/launcher/res -copying launcher/res/windowed_16.png -> build/lib/launcher/res copying launcher/res/cd_game_16.png -> build/lib/launcher/res -copying launcher/res/cdrom_16.png -> build/lib/launcher/res -copying launcher/res/file_16.png -> build/lib/launcher/res -copying launcher/res/refresh_button.png -> build/lib/launcher/res -copying launcher/res/game_16.png -> build/lib/launcher/res +copying launcher/res/database_url_16.png -> build/lib/launcher/res +copying launcher/res/README.txt -> build/lib/launcher/res +copying launcher/res/favorite_button_2.png -> build/lib/launcher/res +copying launcher/res/warning_32.png -> build/lib/launcher/res +copying launcher/res/na_emblem.png -> build/lib/launcher/res +copying launcher/res/browse_file_16.png -> build/lib/launcher/res +copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res copying launcher/res/ok_button.png -> build/lib/launcher/res -copying launcher/res/rating_down_16.png -> build/lib/launcher/res -copying launcher/res/lemon_url_16.png -> build/lib/launcher/res -copying launcher/res/search_group.png -> build/lib/launcher/res -copying launcher/res/fs_uae_group.png -> build/lib/launcher/res -copying launcher/res/download_32.png -> build/lib/launcher/res -copying launcher/res/hardware_button.png -> build/lib/launcher/res copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res -copying launcher/res/floppy_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button_2.png -> build/lib/launcher/res -copying launcher/res/hol_url_16.png -> build/lib/launcher/res -copying launcher/res/auto_download_16.png -> build/lib/launcher/res +copying launcher/res/help_16.png -> build/lib/launcher/res +copying launcher/res/cover.png -> build/lib/launcher/res copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res +copying launcher/res/floppy_16.png -> build/lib/launcher/res +copying launcher/res/kickstart.png -> build/lib/launcher/res +copying launcher/res/fullscreen_16.png -> build/lib/launcher/res +copying launcher/res/screenshot.png -> build/lib/launcher/res copying launcher/res/cd_button.png -> build/lib/launcher/res +copying launcher/res/user_menu.png -> build/lib/launcher/res +copying launcher/res/open_button.png -> build/lib/launcher/res copying launcher/res/ipf_game_16.png -> build/lib/launcher/res -copying launcher/res/README.txt -> build/lib/launcher/res -copying launcher/res/browse_file_16.png -> build/lib/launcher/res +copying launcher/res/clear_button.png -> build/lib/launcher/res +copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res +copying launcher/res/file_16.png -> build/lib/launcher/res +copying launcher/res/eject_button.png -> build/lib/launcher/res +copying launcher/res/rating_fav_16.png -> build/lib/launcher/res +copying launcher/res/folder_16.png -> build/lib/launcher/res +copying launcher/res/refresh_button.png -> build/lib/launcher/res +copying launcher/res/download_16.png -> build/lib/launcher/res +copying launcher/res/adf_extended.dat -> build/lib/launcher/res +copying launcher/res/browse_button.png -> build/lib/launcher/res +copying launcher/res/cdrom_16.png -> build/lib/launcher/res +copying launcher/res/hol_url_16.png -> build/lib/launcher/res +copying launcher/res/download_32.png -> build/lib/launcher/res +copying launcher/res/add_button.png -> build/lib/launcher/res +copying launcher/res/save_as_button.png -> build/lib/launcher/res +copying launcher/res/joystick_button.png -> build/lib/launcher/res +copying launcher/res/lemon_url_16.png -> build/lib/launcher/res +copying launcher/res/missing_game_16.png -> build/lib/launcher/res +copying launcher/res/browse_folder_16.png -> build/lib/launcher/res +copying launcher/res/hardware_button.png -> build/lib/launcher/res +copying launcher/res/update_available_32.png -> build/lib/launcher/res +copying launcher/res/rating_down_16.png -> build/lib/launcher/res +copying launcher/res/fs_uae_group.png -> build/lib/launcher/res +copying launcher/res/hd_button.png -> build/lib/launcher/res +copying launcher/res/adf_game_16.png -> build/lib/launcher/res +copying launcher/res/favorite_button.png -> build/lib/launcher/res +copying launcher/res/auto_download_16.png -> build/lib/launcher/res +copying launcher/res/ok_emblem.png -> build/lib/launcher/res +copying launcher/res/windowed_16.png -> build/lib/launcher/res +copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res +copying launcher/res/not_important_button.png -> build/lib/launcher/res +creating build/lib/launcher/res/256 +copying launcher/res/256/fs-uae.png -> build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-arcade.png -> build/lib/launcher/res/256 creating build/lib/launcher/res/32x32 copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 -creating build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 -copying launcher/res/128/fs-uae.png -> build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-arcade.png -> build/lib/launcher/res/128 -creating build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 -copying launcher/res/64/fs-uae.png -> build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-arcade.png -> build/lib/launcher/res/64 -creating build/lib/launcher/res/24 -copying launcher/res/24/fs-uae-launcher.png -> build/lib/launcher/res/24 -copying launcher/res/24/fs-uae.png -> build/lib/launcher/res/24 -copying launcher/res/24/fs-uae-arcade.png -> build/lib/launcher/res/24 -creating build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 -copying launcher/res/48/fs-uae.png -> build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-arcade.png -> build/lib/launcher/res/48 +copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 +creating build/lib/launcher/res/40 +copying launcher/res/40/fs-uae.png -> build/lib/launcher/res/40 +copying launcher/res/40/fs-uae-launcher.png -> build/lib/launcher/res/40 +creating build/lib/launcher/res/22 +copying launcher/res/22/fs-uae.png -> build/lib/launcher/res/22 +copying launcher/res/22/fs-uae-launcher.png -> build/lib/launcher/res/22 +copying launcher/res/22/fs-uae-arcade.png -> build/lib/launcher/res/22 creating build/lib/launcher/res/32 -copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 -copying launcher/res/32/main-menu.png -> build/lib/launcher/res/32 copying launcher/res/32/quick-settings-sidebar.png -> build/lib/launcher/res/32 copying launcher/res/32/fs-uae.png -> build/lib/launcher/res/32 +copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 copying launcher/res/32/fs-uae-arcade.png -> build/lib/launcher/res/32 +copying launcher/res/32/main-menu.png -> build/lib/launcher/res/32 creating build/lib/launcher/res/16x16 -copying launcher/res/16x16/cog_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/error.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fullscreen_desktop.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_middle_right.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/hd.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_shadow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lightning_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/blank.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/cd32.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_middle_left.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_2.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/warning.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/nds.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/tg16.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/user.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/information.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_down_mod.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock_open_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/help.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/world_link.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/nes.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_down_shadow.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/fullscreen_window.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/folder.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/tick.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/more.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/delete_grey.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/controller.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_yellow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/bullet.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/pencil.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/delete.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/fullscreen_fullscreen.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gba.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/nds.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cog_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cd32.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/rating_fav.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/ps2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/flag_green.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/world_link.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/flag_red.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock_open_green.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/arcade.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/add.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/tick.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_middle_right.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/n64.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/warning_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/blank.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/psx.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/page_white_world.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gb.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_middle_left.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/medal_gold_2.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/rating_fav_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lynx.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/cdtv.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_mod.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/warning_3.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/flag_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/warning_2.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/sms.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/ngc.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/smd.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/drop_down_arrow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gbc.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lightning_red.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/thumb_down_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cog.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_down_mod.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/folder.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_mod.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_green.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/information.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/help.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/amiga.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/warning_3.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/tg16.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/arrow_down.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/add.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/flag_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/delete.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock_open.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_shadow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/ngc.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/lock_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gb.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lightning.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/rating_fav.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/page_white_world.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/smd.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_yellow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/medal_gold_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_left.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/psx.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/ps2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_down_shadow.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/wii.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock_open.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_left.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/monitor_right.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/pencil.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/controller.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/settings.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/n64.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/amiga.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/world.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/error.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/nes.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/lightning_off.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gba.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lynx.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gbc.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/user.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/more.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fullscreen_desktop.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/settings.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/game-gear.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/delete_grey.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/drop_down_arrow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lightning.png -> build/lib/launcher/res/16x16 copying launcher/res/16x16/snes.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/cog.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/world.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/bullet.png -> build/lib/launcher/res/16x16 -creating build/lib/launcher/res/22 -copying launcher/res/22/fs-uae-launcher.png -> build/lib/launcher/res/22 -copying launcher/res/22/fs-uae.png -> build/lib/launcher/res/22 -copying launcher/res/22/fs-uae-arcade.png -> build/lib/launcher/res/22 -creating build/lib/launcher/res/40 -copying launcher/res/40/fs-uae-launcher.png -> build/lib/launcher/res/40 -copying launcher/res/40/fs-uae.png -> build/lib/launcher/res/40 -creating build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 -copying launcher/res/256/fs-uae.png -> build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-arcade.png -> build/lib/launcher/res/256 +creating build/lib/launcher/res/64 +copying launcher/res/64/fs-uae.png -> build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-arcade.png -> build/lib/launcher/res/64 +creating build/lib/launcher/res/24 +copying launcher/res/24/fs-uae.png -> build/lib/launcher/res/24 +copying launcher/res/24/fs-uae-launcher.png -> build/lib/launcher/res/24 +copying launcher/res/24/fs-uae-arcade.png -> build/lib/launcher/res/24 +creating build/lib/launcher/res/128 +copying launcher/res/128/fs-uae.png -> build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-arcade.png -> build/lib/launcher/res/128 +creating build/lib/launcher/res/48 +copying launcher/res/48/fs-uae.png -> build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-arcade.png -> build/lib/launcher/res/48 +copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res +copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res +copying arcade/res/top.png -> build/lib/arcade/res +copying arcade/res/logo.png -> build/lib/arcade/res +copying arcade/res/title_font.json -> build/lib/arcade/res +copying arcade/res/shadow.png -> build/lib/arcade/res +copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res +copying arcade/res/menu_font.json -> build/lib/arcade/res +copying arcade/res/shadow2.png -> build/lib/arcade/res +copying arcade/res/items/shutdown.png -> build/lib/arcade/res/items +copying arcade/res/items/atari8bit.png -> build/lib/arcade/res/items +copying arcade/res/items/b.png -> build/lib/arcade/res/items +copying arcade/res/items/dos.png -> build/lib/arcade/res/items +copying arcade/res/items/x.png -> build/lib/arcade/res/items +copying arcade/res/items/s.png -> build/lib/arcade/res/items +copying arcade/res/items/r.png -> build/lib/arcade/res/items +copying arcade/res/items/n.png -> build/lib/arcade/res/items +copying arcade/res/items/platform.png -> build/lib/arcade/res/items +copying arcade/res/items/gba.png -> build/lib/arcade/res/items +copying arcade/res/items/c.png -> build/lib/arcade/res/items +copying arcade/res/items/f.png -> build/lib/arcade/res/items +copying arcade/res/items/j.png -> build/lib/arcade/res/items +copying arcade/res/items/i.png -> build/lib/arcade/res/items +copying arcade/res/items/c64.png -> build/lib/arcade/res/items +copying arcade/res/items/cd32.png -> build/lib/arcade/res/items +copying arcade/res/items/a5200.png -> build/lib/arcade/res/items +copying arcade/res/items/p.png -> build/lib/arcade/res/items +copying arcade/res/items/y.png -> build/lib/arcade/res/items +copying arcade/res/items/nintendo64.png -> build/lib/arcade/res/items +copying arcade/res/items/g.png -> build/lib/arcade/res/items +copying arcade/res/items/bbcmicro.png -> build/lib/arcade/res/items +copying arcade/res/items/arcade.png -> build/lib/arcade/res/items +copying arcade/res/items/z.png -> build/lib/arcade/res/items +copying arcade/res/items/psx.png -> build/lib/arcade/res/items +copying arcade/res/items/atarilynx.png -> build/lib/arcade/res/items +copying arcade/res/items/atari.png -> build/lib/arcade/res/items +copying arcade/res/items/gb.png -> build/lib/arcade/res/items +copying arcade/res/items/reboot.png -> build/lib/arcade/res/items +copying arcade/res/items/cdtv.png -> build/lib/arcade/res/items +copying arcade/res/items/system.png -> build/lib/arcade/res/items +copying arcade/res/items/sms.png -> build/lib/arcade/res/items +copying arcade/res/items/smd.png -> build/lib/arcade/res/items +copying arcade/res/items/gamecube.png -> build/lib/arcade/res/items +copying arcade/res/items/appleii.png -> build/lib/arcade/res/items +copying arcade/res/items/w.png -> build/lib/arcade/res/items +copying arcade/res/items/k.png -> build/lib/arcade/res/items +copying arcade/res/items/gbc.png -> build/lib/arcade/res/items +copying arcade/res/items/q.png -> build/lib/arcade/res/items +copying arcade/res/items/t.png -> build/lib/arcade/res/items +copying arcade/res/items/u.png -> build/lib/arcade/res/items +copying arcade/res/items/amiga.png -> build/lib/arcade/res/items +copying arcade/res/items/letter.png -> build/lib/arcade/res/items +copying arcade/res/items/playstation2.png -> build/lib/arcade/res/items +copying arcade/res/items/tg16.png -> build/lib/arcade/res/items +copying arcade/res/items/all.png -> build/lib/arcade/res/items +copying arcade/res/items/zxs.png -> build/lib/arcade/res/items +copying arcade/res/items/wii.png -> build/lib/arcade/res/items +copying arcade/res/items/o.png -> build/lib/arcade/res/items +copying arcade/res/items/e.png -> build/lib/arcade/res/items +copying arcade/res/items/d.png -> build/lib/arcade/res/items +copying arcade/res/items/a2600.png -> build/lib/arcade/res/items +copying arcade/res/items/nes.png -> build/lib/arcade/res/items +copying arcade/res/items/windows.png -> build/lib/arcade/res/items +copying arcade/res/items/v.png -> build/lib/arcade/res/items +copying arcade/res/items/shuffle.png -> build/lib/arcade/res/items +copying arcade/res/items/a.png -> build/lib/arcade/res/items +copying arcade/res/items/h.png -> build/lib/arcade/res/items +copying arcade/res/items/gamegear.png -> build/lib/arcade/res/items +copying arcade/res/items/a7800.png -> build/lib/arcade/res/items +copying arcade/res/items/snes.png -> build/lib/arcade/res/items +copying arcade/res/items/m.png -> build/lib/arcade/res/items +copying arcade/res/items/l.png -> build/lib/arcade/res/items +copying arcade/res/items/cpc.png -> build/lib/arcade/res/items +copying arcade/res/items/0.png -> build/lib/arcade/res/items +creating build/lib/arcade/res/themes +creating build/lib/arcade/res/themes/red +copying arcade/res/themes/red/sidebar_background_shadow.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/sidebar_background.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/bottom_bar.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/top_item_background.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/heading_strip.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/item_background.png -> build/lib/arcade/res/themes/red +creating build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/shutdown.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch-none.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_gloss.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash_alpha.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/sidebar_background_shadow.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_border_2.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/preview_static0.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/minimize_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash_game_center.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/logo-32.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_top_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/home.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/sidebar_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/close.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo_e.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/add.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/bottom_bar.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/shutdown_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_top.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/banner2.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_border_1.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/close_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/gloss.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/default_item.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_arrow_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/home_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/menu_font.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/add_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/title_font.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/missing_screenshot.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/heading_strip.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/missing_cover.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/item_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/run_dialog.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_left_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_arrow.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/minimize.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/banner.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch-aspect.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_right.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo_selected.png -> build/lib/arcade/res/themes/blue +creating build/lib/workspace/apps/file_manager +creating build/lib/workspace/apps/file_manager/data +creating build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 creating build/lib/workspace/res copying workspace/res/gamepad-config.png -> build/lib/workspace/res -creating build/lib/workspace/res/48 -copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48 -copying workspace/res/48/joystick.png -> build/lib/workspace/res/48 -copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/floppy.png -> build/lib/workspace/res/48 -copying workspace/res/48/key-map.png -> build/lib/workspace/res/48 -copying workspace/res/48/folder.png -> build/lib/workspace/res/48 -copying workspace/res/48/arcade.png -> build/lib/workspace/res/48 -copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48 -copying workspace/res/48/preferences.png -> build/lib/workspace/res/48 -copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/tools.png -> build/lib/workspace/res/48 -copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48 -copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48 -copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/utilities.png -> build/lib/workspace/res/48 -copying workspace/res/48/calculator.png -> build/lib/workspace/res/48 -copying workspace/res/48/refresh.png -> build/lib/workspace/res/48 -copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48 -copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/password.png -> build/lib/workspace/res/48 -copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/plugins.png -> build/lib/workspace/res/48 -copying workspace/res/48/settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48 -copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/language.png -> build/lib/workspace/res/48 -copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48 -copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48 -copying workspace/res/48/clock.png -> build/lib/workspace/res/48 -copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/netplay.png -> build/lib/workspace/res/48 -copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48 creating build/lib/workspace/res/16x16 +copying workspace/res/16x16/mouse-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/database-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-gr.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/joystick-settings.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/joystick.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/video-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-jp.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/password.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-no.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-fi.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/flag-pt.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/database-settings.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/floppy.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-eo.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-fi.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-dk.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/flag-tr.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-de.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-es.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-gb.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/gamepad.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-rs.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/netplay-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/language-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-nl.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-fr.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-jp.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/mouse-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/hd-volume.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/flag-cz.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-no.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/flag-hu.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-it.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/maintenance.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/refresh.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-unknown.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-gb.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-gr.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/indexing-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/password.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/joystick-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-se.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-pl.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/maintenance.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-rs.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-fr.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/netplay-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-unknown.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-nl.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-eo.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-de.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/audio-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-se.png -> build/lib/workspace/res/16x16 copying workspace/res/16x16/keyboard-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-it.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-dk.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/video-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/language-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/hd-volume.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-es.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-pl.png -> build/lib/workspace/res/16x16 +creating build/lib/workspace/res/48 +copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/key-map.png -> build/lib/workspace/res/48 +copying workspace/res/48/joystick.png -> build/lib/workspace/res/48 +copying workspace/res/48/utilities.png -> build/lib/workspace/res/48 +copying workspace/res/48/password.png -> build/lib/workspace/res/48 +copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/floppy.png -> build/lib/workspace/res/48 +copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48 +copying workspace/res/48/tools.png -> build/lib/workspace/res/48 +copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48 +copying workspace/res/48/refresh.png -> build/lib/workspace/res/48 +copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/arcade.png -> build/lib/workspace/res/48 +copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48 +copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48 +copying workspace/res/48/calculator.png -> build/lib/workspace/res/48 +copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/preferences.png -> build/lib/workspace/res/48 +copying workspace/res/48/netplay.png -> build/lib/workspace/res/48 +copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48 +copying workspace/res/48/folder.png -> build/lib/workspace/res/48 +copying workspace/res/48/plugins.png -> build/lib/workspace/res/48 +copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48 +copying workspace/res/48/language.png -> build/lib/workspace/res/48 +copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/clock.png -> build/lib/workspace/res/48 +copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48 +copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48 +creating build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS running build_scripts creating build/scripts-3.9 copying and adjusting fs-uae-arcade -> build/scripts-3.9 changing mode of build/scripts-3.9/fs-uae-arcade from 644 to 755 running install_lib -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/arcadetheme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gamecentersettings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/callbacks.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/gl_widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/ui/arcade_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui -copying build/lib/arcade/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/menu_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/amiga_save_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/shadow2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/amiga_blank_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/c64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/u.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/system.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/shuffle.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/w.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/s.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/d.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/atari.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/a5200.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/platform.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/bbcmicro.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/nintendo64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/0.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items -copying build/lib/arcade/res/items/j.png -> 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build/lib/arcade/res/themes/blue/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/shutdown_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/glow_top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_logo_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/minimize_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/screen_border_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/banner2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/default_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/splash_alpha.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/glow_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/stretch-aspect.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red -copying build/lib/arcade/res/top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/res/title_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res -copying build/lib/arcade/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/diskutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gamecenter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/arcade_main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/notification.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -copying build/lib/arcade/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/itemmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/sdl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/items.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/launchmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/state.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/navigatable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/notificationrender.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/gamemenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/gamecenterrunner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/input.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/texturemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/inputmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/history.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/pyopengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/animation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/text.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/imageloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/topmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/bezier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/displaylists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/bottombar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/opengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/fbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/glui/errordialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui -copying build/lib/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/WidgetTestCase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/test_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/test_text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -copying build/lib/fsui/test/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/iconheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/taskdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -copying build/lib/fsui/extra/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/spacer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/element.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -copying build/lib/fsui/common/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res -copying build/lib/fsui/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web -copying build/lib/fsui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/System.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/adapter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/ListView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/HeadingLabel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/SpinCtrl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/dialogwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/qt.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Choice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/TextField.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/dialogbuttons.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/widget_mixin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/ComboBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Icon.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/CheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/windowbase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/ImageButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/DirDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/FileDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/TextArea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/timer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/Color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/DrawingContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/scrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/legacydialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/VerticalItemView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/qt/ImageView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt -copying build/lib/fsui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameNameUtil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/meta.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/locker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/ogd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd -copying build/lib/fsgs/BaseDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins -copying build/lib/fsgs/plugins/pluginmanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins -copying build/lib/fsgs/plugins/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins -copying build/lib/fsgs/saves.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/session.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/GameDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/FSGSDirectories.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum -copying build/lib/fsgs/spectrum/helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum -copying build/lib/fsgs/spectrum/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum -copying build/lib/fsgs/spectrum/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum -copying build/lib/fsgs/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/checksumtool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/qwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/gamecenterview.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/mainwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui -copying build/lib/fsgs/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu -copying build/lib/fsgs/res/emu/right-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu -copying build/lib/fsgs/res/emu/left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu -copying build/lib/fsgs/res/emu/right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu -copying build/lib/fsgs/res/emu/left-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga -copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga -copying build/lib/fsgs/res/amiga/adf.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/unknown.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote -copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote -copying build/lib/fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common -copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common -copying build/lib/fsgs/res/input/common/gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common -copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/mouse.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony -copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/default_xarcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom -copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom -copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom -copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz -copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz -copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/p880.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other -copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other -copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink -copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink -copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd -copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd -copying build/lib/fsgs/res/input/universal_xarcade.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux -copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux -copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/universal_gamepad.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/manifest.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/default_keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input -copying build/lib/fsgs/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/gamedb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb -copying build/lib/fsgs/GameChangeHandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/network.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/fsuaeamigadriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/whdload.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/amigacontext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbenchdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/launchhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/configwriter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/fsuaedevicehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/adffileextractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/adf.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbenchfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/workbench.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/valueconfigloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/rommanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/amiga/fsuae.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga -copying build/lib/fsgs/FSGameSystemContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/Database.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messsmsdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messmsxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messnesdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess -copying build/lib/fsgs/drivers/messdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/retroarchdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/mamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/lynxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/gamegeardriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/dolphindriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/mednafendriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/drivers/gamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers -copying build/lib/fsgs/GameDatabaseClient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/gamenameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/datfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/disknameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/archiveutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/sdl2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -copying build/lib/fsgs/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -copying build/lib/fsgs/netplay/NetplayContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -copying build/lib/fsgs/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web -copying build/lib/fsgs/web/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web -copying build/lib/fsgs/web/handlers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web -copying build/lib/fsgs/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web -copying build/lib/fsgs/knownfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/gameboycolor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/mamearcadedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/arcadeplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/megadrive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/gameboyadvance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/messspectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/fusespectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/spectrumplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/turbografxcd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/gamegear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari7800.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/cdtv.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/playstation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/commodore64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/loader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/nintendods.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/gamecube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/msx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/turbografx16.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/a2600/messa2600driver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/a2600/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/gameboy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/dosboxdosdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/dosplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos -copying build/lib/fsgs/platforms/atari_2600.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/hatariataridriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/atariplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari -copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc -copying build/lib/fsgs/platforms/ngc/ngcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc -copying build/lib/fsgs/platforms/ngc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/cpc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/cpc/messcpcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/neogeo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/cd32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/supernintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/mastersystem.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/lynx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/platforms/atari5200.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms -copying build/lib/fsgs/archive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/contextaware.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/refreshratetool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/filedatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/Config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/SignalContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/joystick.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/eventlistener.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/enumeratehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/sdlkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/inputdevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/keyboard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/device.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/mapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/eventhelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/input/dinputkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input -copying build/lib/fsgs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/request.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/http/requestparams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http -copying build/lib/fsgs/LockerDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -copying build/lib/fsgs/BaseContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests -copying build/lib/fspy/tests/test_zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile -copying build/lib/fspy/tests/zipfile/iso-8859-1.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile -copying build/lib/fspy/tests/zipfile/utf-8.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile -copying build/lib/fspy/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests -copying build/lib/fspy/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy -copying build/lib/fspy/zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/launcher_config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/plugin_helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/config_checker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/update_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/savebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/launch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/VariantsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/ImageLoader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/JoinDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/widgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/pageddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/LauncherFilePicker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar -copying build/lib/launcher/ui/aboutdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/model.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/InputGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/InputSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/configpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/expand.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/modelgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/configscrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/browser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/configdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar -copying build/lib/launcher/ui/TabButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/TabPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/kickstartimportdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/titlebar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportTask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/platformbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors -copying build/lib/launcher/ui/removablemediagroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/IconButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/WindowWithTabs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/options.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/HelpButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/ConfigGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/ConfigurationsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/skin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/Constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/newbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/ChecksumDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/floppiesgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/launcherwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/GameListSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/book.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/MediaListGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/floppyselector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -copying build/lib/launcher/ui/LaunchDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/expansionspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/cdpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/harddrivespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/quicksettingspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/additionalconfigpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/mainpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/inputpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/floppiespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -copying build/lib/launcher/panels/romrampanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/application-x-firmware.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/applications-games.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/media-optical.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/go-home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/media-floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/audio-card.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/system-shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/copyright -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/32x32/drive-harddisk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 -copying build/lib/launcher/res/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/missing_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/favorite_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/add_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/open_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/screenshot_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/hd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/not_important_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/rating_fav_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/adf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/kickstart.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/save_as_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/ok_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 -copying build/lib/launcher/res/amiga_forever_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/user_menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/ok_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 -copying build/lib/launcher/res/cover_overlay_square.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/update_available_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/warning_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/help_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/adf_extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/fullscreen_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 -copying build/lib/launcher/res/clear_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/browse_folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/browse_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/database_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/hd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/remove_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/cover_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/fsuae_config_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/32/main-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/32/quick-settings-sidebar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 -copying build/lib/launcher/res/rating_up_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/joystick_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/na_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/save_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/eject_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/new_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/windowed_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/cd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/cdrom_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cog_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/error.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_desktop.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_middle_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/hd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/blank.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_middle_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/nds.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/user.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_open_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/help.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/world_link.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_window.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/tick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/more.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_fullscreen.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/rating_fav_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning_3.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/flag_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/ngc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/flag_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/delete.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_open.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/rating_fav.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/page_white_world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/drop_down_arrow_disabled.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_yellow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/medal_gold_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/ps2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/pencil.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/controller.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/n64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning_off.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/game-gear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/delete_grey.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/drop_down_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/16x16/bullet.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 -copying build/lib/launcher/res/refresh_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/ok_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/rating_down_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 -copying build/lib/launcher/res/22/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 -copying build/lib/launcher/res/22/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 -copying build/lib/launcher/res/22/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 -copying build/lib/launcher/res/lemon_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/search_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/fs_uae_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/download_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 -copying build/lib/launcher/res/40/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 -copying build/lib/launcher/res/40/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 -copying build/lib/launcher/res/hardware_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/wikipedia_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/floppy_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/favorite_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/hol_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/auto_download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/mobygames_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/cd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 -copying build/lib/launcher/res/ipf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/res/browse_file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res -copying build/lib/launcher/cd_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/game_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/startup_scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/launcher_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/configuration_scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/floppy_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/channel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/connection_tester.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/command_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay_panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/netplay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/player.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/irc_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay -copying build/lib/launcher/launcherapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/mednafen_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/listplugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/fsgs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/dosbox_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/mame_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/fs_game_center.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/uade_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/libretro_nestopia.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/workspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/x64sc_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/listdirs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps -copying build/lib/launcher/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/option_ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/video_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/netplay_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/maintenance_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/mouse_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/gamedatabasesettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/override_warning.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/scan_paths_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/fs_uae_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/whdload_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/directories_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/experimental_features_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/settings_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/language_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/videosynccheckbox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/video_sync_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/advanced_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/monitorbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/plugins_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/launchersettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/joystick_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/keyboard_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/platformsettingsdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/fullscreenmodebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/advanced_video_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/arcade_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/scan_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/audio_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/logging_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/settings/settings_header.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused -copying build/lib/launcher/settings/unused/FilterSettingsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused -copying build/lib/launcher/settings/unused/opengl_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused -copying build/lib/launcher/settings/unused/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused -copying build/lib/launcher/settings/gameplatformssettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings -copying build/lib/launcher/launcher_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/gamescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -copying build/lib/launcher/setup/setupwizardpage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -copying build/lib/launcher/setup/setupwelcomepage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -copying build/lib/launcher/setup/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -copying build/lib/launcher/setup/wizardheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -copying build/lib/launcher/setup/setupwizarddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server -copying build/lib/launcher/server/game.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server -copying build/lib/launcher/server/ServerWindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server -copying build/lib/launcher/server/Server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server -copying build/lib/launcher/server/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server -copying build/lib/launcher/filescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher -copying build/lib/launcher/implicit_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/ircevents.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/examplebot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/cmdhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/parse.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +copying build/lib/oyoyo/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot +copying build/lib/fsboot/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_COPYING -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut32.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut64.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM -copying build/lib/OpenGL/contextdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/GLU/quadrics.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/GLU/glustruct.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/GLU/glunurbs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/GLU/projection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/GLU/tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU -copying build/lib/OpenGL/logs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/latebind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/fonts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/special.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/osx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/freeglut.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL +copying build/lib/OpenGL/AGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL +copying build/lib/OpenGL/converters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk +copying build/lib/OpenGL/Tk/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/entrypoint31.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/win32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/egl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/ctypesloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/osmesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/baseplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/glx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/platform/darwin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform +copying build/lib/OpenGL/latebind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/contextdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/special.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/osx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/fonts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/freeglut.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT +copying build/lib/OpenGL/error.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/constant.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE +copying build/lib/OpenGL/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE +copying build/lib/OpenGL/GLE/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE +copying build/lib/OpenGL/_null.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/_configflags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/GLU/quadrics.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/GLU/tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/GLU/glustruct.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/GLU/glunurbs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/GLU/projection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU +copying build/lib/OpenGL/logs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/acceleratesupport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/_opaque.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa -copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa +copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV -copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG +copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ -copying build/lib/OpenGL/raw/GL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG -copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE +copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM -copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE -copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL -copying build/lib/OpenGL/_configflags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM +copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV +copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/vbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/formathandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numbers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/formathandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpymodule.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/numbers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/arrays/strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays -copying build/lib/OpenGL/converters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL -copying build/lib/OpenGL/AGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL -copying build/lib/OpenGL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/acceleratesupport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/error.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE -copying build/lib/OpenGL/GLE/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE -copying build/lib/OpenGL/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/entrypoint31.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/baseplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/osmesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/glx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/egl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/ctypesloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/darwin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/win32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/platform/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform -copying build/lib/OpenGL/_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/_opaque.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/numpymodule.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/vbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays +copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV -copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG +copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/selection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/pointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG -copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV +copying build/lib/OpenGL/GL/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES +copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND +copying build/lib/OpenGL/GL/glget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE +copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/pointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -copying build/lib/OpenGL/GL/glget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE -copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/selection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM -copying build/lib/OpenGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk -copying build/lib/OpenGL/Tk/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk -copying build/lib/OpenGL/constant.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -copying build/lib/OpenGL/_null.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL -copying build/lib/OpenGL/plugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM +copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV +copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL +copying build/lib/OpenGL/GL/feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL copying build/lib/OpenGL/wrapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot -copying build/lib/fsboot/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/tests/test_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests -copying build/lib/fsbc/fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/seven_zip_file.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -copying build/lib/fsbc/system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -copying build/lib/fstd/desktop/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -copying build/lib/fstd/desktop/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile -copying build/lib/fstd/tests/adffile/transplant.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile -copying build/lib/fstd/webapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/adffile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/mypy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd -copying build/lib/fstd/typing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut64.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_COPYING -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut32.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/DLLS +copying build/lib/OpenGL/plugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +copying build/lib/OpenGL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests +copying build/lib/fspy/tests/test_zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile +copying build/lib/fspy/tests/zipfile/utf-8.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile +copying build/lib/fspy/tests/zipfile/iso-8859-1.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/zipfile +copying build/lib/fspy/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests +copying build/lib/fspy/zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy +copying build/lib/fspy/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web +copying build/lib/fsgs/web/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web +copying build/lib/fsgs/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web +copying build/lib/fsgs/web/handlers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web +copying build/lib/fsgs/filedatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameNameUtil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/contextaware.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins +copying build/lib/fsgs/plugins/pluginmanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins +copying build/lib/fsgs/plugins/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari7800.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/cpc/messcpcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/cpc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/gameboy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/loader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/neogeo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari_2600.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/cdtv.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/gamecube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/msx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/gameboycolor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/lynx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/atari5200.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/turbografx16.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/playstation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 +copying build/lib/fsgs/platforms/a2600/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 +copying build/lib/fsgs/platforms/a2600/messa2600driver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/messspectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/spectrumplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/fusespectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/atariplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/hatariataridriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari +copying build/lib/fsgs/platforms/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/supernintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/gamegear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/cd32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/megadrive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/gameboyadvance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/turbografxcd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/platforms/mastersystem.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/ngc/ngcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/ngc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/nintendods.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/arcadeplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/mamearcadedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/dosplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/dosboxdosdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos +copying build/lib/fsgs/platforms/commodore64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms +copying build/lib/fsgs/checksumtool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/datfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/gamenameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/archiveutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/sdl2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/util/disknameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util +copying build/lib/fsgs/GameDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/gamedb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb +copying build/lib/fsgs/Config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/session.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/FSGSDirectories.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/gamecenterview.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/mainwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +copying build/lib/fsgs/ui/qwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/adf.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/amigacontext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/valueconfigloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbench.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/adffileextractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/rommanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/fsuaedevicehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/fsuae.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/configwriter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbenchdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/workbenchfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/whdload.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/launchhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/amiga/fsuaeamigadriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga +copying build/lib/fsgs/FSGameSystemContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/eventlistener.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/device.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/joystick.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/dinputkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/eventhelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/mapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/enumeratehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/keyboard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/inputdevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/input/sdlkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input +copying build/lib/fsgs/saves.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/network.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/GameChangeHandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/BaseContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/requestparams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/http/request.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http +copying build/lib/fsgs/GameDatabaseClient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +copying build/lib/fsgs/netplay/NetplayContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +copying build/lib/fsgs/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay +copying build/lib/fsgs/Database.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/BaseDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/LockerDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga +copying build/lib/fsgs/res/amiga/adf.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga +copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/amiga +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/mouse.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom +copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom +copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/custom +copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink +copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/retrolink +copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/manifest.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote +copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/zeemote +copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/logitech +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/default_xarcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz +copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/mad_catz +copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/sony +copying build/lib/fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other +copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/other +copying build/lib/fsgs/res/input/unknown.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux +copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/linux +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd +copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/gamtec_ltd +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/universal_xarcade.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common +copying build/lib/fsgs/res/input/common/gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common +copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/common +copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/default_keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/universal_gamepad.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/p880.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/input +copying build/lib/fsgs/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu +copying build/lib/fsgs/res/emu/left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu +copying build/lib/fsgs/res/emu/right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu +copying build/lib/fsgs/res/emu/left-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu +copying build/lib/fsgs/res/emu/right-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/emu +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/meta.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/locker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +copying build/lib/fsgs/ogd/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/dolphindriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messmsxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messsmsdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messnesdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/lynxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/gamegeardriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/gamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/messdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/mednafendriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/drivers/retroarchdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers +copying build/lib/fsgs/archive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/SignalContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum +copying build/lib/fsgs/spectrum/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum +copying build/lib/fsgs/spectrum/helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum +copying build/lib/fsgs/spectrum/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum +copying build/lib/fsgs/knownfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/refreshratetool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs +copying build/lib/fsgs/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell -copying build/lib/workspace/shell/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell -copying build/lib/workspace/shell/shell.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell -copying build/lib/workspace/shell/ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell -copying build/lib/workspace/shell/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util +copying build/lib/workspace/util/browse_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data +copying build/lib/workspace/util/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 +copying build/lib/workspace/util/data/16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 +copying build/lib/workspace/util/data/16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 +copying build/lib/workspace/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util +copying build/lib/workspace/util/application_runner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util +copying build/lib/workspace/util/help_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/image_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/theme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web +copying build/lib/workspace/ui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web +copying build/lib/workspace/ui/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-sw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-close-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-s.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-minimize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-w.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-close-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-menu-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-close-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data +copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/data/window-close-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data -copying build/lib/workspace/ui/text_area.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web -copying build/lib/workspace/ui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web -copying build/lib/workspace/ui/text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data copying build/lib/workspace/ui/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/canvas.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui copying build/lib/workspace/ui/color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/painter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/image_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -copying build/lib/workspace/ui/panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/theme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/canvas.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui copying build/lib/workspace/ui/button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res -copying build/lib/workspace/res/gamepad-config.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/folder-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/key-map.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/web-browser.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/preferences.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/configs-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/tools.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/file-manager.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/kickstarts.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/filter-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/utilities.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/calculator.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/floppies-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/amiga-computer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/plugins.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/plugins-folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/language.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/log-viewer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/clock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/netplay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -copying build/lib/workspace/res/48/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-pt.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-eo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-fi.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-dk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-tr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-de.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-es.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/gamepad.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-rs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-nl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-fr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-jp.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-cz.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-no.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-hu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-it.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-unknown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-gr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-pl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/res/16x16/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 -copying build/lib/workspace/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 -copying build/lib/workspace/util/data/16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 -copying build/lib/workspace/util/data/16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/16 -copying build/lib/workspace/util/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data -copying build/lib/workspace/util/help_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util -copying build/lib/workspace/util/browse_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util -copying build/lib/workspace/util/application_runner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util -copying build/lib/workspace/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util +copying build/lib/workspace/ui/text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/image_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/text_area.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/image_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui +copying build/lib/workspace/ui/painter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps -copying build/lib/workspace/apps/hdf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/logout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help/data copying build/lib/workspace/apps/help/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help/data copying build/lib/workspace/apps/help/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/48 copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/48 copying build/lib/workspace/apps/archive_extractor/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor copying build/lib/workspace/apps/archive_extractor/__main__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor +copying build/lib/workspace/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps copying build/lib/workspace/apps/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps copying build/lib/workspace/apps/locker_uploader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps copying build/lib/workspace/apps/adf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps +copying build/lib/workspace/apps/hdf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps copying build/lib/workspace/apps/login.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps copying build/lib/workspace/apps/joystick_config_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps -copying build/lib/workspace/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps -copying build/lib/workspace/apps/logout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/file_manager/data/48 +copying build/lib/workspace/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace copying build/lib/workspace/expansion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace +copying build/lib/workspace/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace copying build/lib/workspace/sys.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace -copying build/lib/workspace/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/ircevents.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/examplebot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/cmdhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -copying build/lib/oyoyo/parse.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcadetheme.py to arcadetheme.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items/fix.py to fix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/menu.py to menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/itemmenu.py to itemmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/sdl.py to sdl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/items.py to items.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/font.py to font.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/render.py to render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/launchmenu.py to launchmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/state.py to state.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/navigatable.py to navigatable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/notificationrender.py to notificationrender.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/settings.py to settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamemenu.py to gamemenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/input.py to input.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texturemanager.py to texturemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/inputmenu.py to inputmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/history.py to history.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/pyopengl.py to pyopengl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/animation.py to animation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/text.py to text.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/imageloader.py to imageloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/topmenu.py to topmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bezier.py to bezier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/displaylists.py to displaylists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bottombar.py to bottombar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/dialog.py to dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/opengl.py to opengl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/fbo.py to fbo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/errordialog.py to errordialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/adapter.py to adapter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogwindow.py to dialogwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget_mixin.py to widget_mixin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/web_view.py to web_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget.py to widget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/helpers.py to helpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/saves.py to saves.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/helper.py to helper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/roms.py to roms.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/checksumtool.py to checksumtool.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/download.py to download.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/network.py to network.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuaeamigadriver.py to fsuaeamigadriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigacontext.py to amigacontext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbenchdata.py to workbenchdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/launchhandler.py to launchhandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/configwriter.py to configwriter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuaedevicehelper.py to fsuaedevicehelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adffileextractor.py to adffileextractor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amiga.py to amiga.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbenchfiles.py to workbenchfiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/valueconfigloader.py to valueconfigloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/rommanager.py to rommanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuae.py to fsuae.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messsmsdriver.py to messsmsdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messmsxdriver.py to messmsxdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messnesdriver.py to messnesdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/messdriver.py to messdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/retroarchdriver.py to retroarchdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mamedriver.py to mamedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/lynxdriver.py to lynxdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/gamegeardriver.py to gamegeardriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/dolphindriver.py to dolphindriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafendriver.py to mednafendriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/gamedriver.py to gamedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/archiveutil.py to archiveutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2.py to sdl2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/knownfiles.py to knownfiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboycolor.py to gameboycolor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/mamearcadedriver.py to mamearcadedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/arcadeplatform.py to arcadeplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/megadrive.py to megadrive.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboyadvance.py to gameboyadvance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/messspectrumdriver.py to messspectrumdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/fusespectrumdriver.py to fusespectrumdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/spectrumplatform.py to spectrumplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografxcd.py to turbografxcd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gamegear.py to gamegear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari7800.py to atari7800.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/playstation.py to playstation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/commodore64.py to commodore64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendods.py to nintendods.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gamecube.py to gamecube.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/msx.py to msx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx16.py to turbografx16.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo64.py to nintendo64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600/messa2600driver.py to messa2600driver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboy.py to gameboy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/dosboxdosdriver.py to dosboxdosdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/dosplatform.py to dosplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/hatariataridriver.py to hatariataridriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/atariplatform.py to atariplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc/ngcdriver.py to ngcdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc/messcpcdriver.py to messcpcdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/neogeo.py to neogeo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/supernintendo.py to supernintendo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mastersystem.py to mastersystem.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari5200.py to atari5200.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/archive.py to archive.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/contextaware.py to contextaware.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/filedatabase.py to filedatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/devicemanager.py to devicemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/test_zipfile.py to test_zipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/zipfile.py to zipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_config.py to launcher_config.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/i18n.py to i18n.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/plugin_helper.py to plugin_helper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/scanner.py to scanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/config_checker.py to config_checker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/update_manager.py to update_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/savebutton.py to savebutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launch.py to launch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ImageLoader.py to ImageLoader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/JoinDialog.py to JoinDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/widgets.py to widgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/pageddialog.py to pageddialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/download.py to download.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/aboutdialog.py to aboutdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/model.py to model.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputGroup.py to InputGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputSelector.py to InputSelector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configpanel.py to configpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expand.py to expand.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/modelgroup.py to modelgroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/browser.py to browser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configdialog.py to configdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/WebButton.py to WebButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/EditButton.py to EditButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabButton.py to TabButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabPanel.py to TabPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/kickstartimportdialog.py to kickstartimportdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/titlebar.py to titlebar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportTask.py to ImportTask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/platformbehavior.py to platformbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/removablemediagroup.py to removablemediagroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/IconButton.py to IconButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/options.py to options.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/HelpButton.py to HelpButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/scan.py to scan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/skin.py to skin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/Constants.py to Constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/newbutton.py to newbutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/floppiesgroup.py to floppiesgroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launcherwindow.py to launcherwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/GameListSelector.py to GameListSelector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/book.py to book.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/floppyselector.py to floppyselector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/expansionspanel.py to expansionspanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/cdpanel.py to cdpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/harddrivespanel.py to harddrivespanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/quicksettingspanel.py to quicksettingspanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/additionalconfigpanel.py to additionalconfigpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/mainpanel.py to mainpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/inputpanel.py to inputpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/floppiespanel.py to floppiespanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/romrampanel.py to romrampanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/cd_manager.py to cd_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/game_paths.py to game_paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/startup_scan.py to startup_scan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_settings.py to launcher_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/configuration_scanner.py to configuration_scanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/floppy_manager.py to floppy_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/channel.py to channel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/connection_tester.py to connection_tester.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc.py to irc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/command_handler.py to command_handler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_panel.py to netplay_panel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay.py to netplay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/player.py to player.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_color.py to irc_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcherapp.py to launcherapp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/listplugins.py to listplugins.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fsgs.py to fsgs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mame_fs.py to mame_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_game_center.py to fs_game_center.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/uade_fs.py to uade_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/libretro_nestopia.py to libretro_nestopia.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/workspace.py to workspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/x64sc_fs.py to x64sc_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/listdirs.py to listdirs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/version.py to version.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/option_ui.py to option_ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/video_settings_page.py to video_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/netplay_settings_page.py to netplay_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/mouse_settings_page.py to mouse_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/gamedatabasesettingspage.py to gamedatabasesettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/override_warning.py to override_warning.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/scan_paths_group.py to scan_paths_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/fs_uae_settings_page.py to fs_uae_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/whdload_settings_page.py to whdload_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/directories_settings_page.py to directories_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/experimental_features_page.py to experimental_features_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_dialog.py to settings_dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/language_settings_page.py to language_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/videosynccheckbox.py to videosynccheckbox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/advanced_settings_page.py to advanced_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/monitorbutton.py to monitorbutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_page.py to settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/plugins_settings_page.py to plugins_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/launchersettingspage.py to launchersettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/joystick_settings_page.py to joystick_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/platformsettingsdialog.py to platformsettingsdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/fullscreenmodebutton.py to fullscreenmodebutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/advanced_video_settings.py to advanced_video_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/arcade_settings_page.py to arcade_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/scan_settings_page.py to scan_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/audio_settings_page.py to audio_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/logging_settings_page.py to logging_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_header.py to settings_header.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/gameplatformssettingspage.py to gameplatformssettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_signal.py to launcher_signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/gamescanner.py to gamescanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwizardpage.py to setupwizardpage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwelcomepage.py to setupwelcomepage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/wizardheader.py to wizardheader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwizarddialog.py to setupwizarddialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/game.py to game.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/ServerWindow.py to ServerWindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/Server.py to Server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/filescanner.py to filescanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/devicemanager.py to devicemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/implicit_handler.py to implicit_handler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-39.pyc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +copying build/lib/workspace/shell/ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +copying build/lib/workspace/shell/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +copying build/lib/workspace/shell/shell.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +copying build/lib/workspace/shell/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res +copying build/lib/workspace/res/gamepad-config.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-gr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-jp.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-no.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-fi.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-pt.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-tr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/gamepad.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-cz.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-hu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-rs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-fr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-unknown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-nl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-eo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-de.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-it.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-dk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-es.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-pl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/16x16 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/key-map.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/utilities.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/configs-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/floppies-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/amiga-computer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/tools.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/file-manager.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/kickstarts.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/calculator.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/folder-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/preferences.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/netplay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/plugins.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/web-browser.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/language.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/filter-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/clock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/log-viewer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +copying build/lib/workspace/res/48/plugins-folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/res/48 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/mypy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/desktop/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/desktop/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop +copying build/lib/fstd/data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile +copying build/lib/fstd/tests/adffile/transplant.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/tests/adffile +copying build/lib/fstd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/typing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/adffile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +copying build/lib/fstd/webapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/tests/test_application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests +copying build/lib/fsbc/init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/seven_zip_file.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +copying build/lib/fsbc/paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/launcherapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/startup_scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/floppy_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/gamescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/launcher_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/implicit_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/update_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/keyboard_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/experimental_features_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/joystick_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/platformsettingsdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/mouse_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/whdload_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/advanced_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/language_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/settings_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/option_ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/override_warning.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/advanced_video_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/directories_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/settings_header.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/video_sync_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/arcade_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/netplay_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/video_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/videosynccheckbox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/launchersettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/plugins_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused +copying build/lib/launcher/settings/unused/FilterSettingsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused +copying build/lib/launcher/settings/unused/opengl_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused +copying build/lib/launcher/settings/unused/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused +copying build/lib/launcher/settings/maintenance_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/gameplatformssettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/monitorbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/fs_uae_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/audio_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/scan_paths_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/gamedatabasesettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/logging_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/fullscreenmodebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +copying build/lib/launcher/settings/scan_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/ImageLoader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/modelgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/configdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/configscrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/InputGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/browser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/configpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/model.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/expand.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/config/InputSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config +copying build/lib/launcher/ui/ConfigurationsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/LaunchDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/titlebar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/ChecksumDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar +copying build/lib/launcher/ui/IconButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/VariantsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/floppiesgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/skin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/platformbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors +copying build/lib/launcher/ui/TabButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/widgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/launch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/removablemediagroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/WindowWithTabs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/options.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/Constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/GameListSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/JoinDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/book.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/aboutdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar +copying build/lib/launcher/ui/pageddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/HelpButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/LauncherFilePicker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportTask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports +copying build/lib/launcher/ui/scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/ConfigGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/savebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/MediaListGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/kickstartimportdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/TabPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/newbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/floppyselector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +copying build/lib/launcher/ui/launcherwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/cdpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/expansionspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/additionalconfigpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/quicksettingspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/floppiespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/romrampanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/mainpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/harddrivespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/panels/inputpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels +copying build/lib/launcher/plugin_helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/listplugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/mednafen_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/fsgs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/listdirs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/mame_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/workspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/fs_game_center.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/x64sc_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/dosbox_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/uade_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +copying build/lib/launcher/apps/libretro_nestopia.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/setup/setupwizardpage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/setup/setupwizarddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/setup/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/setup/setupwelcomepage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/setup/wizardheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup +copying build/lib/launcher/launcher_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/configuration_scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/connection_tester.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/channel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/command_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/netplay_panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/netplay/player.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay +copying build/lib/launcher/launcher_config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/cd_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server +copying build/lib/launcher/server/game.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server +copying build/lib/launcher/server/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server +copying build/lib/launcher/server/Server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server +copying build/lib/launcher/server/ServerWindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server +copying build/lib/launcher/filescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/config_checker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/ok_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/fsuae_config_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/cover_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/remove_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/rating_up_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/hd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/search_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/256 +copying build/lib/launcher/res/save_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/new_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/cd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/database_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/favorite_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/application-x-firmware.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/applications-games.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/drive-harddisk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/media-floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/copyright -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/system-shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/audio-card.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/go-home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/32x32/media-optical.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32x32 +copying build/lib/launcher/res/warning_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/na_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/browse_file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/amiga_forever_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 +copying build/lib/launcher/res/40/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 +copying build/lib/launcher/res/40/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/40 +copying build/lib/launcher/res/ok_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/22 +copying build/lib/launcher/res/wikipedia_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/help_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/mobygames_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/floppy_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/32/quick-settings-sidebar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/32/main-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/32 +copying build/lib/launcher/res/kickstart.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/fullscreen_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/hd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_window.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/delete_grey.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/controller.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_yellow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/bullet.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/pencil.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/delete.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_fullscreen.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/nds.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cog_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/rating_fav.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/ps2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/flag_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/world_link.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/flag_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_open_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/tick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_middle_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/n64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/blank.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/page_white_world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_middle_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/medal_gold_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/rating_fav_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/drop_down_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/help.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning_3.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/ngc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_open.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/error.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning_off.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/user.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/more.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_desktop.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/game-gear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/drop_down_arrow_disabled.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/16x16/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/16x16 +copying build/lib/launcher/res/screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/cd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/user_menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/open_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/ipf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/clear_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/cover_overlay_square.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/eject_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/64 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/24 +copying build/lib/launcher/res/rating_fav_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/refresh_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/adf_extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/browse_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/128 +copying build/lib/launcher/res/cdrom_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/48 +copying build/lib/launcher/res/hol_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/download_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/add_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/save_as_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/joystick_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/lemon_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/missing_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/browse_folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/hardware_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/update_available_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/rating_down_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/fs_uae_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/hd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/adf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/favorite_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/auto_download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/ok_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/windowed_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/screenshot_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/res/not_important_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res +copying build/lib/launcher/game_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +copying build/lib/launcher/scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web +copying build/lib/fsui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/ListView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/widget_mixin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/DirDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/scrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/qt.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/DrawingContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/dialogwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/ImageView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/adapter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/System.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/HeadingLabel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Icon.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Choice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/legacydialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/CheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/dialogbuttons.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/SpinCtrl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/windowbase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/VerticalItemView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/ComboBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/timer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/FileDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/TextField.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/ImageButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/Panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/qt/TextArea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt +copying build/lib/fsui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/taskdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/iconheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +copying build/lib/fsui/extra/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/spacer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/element.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +copying build/lib/fsui/common/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/test_text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/test_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +copying build/lib/fsui/test/WidgetTestCase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res +copying build/lib/fsui/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/notification.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/arcade_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/ui/gl_widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui +copying build/lib/arcade/gamecenter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/state.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/itemmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/history.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/pyopengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/bezier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/launchmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/imageloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/texturemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/navigatable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/topmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/input.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/inputmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/errordialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/gamemenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/displaylists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/sdl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/text.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/items.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/fbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/bottombar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/opengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/gamecenterrunner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/notificationrender.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/glui/animation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui +copying build/lib/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/gamecentersettings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/atari8bit.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/b.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/dos.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/x.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/s.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/r.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/platform.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/c.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/f.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/j.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/i.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/c64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/a5200.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/p.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/y.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/nintendo64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/g.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/bbcmicro.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/z.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/atarilynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/atari.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/reboot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/system.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/gamecube.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/appleii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/w.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/k.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/q.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/t.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/u.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/letter.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/playstation2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/all.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/zxs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/o.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/d.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/a2600.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/fix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/windows.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/v.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/shuffle.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/a.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/h.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/gamegear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/a7800.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/m.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/l.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/cpc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/items/0.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items +copying build/lib/arcade/res/amiga_blank_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/amiga_save_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/red +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch-none.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_gloss.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash_alpha.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_border_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/preview_static0.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/minimize_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash_game_center.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/logo-32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_top_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo_e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/shutdown_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/banner2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_border_1.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/close_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/gloss.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/default_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_arrow_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/home_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/menu_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/add_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/title_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/missing_screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/missing_cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/run_dialog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_left_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/banner.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch-aspect.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/themes/blue +copying build/lib/arcade/res/update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/title_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/menu_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/res/shadow2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res +copying build/lib/arcade/arcadetheme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/arcade_main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/callbacks.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +copying build/lib/arcade/diskutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/examplebot.py to examplebot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/lazywrapper.py to lazywrapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/osmesa/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/latebind.py to latebind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/contextdata.py to contextdata.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/special.py to special.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/osx.py to osx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/fonts.py to fonts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLUT/freeglut.py to freeglut.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/quadrics.py to quadrics.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/tess.py to tess.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glustruct.py to glustruct.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/glunurbs.py to glunurbs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLU/projection.py to projection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/logs.py to logs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/mesa.py to mesa.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/_types.py to _types.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/osmesa/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLUT/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLU/_errors.py to _errors.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLE/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLES3/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/KHR/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async.py to async.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/WGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_configflags.py to _configflags.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/extensions.py to extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/system_time.py to system_time.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/native_query.py to native_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/NOK/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream.py to stream.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image_base.py to image_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/KHR/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_strings.py to _strings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/lists.py to lists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_buffers.py to _buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/formathandler.py to formathandler.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/nones.py to nones.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numbers.py to numbers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/buffers.py to buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/strings.py to strings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/converters.py to converters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/AGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/version.py to version.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/acceleratesupport.py to acceleratesupport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/error.py to error.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/shaders.py to shaders.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/exceptional.py to exceptional.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/baseplatform.py to baseplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/osmesa.py to osmesa.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/glx.py to glx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/egl.py to egl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/darwin.py to darwin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/win32.py to win32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/platform/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_bytes.py to _bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_opaque.py to _opaque.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/numpymodule.py to numpymodule.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/vbo.py to vbo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_square.py to blend_square.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/evaluators.py to evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/half_float.py to half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/image_transform.py to image_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/S3/s3tc.py to s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/shaders.py to shaders.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/REND/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/NVX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/pointers.py to pointers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/glget.py to glget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_func.py to index_func.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/abgr.py to abgr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/convolution.py to convolution.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/histogram.py to histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/index_material.py to index_material.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/bgra.py to bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGI/color_table.py to color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/selection.py to selection.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/exceptional.py to exceptional.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/static_data.py to static_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/Tk/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/constant.py to constant.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/_null.py to _null.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/genlock.py to genlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/gamma.py to gamma.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/I3D/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/WGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/vertex.py to vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/APPLE/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/images.py to images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GL/feedback.py to feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/wrapper.py to wrapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsboot/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/shell.py to shell.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/ui.py to ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/menu.py to menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image_button.py to image_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/theme.py to theme.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/text_area.py to text_area.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/label.py to label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/font.py to font.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/layout.py to layout.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/plugins.py to plugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/images.py to images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/cushion.py to cushion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/import_context.py to import_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/test_zipfile.py to test_zipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/tests/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/zipfile.py to zipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fspy/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/server.py to server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/web/handlers.py to handlers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/filedatabase.py to filedatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameNameUtil.py to GameNameUtil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/contextaware.py to contextaware.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/plugins/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari7800.py to atari7800.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc/messcpcdriver.py to messcpcdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cpc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboy.py to gameboy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/loader.py to loader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/neogeo.py to neogeo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari_2600.py to atari_2600.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cdtv.py to cdtv.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gamecube.py to gamecube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/msx.py to msx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboycolor.py to gameboycolor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/lynx.py to lynx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari5200.py to atari5200.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo.py to nintendo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografx16.py to turbografx16.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/playstation.py to playstation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/a2600/messa2600driver.py to messa2600driver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/messspectrumdriver.py to messspectrumdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/spectrumplatform.py to spectrumplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/fusespectrumdriver.py to fusespectrumdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/zxs/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/atariplatform.py to atariplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/atari/hatariataridriver.py to hatariataridriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/supernintendo.py to supernintendo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gamegear.py to gamegear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/cd32.py to cd32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/megadrive.py to megadrive.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/gameboyadvance.py to gameboyadvance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/amiga.py to amiga.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/turbografxcd.py to turbografxcd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendo64.py to nintendo64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/mastersystem.py to mastersystem.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc/ngcdriver.py to ngcdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/ngc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/nintendods.py to nintendods.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/arcadeplatform.py to arcadeplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/arcade/mamearcadedriver.py to mamearcadedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/dosplatform.py to dosplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/dos/dosboxdosdriver.py to dosboxdosdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platforms/commodore64.py to commodore64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/checksumtool.py to checksumtool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/datfile.py to datfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/gamenameutil.py to gamenameutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/archiveutil.py to archiveutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/sdl2.py to sdl2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/util/disknameutil.py to disknameutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabase.py to GameDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/application.py to application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/download.py to download.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/gamedb/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Config.py to Config.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/session.py to session.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/gamecenterview.py to gamecenterview.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/mainwindow.py to mainwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ui/qwindow.py to qwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adf.py to adf.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amigacontext.py to amigacontext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/valueconfigloader.py to valueconfigloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbench.py to workbench.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/adffileextractor.py to adffileextractor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/rommanager.py to rommanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuaedevicehelper.py to fsuaedevicehelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuae.py to fsuae.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/configwriter.py to configwriter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbenchdata.py to workbenchdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/workbenchfiles.py to workbenchfiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/amiga.py to amiga.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/whdload.py to whdload.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/roms.py to roms.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/launchhandler.py to launchhandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/amiga/fsuaeamigadriver.py to fsuaeamigadriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/main.py to main.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/platform.py to platform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventlistener.py to eventlistener.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/device.py to device.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/joystick.py to joystick.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/eventhelper.py to eventhelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/mapper.py to mapper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/keyboard.py to keyboard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/devicemanager.py to devicemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/inputdevice.py to inputdevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/saves.py to saves.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/network.py to network.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseContext.py to BaseContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/server.py to server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/requestparams.py to requestparams.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/http/request.py to request.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/netplay/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/Database.py to Database.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/BaseDatabase.py to BaseDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/LockerDatabase.py to LockerDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/base.py to base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/meta.py to meta.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/lists.py to lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/locker.py to locker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/refresh.py to refresh.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/client.py to client.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/ogd/context.py to context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/dolphindriver.py to dolphindriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messmsxdriver.py to messmsxdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messsmsdriver.py to messsmsdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/messnesdriver.py to messnesdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mess/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/lynxdriver.py to lynxdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafen/gamegeardriver.py to gamegeardriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mamedriver.py to mamedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/gamedriver.py to gamedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/messdriver.py to messdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/mednafendriver.py to mednafendriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/drivers/retroarchdriver.py to retroarchdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/archive.py to archive.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/SignalContext.py to SignalContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/helper.py to helper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/spectrum/roms.py to roms.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/knownfiles.py to knownfiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/refreshratetool.py to refreshratetool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsgs/context.py to context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/browse_button.py to browse_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/application_runner.py to application_runner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/help_button.py to help_button.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/text_field.py to text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/panel.py to panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/label.py to label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/canvas.py to canvas.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/color.py to color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/painter.py to painter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image_view.py to image_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/panel.py to panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/theme.py to theme.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/canvas.py to canvas.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/window.py to window.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/button.py to button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/path.py to path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/data/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/help_button.py to help_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/browse_button.py to browse_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/application_runner.py to application_runner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/util/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/text_field.py to text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image_button.py to image_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/menu.py to menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/font.py to font.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/layout.py to layout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/text_area.py to text_area.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image_view.py to image_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/ui/painter.py to painter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/logout.py to logout.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/help/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/archive_extractor/__main__.py to __main__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/refresh.py to refresh.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/locker_uploader.py to locker_uploader.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/login.py to login.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/apps/logout.py to logout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/expansion.py to expansion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/path.py to path.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/sys.py to sys.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/client.py to client.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/ircevents.py to ircevents.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/examplebot.py to examplebot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/cmdhandler.py to cmdhandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/helpers.py to helpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/oyoyo/parse.py to parse.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/ui.py to ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/shell.py to shell.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/workspace/shell/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/mypy.py to mypy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/gnome3.py to gnome3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/desktop/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/data.py to data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/typing.py to typing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/adffile.py to adffile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fstd/webapp.py to webapp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/user.py to user.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/resources.py to resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/util.py to util.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/application.py to application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_task.py to test_task.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_desktop.py to test_desktop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_paths.py to test_paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_resources.py to test_resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_settings.py to test_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_debug.py to test_debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_user.py to test_user.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_signal.py to test_signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_util.py to test_util.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_system.py to test_system.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_init.py to test_init.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_logging.py to test_logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_path.py to test_path.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/tests/test_application.py to test_application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/init.py to init.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/settings.py to settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/seven_zip_file.py to seven_zip_file.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/system.py to system.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/path.py to path.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/task.py to task.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/desktop.py to desktop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/logging.py to logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/fs.py to fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsbc/paths.py to paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcherapp.py to launcherapp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/startup_scan.py to startup_scan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/floppy_manager.py to floppy_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/gamescanner.py to gamescanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_signal.py to launcher_signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/implicit_handler.py to implicit_handler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/i18n.py to i18n.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/update_manager.py to update_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/experimental_features_page.py to experimental_features_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_page.py to settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/joystick_settings_page.py to joystick_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/platformsettingsdialog.py to platformsettingsdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/mouse_settings_page.py to mouse_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/whdload_settings_page.py to whdload_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/advanced_settings_page.py to advanced_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/language_settings_page.py to language_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_dialog.py to settings_dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/option_ui.py to option_ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/override_warning.py to override_warning.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/advanced_video_settings.py to advanced_video_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/directories_settings_page.py to directories_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/settings_header.py to settings_header.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/arcade_settings_page.py to arcade_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/netplay_settings_page.py to netplay_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/video_settings_page.py to video_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/videosynccheckbox.py to videosynccheckbox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/launchersettingspage.py to launchersettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/plugins_settings_page.py to plugins_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/unused/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/gameplatformssettingspage.py to gameplatformssettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/monitorbutton.py to monitorbutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/fs_uae_settings_page.py to fs_uae_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/audio_settings_page.py to audio_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/scan_paths_group.py to scan_paths_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/gamedatabasesettingspage.py to gamedatabasesettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/logging_settings_page.py to logging_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/fullscreenmodebutton.py to fullscreenmodebutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/settings/scan_settings_page.py to scan_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ImageLoader.py to ImageLoader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/modelgroup.py to modelgroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configdialog.py to configdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputGroup.py to InputGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/browser.py to browser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/configpanel.py to configpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/model.py to model.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/expand.py to expand.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/config/InputSelector.py to InputSelector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/titlebar.py to titlebar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/download.py to download.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/IconButton.py to IconButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/floppiesgroup.py to floppiesgroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/skin.py to skin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/platformbehavior.py to platformbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabButton.py to TabButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/widgets.py to widgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launch.py to launch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/removablemediagroup.py to removablemediagroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/options.py to options.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/Constants.py to Constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/GameListSelector.py to GameListSelector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/JoinDialog.py to JoinDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/book.py to book.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/aboutdialog.py to aboutdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/EditButton.py to EditButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/bottombar/WebButton.py to WebButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/pageddialog.py to pageddialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/HelpButton.py to HelpButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportTask.py to ImportTask.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/scan.py to scan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/savebutton.py to savebutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/kickstartimportdialog.py to kickstartimportdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/TabPanel.py to TabPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/newbutton.py to newbutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/floppyselector.py to floppyselector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/ui/launcherwindow.py to launcherwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/cdpanel.py to cdpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/expansionspanel.py to expansionspanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/additionalconfigpanel.py to additionalconfigpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/quicksettingspanel.py to quicksettingspanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/floppiespanel.py to floppiespanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/romrampanel.py to romrampanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/mainpanel.py to mainpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/harddrivespanel.py to harddrivespanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/panels/inputpanel.py to inputpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/plugin_helper.py to plugin_helper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/listplugins.py to listplugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fsgs.py to fsgs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/listdirs.py to listdirs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/mame_fs.py to mame_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/workspace.py to workspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/fs_game_center.py to fs_game_center.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/x64sc_fs.py to x64sc_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/uade_fs.py to uade_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/apps/libretro_nestopia.py to libretro_nestopia.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwizardpage.py to setupwizardpage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwizarddialog.py to setupwizarddialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/setupwelcomepage.py to setupwelcomepage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/setup/wizardheader.py to wizardheader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_settings.py to launcher_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/version.py to version.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/configuration_scanner.py to configuration_scanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc.py to irc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/connection_tester.py to connection_tester.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/channel.py to channel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_color.py to irc_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/command_handler.py to command_handler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay.py to netplay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/netplay_panel.py to netplay_panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/netplay/player.py to player.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/launcher_config.py to launcher_config.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/cd_manager.py to cd_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/game.py to game.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/Server.py to Server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/server/ServerWindow.py to ServerWindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/filescanner.py to filescanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/devicemanager.py to devicemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/config_checker.py to config_checker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/game_paths.py to game_paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/launcher/scanner.py to scanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/web/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Menu.py to Menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ListView.py to ListView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialog.py to dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget_mixin.py to widget_mixin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/label.py to label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DirDialog.py to DirDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/scrollarea.py to scrollarea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/qt.py to qt.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/DrawingContext.py to DrawingContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/widget.py to widget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogwindow.py to dialogwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageView.py to ImageView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/adapter.py to adapter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Image.py to Image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/System.py to System.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Icon.py to Icon.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Choice.py to Choice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/legacydialog.py to legacydialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/CheckBox.py to CheckBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Button.py to Button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/windowbase.py to windowbase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ComboBox.py to ComboBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/timer.py to timer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Application.py to Application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/FileDialog.py to FileDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/helpers.py to helpers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextField.py to TextField.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Color.py to Color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/ImageButton.py to ImageButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/Panel.py to Panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/qt/TextArea.py to TextArea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/taskdialog.py to taskdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/iconheader.py to iconheader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/extra/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/spacer.py to spacer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/i18n.py to i18n.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/element.py to element.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/group.py to group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/common/layout.py to layout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_text_field.py to test_text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/test_button.py to test_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fsui/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/notification.py to notification.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gnome3.py to gnome3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/resources.py to resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/event.py to event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/arcade_window.py to arcade_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/ui/gl_widget.py to gl_widget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecenter.py to gamecenter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/platform.py to platform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/dialog.py to dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/state.py to state.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/itemmenu.py to itemmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/history.py to history.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/pyopengl.py to pyopengl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bezier.py to bezier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/launchmenu.py to launchmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/imageloader.py to imageloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texturemanager.py to texturemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/settings.py to settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/navigatable.py to navigatable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/topmenu.py to topmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/input.py to input.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/inputmenu.py to inputmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/errordialog.py to errordialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamemenu.py to gamemenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/displaylists.py to displaylists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/sdl.py to sdl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/text.py to text.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/items.py to items.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/menu.py to menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/fbo.py to fbo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/bottombar.py to bottombar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/opengl.py to opengl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/render.py to render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/font.py to font.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/notificationrender.py to notificationrender.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/glui/animation.py to animation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/gamecentersettings.py to gamecentersettings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/Application.py to Application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/items/fix.py to fix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/update.py to update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcadetheme.py to arcadetheme.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/arcade_main.py to arcade_main.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/callbacks.py to callbacks.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/arcade/diskutil.py to diskutil.cpython-39.pyc running install_scripts copying build/scripts-3.9/fs-uae-arcade -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade changing mode of /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-arcade/usr/share/fs-uae-arcade/fs-uae-arcade to 755 @@ -14935,10376 +14970,10376 @@ running build_py creating build creating build/lib -creating build/lib/fsgs -creating build/lib/fsgs/util -copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util -copying fsgs/util/datfile.py -> build/lib/fsgs/util -copying fsgs/util/disknameutil.py -> build/lib/fsgs/util -copying fsgs/util/archiveutil.py -> build/lib/fsgs/util -copying fsgs/util/sdl2.py -> build/lib/fsgs/util -copying fsgs/util/__init__.py -> build/lib/fsgs/util creating build/lib/OpenGL creating build/lib/OpenGL/EGL -creating build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM -copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM -creating build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE -copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE +creating build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK +copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK +creating build/lib/OpenGL/GLES1 +creating build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM +copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM +creating build/lib/OpenGL/GL +creating build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS +copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS +creating build/lib/fsgs +creating build/lib/fsgs/platforms +creating build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/__init__.py -> build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/atariplatform.py -> build/lib/fsgs/platforms/atari +copying fsgs/platforms/atari/hatariataridriver.py -> build/lib/fsgs/platforms/atari +creating build/lib/OpenGL/WGL +creating build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT +copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT creating build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/WGL -creating build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX -copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX -creating build/lib/fsgs/input -copying fsgs/input/joystick.py -> build/lib/fsgs/input -copying fsgs/input/eventlistener.py -> build/lib/fsgs/input -copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input -copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input -copying fsgs/input/inputdevice.py -> build/lib/fsgs/input -copying fsgs/input/keyboard.py -> build/lib/fsgs/input -copying fsgs/input/device.py -> build/lib/fsgs/input -copying fsgs/input/mapper.py -> build/lib/fsgs/input -copying fsgs/input/eventhelper.py -> build/lib/fsgs/input -copying fsgs/input/__init__.py -> build/lib/fsgs/input -copying fsgs/input/devicemanager.py -> build/lib/fsgs/input -copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input -creating build/lib/OpenGL/raw/GL -creating build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR -copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR -creating build/lib/arcade -creating build/lib/arcade/res -copying arcade/res/update.py -> build/lib/arcade/res -copying arcade/res/__init__.py -> build/lib/arcade/res -creating build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML -copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML -creating build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX -copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw +creating build/lib/amitools +copying amitools/__init__.py -> build/lib/amitools creating build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/stream_sync.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/system_time.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/sync.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/__init__.py -> build/lib/OpenGL/EGL/NV -copying OpenGL/EGL/NV/coverage_sample.py -> build/lib/OpenGL/EGL/NV copying OpenGL/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/EGL/NV -creating build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION -copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION -creating build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL -copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL -creating build/lib/OpenGL/raw/GLES1 -creating build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE -copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE -creating build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM -copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM -creating build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 -copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 -creating build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION -copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION -creating build/lib/OpenGL/GLES2 -creating build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM -copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM -creating build/lib/amitools -creating build/lib/amitools/rom -copying amitools/rom/RemusFile.py -> build/lib/amitools/rom -copying amitools/rom/RomBuilder.py -> build/lib/amitools/rom -copying amitools/rom/ResidentScan.py -> build/lib/amitools/rom -copying amitools/rom/RomSplitter.py -> build/lib/amitools/rom -copying amitools/rom/KickRom.py -> build/lib/amitools/rom -copying amitools/rom/RomPatcher.py -> build/lib/amitools/rom -copying amitools/rom/__init__.py -> build/lib/amitools/rom -copying amitools/rom/RomAccess.py -> build/lib/amitools/rom -creating build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL -copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL -creating build/lib/amitools/scan -copying amitools/scan/ArchiveScanner.py -> build/lib/amitools/scan -copying amitools/scan/ScanFile.py -> build/lib/amitools/scan -copying amitools/scan/ADFSScanner.py -> build/lib/amitools/scan -copying amitools/scan/__init__.py -> build/lib/amitools/scan -copying amitools/scan/FileScanner.py -> build/lib/amitools/scan -creating build/lib/fsgs/web -copying fsgs/web/server.py -> build/lib/fsgs/web -copying fsgs/web/handlers.py -> build/lib/fsgs/web -copying fsgs/web/__init__.py -> build/lib/fsgs/web -creating build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY -copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/native_query.py -> build/lib/OpenGL/EGL/NV +copying OpenGL/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/EGL/NV +creating build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION +copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION creating build/lib/workspace creating build/lib/workspace/apps -copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/logout.py -> build/lib/workspace/apps +copying workspace/apps/__init__.py -> build/lib/workspace/apps copying workspace/apps/refresh.py -> build/lib/workspace/apps copying workspace/apps/locker_uploader.py -> build/lib/workspace/apps copying workspace/apps/adf_creator_app.py -> build/lib/workspace/apps +copying workspace/apps/hdf_creator_app.py -> build/lib/workspace/apps copying workspace/apps/login.py -> build/lib/workspace/apps copying workspace/apps/joystick_config_app.py -> build/lib/workspace/apps -copying workspace/apps/__init__.py -> build/lib/workspace/apps -copying workspace/apps/logout.py -> build/lib/workspace/apps -creating build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID -copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID -creating build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA -copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA -creating build/lib/OpenGL/GLUT -copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT -copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT -creating build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX -copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX -creating build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION -copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION +creating build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR +copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR +creating build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND +copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND +creating build/lib/OpenGL/GLES2 +creating build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ +copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ +creating build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI +copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI +creating build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML +copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML +creating build/lib/workspace/util +creating build/lib/workspace/util/data +copying workspace/util/data/__init__.py -> build/lib/workspace/util/data +creating build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX +copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX creating build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK -copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK -creating build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/__init__.py -> build/lib/OpenGL/EGL/VERSION -copying OpenGL/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/EGL/VERSION +creating build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM +copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM creating build/lib/OpenGL/GLX +copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX +copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL +creating build/lib/OpenGL/GL/QCOM +copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM +creating build/lib/fsui +copying fsui/__init__.py -> build/lib/fsui +creating build/lib/fsboot +copying fsboot/__init__.py -> build/lib/fsboot +creating build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/__init__.py -> build/lib/OpenGL/raw/GL/GREMEDY +copying OpenGL/raw/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/raw/GL/GREMEDY +creating build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ +copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ +creating build/lib/OpenGL/raw/GL/FJ +copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ +copying workspace/__init__.py -> build/lib/workspace +copying workspace/expansion.py -> build/lib/workspace +copying workspace/path.py -> build/lib/workspace +copying workspace/sys.py -> build/lib/workspace +creating build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION +creating build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB +copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB +creating build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA +copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA +creating build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD +copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD +creating build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG +copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG +creating build/lib/fsgs/res +copying fsgs/res/__init__.py -> build/lib/fsgs/res +creating build/lib/launcher +creating build/lib/launcher/netplay +copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay +copying launcher/netplay/irc.py -> build/lib/launcher/netplay +copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay +copying launcher/netplay/channel.py -> build/lib/launcher/netplay +copying launcher/netplay/__init__.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay +copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay.py -> build/lib/launcher/netplay +copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay +copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay +copying launcher/netplay/player.py -> build/lib/launcher/netplay +creating build/lib/arcade +creating build/lib/arcade/res +creating build/lib/arcade/res/items +copying arcade/res/items/__init__.py -> build/lib/arcade/res/items +copying arcade/res/items/fix.py -> build/lib/arcade/res/items +creating build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT +copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT +creating build/lib/launcher/server +copying launcher/server/game.py -> build/lib/launcher/server +copying launcher/server/__init__.py -> build/lib/launcher/server +copying launcher/server/Server.py -> build/lib/launcher/server +copying launcher/server/ServerWindow.py -> build/lib/launcher/server +creating build/lib/OpenGL/raw/GL/IMG +copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG +creating build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI +copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI creating build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/multisample.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/create_context.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/GLX/ARB copying OpenGL/GLX/ARB/__init__.py -> build/lib/OpenGL/GLX/ARB -copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL -copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL -creating build/lib/fsbc -copying fsbc/init.py -> build/lib/fsbc -copying fsbc/debug.py -> build/lib/fsbc -copying fsbc/fs.py -> build/lib/fsbc -copying fsbc/seven_zip_file.py -> build/lib/fsbc -copying fsbc/resources.py -> build/lib/fsbc -copying fsbc/settings.py -> build/lib/fsbc -copying fsbc/path.py -> build/lib/fsbc -copying fsbc/user.py -> build/lib/fsbc -copying fsbc/paths.py -> build/lib/fsbc -copying fsbc/application.py -> build/lib/fsbc -copying fsbc/task.py -> build/lib/fsbc -copying fsbc/signal.py -> build/lib/fsbc -copying fsbc/util.py -> build/lib/fsbc -copying fsbc/desktop.py -> build/lib/fsbc -copying fsbc/logging.py -> build/lib/fsbc -copying fsbc/__init__.py -> build/lib/fsbc -copying fsbc/system.py -> build/lib/fsbc -creating build/lib/launcher -creating build/lib/launcher/ui -creating build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar -copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar -copying OpenGL/raw/__init__.py -> build/lib/OpenGL/raw -creating build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI -copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI -creating build/lib/amitools/fs -copying amitools/fs/RootMetaInfo.py -> build/lib/amitools/fs -copying amitools/fs/ADFSVolDir.py -> build/lib/amitools/fs -copying amitools/fs/MetaInfo.py -> build/lib/amitools/fs -copying amitools/fs/MetaDB.py -> build/lib/amitools/fs -copying amitools/fs/FSError.py -> build/lib/amitools/fs -copying amitools/fs/Repacker.py -> build/lib/amitools/fs -copying amitools/fs/ADFSDir.py -> build/lib/amitools/fs -copying amitools/fs/FileName.py -> build/lib/amitools/fs -copying amitools/fs/DosType.py -> build/lib/amitools/fs -copying amitools/fs/Imager.py -> build/lib/amitools/fs -copying amitools/fs/ProtectFlags.py -> build/lib/amitools/fs -copying amitools/fs/ADFSVolume.py -> build/lib/amitools/fs -copying amitools/fs/FSString.py -> build/lib/amitools/fs -copying amitools/fs/__init__.py -> build/lib/amitools/fs -copying amitools/fs/ADFSBitmap.py -> build/lib/amitools/fs -copying amitools/fs/TimeStamp.py -> build/lib/amitools/fs -copying amitools/fs/ADFSFile.py -> build/lib/amitools/fs -copying amitools/fs/ADFSNode.py -> build/lib/amitools/fs -creating build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA -copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA -creating build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR -copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR -creating build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD -copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD -creating build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS -copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS -creating build/lib/fsgs/plugins -copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins -copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins -creating build/lib/fsgs/platforms -creating build/lib/fsgs/platforms/a2600 -copying fsgs/platforms/a2600/messa2600driver.py -> build/lib/fsgs/platforms/a2600 -copying fsgs/platforms/a2600/__init__.py -> build/lib/fsgs/platforms/a2600 -creating build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX -copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX -creating build/lib/oyoyo -copying oyoyo/client.py -> build/lib/oyoyo -copying oyoyo/ircevents.py -> build/lib/oyoyo -copying oyoyo/examplebot.py -> build/lib/oyoyo -copying oyoyo/cmdhandler.py -> build/lib/oyoyo -copying oyoyo/helpers.py -> build/lib/oyoyo -copying oyoyo/__init__.py -> build/lib/oyoyo -copying oyoyo/parse.py -> build/lib/oyoyo -creating build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/messspectrumdriver.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/fusespectrumdriver.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/spectrumplatform.py -> build/lib/fsgs/platforms/zxs -copying fsgs/platforms/zxs/__init__.py -> build/lib/fsgs/platforms/zxs -creating build/lib/workspace/apps/help -copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help -creating build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE -copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE -creating build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG -copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG -creating build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION -copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION -creating build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM -copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM -creating build/lib/OpenGL/raw/GL/IMG -copying OpenGL/raw/GL/IMG/__init__.py -> build/lib/OpenGL/raw/GL/IMG -creating build/lib/OpenGL/WGL -creating build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL -copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL -creating build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN -copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN -creating build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX -copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX -creating build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM -copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM -creating build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV -copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV -creating build/lib/fsui -creating build/lib/fsui/res -copying fsui/res/__init__.py -> build/lib/fsui/res -creating build/lib/fstd -copying fstd/webapp.py -> build/lib/fstd -copying fstd/adffile.py -> build/lib/fstd -copying fstd/mypy.py -> build/lib/fstd -copying fstd/data.py -> build/lib/fstd -copying fstd/__init__.py -> build/lib/fstd -copying fstd/typing.py -> build/lib/fstd -creating build/lib/OpenGL/GL/IMG -copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG -creating build/lib/fsgs/netplay -copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay -copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay -creating build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB -copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB -creating build/lib/fsui/web -copying fsui/web/__init__.py -> build/lib/fsui/web -copying OpenGL/WGL/__init__.py -> build/lib/OpenGL/WGL -creating build/lib/OpenGL/osmesa -copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa -creating build/lib/fsgs/amiga -copying fsgs/amiga/fsuaeamigadriver.py -> build/lib/fsgs/amiga -copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amigacontext.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbenchdata.py -> build/lib/fsgs/amiga -copying fsgs/amiga/launchhandler.py -> build/lib/fsgs/amiga -copying fsgs/amiga/configwriter.py -> build/lib/fsgs/amiga -copying fsgs/amiga/fsuaedevicehelper.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adffileextractor.py -> build/lib/fsgs/amiga -copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga -copying fsgs/amiga/amiga.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbenchfiles.py -> build/lib/fsgs/amiga -copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga -copying fsgs/amiga/valueconfigloader.py -> build/lib/fsgs/amiga -copying fsgs/amiga/rommanager.py -> build/lib/fsgs/amiga -copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga -copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga -copying fsgs/amiga/fsuae.py -> build/lib/fsgs/amiga -copying OpenGL/GLX/__init__.py -> build/lib/OpenGL/GLX -creating build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL -copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL -creating build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML -copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML -creating build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP -copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/GLX/ARB +copying OpenGL/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/GLX/ARB +creating build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa +copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa +creating build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA +copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA +creating build/lib/amitools/util +copying amitools/util/BlkDevTools.py -> build/lib/amitools/util +copying amitools/util/ByteSize.py -> build/lib/amitools/util +copying amitools/util/DataDir.py -> build/lib/amitools/util +copying amitools/util/VerTag.py -> build/lib/amitools/util +copying amitools/util/HexDump.py -> build/lib/amitools/util +copying amitools/util/DisAsm.py -> build/lib/amitools/util +copying amitools/util/__init__.py -> build/lib/amitools/util +copying amitools/util/CommandQueue.py -> build/lib/amitools/util +copying amitools/util/KeyValue.py -> build/lib/amitools/util +copying amitools/util/Logging.py -> build/lib/amitools/util +creating build/lib/fsui/qt +copying fsui/qt/web_view.py -> build/lib/fsui/qt +copying fsui/qt/Menu.py -> build/lib/fsui/qt +copying fsui/qt/ListView.py -> build/lib/fsui/qt +copying fsui/qt/dialog.py -> build/lib/fsui/qt +copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt +copying fsui/qt/label.py -> build/lib/fsui/qt +copying fsui/qt/DirDialog.py -> build/lib/fsui/qt +copying fsui/qt/scrollarea.py -> build/lib/fsui/qt +copying fsui/qt/qt.py -> build/lib/fsui/qt +copying fsui/qt/signal.py -> build/lib/fsui/qt +copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt +copying fsui/qt/widget.py -> build/lib/fsui/qt +copying fsui/qt/dialogwindow.py -> build/lib/fsui/qt +copying fsui/qt/window.py -> build/lib/fsui/qt +copying fsui/qt/ImageView.py -> build/lib/fsui/qt +copying fsui/qt/adapter.py -> build/lib/fsui/qt +copying fsui/qt/Image.py -> build/lib/fsui/qt +copying fsui/qt/System.py -> build/lib/fsui/qt +copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt +copying fsui/qt/Icon.py -> build/lib/fsui/qt +copying fsui/qt/Choice.py -> build/lib/fsui/qt +copying fsui/qt/legacydialog.py -> build/lib/fsui/qt +copying fsui/qt/__init__.py -> build/lib/fsui/qt +copying fsui/qt/CheckBox.py -> build/lib/fsui/qt +copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt +copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt +copying fsui/qt/Button.py -> build/lib/fsui/qt +copying fsui/qt/windowbase.py -> build/lib/fsui/qt +copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt +copying fsui/qt/ComboBox.py -> build/lib/fsui/qt +copying fsui/qt/timer.py -> build/lib/fsui/qt +copying fsui/qt/Application.py -> build/lib/fsui/qt +copying fsui/qt/FileDialog.py -> build/lib/fsui/qt +copying fsui/qt/helpers.py -> build/lib/fsui/qt +copying fsui/qt/TextField.py -> build/lib/fsui/qt +copying fsui/qt/Color.py -> build/lib/fsui/qt +copying fsui/qt/ImageButton.py -> build/lib/fsui/qt +copying fsui/qt/Panel.py -> build/lib/fsui/qt +copying fsui/qt/TextArea.py -> build/lib/fsui/qt +creating build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB creating build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/sRGB.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/robustness.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/GLES2/EXT +copying OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GLES2/EXT copying OpenGL/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/__init__.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/GLES2/EXT -copying OpenGL/GLES2/EXT/debug_label.py -> build/lib/OpenGL/GLES2/EXT -creating build/lib/fsgs/platforms/ngc -copying fsgs/platforms/ngc/ngcdriver.py -> build/lib/fsgs/platforms/ngc -copying fsgs/platforms/ngc/__init__.py -> build/lib/fsgs/platforms/ngc -creating build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM -copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM -creating build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES1/VERSION -copying OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/raw/GLES1/VERSION +copying OpenGL/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/GLES2/EXT +creating build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/recordable.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/EGL/ANDROID +copying OpenGL/EGL/ANDROID/__init__.py -> build/lib/OpenGL/EGL/ANDROID +creating build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/phong_shading.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/__init__.py -> build/lib/OpenGL/GL/WIN +copying OpenGL/GL/WIN/specular_fog.py -> build/lib/OpenGL/GL/WIN +creating build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT +copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT +creating build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/draw_buffers.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_streams.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/pn_triangles.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/meminfo.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/texture_float.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/__init__.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/element_array.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/separate_stencil.py -> build/lib/OpenGL/raw/GL/ATI +copying OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/raw/GL/ATI +creating build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI +copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI +creating build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD +copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 +copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 +creating build/lib/OpenGL/GL/FJ +copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ +creating build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD +copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD +creating build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML +copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML +creating build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI +copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI +creating build/lib/amitools/fs +creating build/lib/amitools/fs/validate +copying amitools/fs/validate/DirScan.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/FileScan.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/Validator.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/BlockScan.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/Progress.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/__init__.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/Log.py -> build/lib/amitools/fs/validate +copying amitools/fs/validate/BitmapScan.py -> build/lib/amitools/fs/validate +creating build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/__init__.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/read_format.py -> build/lib/OpenGL/GLES1/IMG +copying OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/IMG +creating build/lib/fsgs/ui +copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui +copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui +copying fsgs/ui/__init__.py -> build/lib/fsgs/ui +copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui +creating build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG +copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG +creating build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG +copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG +creating build/lib/fsgs/drivers +creating build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messmsxdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messsmsdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/messnesdriver.py -> build/lib/fsgs/drivers/mess +copying fsgs/drivers/mess/__init__.py -> build/lib/fsgs/drivers/mess +creating build/lib/fsbc +creating build/lib/fsbc/tests +copying fsbc/tests/test_task.py -> build/lib/fsbc/tests +copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests +copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests +copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests +copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests +copying fsbc/tests/__init__.py -> build/lib/fsbc/tests +copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests +copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests +copying fsbc/tests/test_user.py -> build/lib/fsbc/tests +copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests +copying fsbc/tests/test_util.py -> build/lib/fsbc/tests +copying fsbc/tests/test_system.py -> build/lib/fsbc/tests +copying fsbc/tests/test_init.py -> build/lib/fsbc/tests +copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests +copying fsbc/tests/test_path.py -> build/lib/fsbc/tests +copying fsbc/tests/test_application.py -> build/lib/fsbc/tests +creating build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM +copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM +creating build/lib/OpenGL/raw/GL/VIV +copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV +creating build/lib/OpenGL/GL/VIV +copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV +creating build/lib/workspace/apps/help +copying workspace/apps/help/__init__.py -> build/lib/workspace/apps/help +creating build/lib/OpenGL/GL/DMP +copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP +creating build/lib/fsgs/ogd +copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/base.py -> build/lib/fsgs/ogd +copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd +copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd +copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd +copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd +copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd +copying fsgs/ogd/client.py -> build/lib/fsgs/ogd +copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd +copying fsgs/ogd/context.py -> build/lib/fsgs/ogd +creating build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP +copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP +creating build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN +copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN +creating build/lib/OpenGL/raw/GL/QCOM +copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM +copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 +copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 +creating build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES +copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES +creating build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT +copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT +creating build/lib/launcher/res +copying launcher/res/__init__.py -> build/lib/launcher/res +creating build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN +copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN +creating build/lib/fsgs/platforms/a2600 +copying fsgs/platforms/a2600/__init__.py -> build/lib/fsgs/platforms/a2600 +copying fsgs/platforms/a2600/messa2600driver.py -> build/lib/fsgs/platforms/a2600 +creating build/lib/OpenGL/raw/GL/ARM +copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM +creating build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/rgba8.py -> build/lib/OpenGL/GLES1/ARM +copying OpenGL/GLES1/ARM/__init__.py -> build/lib/OpenGL/GLES1/ARM +creating build/lib/OpenGL/GLES3 +creating build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION +copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION +creating build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD +copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD +creating build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/rgba8.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/__init__.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/GLES2/ARM +copying OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/GLES2/ARM +creating build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/__init__.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/EGL/ANGLE +copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL +copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL +creating build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML +copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML +creating build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM +copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM +creating build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION +copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION +creating build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/dosplatform.py -> build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/__init__.py -> build/lib/fsgs/platforms/dos +copying fsgs/platforms/dos/dosboxdosdriver.py -> build/lib/fsgs/platforms/dos +creating build/lib/OpenGL/GLU +copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU +copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU +creating build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR +copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR creating build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shadow_samplers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/unpack_subimage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/debug_marker.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_rg.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/robustness.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> build/lib/OpenGL/raw/GLES2/EXT +copying OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GLES2/EXT copying OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/__init__.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/EXT -copying OpenGL/raw/GLES2/EXT/debug_label.py -> build/lib/OpenGL/raw/GLES2/EXT -creating build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/occlusion_test.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/image_transform.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/texture_lighting.py -> build/lib/OpenGL/raw/GL/HP -copying OpenGL/raw/GL/HP/__init__.py -> build/lib/OpenGL/raw/GL/HP -creating build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION -copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION -copying fsui/__init__.py -> build/lib/fsui -creating build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/raw/GLX/SUN -copying OpenGL/raw/GLX/SUN/__init__.py -> build/lib/OpenGL/raw/GLX/SUN -creating build/lib/fsgs/platforms/cpc -copying fsgs/platforms/cpc/__init__.py -> build/lib/fsgs/platforms/cpc -copying fsgs/platforms/cpc/messcpcdriver.py -> build/lib/fsgs/platforms/cpc -creating build/lib/OpenGL/raw/GL/FJ -copying OpenGL/raw/GL/FJ/__init__.py -> build/lib/OpenGL/raw/GL/FJ -creating build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI -copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI -creating build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND -copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND +copying OpenGL/raw/GLES2/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES2/EXT creating build/lib/workspace/ui -creating build/lib/workspace/ui/web -copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web -creating build/lib/OpenGL/raw/GL/ARM -copying OpenGL/raw/GL/ARM/__init__.py -> build/lib/OpenGL/raw/GL/ARM +copying workspace/ui/web_view.py -> build/lib/workspace/ui +copying workspace/ui/panel.py -> build/lib/workspace/ui +copying workspace/ui/label.py -> build/lib/workspace/ui +copying workspace/ui/application.py -> build/lib/workspace/ui +copying workspace/ui/color.py -> build/lib/workspace/ui +copying workspace/ui/theme.py -> build/lib/workspace/ui +copying workspace/ui/canvas.py -> build/lib/workspace/ui +copying workspace/ui/window.py -> build/lib/workspace/ui +copying workspace/ui/button.py -> build/lib/workspace/ui +copying workspace/ui/text_field.py -> build/lib/workspace/ui +copying workspace/ui/image_button.py -> build/lib/workspace/ui +copying workspace/ui/__init__.py -> build/lib/workspace/ui +copying workspace/ui/menu.py -> build/lib/workspace/ui +copying workspace/ui/font.py -> build/lib/workspace/ui +copying workspace/ui/layout.py -> build/lib/workspace/ui +copying workspace/ui/text_area.py -> build/lib/workspace/ui +copying workspace/ui/image_view.py -> build/lib/workspace/ui +copying workspace/ui/image.py -> build/lib/workspace/ui +copying workspace/ui/painter.py -> build/lib/workspace/ui +creating build/lib/OpenGL/GLE +copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE +copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE +creating build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL +copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL +creating build/lib/fsui/web +copying fsui/web/__init__.py -> build/lib/fsui/web +creating build/lib/launcher/settings +creating build/lib/launcher/settings/unused +copying launcher/settings/unused/FilterSettingsPage.py -> build/lib/launcher/settings/unused +copying launcher/settings/unused/opengl_settings_page.py -> build/lib/launcher/settings/unused +copying launcher/settings/unused/__init__.py -> build/lib/launcher/settings/unused +creating build/lib/launcher/ui +creating build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports +copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports creating build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES -copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/single_precision.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GL/OES copying OpenGL/GL/OES/byte_coordinates.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/__init__.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/fixed_point.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/read_format.py -> build/lib/OpenGL/GL/OES +copying OpenGL/GL/OES/query_matrix.py -> build/lib/OpenGL/GL/OES +creating build/lib/workspace/ui/data +copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data +creating build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI +copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI +creating build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD +copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD +creating build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR +copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR +creating build/lib/fsgs/util +copying fsgs/util/datfile.py -> build/lib/fsgs/util +copying fsgs/util/gamenameutil.py -> build/lib/fsgs/util +copying fsgs/util/archiveutil.py -> build/lib/fsgs/util +copying fsgs/util/__init__.py -> build/lib/fsgs/util +copying fsgs/util/sdl2.py -> build/lib/fsgs/util +copying fsgs/util/disknameutil.py -> build/lib/fsgs/util +creating build/lib/fsgs/platforms/ngc +copying fsgs/platforms/ngc/ngcdriver.py -> build/lib/fsgs/platforms/ngc +copying fsgs/platforms/ngc/__init__.py -> build/lib/fsgs/platforms/ngc +creating build/lib/fsui/extra +copying fsui/extra/taskdialog.py -> build/lib/fsui/extra +copying fsui/extra/iconheader.py -> build/lib/fsui/extra +copying fsui/extra/__init__.py -> build/lib/fsui/extra +copying amitools/fs/ADFSDir.py -> build/lib/amitools/fs +copying amitools/fs/ADFSFile.py -> build/lib/amitools/fs +copying amitools/fs/Imager.py -> build/lib/amitools/fs +copying amitools/fs/ADFSVolDir.py -> build/lib/amitools/fs +copying amitools/fs/TimeStamp.py -> build/lib/amitools/fs +copying amitools/fs/RootMetaInfo.py -> build/lib/amitools/fs +copying amitools/fs/ProtectFlags.py -> build/lib/amitools/fs +copying amitools/fs/ADFSNode.py -> build/lib/amitools/fs +copying amitools/fs/FileName.py -> build/lib/amitools/fs +copying amitools/fs/MetaInfo.py -> build/lib/amitools/fs +copying amitools/fs/MetaDB.py -> build/lib/amitools/fs +copying amitools/fs/__init__.py -> build/lib/amitools/fs +copying amitools/fs/FSString.py -> build/lib/amitools/fs +copying amitools/fs/DosType.py -> build/lib/amitools/fs +copying amitools/fs/FSError.py -> build/lib/amitools/fs +copying amitools/fs/ADFSBitmap.py -> build/lib/amitools/fs +copying amitools/fs/Repacker.py -> build/lib/amitools/fs +copying amitools/fs/ADFSVolume.py -> build/lib/amitools/fs +creating build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL +copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL +copying arcade/notification.py -> build/lib/arcade +copying arcade/gnome3.py -> build/lib/arcade +copying arcade/resources.py -> build/lib/arcade +copying arcade/option.py -> build/lib/arcade +copying arcade/gamecenter.py -> build/lib/arcade +copying arcade/platform.py -> build/lib/arcade +copying arcade/__init__.py -> build/lib/arcade +copying arcade/gamecentersettings.py -> build/lib/arcade +copying arcade/Application.py -> build/lib/arcade +copying arcade/arcadetheme.py -> build/lib/arcade +copying arcade/arcade_main.py -> build/lib/arcade +copying arcade/callbacks.py -> build/lib/arcade +copying arcade/diskutil.py -> build/lib/arcade creating build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/resample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/clipmap.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/shadow_ambient.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/list_priority.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/polynomial_ffd.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ycrcba.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/igloo_interface.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/subsample.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/convolution_accuracy.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/ycrcb.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/ir_instrument1.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/sprite.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/fog_offset.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/async_histogram.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/scalebias_hint.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/framezoom.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/depth_texture.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/instruments.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/vertex_preclip.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/async_pixel.py -> build/lib/OpenGL/raw/GL/SGIX -copying OpenGL/raw/GL/SGIX/interlace.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/__init__.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/fragment_lighting.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/texture_add_env.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/flush_raster.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/reference_plane.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/shadow.py -> build/lib/OpenGL/raw/GL/SGIX +copying OpenGL/raw/GL/SGIX/pixel_tiles.py -> build/lib/OpenGL/raw/GL/SGIX copying OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> build/lib/OpenGL/raw/GL/SGIX -creating build/lib/OpenGL/GLU -copying OpenGL/GLU/quadrics.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glustruct.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/glunurbs.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/__init__.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/projection.py -> build/lib/OpenGL/GLU -copying OpenGL/GLU/tess.py -> build/lib/OpenGL/GLU -creating build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION -copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION -creating build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE -copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE -creating build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP -copying OpenGL/raw/GLES1/_types.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/_glgets.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/_errors.py -> build/lib/OpenGL/raw/GLES1 -copying OpenGL/raw/GLES1/__init__.py -> build/lib/OpenGL/raw/GLES1 -creating build/lib/amitools/tools -copying amitools/tools/xdfscan.py -> build/lib/amitools/tools -copying amitools/tools/geotool.py -> build/lib/amitools/tools -copying amitools/tools/rdbtool.py -> build/lib/amitools/tools -copying amitools/tools/__init__.py -> build/lib/amitools/tools -copying amitools/tools/xdftool.py -> build/lib/amitools/tools -creating build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor -copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor -creating build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION -copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION -creating build/lib/OpenGL/arrays -copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays -copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays -creating build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/color_clamp.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/interlace_read.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/raw/GL/INGR -copying OpenGL/raw/GL/INGR/__init__.py -> build/lib/OpenGL/raw/GL/INGR -creating build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV -copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV -creating build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT -copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT -creating build/lib/OpenGL/GLE -copying OpenGL/GLE/exceptional.py -> build/lib/OpenGL/GLE -copying OpenGL/GLE/__init__.py -> build/lib/OpenGL/GLE -creating build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/query_renderer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/release_buffers.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/__init__.py -> build/lib/OpenGL/GLX/MESA -copying OpenGL/GLX/MESA/agp_offset.py -> build/lib/OpenGL/GLX/MESA -creating build/lib/launcher/panels -copying launcher/panels/expansionspanel.py -> build/lib/launcher/panels -copying launcher/panels/cdpanel.py -> build/lib/launcher/panels -copying launcher/panels/harddrivespanel.py -> build/lib/launcher/panels -copying launcher/panels/quicksettingspanel.py -> build/lib/launcher/panels -copying launcher/panels/additionalconfigpanel.py -> build/lib/launcher/panels -copying launcher/panels/mainpanel.py -> build/lib/launcher/panels -copying launcher/panels/inputpanel.py -> build/lib/launcher/panels -copying launcher/panels/floppiespanel.py -> build/lib/launcher/panels -copying launcher/panels/__init__.py -> build/lib/launcher/panels -copying launcher/panels/romrampanel.py -> build/lib/launcher/panels -creating build/lib/OpenGL/raw/GL/QCOM -copying OpenGL/raw/GL/QCOM/__init__.py -> build/lib/OpenGL/raw/GL/QCOM -creating build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES -copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GL/SGIX/texture_scale_bias.py -> build/lib/OpenGL/raw/GL/SGIX +creating build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/__init__.py -> build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/arcadeplatform.py -> build/lib/fsgs/platforms/arcade +copying fsgs/platforms/arcade/mamearcadedriver.py -> build/lib/fsgs/platforms/arcade +creating build/lib/OpenGL/GL/IMG +copying OpenGL/GL/IMG/__init__.py -> build/lib/OpenGL/GL/IMG +creating build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX +copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX +creating build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP +copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP +creating build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX +copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX +creating build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI +copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI +creating build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/agp_offset.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/query_renderer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/release_buffers.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/__init__.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> build/lib/OpenGL/raw/GLX/MESA +copying OpenGL/raw/GLX/MESA/pixmap_colormap.py -> build/lib/OpenGL/raw/GLX/MESA +creating build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX +copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX +creating build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG +copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG +creating build/lib/OpenGL/raw/GL/ANGLE +copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE +copying OpenGL/lazywrapper.py -> build/lib/OpenGL +copying OpenGL/converters.py -> build/lib/OpenGL +copying OpenGL/latebind.py -> build/lib/OpenGL +copying OpenGL/contextdata.py -> build/lib/OpenGL +copying OpenGL/_bytes.py -> build/lib/OpenGL +copying OpenGL/constants.py -> build/lib/OpenGL +copying OpenGL/error.py -> build/lib/OpenGL +copying OpenGL/constant.py -> build/lib/OpenGL +copying OpenGL/_null.py -> build/lib/OpenGL +copying OpenGL/_configflags.py -> build/lib/OpenGL +copying OpenGL/logs.py -> build/lib/OpenGL +copying OpenGL/__init__.py -> build/lib/OpenGL +copying OpenGL/version.py -> build/lib/OpenGL +copying OpenGL/acceleratesupport.py -> build/lib/OpenGL +copying OpenGL/_opaque.py -> build/lib/OpenGL +copying OpenGL/extensions.py -> build/lib/OpenGL +copying OpenGL/wrapper.py -> build/lib/OpenGL +copying OpenGL/plugins.py -> build/lib/OpenGL +copying OpenGL/images.py -> build/lib/OpenGL +creating build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT +copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT +creating build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION +copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION +creating build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR +copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR +creating build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT +copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT creating build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vdpau_interop.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/depth_clamp.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_texture.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/video_capture.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program4.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/deep_texture3D.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_reflection.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/register_combiners.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/copy_image.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/transform_feedback.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/tessellation_program5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/blend_square.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/explicit_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/float_buffer.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/light_max_exponent.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/fog_distance.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/present_video.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/path_rendering.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/evaluators.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/geometry_program4.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/conditional_render.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/compute_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/geometry_shader4.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/pixel_data_range.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_shader5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/transform_feedback2.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/__init__.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/fragment_program2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV -copying OpenGL/raw/GL/NV/texture_multisample.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_barrier.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/point_sprite.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/vertex_program3.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/raw/GL/NV copying OpenGL/raw/GL/NV/draw_texture.py -> build/lib/OpenGL/raw/GL/NV -copying launcher/launcher_config.py -> build/lib/launcher -copying launcher/i18n.py -> build/lib/launcher -copying launcher/plugin_helper.py -> build/lib/launcher -copying launcher/option.py -> build/lib/launcher -copying launcher/scanner.py -> build/lib/launcher -copying launcher/config_checker.py -> build/lib/launcher -copying launcher/update_manager.py -> build/lib/launcher -copying launcher/cd_manager.py -> build/lib/launcher -copying launcher/game_paths.py -> build/lib/launcher -copying launcher/startup_scan.py -> build/lib/launcher -copying launcher/launcher_settings.py -> build/lib/launcher -copying launcher/configuration_scanner.py -> build/lib/launcher -copying launcher/floppy_manager.py -> build/lib/launcher -copying launcher/launcherapp.py -> build/lib/launcher -copying launcher/version.py -> build/lib/launcher -copying launcher/launcher_signal.py -> build/lib/launcher -copying launcher/gamescanner.py -> build/lib/launcher -copying launcher/filescanner.py -> build/lib/launcher -copying launcher/__init__.py -> build/lib/launcher -copying launcher/devicemanager.py -> build/lib/launcher -copying launcher/implicit_handler.py -> build/lib/launcher -creating build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX -copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX -creating build/lib/fsgs/ui -copying fsgs/ui/qwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/gamecenterview.py -> build/lib/fsgs/ui -copying fsgs/ui/mainwindow.py -> build/lib/fsgs/ui -copying fsgs/ui/__init__.py -> build/lib/fsgs/ui -creating build/lib/fsui/test -copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test -copying fsui/test/test_button.py -> build/lib/fsui/test -copying fsui/test/test_text_field.py -> build/lib/fsui/test -copying fsui/test/__init__.py -> build/lib/fsui/test -creating build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_source.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/swap_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/video_resize.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/__init__.py -> build/lib/OpenGL/GLX/SGIX -copying OpenGL/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/GLX/SGIX -creating build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_2.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_0.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_3.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_1.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_4.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/__init__.py -> build/lib/OpenGL/raw/EGL/VERSION -copying OpenGL/raw/EGL/VERSION/EGL_1_5.py -> build/lib/OpenGL/raw/EGL/VERSION -creating build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 -copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 -creating build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_rating.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/buffer_age.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/import_context.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/visual_info.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/__init__.py -> build/lib/OpenGL/raw/GLX/EXT -copying OpenGL/raw/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/GLX/EXT -creating build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA -copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA -creating build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/__init__.py -> build/lib/OpenGL/WGL/AMD -copying OpenGL/WGL/AMD/gpu_association.py -> build/lib/OpenGL/WGL/AMD -copying workspace/ui/menu.py -> build/lib/workspace/ui -copying workspace/ui/image_button.py -> build/lib/workspace/ui -copying workspace/ui/window.py -> build/lib/workspace/ui -copying workspace/ui/theme.py -> build/lib/workspace/ui -copying workspace/ui/text_area.py -> build/lib/workspace/ui -copying workspace/ui/label.py -> build/lib/workspace/ui -copying workspace/ui/font.py -> build/lib/workspace/ui -copying workspace/ui/image.py -> build/lib/workspace/ui -copying workspace/ui/layout.py -> build/lib/workspace/ui -copying workspace/ui/web_view.py -> build/lib/workspace/ui -copying workspace/ui/text_field.py -> build/lib/workspace/ui -copying workspace/ui/application.py -> build/lib/workspace/ui -copying workspace/ui/canvas.py -> build/lib/workspace/ui -copying workspace/ui/color.py -> build/lib/workspace/ui -copying workspace/ui/painter.py -> build/lib/workspace/ui -copying workspace/ui/image_view.py -> build/lib/workspace/ui -copying workspace/ui/__init__.py -> build/lib/workspace/ui -copying workspace/ui/panel.py -> build/lib/workspace/ui -copying workspace/ui/button.py -> build/lib/workspace/ui -creating build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/rescale_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_marker.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_float.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/secondary_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_array_formats.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cull_vertex.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_func.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture3D.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_subtract.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/timer_query.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/abgr.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_instanced.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/cmyka.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_snorm.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_minmax.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/convolution.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/direct_state_access.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/light_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/color_subtable.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/packed_pixels.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/histogram.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/index_material.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_transform.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/transform_feedback.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_env_add.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_shader.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/copy_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_integer.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_color.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/polygon_offset.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/misc_attribute.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/fog_coord.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/paletted_texture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/point_parameters.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/__init__.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/subtexture.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/vertex_array.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/bgra.py -> build/lib/OpenGL/GL/EXT -copying OpenGL/GL/EXT/debug_label.py -> build/lib/OpenGL/GL/EXT -creating build/lib/fsgs/res -copying fsgs/res/__init__.py -> build/lib/fsgs/res +copying OpenGL/raw/GL/NV/vertex_program2.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_rectangle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texture_shader.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/gpu_program5.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/half_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_group.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fragment_program_option.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/occlusion_query.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/primitive_restart.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/fence.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/texgen_emboss.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GL/NV +copying OpenGL/raw/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/raw/GL/NV +creating build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/WGL/VERSION +copying OpenGL/WGL/VERSION/__init__.py -> build/lib/OpenGL/WGL/VERSION +creating build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM +copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM +creating build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth24.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_shading.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth32.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/sample_variables.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/depth_texture.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_3D.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/__init__.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_npot.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil4.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/stencil1.py -> build/lib/OpenGL/raw/GLES2/OES +copying OpenGL/raw/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/raw/GLES2/OES +creating build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD +creating build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV +copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV +creating build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU +copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU +creating build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/map_texture.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/performance_query.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/__init__.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/GL/INTEL +copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX +copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX +creating build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/cushion.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/make_current_read.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/__init__.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/video_sync.py -> build/lib/OpenGL/GLX/SGI +copying OpenGL/GLX/SGI/swap_control.py -> build/lib/OpenGL/GLX/SGI +creating build/lib/fspy +copying fspy/zipfile.py -> build/lib/fspy +copying fspy/__init__.py -> build/lib/fspy +creating build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES1/ARM +copying OpenGL/raw/GLES1/ARM/__init__.py -> build/lib/OpenGL/raw/GLES1/ARM +creating build/lib/fsgs/netplay +copying fsgs/netplay/NetplayContext.py -> build/lib/fsgs/netplay +copying fsgs/netplay/__init__.py -> build/lib/fsgs/netplay +creating build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV +copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV +creating build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/sync.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES1/APPLE +copying OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES1/APPLE +creating build/lib/OpenGL/Tk +copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk +creating build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE +copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE +creating build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV +creating build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/debug.py -> build/lib/OpenGL/raw/GL/KHR +copying OpenGL/raw/GL/KHR/__init__.py -> build/lib/OpenGL/raw/GL/KHR +creating build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/platformbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors +copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors +creating build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/__init__.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/raw/GL/VERSION +copying OpenGL/raw/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/raw/GL/VERSION +creating build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/resample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/interlace.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/subsample.py -> build/lib/OpenGL/GL/OML +copying OpenGL/GL/OML/__init__.py -> build/lib/OpenGL/GL/OML +creating build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD +copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD +creating build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES2/QCOM +copying OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES2/QCOM +creating build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/ADFBlockDevice.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/RawBlockDevice.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/PartBlockDevice.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/DiskGeometry.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/BlkDevFactory.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/__init__.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/BlockDevice.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/HDFBlockDevice.py -> build/lib/amitools/fs/blkdev +copying amitools/fs/blkdev/ImageFile.py -> build/lib/amitools/fs/blkdev +creating build/lib/workspace/shell +copying workspace/shell/ui.py -> build/lib/workspace/shell +copying workspace/shell/window.py -> build/lib/workspace/shell +copying workspace/shell/shell.py -> build/lib/workspace/shell +copying workspace/shell/__init__.py -> build/lib/workspace/shell +copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 +copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 +creating build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION +copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION +creating build/lib/amitools/fs/block +copying amitools/fs/block/BootBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/Block.py -> build/lib/amitools/fs/block +copying amitools/fs/block/BitmapBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/BitmapExtBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/EntryBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/__init__.py -> build/lib/amitools/fs/block +copying amitools/fs/block/FileHeaderBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/FileDataBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/DirCacheBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/RootBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/UserDirBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/CommentBlock.py -> build/lib/amitools/fs/block +copying amitools/fs/block/FileListBlock.py -> build/lib/amitools/fs/block +creating build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES +copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES +creating build/lib/launcher/apps +copying launcher/apps/listplugins.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps +copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps +copying launcher/apps/fsgs.py -> build/lib/launcher/apps +copying launcher/apps/listdirs.py -> build/lib/launcher/apps +copying launcher/apps/mame_fs.py -> build/lib/launcher/apps +copying launcher/apps/workspace.py -> build/lib/launcher/apps +copying launcher/apps/__init__.py -> build/lib/launcher/apps +copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps +copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps +copying launcher/apps/x64sc_fs.py -> build/lib/launcher/apps +copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps +copying launcher/apps/uade_fs.py -> build/lib/launcher/apps +copying launcher/apps/libretro_nestopia.py -> build/lib/launcher/apps +copying arcade/res/update.py -> build/lib/arcade/res +copying arcade/res/__init__.py -> build/lib/arcade/res +copying fsgs/drivers/dolphindriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/mamedriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/gamedriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers +copying fsgs/drivers/messdriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/mednafendriver.py -> build/lib/fsgs/drivers +copying fsgs/drivers/retroarchdriver.py -> build/lib/fsgs/drivers creating build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/resize_buffers.py -> build/lib/OpenGL/GL/MESA +copying OpenGL/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/window_pos.py -> build/lib/OpenGL/GL/MESA -copying OpenGL/GL/MESA/pack_invert.py -> build/lib/OpenGL/GL/MESA copying OpenGL/GL/MESA/__init__.py -> build/lib/OpenGL/GL/MESA -creating build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/raw/GLES2/FJ -copying OpenGL/raw/GLES2/FJ/__init__.py -> build/lib/OpenGL/raw/GLES2/FJ -creating build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/__init__.py -> build/lib/OpenGL/raw/GLX/AMD -copying OpenGL/raw/GLX/AMD/gpu_association.py -> build/lib/OpenGL/raw/GLX/AMD -creating build/lib/OpenGL/GL/DMP -copying OpenGL/GL/DMP/__init__.py -> build/lib/OpenGL/GL/DMP -creating build/lib/fspy -creating build/lib/fspy/tests -copying fspy/tests/test_zipfile.py -> build/lib/fspy/tests -copying fspy/tests/__init__.py -> build/lib/fspy/tests -creating build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT -copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT -creating build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/__init__.py -> build/lib/OpenGL/EGL/IMG -copying OpenGL/EGL/IMG/context_priority.py -> build/lib/OpenGL/EGL/IMG -creating build/lib/fsui/qt -copying fsui/qt/System.py -> build/lib/fsui/qt -copying fsui/qt/adapter.py -> build/lib/fsui/qt -copying fsui/qt/ListView.py -> build/lib/fsui/qt -copying fsui/qt/Panel.py -> build/lib/fsui/qt -copying fsui/qt/HeadingLabel.py -> build/lib/fsui/qt -copying fsui/qt/window.py -> build/lib/fsui/qt -copying fsui/qt/SpinCtrl.py -> build/lib/fsui/qt -copying fsui/qt/Button.py -> build/lib/fsui/qt -copying fsui/qt/dialogwindow.py -> build/lib/fsui/qt -copying fsui/qt/qt.py -> build/lib/fsui/qt -copying fsui/qt/Choice.py -> build/lib/fsui/qt -copying fsui/qt/label.py -> build/lib/fsui/qt -copying fsui/qt/TextField.py -> build/lib/fsui/qt -copying fsui/qt/Image.py -> build/lib/fsui/qt -copying fsui/qt/dialogbuttons.py -> build/lib/fsui/qt -copying fsui/qt/widget_mixin.py -> build/lib/fsui/qt -copying fsui/qt/ComboBox.py -> build/lib/fsui/qt -copying fsui/qt/Application.py -> build/lib/fsui/qt -copying fsui/qt/Menu.py -> build/lib/fsui/qt -copying fsui/qt/Icon.py -> build/lib/fsui/qt -copying fsui/qt/CheckBox.py -> build/lib/fsui/qt -copying fsui/qt/windowbase.py -> build/lib/fsui/qt -copying fsui/qt/ImageButton.py -> build/lib/fsui/qt -copying fsui/qt/DirDialog.py -> build/lib/fsui/qt -copying fsui/qt/web_view.py -> build/lib/fsui/qt -copying fsui/qt/FileDialog.py -> build/lib/fsui/qt -copying fsui/qt/TextArea.py -> build/lib/fsui/qt -copying fsui/qt/widget.py -> build/lib/fsui/qt -copying fsui/qt/timer.py -> build/lib/fsui/qt -copying fsui/qt/signal.py -> build/lib/fsui/qt -copying fsui/qt/Color.py -> build/lib/fsui/qt -copying fsui/qt/DrawingContext.py -> build/lib/fsui/qt -copying fsui/qt/helpers.py -> build/lib/fsui/qt -copying fsui/qt/scrollarea.py -> build/lib/fsui/qt -copying fsui/qt/__init__.py -> build/lib/fsui/qt -copying fsui/qt/legacydialog.py -> build/lib/fsui/qt -copying fsui/qt/VerticalItemView.py -> build/lib/fsui/qt -copying fsui/qt/dialog.py -> build/lib/fsui/qt -copying fsui/qt/ImageView.py -> build/lib/fsui/qt -creating build/lib/fsgs/spectrum -copying fsgs/spectrum/helper.py -> build/lib/fsgs/spectrum -copying fsgs/spectrum/__init__.py -> build/lib/fsgs/spectrum -copying fsgs/spectrum/roms.py -> build/lib/fsgs/spectrum -creating build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI -copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI -creating build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/drm_image.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/EGL/MESA -copying OpenGL/EGL/MESA/__init__.py -> build/lib/OpenGL/EGL/MESA -creating build/lib/OpenGL/platform -copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform -copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform -copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform -copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform -copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform -copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform -copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform -copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform -copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform -creating build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV -copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV -creating build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI -copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI -creating build/lib/fsboot -copying fsboot/__init__.py -> build/lib/fsboot -creating build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/vertex.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/slice_accum.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/mesh_array.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/triangle_list.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/global_alpha.py -> build/lib/OpenGL/GL/SUN -copying OpenGL/GL/SUN/__init__.py -> build/lib/OpenGL/GL/SUN -creating build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE -copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE -creating build/lib/fsgs/gamedb -copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb -copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb +creating build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES +copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES creating build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/coordinate_frame.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/GL_422_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/provoking_vertex.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/index_array_formats.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_latc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_two_side.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/draw_instanced.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_snorm.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_program_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multisample.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/abgr.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/convolution.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/secondary_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shadow_funcs.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/debug_marker.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/separate_specular_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_range_elements.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/direct_state_access.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_blit.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/color_subtable.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bindable_uniform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_weighting.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_func.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cmyka.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_float.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_shared_exponent.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture3D.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/histogram.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/transform_feedback.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/light_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/gpu_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/rescale_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/geometry_shader4.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/depth_bounds_test.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/framebuffer_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/draw_buffers2.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/packed_depth_stencil.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/compiled_vertex_array.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_env_add.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/clip_volume_hint.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/cull_vertex.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shared_texture_palette.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/texture_sRGB.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_equation_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_cube_map.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_integer.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_color.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/polygon_offset.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/misc_attribute.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/fog_coord.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/timer_query.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_env_combine.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_perturb_normal.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/index_material.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_swizzle.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/pixel_transform.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/blend_subtract.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/blend_func_separate.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/paletted_texture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/blend_logic_op.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/copy_texture.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/shader_integer_mix.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_wrap.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/point_parameters.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/__init__.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/stencil_clear_tag.py -> build/lib/OpenGL/raw/GL/EXT copying OpenGL/raw/GL/EXT/x11_sync_object.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/framebuffer_multisample.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/subtexture.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/vertex_array.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/bgra.py -> build/lib/OpenGL/raw/GL/EXT -copying OpenGL/raw/GL/EXT/debug_label.py -> build/lib/OpenGL/raw/GL/EXT -creating build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ATI -copying OpenGL/raw/WGL/ATI/__init__.py -> build/lib/OpenGL/raw/WGL/ATI -creating build/lib/OpenGL/raw/GL/DMP -copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP -creating build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/multisample.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pixel_format.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/create_context.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/render_texture.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/pbuffer.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/extensions_string.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/buffer_region.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/__init__.py -> build/lib/OpenGL/raw/WGL/ARB -copying OpenGL/raw/WGL/ARB/make_current_read.py -> build/lib/OpenGL/raw/WGL/ARB +copying OpenGL/raw/GL/EXT/packed_pixels.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/texture_object.py -> build/lib/OpenGL/raw/GL/EXT +copying OpenGL/raw/GL/EXT/vertex_shader.py -> build/lib/OpenGL/raw/GL/EXT +creating build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV +copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV +creating build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/__init__.py -> build/lib/OpenGL/EGL/ARM +copying OpenGL/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/EGL/ARM +creating build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/constants.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/__init__.py -> build/lib/OpenGL/raw/GLUT +copying OpenGL/raw/GLUT/annotations.py -> build/lib/OpenGL/raw/GLUT +creating build/lib/OpenGL/arrays +copying OpenGL/arrays/buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arrayhelpers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypespointers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/lists.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_buffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/strings.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/formathandler.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/nones.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesarrays.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numbers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/__init__.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpybuffers.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/numpymodule.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/ctypesparameters.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/arraydatatype.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/vbo.py -> build/lib/OpenGL/arrays +copying OpenGL/arrays/_arrayconstants.py -> build/lib/OpenGL/arrays +creating build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV +copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV +creating build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD +copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD +creating build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/GLES2/DMP +copying OpenGL/GLES2/DMP/__init__.py -> build/lib/OpenGL/GLES2/DMP +creating build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/multisample.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_robustness.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/get_proc_address.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/fbconfig_float.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/__init__.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/create_context_profile.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +copying OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/raw/GLX/ARB +creating build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/lynxdriver.py -> build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/__init__.py -> build/lib/fsgs/drivers/mednafen +copying fsgs/drivers/mednafen/gamegeardriver.py -> build/lib/fsgs/drivers/mednafen +creating build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/map_texture.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/performance_query.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/__init__.py -> build/lib/OpenGL/raw/GL/INTEL +copying OpenGL/raw/GL/INTEL/parallel_arrays.py -> build/lib/OpenGL/raw/GL/INTEL +copying fsgs/filedatabase.py -> build/lib/fsgs copying fsgs/GameNameUtil.py -> build/lib/fsgs -copying fsgs/BaseDatabase.py -> build/lib/fsgs -copying fsgs/saves.py -> build/lib/fsgs -copying fsgs/session.py -> build/lib/fsgs +copying fsgs/contextaware.py -> build/lib/fsgs +copying fsgs/checksumtool.py -> build/lib/fsgs copying fsgs/GameDatabase.py -> build/lib/fsgs -copying fsgs/FSGSDirectories.py -> build/lib/fsgs +copying fsgs/application.py -> build/lib/fsgs copying fsgs/option.py -> build/lib/fsgs -copying fsgs/platform.py -> build/lib/fsgs -copying fsgs/checksumtool.py -> build/lib/fsgs copying fsgs/download.py -> build/lib/fsgs -copying fsgs/context.py -> build/lib/fsgs -copying fsgs/GameChangeHandler.py -> build/lib/fsgs -copying fsgs/network.py -> build/lib/fsgs +copying fsgs/Config.py -> build/lib/fsgs +copying fsgs/session.py -> build/lib/fsgs +copying fsgs/FSGSDirectories.py -> build/lib/fsgs copying fsgs/FSGameSystemContext.py -> build/lib/fsgs -copying fsgs/Database.py -> build/lib/fsgs -copying fsgs/GameDatabaseClient.py -> build/lib/fsgs -copying fsgs/knownfiles.py -> build/lib/fsgs -copying fsgs/archive.py -> build/lib/fsgs -copying fsgs/contextaware.py -> build/lib/fsgs -copying fsgs/refreshratetool.py -> build/lib/fsgs copying fsgs/main.py -> build/lib/fsgs -copying fsgs/application.py -> build/lib/fsgs -copying fsgs/filedatabase.py -> build/lib/fsgs -copying fsgs/Config.py -> build/lib/fsgs -copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/platform.py -> build/lib/fsgs +copying fsgs/saves.py -> build/lib/fsgs +copying fsgs/network.py -> build/lib/fsgs +copying fsgs/GameChangeHandler.py -> build/lib/fsgs +copying fsgs/BaseContext.py -> build/lib/fsgs +copying fsgs/GameDatabaseClient.py -> build/lib/fsgs copying fsgs/__init__.py -> build/lib/fsgs +copying fsgs/Database.py -> build/lib/fsgs +copying fsgs/BaseDatabase.py -> build/lib/fsgs copying fsgs/LockerDatabase.py -> build/lib/fsgs -copying fsgs/BaseContext.py -> build/lib/fsgs -creating build/lib/workspace/util -creating build/lib/workspace/util/data -copying workspace/util/data/__init__.py -> build/lib/workspace/util/data -copying arcade/arcadetheme.py -> build/lib/arcade -copying arcade/gamecentersettings.py -> build/lib/arcade -copying arcade/option.py -> build/lib/arcade -copying arcade/callbacks.py -> build/lib/arcade -copying arcade/platform.py -> build/lib/arcade -copying arcade/resources.py -> build/lib/arcade -copying arcade/Application.py -> build/lib/arcade -copying arcade/diskutil.py -> build/lib/arcade -copying arcade/gamecenter.py -> build/lib/arcade -copying arcade/arcade_main.py -> build/lib/arcade -copying arcade/notification.py -> build/lib/arcade -copying arcade/gnome3.py -> build/lib/arcade -copying arcade/__init__.py -> build/lib/arcade -creating build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_program.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_precision.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/buffer_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_100.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/copy_buffer.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shadow.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compute_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vboimplementation.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/bindless_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/copy_image.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multitexture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/imaging.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_include.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/viewport_array.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_indirect.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sync.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/program_interface_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/debug_output.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/conservative_depth.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/timer_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_instanced.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sample_shading.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/cl_event.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_image_size.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_blend.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_clamp.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sparse_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/get_program_binary.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/base_instance.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/robustness.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rg.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/sampler_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/internalformat_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_env_add.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_shader.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_program.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/multi_bind.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/point_sprite.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/depth_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_gather.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/occlusion_query.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/window_pos.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_objects.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/point_parameters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_view.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/__init__.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_buffers.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/clear_texture.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/matrix_palette.py -> build/lib/OpenGL/GL/ARB -copying OpenGL/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/GL/ARB -creating build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> build/lib/OpenGL/raw/EGL/ARM -copying OpenGL/raw/EGL/ARM/__init__.py -> build/lib/OpenGL/raw/EGL/ARM -creating build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data -copying OpenGL/raw/GLX/_types.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_glgets.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/_errors.py -> build/lib/OpenGL/raw/GLX -copying OpenGL/raw/GLX/__init__.py -> build/lib/OpenGL/raw/GLX -creating build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/ANGLE -copying launcher/ui/savebutton.py -> build/lib/launcher/ui -copying launcher/ui/launch.py -> build/lib/launcher/ui -copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui +copying fsgs/archive.py -> build/lib/fsgs +copying fsgs/SignalContext.py -> build/lib/fsgs +copying fsgs/knownfiles.py -> build/lib/fsgs +copying fsgs/refreshratetool.py -> build/lib/fsgs +copying fsgs/context.py -> build/lib/fsgs +creating build/lib/arcade/glui +copying arcade/glui/dialog.py -> build/lib/arcade/glui +copying arcade/glui/state.py -> build/lib/arcade/glui +copying arcade/glui/itemmenu.py -> build/lib/arcade/glui +copying arcade/glui/history.py -> build/lib/arcade/glui +copying arcade/glui/pyopengl.py -> build/lib/arcade/glui +copying arcade/glui/bezier.py -> build/lib/arcade/glui +copying arcade/glui/launchmenu.py -> build/lib/arcade/glui +copying arcade/glui/constants.py -> build/lib/arcade/glui +copying arcade/glui/imageloader.py -> build/lib/arcade/glui +copying arcade/glui/texturemanager.py -> build/lib/arcade/glui +copying arcade/glui/settings.py -> build/lib/arcade/glui +copying arcade/glui/window.py -> build/lib/arcade/glui +copying arcade/glui/navigatable.py -> build/lib/arcade/glui +copying arcade/glui/topmenu.py -> build/lib/arcade/glui +copying arcade/glui/input.py -> build/lib/arcade/glui +copying arcade/glui/inputmenu.py -> build/lib/arcade/glui +copying arcade/glui/errordialog.py -> build/lib/arcade/glui +copying arcade/glui/__init__.py -> build/lib/arcade/glui +copying arcade/glui/gamemenu.py -> build/lib/arcade/glui +copying arcade/glui/displaylists.py -> build/lib/arcade/glui +copying arcade/glui/texture.py -> build/lib/arcade/glui +copying arcade/glui/sdl.py -> build/lib/arcade/glui +copying arcade/glui/text.py -> build/lib/arcade/glui +copying arcade/glui/items.py -> build/lib/arcade/glui +copying arcade/glui/menu.py -> build/lib/arcade/glui +copying arcade/glui/fbo.py -> build/lib/arcade/glui +copying arcade/glui/bottombar.py -> build/lib/arcade/glui +copying arcade/glui/opengl.py -> build/lib/arcade/glui +copying arcade/glui/render.py -> build/lib/arcade/glui +copying arcade/glui/font.py -> build/lib/arcade/glui +copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui +copying arcade/glui/notificationrender.py -> build/lib/arcade/glui +copying arcade/glui/animation.py -> build/lib/arcade/glui +creating build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/__init__.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_buffer.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/fence.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/NV +copying OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/raw/GLES2/NV +creating build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/multisample.py -> build/lib/OpenGL/GLX/DFX +copying OpenGL/GLX/DFX/__init__.py -> build/lib/OpenGL/GLX/DFX +creating build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/fbconfig.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_source.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/visual_select_group.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/pbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/swap_barrier.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/__init__.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/hyperpipe.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/video_resize.py -> build/lib/OpenGL/raw/GLX/SGIX +copying OpenGL/raw/GLX/SGIX/dmbuffer.py -> build/lib/OpenGL/raw/GLX/SGIX +creating build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/screen_coordinates.py -> build/lib/OpenGL/GL/REND +copying OpenGL/GL/REND/__init__.py -> build/lib/OpenGL/GL/REND +creating build/lib/fsgs/gamedb +copying fsgs/gamedb/constants.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/game_database_dumper.py -> build/lib/fsgs/gamedb +copying fsgs/gamedb/__init__.py -> build/lib/fsgs/gamedb +creating build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/conservative_depth.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/pinned_memory.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sparse_texture.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/debug_output.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/texture_texture4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/__init__.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/gcn_shader.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/sample_positions.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/raw/GL/AMD +copying OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/raw/GL/AMD +creating build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX +copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX +creating build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/WGL_1_0.py -> build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/WGL/VERSION/__init__.py -> build/lib/OpenGL/raw/WGL/VERSION +copying OpenGL/raw/GL/_types.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_glgets.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_lookupint.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/__init__.py -> build/lib/OpenGL/raw/GL +copying OpenGL/raw/GL/_errors.py -> build/lib/OpenGL/raw/GL +creating build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_types.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_glgets.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/__init__.py -> build/lib/OpenGL/raw/GLES3 +copying OpenGL/raw/GLES3/_errors.py -> build/lib/OpenGL/raw/GLES3 +creating build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 +copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 +creating build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/__init__.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> build/lib/OpenGL/raw/EGL/ANGLE +copying OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> build/lib/OpenGL/raw/EGL/ANGLE +creating build/lib/fspy/tests +copying fspy/tests/test_zipfile.py -> build/lib/fspy/tests +copying fspy/tests/__init__.py -> build/lib/fspy/tests +creating build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV +copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV +creating build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/GLES2/VERSION +copying OpenGL/GLES2/VERSION/__init__.py -> build/lib/OpenGL/GLES2/VERSION +creating build/lib/OpenGL/GLUT +copying OpenGL/GLUT/special.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/__init__.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/osx.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/fonts.py -> build/lib/OpenGL/GLUT +copying OpenGL/GLUT/freeglut.py -> build/lib/OpenGL/GLUT +creating build/lib/fstd +creating build/lib/fstd/desktop +copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop +copying fstd/desktop/__init__.py -> build/lib/fstd/desktop +creating build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX +copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX +creating build/lib/fsui/common +copying fsui/common/spacer.py -> build/lib/fsui/common +copying fsui/common/i18n.py -> build/lib/fsui/common +copying fsui/common/signal.py -> build/lib/fsui/common +copying fsui/common/element.py -> build/lib/fsui/common +copying fsui/common/__init__.py -> build/lib/fsui/common +copying fsui/common/group.py -> build/lib/fsui/common +copying fsui/common/layout.py -> build/lib/fsui/common +creating build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG +copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG +creating build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D +copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D copying launcher/ui/ImageLoader.py -> build/lib/launcher/ui -copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui -copying launcher/ui/widgets.py -> build/lib/launcher/ui -copying launcher/ui/pageddialog.py -> build/lib/launcher/ui -copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui +copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui +copying launcher/ui/titlebar.py -> build/lib/launcher/ui +copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui copying launcher/ui/download.py -> build/lib/launcher/ui -copying launcher/ui/aboutdialog.py -> build/lib/launcher/ui +copying launcher/ui/IconButton.py -> build/lib/launcher/ui +copying launcher/ui/VariantsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/floppiesgroup.py -> build/lib/launcher/ui +copying launcher/ui/skin.py -> build/lib/launcher/ui copying launcher/ui/TabButton.py -> build/lib/launcher/ui -copying launcher/ui/TabPanel.py -> build/lib/launcher/ui -copying launcher/ui/kickstartimportdialog.py -> build/lib/launcher/ui -copying launcher/ui/titlebar.py -> build/lib/launcher/ui +copying launcher/ui/widgets.py -> build/lib/launcher/ui +copying launcher/ui/launch.py -> build/lib/launcher/ui copying launcher/ui/removablemediagroup.py -> build/lib/launcher/ui -copying launcher/ui/IconButton.py -> build/lib/launcher/ui copying launcher/ui/WindowWithTabs.py -> build/lib/launcher/ui copying launcher/ui/options.py -> build/lib/launcher/ui -copying launcher/ui/HelpButton.py -> build/lib/launcher/ui -copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui -copying launcher/ui/ConfigurationsPanel.py -> build/lib/launcher/ui -copying launcher/ui/scan.py -> build/lib/launcher/ui -copying launcher/ui/skin.py -> build/lib/launcher/ui copying launcher/ui/Constants.py -> build/lib/launcher/ui -copying launcher/ui/newbutton.py -> build/lib/launcher/ui -copying launcher/ui/ChecksumDialog.py -> build/lib/launcher/ui -copying launcher/ui/floppiesgroup.py -> build/lib/launcher/ui -copying launcher/ui/launcherwindow.py -> build/lib/launcher/ui -copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui copying launcher/ui/__init__.py -> build/lib/launcher/ui +copying launcher/ui/GameListSelector.py -> build/lib/launcher/ui +copying launcher/ui/JoinDialog.py -> build/lib/launcher/ui copying launcher/ui/book.py -> build/lib/launcher/ui +copying launcher/ui/aboutdialog.py -> build/lib/launcher/ui +copying launcher/ui/pageddialog.py -> build/lib/launcher/ui +copying launcher/ui/HelpButton.py -> build/lib/launcher/ui +copying launcher/ui/LauncherFilePicker.py -> build/lib/launcher/ui +copying launcher/ui/ConfigurationsBrowser.py -> build/lib/launcher/ui +copying launcher/ui/scan.py -> build/lib/launcher/ui +copying launcher/ui/ConfigGroup.py -> build/lib/launcher/ui +copying launcher/ui/savebutton.py -> build/lib/launcher/ui copying launcher/ui/MediaListGroup.py -> build/lib/launcher/ui +copying launcher/ui/kickstartimportdialog.py -> build/lib/launcher/ui +copying launcher/ui/TabPanel.py -> build/lib/launcher/ui +copying launcher/ui/newbutton.py -> build/lib/launcher/ui copying launcher/ui/floppyselector.py -> build/lib/launcher/ui -copying launcher/ui/LaunchDialog.py -> build/lib/launcher/ui -creating build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY -copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY -copying amitools/__init__.py -> build/lib/amitools -creating build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/cull_vertex.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/static_data.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/GL/IBM -copying OpenGL/GL/IBM/__init__.py -> build/lib/OpenGL/GL/IBM -creating build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/dosboxdosdriver.py -> build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/dosplatform.py -> build/lib/fsgs/platforms/dos -copying fsgs/platforms/dos/__init__.py -> build/lib/fsgs/platforms/dos -creating build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/debug.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/raw/GLES2/KHR -copying OpenGL/raw/GLES2/KHR/__init__.py -> build/lib/OpenGL/raw/GLES2/KHR -creating build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/user_clip_plane.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/read_format.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> build/lib/OpenGL/raw/GLES1/IMG -copying OpenGL/raw/GLES1/IMG/__init__.py -> build/lib/OpenGL/raw/GLES1/IMG -creating build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE -copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE -creating build/lib/launcher/netplay -copying launcher/netplay/channel.py -> build/lib/launcher/netplay -copying launcher/netplay/connection_tester.py -> build/lib/launcher/netplay -copying launcher/netplay/irc.py -> build/lib/launcher/netplay -copying launcher/netplay/command_handler.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_dialog.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay_panel.py -> build/lib/launcher/netplay -copying launcher/netplay/netplay.py -> build/lib/launcher/netplay -copying launcher/netplay/player.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_broadcaster.py -> build/lib/launcher/netplay -copying launcher/netplay/irc_color.py -> build/lib/launcher/netplay -copying launcher/netplay/__init__.py -> build/lib/launcher/netplay -creating build/lib/fsui/common -copying fsui/common/i18n.py -> build/lib/fsui/common -copying fsui/common/spacer.py -> build/lib/fsui/common -copying fsui/common/layout.py -> build/lib/fsui/common -copying fsui/common/group.py -> build/lib/fsui/common -copying fsui/common/signal.py -> build/lib/fsui/common -copying fsui/common/element.py -> build/lib/fsui/common -copying fsui/common/__init__.py -> build/lib/fsui/common -copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 -creating build/lib/OpenGL/raw/GL/VIV -copying OpenGL/raw/GL/VIV/__init__.py -> build/lib/OpenGL/raw/GL/VIV -creating build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML -copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML -creating build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL -copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL -creating build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/multisample.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/tbuffer.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/raw/GL/DFX -copying OpenGL/raw/GL/DFX/__init__.py -> build/lib/OpenGL/raw/GL/DFX -creating build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/raw/GLES2/INTEL -copying OpenGL/raw/GLES2/INTEL/__init__.py -> build/lib/OpenGL/raw/GLES2/INTEL -creating build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/BlkDevFactory.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/ImageFile.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/RawBlockDevice.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/DiskGeometry.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/PartBlockDevice.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/HDFBlockDevice.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/__init__.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/BlockDevice.py -> build/lib/amitools/fs/blkdev -copying amitools/fs/blkdev/ADFBlockDevice.py -> build/lib/amitools/fs/blkdev -creating build/lib/workspace/apps/help/data -copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data -creating build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/GLES1/QCOM -copying OpenGL/GLES1/QCOM/__init__.py -> build/lib/OpenGL/GLES1/QCOM -creating build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/mali_program_binary.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/__init__.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/raw/GLES2/ARM/rgba8.py -> build/lib/OpenGL/raw/GLES2/ARM -copying OpenGL/GLES2/vboimplementation.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/shaders.py -> build/lib/OpenGL/GLES2 -copying OpenGL/GLES2/__init__.py -> build/lib/OpenGL/GLES2 +copying launcher/ui/launcherwindow.py -> build/lib/launcher/ui +creating build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV +copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV +creating build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/__init__.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/raw/GLX/VERSION +copying OpenGL/raw/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/raw/GLX/VERSION +creating build/lib/fsgs/amiga +copying fsgs/amiga/adf.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amigacontext.py -> build/lib/fsgs/amiga +copying fsgs/amiga/valueconfigloader.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbench.py -> build/lib/fsgs/amiga +copying fsgs/amiga/adffileextractor.py -> build/lib/fsgs/amiga +copying fsgs/amiga/rommanager.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuaedevicehelper.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuae.py -> build/lib/fsgs/amiga +copying fsgs/amiga/configwriter.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbenchdata.py -> build/lib/fsgs/amiga +copying fsgs/amiga/__init__.py -> build/lib/fsgs/amiga +copying fsgs/amiga/workbenchfiles.py -> build/lib/fsgs/amiga +copying fsgs/amiga/amiga.py -> build/lib/fsgs/amiga +copying fsgs/amiga/whdload.py -> build/lib/fsgs/amiga +copying fsgs/amiga/roms.py -> build/lib/fsgs/amiga +copying fsgs/amiga/launchhandler.py -> build/lib/fsgs/amiga +copying fsgs/amiga/fsuaeamigadriver.py -> build/lib/fsgs/amiga +creating build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> build/lib/OpenGL/raw/GLES2/VERSION +copying OpenGL/raw/GLES2/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES2/VERSION +copying launcher/settings/keyboard_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/experimental_features_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_page.py -> build/lib/launcher/settings +copying launcher/settings/joystick_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/platformsettingsdialog.py -> build/lib/launcher/settings +copying launcher/settings/mouse_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/whdload_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/advanced_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/language_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_dialog.py -> build/lib/launcher/settings +copying launcher/settings/option_ui.py -> build/lib/launcher/settings +copying launcher/settings/override_warning.py -> build/lib/launcher/settings +copying launcher/settings/advanced_video_settings.py -> build/lib/launcher/settings +copying launcher/settings/directories_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/settings_header.py -> build/lib/launcher/settings +copying launcher/settings/video_sync_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/arcade_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/netplay_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/__init__.py -> build/lib/launcher/settings +copying launcher/settings/video_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/videosynccheckbox.py -> build/lib/launcher/settings +copying launcher/settings/launchersettingspage.py -> build/lib/launcher/settings +copying launcher/settings/plugins_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/maintenance_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/gameplatformssettingspage.py -> build/lib/launcher/settings +copying launcher/settings/monitorbutton.py -> build/lib/launcher/settings +copying launcher/settings/fs_uae_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/audio_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/scan_paths_group.py -> build/lib/launcher/settings +copying launcher/settings/gamedatabasesettingspage.py -> build/lib/launcher/settings +copying launcher/settings/logging_settings_page.py -> build/lib/launcher/settings +copying launcher/settings/fullscreenmodebutton.py -> build/lib/launcher/settings +copying launcher/settings/scan_settings_page.py -> build/lib/launcher/settings +creating build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/__init__.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/swap_method.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/raw/GLX/OML/sync_control.py -> build/lib/OpenGL/raw/GLX/OML +copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL +creating build/lib/launcher/ui/config +copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configdialog.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config +copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config +copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config +copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config +copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config +copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config +copying launcher/ui/config/model.py -> build/lib/launcher/ui/config +copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config +copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config +creating build/lib/fsgs/input +copying fsgs/input/eventlistener.py -> build/lib/fsgs/input +copying fsgs/input/device.py -> build/lib/fsgs/input +copying fsgs/input/joystick.py -> build/lib/fsgs/input +copying fsgs/input/dinputkeycodes.py -> build/lib/fsgs/input +copying fsgs/input/eventhelper.py -> build/lib/fsgs/input +copying fsgs/input/mapper.py -> build/lib/fsgs/input +copying fsgs/input/__init__.py -> build/lib/fsgs/input +copying fsgs/input/enumeratehelper.py -> build/lib/fsgs/input +copying fsgs/input/keyboard.py -> build/lib/fsgs/input +copying fsgs/input/devicemanager.py -> build/lib/fsgs/input +copying fsgs/input/inputdevice.py -> build/lib/fsgs/input +copying fsgs/input/sdlkeycodes.py -> build/lib/fsgs/input +creating build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL +copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL +creating build/lib/OpenGL/GL/ANGLE +copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE +creating build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE +copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE +creating build/lib/fsgs/plugins +copying fsgs/plugins/pluginmanager.py -> build/lib/fsgs/plugins +copying fsgs/plugins/__init__.py -> build/lib/fsgs/plugins +copying fsbc/user.py -> build/lib/fsbc +copying fsbc/resources.py -> build/lib/fsbc +copying fsbc/util.py -> build/lib/fsbc +copying fsbc/application.py -> build/lib/fsbc +copying fsbc/signal.py -> build/lib/fsbc +copying fsbc/init.py -> build/lib/fsbc +copying fsbc/settings.py -> build/lib/fsbc +copying fsbc/seven_zip_file.py -> build/lib/fsbc +copying fsbc/system.py -> build/lib/fsbc +copying fsbc/debug.py -> build/lib/fsbc +copying fsbc/__init__.py -> build/lib/fsbc +copying fsbc/path.py -> build/lib/fsbc +copying fsbc/task.py -> build/lib/fsbc +copying fsbc/desktop.py -> build/lib/fsbc +copying fsbc/logging.py -> build/lib/fsbc +copying fsbc/fs.py -> build/lib/fsbc +copying fsbc/paths.py -> build/lib/fsbc +creating build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/transform_hint.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/specular_vector.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/client_storage.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/row_bytes.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/float_pixels.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/__init__.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/texture_range.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/element_array.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/rgb_422.py -> build/lib/OpenGL/GL/APPLE +copying OpenGL/GL/APPLE/fence.py -> build/lib/OpenGL/GL/APPLE +creating build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D +copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL +copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL +creating build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS +copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS +copying fsgs/platforms/atari7800.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboy.py -> build/lib/fsgs/platforms +copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms +copying fsgs/platforms/neogeo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gamecube.py -> build/lib/fsgs/platforms +copying fsgs/platforms/msx.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboycolor.py -> build/lib/fsgs/platforms +copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms +copying fsgs/platforms/atari5200.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/turbografx16.py -> build/lib/fsgs/platforms +copying fsgs/platforms/playstation.py -> build/lib/fsgs/platforms +copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms +copying fsgs/platforms/supernintendo.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gamegear.py -> build/lib/fsgs/platforms +copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms +copying fsgs/platforms/megadrive.py -> build/lib/fsgs/platforms +copying fsgs/platforms/gameboyadvance.py -> build/lib/fsgs/platforms +copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms +copying fsgs/platforms/turbografxcd.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendo64.py -> build/lib/fsgs/platforms +copying fsgs/platforms/mastersystem.py -> build/lib/fsgs/platforms +copying fsgs/platforms/nintendods.py -> build/lib/fsgs/platforms +copying fsgs/platforms/commodore64.py -> build/lib/fsgs/platforms +creating build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar +copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar +creating build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB +copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB +creating build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/constant_data.py -> build/lib/OpenGL/GL/SUNX +copying OpenGL/GL/SUNX/__init__.py -> build/lib/OpenGL/GL/SUNX +creating build/lib/OpenGL/GL/ARM +copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM creating build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_1.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/__init__.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_2.py -> build/lib/OpenGL/GLX/VERSION +copying OpenGL/GLX/VERSION/GLX_1_4.py -> build/lib/OpenGL/GLX/VERSION copying OpenGL/GLX/VERSION/GLX_1_3.py -> build/lib/OpenGL/GLX/VERSION -copying OpenGL/raw/WGL/_types.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_glgets.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/_errors.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/WGL/__init__.py -> build/lib/OpenGL/raw/WGL -copying OpenGL/raw/EGL/_types.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_glgets.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/_errors.py -> build/lib/OpenGL/raw/EGL -copying OpenGL/raw/EGL/__init__.py -> build/lib/OpenGL/raw/EGL -creating build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI -copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GLX/VERSION/GLX_1_0.py -> build/lib/OpenGL/GLX/VERSION +creating build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM +copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM +creating build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/constant_data.py -> build/lib/OpenGL/raw/GL/SUNX +copying OpenGL/raw/GL/SUNX/__init__.py -> build/lib/OpenGL/raw/GL/SUNX +creating build/lib/arcade/ui +copying arcade/ui/event.py -> build/lib/arcade/ui +copying arcade/ui/arcade_window.py -> build/lib/arcade/ui +copying arcade/ui/__init__.py -> build/lib/arcade/ui +copying arcade/ui/gl_widget.py -> build/lib/arcade/ui +creating build/lib/workspace/apps/archive_extractor +creating build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/__init__.py -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE +copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE +creating build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/string_marker.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/__init__.py -> build/lib/OpenGL/GL/GREMEDY +copying OpenGL/GL/GREMEDY/frame_terminator.py -> build/lib/OpenGL/GL/GREMEDY +creating build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR +copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR creating build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/transpose_matrix.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_stencil_export.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_precision.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/provoking_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/bindless_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/buffer_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_query_levels.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/ES3_compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compute_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_include.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_compression.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/separate_shader_objects.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/viewport_array.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/copy_image.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/debug_output.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/conservative_depth.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_program.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_instanced.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/stencil_texturing.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_array_bgra.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shading_language_420pack.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sample_shading.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compute_variable_group_size.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/map_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_image_size.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_clamp.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compatibility.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/query_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/sparse_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_texture_lod.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rg.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/sampler_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/invalidate_subdata.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_env_add.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_program.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shadow_ambient.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_atomic_counters.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_cube_map.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/occlusion_query2.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/multi_bind.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/transform_feedback3.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/pixel_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_stencil8.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/half_float_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/sync.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/internalformat_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multi_draw_indirect.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_subroutine.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_bit_encoding.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/copy_buffer.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/multitexture.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/geometry_shader4.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/gpu_shader5.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/depth_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shading_language_packing.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_buffer_range.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/vertex_array_object.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/arrays_of_arrays.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shading_language_100.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/transform_feedback2.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/instanced_arrays.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_query_lod.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/window_pos.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/framebuffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_objects.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/clear_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/point_sprite.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/enhanced_layouts.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_dot3.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/point_parameters.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_view.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/__init__.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robustness_isolation.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/blend_func_extended.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/texture_compression_bptc.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_cube_map_array.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/indirect_parameters.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_buffers.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_multisample.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/draw_buffers_blend.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/explicit_uniform_location.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/uniform_buffer_object.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/robustness.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/explicit_attrib_location.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB -copying OpenGL/raw/GL/ARB/matrix_palette.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rectangle.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/cl_event.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/color_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/clear_texture.py -> build/lib/OpenGL/raw/GL/ARB copying OpenGL/raw/GL/ARB/shader_draw_parameters.py -> build/lib/OpenGL/raw/GL/ARB -creating build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/multisample.py -> build/lib/OpenGL/raw/GLX/DFX -copying OpenGL/raw/GLX/DFX/__init__.py -> build/lib/OpenGL/raw/GLX/DFX -creating build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/colorformats.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/clientpixmap.py -> build/lib/OpenGL/raw/EGL/HI -copying OpenGL/raw/EGL/HI/__init__.py -> build/lib/OpenGL/raw/EGL/HI -creating build/lib/arcade/glui -copying arcade/glui/menu.py -> build/lib/arcade/glui -copying arcade/glui/itemmenu.py -> build/lib/arcade/glui -copying arcade/glui/window.py -> build/lib/arcade/glui -copying arcade/glui/sdl.py -> build/lib/arcade/glui -copying arcade/glui/items.py -> build/lib/arcade/glui -copying arcade/glui/font.py -> build/lib/arcade/glui -copying arcade/glui/render.py -> build/lib/arcade/glui -copying arcade/glui/launchmenu.py -> build/lib/arcade/glui -copying arcade/glui/state.py -> build/lib/arcade/glui -copying arcade/glui/navigatable.py -> build/lib/arcade/glui -copying arcade/glui/notificationrender.py -> build/lib/arcade/glui -copying arcade/glui/settings.py -> build/lib/arcade/glui -copying arcade/glui/gamemenu.py -> build/lib/arcade/glui -copying arcade/glui/texture.py -> build/lib/arcade/glui -copying arcade/glui/gamecenterrunner.py -> build/lib/arcade/glui -copying arcade/glui/input.py -> build/lib/arcade/glui -copying arcade/glui/texturemanager.py -> build/lib/arcade/glui -copying arcade/glui/inputmenu.py -> build/lib/arcade/glui -copying arcade/glui/history.py -> build/lib/arcade/glui -copying arcade/glui/pyopengl.py -> build/lib/arcade/glui -copying arcade/glui/animation.py -> build/lib/arcade/glui -copying arcade/glui/constants.py -> build/lib/arcade/glui -copying arcade/glui/text.py -> build/lib/arcade/glui -copying arcade/glui/imageloader.py -> build/lib/arcade/glui -copying arcade/glui/topmenu.py -> build/lib/arcade/glui -copying arcade/glui/bezier.py -> build/lib/arcade/glui -copying arcade/glui/__init__.py -> build/lib/arcade/glui -copying arcade/glui/displaylists.py -> build/lib/arcade/glui -copying arcade/glui/bottombar.py -> build/lib/arcade/glui -copying arcade/glui/dialog.py -> build/lib/arcade/glui -copying arcade/glui/opengl.py -> build/lib/arcade/glui -copying arcade/glui/fbo.py -> build/lib/arcade/glui -copying arcade/glui/errordialog.py -> build/lib/arcade/glui -creating build/lib/launcher/settings -creating build/lib/launcher/settings/unused -copying launcher/settings/unused/FilterSettingsPage.py -> build/lib/launcher/settings/unused -copying launcher/settings/unused/opengl_settings_page.py -> build/lib/launcher/settings/unused -copying launcher/settings/unused/__init__.py -> build/lib/launcher/settings/unused -creating build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/constants.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/__init__.py -> build/lib/OpenGL/raw/GLE -copying OpenGL/raw/GLE/annotations.py -> build/lib/OpenGL/raw/GLE -creating build/lib/launcher/ui/config -copying launcher/ui/config/CustomOptionsPage.py -> build/lib/launcher/ui/config -copying launcher/ui/config/model.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/InputSelector.py -> build/lib/launcher/ui/config -copying launcher/ui/config/WHDLoadGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/ConfigCheckBox.py -> build/lib/launcher/ui/config -copying launcher/ui/config/KickstartGroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configpanel.py -> build/lib/launcher/ui/config -copying launcher/ui/config/expand.py -> build/lib/launcher/ui/config -copying launcher/ui/config/modelgroup.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configscrollarea.py -> build/lib/launcher/ui/config -copying launcher/ui/config/browser.py -> build/lib/launcher/ui/config -copying launcher/ui/config/__init__.py -> build/lib/launcher/ui/config -copying launcher/ui/config/configdialog.py -> build/lib/launcher/ui/config -copying launcher/ui/config/HardDriveGroup.py -> build/lib/launcher/ui/config -creating build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/native_query.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/stream_sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/sync.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/system_time.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/depth_nonlinear.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_convert_rounding.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/post_sub_buffer.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/__init__.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/coverage_sample.py -> build/lib/OpenGL/raw/EGL/NV -copying OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> build/lib/OpenGL/raw/EGL/NV -creating build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/__init__.py -> build/lib/OpenGL/GLES2/AMD -copying OpenGL/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/GLES2/AMD -creating build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/GLES2/VIV -copying OpenGL/GLES2/VIV/__init__.py -> build/lib/OpenGL/GLES2/VIV -creating build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE -copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE -creating build/lib/fsgs/drivers -creating build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/lynxdriver.py -> build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/gamegeardriver.py -> build/lib/fsgs/drivers/mednafen -copying fsgs/drivers/mednafen/__init__.py -> build/lib/fsgs/drivers/mednafen -creating build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/depth_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/multisample.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/pbuffer.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/extensions_string.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/display_color_table.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/__init__.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/make_current_read.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/WGL/EXT -copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL -copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL -copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL -copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL -copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL -copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL -copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL -copying OpenGL/GL/images.py -> build/lib/OpenGL/GL -copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL -copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL -creating build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_matrix.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/texture_color_table.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/__init__.py -> build/lib/OpenGL/GL/SGI -copying OpenGL/GL/SGI/color_table.py -> build/lib/OpenGL/GL/SGI -creating build/lib/workspace/shell -copying workspace/shell/window.py -> build/lib/workspace/shell -copying workspace/shell/shell.py -> build/lib/workspace/shell -copying workspace/shell/ui.py -> build/lib/workspace/shell -copying workspace/shell/__init__.py -> build/lib/workspace/shell -creating build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/_errors.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/constants.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/__init__.py -> build/lib/OpenGL/raw/GLU -copying OpenGL/raw/GLU/annotations.py -> build/lib/OpenGL/raw/GLU -creating build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV -copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV -creating build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/genlock.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/gamma.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/image_buffer.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/WGL/I3D -copying OpenGL/WGL/I3D/__init__.py -> build/lib/OpenGL/WGL/I3D -creating build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/read_format.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/program_binary.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/raw/GLES2/IMG -copying OpenGL/raw/GLES2/IMG/__init__.py -> build/lib/OpenGL/raw/GLES2/IMG -creating build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/texture_stack.py -> build/lib/OpenGL/GL/MESAX -copying OpenGL/GL/MESAX/__init__.py -> build/lib/OpenGL/GL/MESAX -creating build/lib/fsbc/tests -copying fsbc/tests/test_application.py -> build/lib/fsbc/tests -copying fsbc/tests/test_settings.py -> build/lib/fsbc/tests -copying fsbc/tests/test_desktop.py -> build/lib/fsbc/tests -copying fsbc/tests/test_init.py -> build/lib/fsbc/tests -copying fsbc/tests/test_util.py -> build/lib/fsbc/tests -copying fsbc/tests/test_system.py -> build/lib/fsbc/tests -copying fsbc/tests/test_resources.py -> build/lib/fsbc/tests -copying fsbc/tests/test_task.py -> build/lib/fsbc/tests -copying fsbc/tests/test_signal.py -> build/lib/fsbc/tests -copying fsbc/tests/test_path.py -> build/lib/fsbc/tests -copying fsbc/tests/test_debug.py -> build/lib/fsbc/tests -copying fsbc/tests/test_sevenzipfile.py -> build/lib/fsbc/tests -copying fsbc/tests/test_user.py -> build/lib/fsbc/tests -copying fsbc/tests/__init__.py -> build/lib/fsbc/tests -copying fsbc/tests/test_logging.py -> build/lib/fsbc/tests -copying fsbc/tests/test_paths.py -> build/lib/fsbc/tests -creating build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/driver_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/tiled_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/binning_control.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/writeonly_rendering.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/extended_get2.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/__init__.py -> build/lib/OpenGL/GLES2/QCOM -copying OpenGL/GLES2/QCOM/alpha_test.py -> build/lib/OpenGL/GLES2/QCOM -creating build/lib/amitools/fs/block -creating build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/BadBlocksBlock.py -> build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/RDBlock.py -> build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/PartitionBlock.py -> build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/LoadSegBlock.py -> build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/FSHeaderBlock.py -> build/lib/amitools/fs/block/rdb -copying amitools/fs/block/rdb/__init__.py -> build/lib/amitools/fs/block/rdb -creating build/lib/arcade/ui -copying arcade/ui/event.py -> build/lib/arcade/ui -copying arcade/ui/gl_widget.py -> build/lib/arcade/ui -copying arcade/ui/__init__.py -> build/lib/arcade/ui -copying arcade/ui/arcade_window.py -> build/lib/arcade/ui -creating build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/shader_binary.py -> build/lib/OpenGL/raw/GLES2/DMP -copying OpenGL/raw/GLES2/DMP/__init__.py -> build/lib/OpenGL/raw/GLES2/DMP -creating build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/resample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/subsample.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/interlace.py -> build/lib/OpenGL/raw/GL/OML -copying OpenGL/raw/GL/OML/__init__.py -> build/lib/OpenGL/raw/GL/OML -creating build/lib/fsgs/http -copying fsgs/http/server.py -> build/lib/fsgs/http -copying fsgs/http/request.py -> build/lib/fsgs/http -copying fsgs/http/__init__.py -> build/lib/fsgs/http -copying fsgs/http/requestparams.py -> build/lib/fsgs/http -creating build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/configbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/platformbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/settingsbehavior.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/__init__.py -> build/lib/launcher/ui/behaviors -copying launcher/ui/behaviors/amigaenablebehavior.py -> build/lib/launcher/ui/behaviors -creating build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/__init__.py -> build/lib/OpenGL/GL/S3 -copying OpenGL/GL/S3/s3tc.py -> build/lib/OpenGL/GL/S3 -creating build/lib/workspace/ui/data -copying workspace/ui/data/__init__.py -> build/lib/workspace/ui/data -creating build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/copy_image.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/present_video.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/swap_group.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/DX_interop2.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_capture.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/float_buffer.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/video_output.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/raw/WGL/NV -copying OpenGL/raw/WGL/NV/__init__.py -> build/lib/OpenGL/raw/WGL/NV -creating build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD -copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD -creating build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/copy_image.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/present_video.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/swap_group.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_capture.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/float_buffer.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/video_output.py -> build/lib/OpenGL/GLX/NV -copying OpenGL/GLX/NV/__init__.py -> build/lib/OpenGL/GLX/NV +copying OpenGL/raw/GL/ARB/program_interface_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/depth_buffer_float.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/base_instance.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/timer_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_combine.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/occlusion_query.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_image_load_store.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/ES2_compatibility.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/fragment_program_shadow.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_env_crossbar.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_swizzle.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/map_buffer_alignment.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/seamless_cube_map.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_gather.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shadow.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/half_float_pixel.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_blend.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/tessellation_shader.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_storage.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_storage_multisample.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/shader_group_vote.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/imaging.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/get_program_binary.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/internalformat_query2.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> build/lib/OpenGL/raw/GL/ARB +copying OpenGL/raw/GL/ARB/vertex_shader.py -> build/lib/OpenGL/raw/GL/ARB +creating build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT +copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT +creating build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/__init__.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/vertex_hints.py -> build/lib/OpenGL/GL/PGI +copying OpenGL/GL/PGI/misc_hints.py -> build/lib/OpenGL/GL/PGI +creating build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN +copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN +creating build/lib/amitools/rom +copying amitools/rom/RomAccess.py -> build/lib/amitools/rom +copying amitools/rom/RemusFile.py -> build/lib/amitools/rom +copying amitools/rom/__init__.py -> build/lib/amitools/rom +copying amitools/rom/RomSplitter.py -> build/lib/amitools/rom +copying amitools/rom/ResidentScan.py -> build/lib/amitools/rom +copying amitools/rom/KickRom.py -> build/lib/amitools/rom +copying amitools/rom/RomPatcher.py -> build/lib/amitools/rom +copying amitools/rom/RomBuilder.py -> build/lib/amitools/rom +copying launcher/launcherapp.py -> build/lib/launcher +copying launcher/startup_scan.py -> build/lib/launcher +copying launcher/floppy_manager.py -> build/lib/launcher +copying launcher/gamescanner.py -> build/lib/launcher +copying launcher/launcher_signal.py -> build/lib/launcher +copying launcher/implicit_handler.py -> build/lib/launcher +copying launcher/option.py -> build/lib/launcher +copying launcher/i18n.py -> build/lib/launcher +copying launcher/update_manager.py -> build/lib/launcher +copying launcher/plugin_helper.py -> build/lib/launcher +copying launcher/launcher_settings.py -> build/lib/launcher +copying launcher/__init__.py -> build/lib/launcher +copying launcher/version.py -> build/lib/launcher +copying launcher/configuration_scanner.py -> build/lib/launcher +copying launcher/launcher_config.py -> build/lib/launcher +copying launcher/cd_manager.py -> build/lib/launcher +copying launcher/filescanner.py -> build/lib/launcher +copying launcher/devicemanager.py -> build/lib/launcher +copying launcher/config_checker.py -> build/lib/launcher +copying launcher/game_paths.py -> build/lib/launcher +copying launcher/scanner.py -> build/lib/launcher +creating build/lib/oyoyo +copying oyoyo/ircevents.py -> build/lib/oyoyo +copying oyoyo/examplebot.py -> build/lib/oyoyo +copying oyoyo/cmdhandler.py -> build/lib/oyoyo +copying oyoyo/__init__.py -> build/lib/oyoyo +copying oyoyo/client.py -> build/lib/oyoyo +copying oyoyo/parse.py -> build/lib/oyoyo +copying oyoyo/helpers.py -> build/lib/oyoyo +creating build/lib/OpenGL/platform +copying OpenGL/platform/entrypoint31.py -> build/lib/OpenGL/platform +copying OpenGL/platform/win32.py -> build/lib/OpenGL/platform +copying OpenGL/platform/egl.py -> build/lib/OpenGL/platform +copying OpenGL/platform/ctypesloader.py -> build/lib/OpenGL/platform +copying OpenGL/platform/__init__.py -> build/lib/OpenGL/platform +copying OpenGL/platform/osmesa.py -> build/lib/OpenGL/platform +copying OpenGL/platform/baseplatform.py -> build/lib/OpenGL/platform +copying OpenGL/platform/glx.py -> build/lib/OpenGL/platform +copying OpenGL/platform/darwin.py -> build/lib/OpenGL/platform +creating build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN +copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN creating build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/color_clamp.py -> build/lib/OpenGL/GL/INGR +copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/interlace_read.py -> build/lib/OpenGL/GL/INGR copying OpenGL/GL/INGR/blend_func_separate.py -> build/lib/OpenGL/GL/INGR -copying OpenGL/GL/INGR/__init__.py -> build/lib/OpenGL/GL/INGR -creating build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/multisample.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/tbuffer.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/texture_compression_FXT1.py -> build/lib/OpenGL/GL/DFX -copying OpenGL/GL/DFX/__init__.py -> build/lib/OpenGL/GL/DFX -copying fsgs/drivers/messdriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/retroarchdriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/mamedriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/dolphindriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/__init__.py -> build/lib/fsgs/drivers -copying fsgs/drivers/mednafendriver.py -> build/lib/fsgs/drivers -copying fsgs/drivers/gamedriver.py -> build/lib/fsgs/drivers -copying workspace/path.py -> build/lib/workspace -copying workspace/expansion.py -> build/lib/workspace -copying workspace/sys.py -> build/lib/workspace -copying workspace/__init__.py -> build/lib/workspace -creating build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/query_matrix.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/fixed_point.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/read_format.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/__init__.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/single_precision.py -> build/lib/OpenGL/raw/GL/OES -copying OpenGL/raw/GL/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GL/OES +creating build/lib/amitools/fs/rdb +copying amitools/fs/rdb/FileSystem.py -> build/lib/amitools/fs/rdb +copying amitools/fs/rdb/Partition.py -> build/lib/amitools/fs/rdb +copying amitools/fs/rdb/__init__.py -> build/lib/amitools/fs/rdb +copying amitools/fs/rdb/RDisk.py -> build/lib/amitools/fs/rdb +creating build/lib/fsgs/web +copying fsgs/web/server.py -> build/lib/fsgs/web +copying fsgs/web/__init__.py -> build/lib/fsgs/web +copying fsgs/web/handlers.py -> build/lib/fsgs/web +creating build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV +copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV +creating build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/__init__.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/raw/GLES3/VERSION +copying OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/raw/GLES3/VERSION +creating build/lib/fsgs/spectrum +copying fsgs/spectrum/__init__.py -> build/lib/fsgs/spectrum +copying fsgs/spectrum/helper.py -> build/lib/fsgs/spectrum +copying fsgs/spectrum/roms.py -> build/lib/fsgs/spectrum +copying workspace/util/browse_button.py -> build/lib/workspace/util +copying workspace/util/__init__.py -> build/lib/workspace/util +copying workspace/util/application_runner.py -> build/lib/workspace/util +copying workspace/util/help_button.py -> build/lib/workspace/util +creating build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/LoadSegBlock.py -> build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/FSHeaderBlock.py -> build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/PartitionBlock.py -> build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/__init__.py -> build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/RDBlock.py -> build/lib/amitools/fs/block/rdb +copying amitools/fs/block/rdb/BadBlocksBlock.py -> build/lib/amitools/fs/block/rdb +creating build/lib/OpenGL/osmesa +copying OpenGL/osmesa/__init__.py -> build/lib/OpenGL/osmesa +creating build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/nurbs_tessellator.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/object_space_tess.py -> build/lib/OpenGL/GLU/EXT +copying OpenGL/GLU/EXT/__init__.py -> build/lib/OpenGL/GLU/EXT +creating build/lib/OpenGL/raw/GL/DMP +copying OpenGL/raw/GL/DMP/__init__.py -> build/lib/OpenGL/raw/GL/DMP +copying workspace/apps/archive_extractor/archive_extractor.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__init__.py -> build/lib/workspace/apps/archive_extractor +copying workspace/apps/archive_extractor/__main__.py -> build/lib/workspace/apps/archive_extractor +creating build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region2.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/swap_region.py -> build/lib/OpenGL/raw/EGL/NOK +copying OpenGL/raw/EGL/NOK/__init__.py -> build/lib/OpenGL/raw/EGL/NOK +creating build/lib/OpenGL/AGL +copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL +creating build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/map_object_buffer.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/draw_buffers.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_mirror_once.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_env_combine3.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_streams.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pixel_format_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/envmap_bumpmap.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/text_fragment_shader.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/pn_triangles.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/meminfo.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_array_object.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/texture_float.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/__init__.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/element_array.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/separate_stencil.py -> build/lib/OpenGL/GL/ATI +copying OpenGL/GL/ATI/vertex_attrib_array_object.py -> build/lib/OpenGL/GL/ATI +creating build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN +copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN +creating build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/multisample.py -> build/lib/OpenGL/raw/WGL/DFX +copying OpenGL/raw/WGL/DFX/__init__.py -> build/lib/OpenGL/raw/WGL/DFX +creating build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/__init__.py -> build/lib/OpenGL/raw/WGL/DL +copying OpenGL/raw/WGL/DL/stereo_control.py -> build/lib/OpenGL/raw/WGL/DL +creating build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/__init__.py -> build/lib/OpenGL/raw/GL/MESAX +copying OpenGL/raw/GL/MESAX/texture_stack.py -> build/lib/OpenGL/raw/GL/MESAX +creating build/lib/workspace/apps/help/data +copying workspace/apps/help/data/__init__.py -> build/lib/workspace/apps/help/data +creating build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/multisample.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture4D.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_lod.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/__init__.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/detail_texture.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_parameters.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/texture_select.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/raw/GL/SGIS +copying OpenGL/raw/GL/SGIS/fog_function.py -> build/lib/OpenGL/raw/GL/SGIS +creating build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX +copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX +creating build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI +copying OpenGL/GL/vboimplementation.py -> build/lib/OpenGL/GL +copying OpenGL/GL/selection.py -> build/lib/OpenGL/GL +copying OpenGL/GL/pointers.py -> build/lib/OpenGL/GL +copying OpenGL/GL/shaders.py -> build/lib/OpenGL/GL +copying OpenGL/GL/framebufferobjects.py -> build/lib/OpenGL/GL +copying OpenGL/GL/glget.py -> build/lib/OpenGL/GL +copying OpenGL/GL/__init__.py -> build/lib/OpenGL/GL +copying OpenGL/GL/exceptional.py -> build/lib/OpenGL/GL +copying OpenGL/GL/images.py -> build/lib/OpenGL/GL +copying OpenGL/GL/feedback.py -> build/lib/OpenGL/GL +creating build/lib/amitools/scan +copying amitools/scan/FileScanner.py -> build/lib/amitools/scan +copying amitools/scan/ADFSScanner.py -> build/lib/amitools/scan +copying amitools/scan/ArchiveScanner.py -> build/lib/amitools/scan +copying amitools/scan/ScanFile.py -> build/lib/amitools/scan +copying amitools/scan/__init__.py -> build/lib/amitools/scan +creating build/lib/workspace/ui/web +copying workspace/ui/web/__init__.py -> build/lib/workspace/ui/web creating build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/depth_float.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/multisample.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/extensions_string.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pbuffer.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/swap_control_tear.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/__init__.py -> build/lib/OpenGL/raw/WGL/EXT -copying OpenGL/raw/WGL/EXT/make_current_read.py -> build/lib/OpenGL/raw/WGL/EXT copying OpenGL/raw/WGL/EXT/create_context_es_profile.py -> build/lib/OpenGL/raw/WGL/EXT -creating build/lib/arcade/res/items -copying arcade/res/items/__init__.py -> build/lib/arcade/res/items -copying arcade/res/items/fix.py -> build/lib/arcade/res/items +copying OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> build/lib/OpenGL/raw/WGL/EXT +copying OpenGL/raw/WGL/EXT/display_color_table.py -> build/lib/OpenGL/raw/WGL/EXT +copying fstd/mypy.py -> build/lib/fstd +copying fstd/data.py -> build/lib/fstd +copying fstd/__init__.py -> build/lib/fstd +copying fstd/typing.py -> build/lib/fstd +copying fstd/adffile.py -> build/lib/fstd +copying fstd/webapp.py -> build/lib/fstd +creating build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/sync.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/__init__.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES2/APPLE +copying OpenGL/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES2/APPLE +creating build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/swap_event.py -> build/lib/OpenGL/raw/GLX/INTEL +copying OpenGL/raw/GLX/INTEL/__init__.py -> build/lib/OpenGL/raw/GLX/INTEL +creating build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT +copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT +creating build/lib/fsui/test +copying fsui/test/test_text_field.py -> build/lib/fsui/test +copying fsui/test/__init__.py -> build/lib/fsui/test +copying fsui/test/test_button.py -> build/lib/fsui/test +copying fsui/test/WidgetTestCase.py -> build/lib/fsui/test +creating build/lib/launcher/setup +copying launcher/setup/setupwizardpage.py -> build/lib/launcher/setup +copying launcher/setup/setupwizarddialog.py -> build/lib/launcher/setup +copying launcher/setup/__init__.py -> build/lib/launcher/setup +copying launcher/setup/setupwelcomepage.py -> build/lib/launcher/setup +copying launcher/setup/wizardheader.py -> build/lib/launcher/setup +creating build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/__init__.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/driver_control.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/extended_get2.py -> build/lib/OpenGL/raw/GLES1/QCOM +copying OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> build/lib/OpenGL/raw/GLES1/QCOM +creating build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/__init__.py -> build/lib/OpenGL/WGL/DL +copying OpenGL/WGL/DL/stereo_control.py -> build/lib/OpenGL/WGL/DL +creating build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/float_buffer.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/vertex_array_range.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_capture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/copy_image.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/swap_group.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_texture_rectangle.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/present_video.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop2.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/__init__.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/video_output.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/gpu_affinity.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/DX_interop.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/delay_before_swap.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/render_depth_texture.py -> build/lib/OpenGL/WGL/NV +copying OpenGL/WGL/NV/multisample_coverage.py -> build/lib/OpenGL/WGL/NV +creating build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/sync.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/__init__.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/texture_max_level.py -> build/lib/OpenGL/raw/GLES2/APPLE +copying OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> build/lib/OpenGL/raw/GLES2/APPLE +creating build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/ProtectionElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WarningsElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/PlayersElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/LanguageElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusElement.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/__init__.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/StatusBar.py -> build/lib/launcher/ui/statusbar +copying launcher/ui/statusbar/WebLinkElement.py -> build/lib/launcher/ui/statusbar +creating build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/texture_lighting.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/occlusion_test.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/image_transform.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/__init__.py -> build/lib/OpenGL/GL/HP +copying OpenGL/GL/HP/convolution_border_modes.py -> build/lib/OpenGL/GL/HP +creating build/lib/fsui/res +copying fsui/res/__init__.py -> build/lib/fsui/res +creating build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID +copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID creating build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/mapbuffer.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_shading.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/sample_variables.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_compression_astc.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth24.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/depth32.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/depth_texture.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_3D.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_multisample_interpolation.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/surfaceless_context.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_stencil8.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/EGL_image_external.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float_linear.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/vertex_array_object.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/EGL_image.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES -copying OpenGL/GLES2/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/required_internalformat.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/__init__.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_npot.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/fragment_precision_high.py -> build/lib/OpenGL/GLES2/OES copying OpenGL/GLES2/OES/element_index_uint.py -> build/lib/OpenGL/GLES2/OES -copying workspace/util/help_button.py -> build/lib/workspace/util -copying workspace/util/browse_button.py -> build/lib/workspace/util -copying workspace/util/application_runner.py -> build/lib/workspace/util -copying workspace/util/__init__.py -> build/lib/workspace/util -creating build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/query_matrix.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_get.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fixed_point.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth24.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil1.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/read_format.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/depth32.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil4.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_sprite.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil8.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/EGL_image.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/__init__.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/single_precision.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/point_size_array.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/draw_texture.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/GLES1/OES -copying OpenGL/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/GLES1/OES -creating build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/specular_fog.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/phong_shading.py -> build/lib/OpenGL/raw/GL/WIN -copying OpenGL/raw/GL/WIN/__init__.py -> build/lib/OpenGL/raw/GL/WIN -copying fsgs/platforms/gameboycolor.py -> build/lib/fsgs/platforms -copying fsgs/platforms/megadrive.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gameboyadvance.py -> build/lib/fsgs/platforms -copying fsgs/platforms/turbografxcd.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gamegear.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari7800.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cdtv.py -> build/lib/fsgs/platforms -copying fsgs/platforms/playstation.py -> build/lib/fsgs/platforms -copying fsgs/platforms/commodore64.py -> build/lib/fsgs/platforms -copying fsgs/platforms/loader.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendods.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gamecube.py -> build/lib/fsgs/platforms -copying fsgs/platforms/msx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amiga.py -> build/lib/fsgs/platforms -copying fsgs/platforms/turbografx16.py -> build/lib/fsgs/platforms -copying fsgs/platforms/nintendo64.py -> build/lib/fsgs/platforms -copying fsgs/platforms/gameboy.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari_2600.py -> build/lib/fsgs/platforms -copying fsgs/platforms/amstrad_cpc.py -> build/lib/fsgs/platforms -copying fsgs/platforms/__init__.py -> build/lib/fsgs/platforms -copying fsgs/platforms/neogeo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/cd32.py -> build/lib/fsgs/platforms -copying fsgs/platforms/supernintendo.py -> build/lib/fsgs/platforms -copying fsgs/platforms/mastersystem.py -> build/lib/fsgs/platforms -copying fsgs/platforms/lynx.py -> build/lib/fsgs/platforms -copying fsgs/platforms/atari5200.py -> build/lib/fsgs/platforms -creating build/lib/OpenGL/Tk -copying OpenGL/Tk/__init__.py -> build/lib/OpenGL/Tk -creating build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/__init__.py -> build/lib/OpenGL/raw/EGL/IMG -copying OpenGL/raw/EGL/IMG/context_priority.py -> build/lib/OpenGL/raw/EGL/IMG -creating build/lib/OpenGL/GL/FJ -copying OpenGL/GL/FJ/__init__.py -> build/lib/OpenGL/GL/FJ -creating build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/colorformats.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/clientpixmap.py -> build/lib/OpenGL/EGL/HI -copying OpenGL/EGL/HI/__init__.py -> build/lib/OpenGL/EGL/HI -creating build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportDialog.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportTask.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/__init__.py -> build/lib/launcher/ui/imports -copying launcher/ui/imports/ImportGroup.py -> build/lib/launcher/ui/imports -creating build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region2.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/swap_region.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/texture_from_pixmap.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/EGL/NOK/__init__.py -> build/lib/OpenGL/EGL/NOK -copying OpenGL/contextdata.py -> build/lib/OpenGL -copying OpenGL/extensions.py -> build/lib/OpenGL -copying OpenGL/logs.py -> build/lib/OpenGL -copying OpenGL/lazywrapper.py -> build/lib/OpenGL -copying OpenGL/latebind.py -> build/lib/OpenGL -copying OpenGL/_configflags.py -> build/lib/OpenGL -copying OpenGL/converters.py -> build/lib/OpenGL -copying OpenGL/images.py -> build/lib/OpenGL -copying OpenGL/constants.py -> build/lib/OpenGL -copying OpenGL/version.py -> build/lib/OpenGL -copying OpenGL/acceleratesupport.py -> build/lib/OpenGL -copying OpenGL/error.py -> build/lib/OpenGL -copying OpenGL/_bytes.py -> build/lib/OpenGL -copying OpenGL/_opaque.py -> build/lib/OpenGL -copying OpenGL/__init__.py -> build/lib/OpenGL -copying OpenGL/constant.py -> build/lib/OpenGL -copying OpenGL/_null.py -> build/lib/OpenGL -copying OpenGL/plugins.py -> build/lib/OpenGL -copying OpenGL/wrapper.py -> build/lib/OpenGL -creating build/lib/OpenGL/GLES3 +copying OpenGL/GLES2/OES/stencil4.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/standard_derivatives.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/texture_half_float.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/shader_image_atomic.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/stencil1.py -> build/lib/OpenGL/GLES2/OES +copying OpenGL/GLES2/OES/get_program_binary.py -> build/lib/OpenGL/GLES2/OES +creating build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/s3tc.py -> build/lib/OpenGL/raw/GL/S3 +copying OpenGL/raw/GL/S3/__init__.py -> build/lib/OpenGL/raw/GL/S3 +creating build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/pack_invert.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/resize_buffers.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/ycbcr_texture.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/window_pos.py -> build/lib/OpenGL/raw/GL/MESA +copying OpenGL/raw/GL/MESA/__init__.py -> build/lib/OpenGL/raw/GL/MESA +creating build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/float_buffer.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_capture.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/copy_image.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/swap_group.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/present_video.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/__init__.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/video_output.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/delay_before_swap.py -> build/lib/OpenGL/raw/GLX/NV +copying OpenGL/raw/GLX/NV/multisample_coverage.py -> build/lib/OpenGL/raw/GLX/NV +creating build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/debug.py -> build/lib/OpenGL/GL/KHR +copying OpenGL/GL/KHR/__init__.py -> build/lib/OpenGL/GL/KHR copying OpenGL/GLES3/vboimplementation.py -> build/lib/OpenGL/GLES3 copying OpenGL/GLES3/__init__.py -> build/lib/OpenGL/GLES3 -creating build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/get_transparent_index.py -> build/lib/OpenGL/GLX/SUN -copying OpenGL/GLX/SUN/__init__.py -> build/lib/OpenGL/GLX/SUN -creating build/lib/amitools/util -copying amitools/util/DisAsm.py -> build/lib/amitools/util -copying amitools/util/KeyValue.py -> build/lib/amitools/util -copying amitools/util/BlkDevTools.py -> build/lib/amitools/util -copying amitools/util/Logging.py -> build/lib/amitools/util -copying amitools/util/DataDir.py -> build/lib/amitools/util -copying amitools/util/VerTag.py -> build/lib/amitools/util -copying amitools/util/CommandQueue.py -> build/lib/amitools/util -copying amitools/util/HexDump.py -> build/lib/amitools/util -copying amitools/util/__init__.py -> build/lib/amitools/util -copying amitools/util/ByteSize.py -> build/lib/amitools/util -creating build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/BottomPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/GameInfoPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/ScreenshotsPanel.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/WebButton.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/__init__.py -> build/lib/launcher/ui/bottombar -copying launcher/ui/bottombar/EditButton.py -> build/lib/launcher/ui/bottombar -creating build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/GLES1/AMD -copying OpenGL/GLES1/AMD/__init__.py -> build/lib/OpenGL/GLES1/AMD -creating build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_application_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_robustness.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/multisample.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context_profile.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format_float.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/robustness_share_group_isolation.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pixel_format.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/create_context.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/render_texture.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/framebuffer_sRGB.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/pbuffer.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/extensions_string.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/buffer_region.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/__init__.py -> build/lib/OpenGL/WGL/ARB -copying OpenGL/WGL/ARB/make_current_read.py -> build/lib/OpenGL/WGL/ARB -creating build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_android.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/wait_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/config_attribs.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/create_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_x11.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/image_base.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/fence_sync.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/__init__.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/cl_event2.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/EGL/KHR -copying OpenGL/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/EGL/KHR -creating build/lib/fsgs/ogd -copying fsgs/ogd/client.py -> build/lib/fsgs/ogd -copying fsgs/ogd/refresh.py -> build/lib/fsgs/ogd -copying fsgs/ogd/base.py -> build/lib/fsgs/ogd -copying fsgs/ogd/context.py -> build/lib/fsgs/ogd -copying fsgs/ogd/meta.py -> build/lib/fsgs/ogd -copying fsgs/ogd/locker.py -> build/lib/fsgs/ogd -copying fsgs/ogd/game_rating_synchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/lists.py -> build/lib/fsgs/ogd -copying fsgs/ogd/GameDatabaseSynchronizer.py -> build/lib/fsgs/ogd -copying fsgs/ogd/__init__.py -> build/lib/fsgs/ogd -creating build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/multiview_window.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/buffer_age.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_x11.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/__init__.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/platform_base.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/protected_surface.py -> build/lib/OpenGL/EGL/EXT -copying OpenGL/EGL/EXT/client_extensions.py -> build/lib/OpenGL/EGL/EXT -creating build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_android.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/wait_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_pixmap.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/config_attribs.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/create_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/surfaceless_context.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_gbm.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/vg_parent_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_fifo.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_x11.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/image_base.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/platform_wayland.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/fence_sync.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_colorspace.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/__init__.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/cl_event2.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/lock_surface3.py -> build/lib/OpenGL/raw/EGL/KHR -copying OpenGL/raw/EGL/KHR/reusable_sync.py -> build/lib/OpenGL/raw/EGL/KHR -creating build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/shader_binary.py -> build/lib/OpenGL/raw/GLES2/VIV -copying OpenGL/raw/GLES2/VIV/__init__.py -> build/lib/OpenGL/raw/GLES2/VIV -creating build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/hatariataridriver.py -> build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/__init__.py -> build/lib/fsgs/platforms/atari -copying fsgs/platforms/atari/atariplatform.py -> build/lib/fsgs/platforms/atari -copying fspy/__init__.py -> build/lib/fspy -copying fspy/zipfile.py -> build/lib/fspy -creating build/lib/fsui/extra -copying fsui/extra/iconheader.py -> build/lib/fsui/extra -copying fsui/extra/taskdialog.py -> build/lib/fsui/extra -copying fsui/extra/__init__.py -> build/lib/fsui/extra -creating build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> build/lib/OpenGL/GLES2/FJ -copying OpenGL/GLES2/FJ/__init__.py -> build/lib/OpenGL/GLES2/FJ -creating build/lib/OpenGL/GL/ANGLE -copying OpenGL/GL/ANGLE/__init__.py -> build/lib/OpenGL/GL/ANGLE -creating build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/shader_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/read_format.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/program_binary.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> build/lib/OpenGL/GLES2/IMG -copying OpenGL/GLES2/IMG/__init__.py -> build/lib/OpenGL/GLES2/IMG -creating build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/__init__.py -> build/lib/OpenGL/GLX/INTEL -copying OpenGL/GLX/INTEL/swap_event.py -> build/lib/OpenGL/GLX/INTEL -creating build/lib/OpenGL/GL/ARM -copying OpenGL/GL/ARM/__init__.py -> build/lib/OpenGL/GL/ARM -creating build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/vertex_array_lists.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/cull_vertex.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/static_data.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/rasterpos_clip.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> build/lib/OpenGL/raw/GL/IBM -copying OpenGL/raw/GL/IBM/__init__.py -> build/lib/OpenGL/raw/GL/IBM -creating build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/query_matrix.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_get.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image_external.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/mapbuffer.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_subtract.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fixed_point.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/framebuffer_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth24.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil1.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/read_format.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/depth32.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil4.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_equation_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/texture_cube_map.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_sprite.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/blend_func_separate.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/vertex_array_object.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil8.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/stencil_wrap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/EGL_image.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/__init__.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/required_internalformat.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/single_precision.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/element_index_uint.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/point_size_array.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/draw_texture.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/matrix_palette.py -> build/lib/OpenGL/raw/GLES1/OES -copying OpenGL/raw/GLES1/OES/byte_coordinates.py -> build/lib/OpenGL/raw/GLES1/OES -creating build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/__init__.py -> build/lib/OpenGL/raw/WGL/AMD -copying OpenGL/raw/WGL/AMD/gpu_association.py -> build/lib/OpenGL/raw/WGL/AMD -creating build/lib/OpenGL/AGL -copying OpenGL/AGL/__init__.py -> build/lib/OpenGL/AGL -creating build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/misc_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/vertex_hints.py -> build/lib/OpenGL/raw/GL/PGI -copying OpenGL/raw/GL/PGI/__init__.py -> build/lib/OpenGL/raw/GL/PGI -creating build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/performance_query.py -> build/lib/OpenGL/GLES2/INTEL -copying OpenGL/GLES2/INTEL/__init__.py -> build/lib/OpenGL/GLES2/INTEL -creating build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/__init__.py -> build/lib/OpenGL/WGL/OML -copying OpenGL/WGL/OML/sync_control.py -> build/lib/OpenGL/WGL/OML -creating build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/mamearcadedriver.py -> build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/arcadeplatform.py -> build/lib/fsgs/platforms/arcade -copying fsgs/platforms/arcade/__init__.py -> build/lib/fsgs/platforms/arcade -creating build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/sharpen_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/multisample.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/pixel_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/fog_function.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_line_texgen.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/detail_texture.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_filter4.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture4D.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_color_mask.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/point_parameters.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/__init__.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_select.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_lod.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_edge_clamp.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/generate_mipmap.py -> build/lib/OpenGL/GL/SGIS -copying OpenGL/GL/SGIS/texture_border_clamp.py -> build/lib/OpenGL/GL/SGIS -creating build/lib/amitools/fs/rdb -copying amitools/fs/rdb/RDisk.py -> build/lib/amitools/fs/rdb -copying amitools/fs/rdb/FileSystem.py -> build/lib/amitools/fs/rdb -copying amitools/fs/rdb/Partition.py -> build/lib/amitools/fs/rdb -copying amitools/fs/rdb/__init__.py -> build/lib/amitools/fs/rdb -creating build/lib/launcher/setup -copying launcher/setup/setupwizardpage.py -> build/lib/launcher/setup -copying launcher/setup/setupwelcomepage.py -> build/lib/launcher/setup -copying launcher/setup/__init__.py -> build/lib/launcher/setup -copying launcher/setup/wizardheader.py -> build/lib/launcher/setup -copying launcher/setup/setupwizarddialog.py -> build/lib/launcher/setup -creating build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/__init__.py -> build/lib/OpenGL/raw/WGL/OML -copying OpenGL/raw/WGL/OML/sync_control.py -> build/lib/OpenGL/raw/WGL/OML -creating build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_rating.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/framebuffer_sRGB.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/buffer_age.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es2_profile.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/import_context.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/fbconfig_packed_float.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/visual_info.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/stereo_tree.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/swap_control_tear.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/texture_from_pixmap.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/__init__.py -> build/lib/OpenGL/GLX/EXT -copying OpenGL/GLX/EXT/create_context_es_profile.py -> build/lib/OpenGL/GLX/EXT -creating build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/cushion.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/video_sync.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/swap_control.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/__init__.py -> build/lib/OpenGL/raw/GLX/SGI -copying OpenGL/raw/GLX/SGI/make_current_read.py -> build/lib/OpenGL/raw/GLX/SGI -creating build/lib/OpenGL/raw/GL/ANGLE -copying OpenGL/raw/GL/ANGLE/__init__.py -> build/lib/OpenGL/raw/GL/ANGLE -creating build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/__init__.py -> build/lib/OpenGL/GLX/AMD -copying OpenGL/GLX/AMD/gpu_association.py -> build/lib/OpenGL/GLX/AMD -creating build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/conditional_render.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/GL/NVX -copying OpenGL/GL/NVX/__init__.py -> build/lib/OpenGL/GL/NVX -creating build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/create_context_robustness.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/multiview_window.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/buffer_age.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_x11.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_wayland.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/__init__.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/platform_base.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/protected_surface.py -> build/lib/OpenGL/raw/EGL/EXT -copying OpenGL/raw/EGL/EXT/client_extensions.py -> build/lib/OpenGL/raw/EGL/EXT creating build/lib/OpenGL/raw/GL/NVX -copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/gpu_memory_info.py -> build/lib/OpenGL/raw/GL/NVX +copying OpenGL/raw/GL/NVX/conditional_render.py -> build/lib/OpenGL/raw/GL/NVX copying OpenGL/raw/GL/NVX/__init__.py -> build/lib/OpenGL/raw/GL/NVX -creating build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/fence.py -> build/lib/OpenGL/raw/GLES1/NV -copying OpenGL/raw/GLES1/NV/__init__.py -> build/lib/OpenGL/raw/GLES1/NV -creating build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/screen_coordinates.py -> build/lib/OpenGL/raw/GL/REND -copying OpenGL/raw/GL/REND/__init__.py -> build/lib/OpenGL/raw/GL/REND -creating build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/multisample.py -> build/lib/OpenGL/WGL/DFX -copying OpenGL/WGL/DFX/__init__.py -> build/lib/OpenGL/WGL/DFX -creating build/lib/OpenGL/GL/VIV -copying OpenGL/GL/VIV/__init__.py -> build/lib/OpenGL/GL/VIV -creating build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/pixel_format_float.py -> build/lib/OpenGL/WGL/ATI -copying OpenGL/WGL/ATI/__init__.py -> build/lib/OpenGL/WGL/ATI -creating build/lib/fstd/desktop -copying fstd/desktop/gnome3.py -> build/lib/fstd/desktop -copying fstd/desktop/__init__.py -> build/lib/fstd/desktop -creating build/lib/launcher/res -copying launcher/res/__init__.py -> build/lib/launcher/res -creating build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/__init__.py -> build/lib/OpenGL/raw/GLES2/AMD -copying OpenGL/raw/GLES2/AMD/performance_monitor.py -> build/lib/OpenGL/raw/GLES2/AMD -creating build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/sRGB.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/robustness.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/raw/GLES1/EXT -copying OpenGL/raw/GLES1/EXT/__init__.py -> build/lib/OpenGL/raw/GLES1/EXT -creating build/lib/launcher/server -copying launcher/server/game.py -> build/lib/launcher/server -copying launcher/server/ServerWindow.py -> build/lib/launcher/server -copying launcher/server/Server.py -> build/lib/launcher/server -copying launcher/server/__init__.py -> build/lib/launcher/server -creating build/lib/OpenGL/GL/QCOM -copying OpenGL/GL/QCOM/__init__.py -> build/lib/OpenGL/GL/QCOM -creating build/lib/amitools/fs/validate -copying amitools/fs/validate/FileScan.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/BitmapScan.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/BlockScan.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/Progress.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/__init__.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/Validator.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/DirScan.py -> build/lib/amitools/fs/validate -copying amitools/fs/validate/Log.py -> build/lib/amitools/fs/validate -creating build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_atomic_counter_ops.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/name_gen_delete.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/multi_draw_indirect.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sample_positions.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_stencil_export.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/depth_clamp_separate.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/stencil_operation_extended.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/debug_output.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_layer.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/conservative_depth.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/interleaved_elements.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gpu_shader_int64.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/pinned_memory.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/occlusion_query_event.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/query_buffer_object.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/blend_minmax_factor.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/sparse_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/texture_texture4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_viewport_index.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback4.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/vertex_shader_tessellator.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/gcn_shader.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/shader_trinary_minmax.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/__init__.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/draw_buffers_blend.py -> build/lib/OpenGL/GL/AMD -copying OpenGL/GL/AMD/performance_monitor.py -> build/lib/OpenGL/GL/AMD -creating build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/sync.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/copy_texture_levels.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/__init__.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES1/APPLE -copying OpenGL/GLES1/APPLE/texture_max_level.py -> build/lib/OpenGL/GLES1/APPLE -creating build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2_images.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_2_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_3.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_4.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_5.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_0.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_1_2.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_3_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_1.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/__init__.py -> build/lib/OpenGL/GL/VERSION -copying OpenGL/GL/VERSION/GL_4_3.py -> build/lib/OpenGL/GL/VERSION -creating build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/read_format_bgra.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/sRGB.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_storage.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/map_buffer_range.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/blend_minmax.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_lod_bias.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/robustness.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/multi_draw_arrays.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/discard_framebuffer.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/texture_compression_dxt1.py -> build/lib/OpenGL/GLES1/EXT -copying OpenGL/GLES1/EXT/__init__.py -> build/lib/OpenGL/GLES1/EXT -creating build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/_types.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/mesa.py -> build/lib/OpenGL/raw/osmesa -copying OpenGL/raw/osmesa/__init__.py -> build/lib/OpenGL/raw/osmesa -creating build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/recordable.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/blob_cache.py -> build/lib/OpenGL/raw/EGL/ANDROID -copying OpenGL/raw/EGL/ANDROID/__init__.py -> build/lib/OpenGL/raw/EGL/ANDROID -creating build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_0.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/GLES3_3_1.py -> build/lib/OpenGL/GLES3/VERSION -copying OpenGL/GLES3/VERSION/__init__.py -> build/lib/OpenGL/GLES3/VERSION -creating build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/debug.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/KHR -copying OpenGL/GLES2/KHR/__init__.py -> build/lib/OpenGL/GLES2/KHR -copying amitools/fs/block/UserDirBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/BitmapExtBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/FileHeaderBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/FileListBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/RootBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/Block.py -> build/lib/amitools/fs/block -copying amitools/fs/block/FileDataBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/DirCacheBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/CommentBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/EntryBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/BitmapBlock.py -> build/lib/amitools/fs/block -copying amitools/fs/block/__init__.py -> build/lib/amitools/fs/block -copying amitools/fs/block/BootBlock.py -> build/lib/amitools/fs/block -creating build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/fence.py -> build/lib/OpenGL/GLES1/NV -copying OpenGL/GLES1/NV/__init__.py -> build/lib/OpenGL/GLES1/NV -copying launcher/settings/option_ui.py -> build/lib/launcher/settings -copying launcher/settings/video_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/netplay_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/maintenance_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/mouse_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/gamedatabasesettingspage.py -> build/lib/launcher/settings -copying launcher/settings/override_warning.py -> build/lib/launcher/settings -copying launcher/settings/scan_paths_group.py -> build/lib/launcher/settings -copying launcher/settings/fs_uae_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/whdload_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/directories_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/experimental_features_page.py -> build/lib/launcher/settings -copying launcher/settings/settings_dialog.py -> build/lib/launcher/settings -copying launcher/settings/language_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/videosynccheckbox.py -> build/lib/launcher/settings -copying launcher/settings/video_sync_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/advanced_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/monitorbutton.py -> build/lib/launcher/settings -copying launcher/settings/settings_page.py -> build/lib/launcher/settings -copying launcher/settings/plugins_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/launchersettingspage.py -> build/lib/launcher/settings -copying launcher/settings/joystick_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/keyboard_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/platformsettingsdialog.py -> build/lib/launcher/settings -copying launcher/settings/fullscreenmodebutton.py -> build/lib/launcher/settings -copying launcher/settings/advanced_video_settings.py -> build/lib/launcher/settings -copying launcher/settings/arcade_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/scan_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/audio_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/__init__.py -> build/lib/launcher/settings -copying launcher/settings/logging_settings_page.py -> build/lib/launcher/settings -copying launcher/settings/settings_header.py -> build/lib/launcher/settings -copying launcher/settings/gameplatformssettingspage.py -> build/lib/launcher/settings -copying OpenGL/EGL/__init__.py -> build/lib/OpenGL/EGL +creating build/lib/fsgs/platforms/cpc +copying fsgs/platforms/cpc/messcpcdriver.py -> build/lib/fsgs/platforms/cpc +copying fsgs/platforms/cpc/__init__.py -> build/lib/fsgs/platforms/cpc +creating build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/messspectrumdriver.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/spectrumplatform.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/fusespectrumdriver.py -> build/lib/fsgs/platforms/zxs +copying fsgs/platforms/zxs/__init__.py -> build/lib/fsgs/platforms/zxs +creating build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/__init__.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD +copying OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> build/lib/OpenGL/raw/GLES1/AMD +creating build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/texture_color_table.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/color_matrix.py -> build/lib/OpenGL/raw/GL/SGI +copying OpenGL/raw/GL/SGI/__init__.py -> build/lib/OpenGL/raw/GL/SGI +creating build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vdpau_interop.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_clamp.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/float_buffer.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_buffer_unified_memory.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/deep_texture3D.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_square.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/video_capture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_reflection.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_compression_vtc.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_expand_normal.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/register_combiners.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_depth_to_color.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/parameter_buffer_object2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/copy_image.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/tessellation_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/explicit_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/path_rendering.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_env_combine4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_counters.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_multisample.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/evaluators.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_load.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/light_max_exponent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fog_distance.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/present_video.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_storage_buffer_object.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/conditional_render.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/compute_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5_mem_extended.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/geometry_shader4.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/pixel_data_range.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/bindless_multi_draw_indirect.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_shader5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/transform_feedback2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/__init__.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_barrier.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/packed_depth_stencil.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/point_sprite.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_filter_hint.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program3.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_array_range2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_atomic_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/draw_texture.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program2.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_rectangle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texture_shader.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_buffer_store.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/gpu_program5.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/half_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_group.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/depth_buffer_float.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/framebuffer_multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fragment_program_option.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/occlusion_query.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/primitive_restart.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/shader_thread_shuffle.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/fence.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/texgen_emboss.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/multisample_coverage.py -> build/lib/OpenGL/GL/NV +copying OpenGL/GL/NV/vertex_program1_1.py -> build/lib/OpenGL/GL/NV +creating build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/translated_shader_source.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_usage.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/program_binary.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/framebuffer_blit.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/depth_texture.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/instanced_arrays.py -> build/lib/OpenGL/GLES2/ANGLE +copying OpenGL/GLES2/ANGLE/__init__.py -> build/lib/OpenGL/GLES2/ANGLE +creating build/lib/fsgs/http +copying fsgs/http/server.py -> build/lib/fsgs/http +copying fsgs/http/requestparams.py -> build/lib/fsgs/http +copying fsgs/http/__init__.py -> build/lib/fsgs/http +copying fsgs/http/request.py -> build/lib/fsgs/http +creating build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/__init__.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/swap_method.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLX/OML/sync_control.py -> build/lib/OpenGL/GLX/OML +copying OpenGL/GLES1/__init__.py -> build/lib/OpenGL/GLES1 +creating build/lib/launcher/panels +copying launcher/panels/cdpanel.py -> build/lib/launcher/panels +copying launcher/panels/expansionspanel.py -> build/lib/launcher/panels +copying launcher/panels/additionalconfigpanel.py -> build/lib/launcher/panels +copying launcher/panels/quicksettingspanel.py -> build/lib/launcher/panels +copying launcher/panels/floppiespanel.py -> build/lib/launcher/panels +copying launcher/panels/__init__.py -> build/lib/launcher/panels +copying launcher/panels/romrampanel.py -> build/lib/launcher/panels +copying launcher/panels/mainpanel.py -> build/lib/launcher/panels +copying launcher/panels/harddrivespanel.py -> build/lib/launcher/panels +copying launcher/panels/inputpanel.py -> build/lib/launcher/panels creating build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/multisample.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/__init__.py -> build/lib/OpenGL/GLX/SGIS copying OpenGL/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/GLX/SGIS -creating build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/shared_multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/multisample.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/__init__.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLX/SGIS/blended_overlay.py -> build/lib/OpenGL/raw/GLX/SGIS -copying OpenGL/raw/GLES2/_types.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_glgets.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/_errors.py -> build/lib/OpenGL/raw/GLES2 -copying OpenGL/raw/GLES2/__init__.py -> build/lib/OpenGL/raw/GLES2 -creating build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_cube.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/copy_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fence.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/shadow_samplers_array.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/fbo_color_attachments.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_instanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/instanced_arrays.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/depth_nonlinear.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_blit.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/blend_equation_advanced.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_depth_stencil.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/read_buffer_front.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/sRGB_formats.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/__init__.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/framebuffer_multisample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/coverage_sample.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/non_square_matrices.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/draw_buffers.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/explicit_attrib_location.py -> build/lib/OpenGL/GLES2/NV -copying OpenGL/GLES2/NV/texture_border_clamp.py -> build/lib/OpenGL/GLES2/NV -creating build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/convolution_border_modes.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/vertex.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/slice_accum.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/mesh_array.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/triangle_list.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/global_alpha.py -> build/lib/OpenGL/raw/GL/SUN -copying OpenGL/raw/GL/SUN/__init__.py -> build/lib/OpenGL/raw/GL/SUN -creating build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/__init__.py -> build/lib/OpenGL/GLES1/VERSION -copying OpenGL/GLES1/VERSION/GLES1_1_0.py -> build/lib/OpenGL/GLES1/VERSION -creating build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messsmsdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messmsxdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/messnesdriver.py -> build/lib/fsgs/drivers/mess -copying fsgs/drivers/mess/__init__.py -> build/lib/fsgs/drivers/mess creating build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/transform_hint.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_array_range.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/specular_vector.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/flush_buffer_range.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/client_storage.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/row_bytes.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/float_pixels.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/vertex_array_object.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/__init__.py -> build/lib/OpenGL/raw/GL/APPLE copying OpenGL/raw/GL/APPLE/texture_range.py -> build/lib/OpenGL/raw/GL/APPLE -copying OpenGL/raw/GL/APPLE/ycbcr_422.py -> build/lib/OpenGL/raw/GL/APPLE -creating build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_lock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/swap_frame_usage.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/genlock.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/gamma.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/image_buffer.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/digital_video_control.py -> build/lib/OpenGL/raw/WGL/I3D -copying OpenGL/raw/WGL/I3D/__init__.py -> build/lib/OpenGL/raw/WGL/I3D -creating build/lib/launcher/apps -copying launcher/apps/mednafen_fs.py -> build/lib/launcher/apps -copying launcher/apps/listplugins.py -> build/lib/launcher/apps -copying launcher/apps/fsgs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_netplay_server.py -> build/lib/launcher/apps -copying launcher/apps/dosbox_fs.py -> build/lib/launcher/apps -copying launcher/apps/mame_fs.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_arcade.py -> build/lib/launcher/apps -copying launcher/apps/fs_game_center.py -> build/lib/launcher/apps -copying launcher/apps/fs_uae_launcher.py -> build/lib/launcher/apps -copying launcher/apps/uade_fs.py -> build/lib/launcher/apps -copying launcher/apps/libretro_nestopia.py -> build/lib/launcher/apps -copying launcher/apps/workspace.py -> build/lib/launcher/apps -copying launcher/apps/x64sc_fs.py -> build/lib/launcher/apps -copying launcher/apps/listdirs.py -> build/lib/launcher/apps -copying launcher/apps/__init__.py -> build/lib/launcher/apps -copying arcade/res/menu_font.json -> build/lib/arcade/res -copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res -copying arcade/res/shadow.png -> build/lib/arcade/res -copying arcade/res/shadow2.png -> build/lib/arcade/res -copying arcade/res/logo.png -> build/lib/arcade/res -copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res -copying arcade/res/top.png -> build/lib/arcade/res -copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res -copying arcade/res/title_font.json -> build/lib/arcade/res -copying arcade/res/items/c64.png -> build/lib/arcade/res/items -copying arcade/res/items/u.png -> build/lib/arcade/res/items -copying arcade/res/items/system.png -> build/lib/arcade/res/items -copying arcade/res/items/shuffle.png -> build/lib/arcade/res/items -copying arcade/res/items/w.png -> build/lib/arcade/res/items -copying arcade/res/items/cd32.png -> build/lib/arcade/res/items -copying arcade/res/items/s.png -> build/lib/arcade/res/items -copying arcade/res/items/d.png -> build/lib/arcade/res/items -copying arcade/res/items/atari.png -> build/lib/arcade/res/items -copying arcade/res/items/a5200.png -> build/lib/arcade/res/items -copying arcade/res/items/platform.png -> build/lib/arcade/res/items -copying arcade/res/items/bbcmicro.png -> build/lib/arcade/res/items -copying arcade/res/items/nintendo64.png -> build/lib/arcade/res/items -copying arcade/res/items/tg16.png -> build/lib/arcade/res/items -copying arcade/res/items/0.png -> build/lib/arcade/res/items -copying arcade/res/items/j.png -> build/lib/arcade/res/items -copying arcade/res/items/x.png -> build/lib/arcade/res/items -copying arcade/res/items/nes.png -> build/lib/arcade/res/items -copying arcade/res/items/windows.png -> build/lib/arcade/res/items -copying arcade/res/items/c.png -> build/lib/arcade/res/items -copying arcade/res/items/arcade.png -> build/lib/arcade/res/items -copying arcade/res/items/cdtv.png -> build/lib/arcade/res/items -copying arcade/res/items/reboot.png -> build/lib/arcade/res/items -copying arcade/res/items/a7800.png -> build/lib/arcade/res/items -copying arcade/res/items/b.png -> build/lib/arcade/res/items -copying arcade/res/items/i.png -> build/lib/arcade/res/items -copying arcade/res/items/sms.png -> build/lib/arcade/res/items -copying arcade/res/items/atari8bit.png -> build/lib/arcade/res/items -copying arcade/res/items/gamegear.png -> build/lib/arcade/res/items -copying arcade/res/items/dos.png -> build/lib/arcade/res/items -copying arcade/res/items/o.png -> build/lib/arcade/res/items -copying arcade/res/items/r.png -> build/lib/arcade/res/items -copying arcade/res/items/v.png -> build/lib/arcade/res/items -copying arcade/res/items/a2600.png -> build/lib/arcade/res/items -copying arcade/res/items/gamecube.png -> build/lib/arcade/res/items -copying arcade/res/items/gb.png -> build/lib/arcade/res/items -copying arcade/res/items/a.png -> build/lib/arcade/res/items -copying arcade/res/items/smd.png -> build/lib/arcade/res/items -copying arcade/res/items/z.png -> build/lib/arcade/res/items -copying arcade/res/items/cpc.png -> build/lib/arcade/res/items -copying arcade/res/items/n.png -> build/lib/arcade/res/items -copying arcade/res/items/q.png -> build/lib/arcade/res/items -copying arcade/res/items/appleii.png -> build/lib/arcade/res/items -copying arcade/res/items/shutdown.png -> build/lib/arcade/res/items -copying arcade/res/items/psx.png -> build/lib/arcade/res/items -copying arcade/res/items/m.png -> build/lib/arcade/res/items -copying arcade/res/items/wii.png -> build/lib/arcade/res/items -copying arcade/res/items/l.png -> build/lib/arcade/res/items -copying arcade/res/items/all.png -> build/lib/arcade/res/items -copying arcade/res/items/t.png -> build/lib/arcade/res/items -copying arcade/res/items/h.png -> build/lib/arcade/res/items -copying arcade/res/items/y.png -> build/lib/arcade/res/items -copying arcade/res/items/k.png -> build/lib/arcade/res/items -copying arcade/res/items/p.png -> build/lib/arcade/res/items -copying arcade/res/items/f.png -> build/lib/arcade/res/items -copying arcade/res/items/atarilynx.png -> build/lib/arcade/res/items -copying arcade/res/items/e.png -> build/lib/arcade/res/items -copying arcade/res/items/playstation2.png -> build/lib/arcade/res/items -copying arcade/res/items/amiga.png -> build/lib/arcade/res/items -copying arcade/res/items/g.png -> build/lib/arcade/res/items -copying arcade/res/items/gba.png -> build/lib/arcade/res/items -copying arcade/res/items/zxs.png -> build/lib/arcade/res/items -copying arcade/res/items/gbc.png -> build/lib/arcade/res/items -copying arcade/res/items/letter.png -> build/lib/arcade/res/items -copying arcade/res/items/snes.png -> build/lib/arcade/res/items -creating build/lib/arcade/res/themes -creating build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/item_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/preview_static0.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/close.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/logo-32.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/heading_strip.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_border_1.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/bottom_bar.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_top_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_gloss.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/minimize.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/run_dialog.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/banner.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_left_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_arrow_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch-none.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/add.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/title_font.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/close_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_arrow.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/missing_screenshot.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/gloss.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/missing_cover.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash_game_center.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/home_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo_e.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/add_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/menu_font.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/shutdown.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/shutdown_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_top.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_logo_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/sidebar_background.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/minimize_selected.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/screen_border_2.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/banner2.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item_right.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/default_item.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/home.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/splash_alpha.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/top_item.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/sidebar_background_shadow.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/glow_left.png -> build/lib/arcade/res/themes/blue -copying arcade/res/themes/blue/stretch-aspect.png -> build/lib/arcade/res/themes/blue -creating build/lib/arcade/res/themes/red -copying arcade/res/themes/red/item_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/heading_strip.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/bottom_bar.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/top_item_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/sidebar_background.png -> build/lib/arcade/res/themes/red -copying arcade/res/themes/red/sidebar_background_shadow.png -> build/lib/arcade/res/themes/red +copying OpenGL/raw/GL/APPLE/object_purgeable.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/element_array.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/rgb_422.py -> build/lib/OpenGL/raw/GL/APPLE +copying OpenGL/raw/GL/APPLE/fence.py -> build/lib/OpenGL/raw/GL/APPLE +creating build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/drm_image.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/__init__.py -> build/lib/OpenGL/raw/EGL/MESA +copying OpenGL/raw/EGL/MESA/platform_gbm.py -> build/lib/OpenGL/raw/EGL/MESA +creating build/lib/amitools/tools +copying amitools/tools/rdbtool.py -> build/lib/amitools/tools +copying amitools/tools/xdfscan.py -> build/lib/amitools/tools +copying amitools/tools/__init__.py -> build/lib/amitools/tools +copying amitools/tools/xdftool.py -> build/lib/amitools/tools +copying amitools/tools/geotool.py -> build/lib/amitools/tools +creating build/lib/amitools/data +creating build/lib/amitools/data/fd +copying amitools/data/fd/exec_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/dos_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/intuition_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/mathffp_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/graphics_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/utility_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/icon_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/bsdsocket_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/iffparse_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/mathieeedoubbas_lib.fd -> build/lib/amitools/data/fd +copying amitools/data/fd/timer_lib.fd -> build/lib/amitools/data/fd +creating build/lib/amitools/data/splitdata +copying amitools/data/splitdata/cd32_mpeg.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/ks40.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/ks34.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/cdtv2.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/README -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/ks39.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/extended.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/ks37.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/romid.idat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/osromupdates.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/exec44b4.dat -> build/lib/amitools/data/splitdata +copying amitools/data/splitdata/cdtv_ext.dat -> build/lib/amitools/data/splitdata +creating build/lib/amitools/fs/block/bootcode +copying amitools/fs/block/bootcode/boot1x.bin -> build/lib/amitools/fs/block/bootcode +copying amitools/fs/block/bootcode/boot2x3x.bin -> build/lib/amitools/fs/block/bootcode +copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data +copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data +creating build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 +copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 creating build/lib/workspace/apps/file_manager creating build/lib/workspace/apps/file_manager/data creating build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/zip-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/adf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/zip-file.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file.png -> build/lib/workspace/apps/file_manager/data/48 copying workspace/apps/file_manager/data/48/file-selected.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/file_manager/data/48/adf-file.png -> build/lib/workspace/apps/file_manager/data/48 -copying workspace/apps/archive_extractor/data/package-x-generic.png -> build/lib/workspace/apps/archive_extractor/data -copying workspace/apps/archive_extractor/data/folder.png -> build/lib/workspace/apps/archive_extractor/data -creating build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/zip-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -copying workspace/apps/archive_extractor/data/48/adf-file.png -> build/lib/workspace/apps/archive_extractor/data/48 -creating build/lib/amitools/fs/block/bootcode -copying amitools/fs/block/bootcode/boot1x.bin -> build/lib/amitools/fs/block/bootcode -copying amitools/fs/block/bootcode/boot2x3x.bin -> build/lib/amitools/fs/block/bootcode -creating build/lib/fstd/tests -creating build/lib/fstd/tests/adffile -copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile -copying launcher/res/joystick.png -> build/lib/launcher/res -copying launcher/res/missing_game_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button.png -> build/lib/launcher/res -copying launcher/res/add_button.png -> build/lib/launcher/res -copying launcher/res/open_button.png -> build/lib/launcher/res -copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res -copying launcher/res/hd_game_16.png -> build/lib/launcher/res -copying launcher/res/not_important_button.png -> build/lib/launcher/res -copying launcher/res/rating_fav_16.png -> build/lib/launcher/res -copying launcher/res/adf_game_16.png -> build/lib/launcher/res -copying launcher/res/kickstart.png -> build/lib/launcher/res -copying launcher/res/folder_16.png -> build/lib/launcher/res -copying launcher/res/save_as_button.png -> build/lib/launcher/res -copying launcher/res/cover.png -> build/lib/launcher/res -copying launcher/res/ok_button_2.png -> build/lib/launcher/res -copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res -copying launcher/res/user_menu.png -> build/lib/launcher/res -copying launcher/res/ok_emblem.png -> build/lib/launcher/res -copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res -copying launcher/res/update_available_32.png -> build/lib/launcher/res -copying launcher/res/warning_32.png -> build/lib/launcher/res -copying launcher/res/help_16.png -> build/lib/launcher/res -copying launcher/res/adf_extended.dat -> build/lib/launcher/res -copying launcher/res/fullscreen_16.png -> build/lib/launcher/res -copying launcher/res/clear_button.png -> build/lib/launcher/res -copying launcher/res/browse_folder_16.png -> build/lib/launcher/res -copying launcher/res/browse_button.png -> build/lib/launcher/res -copying launcher/res/database_url_16.png -> build/lib/launcher/res -copying launcher/res/hd_button.png -> build/lib/launcher/res -copying launcher/res/remove_button.png -> build/lib/launcher/res -copying launcher/res/download_16.png -> build/lib/launcher/res -copying launcher/res/cover_overlay.png -> build/lib/launcher/res -copying launcher/res/screenshot.png -> build/lib/launcher/res -copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res -copying launcher/res/rating_up_16.png -> build/lib/launcher/res -copying launcher/res/joystick_button.png -> build/lib/launcher/res -copying launcher/res/na_emblem.png -> build/lib/launcher/res -copying launcher/res/save_button.png -> build/lib/launcher/res -copying launcher/res/eject_button.png -> build/lib/launcher/res -copying launcher/res/new_button.png -> build/lib/launcher/res -copying launcher/res/windowed_16.png -> build/lib/launcher/res -copying launcher/res/cd_game_16.png -> build/lib/launcher/res -copying launcher/res/cdrom_16.png -> build/lib/launcher/res -copying launcher/res/file_16.png -> build/lib/launcher/res -copying launcher/res/refresh_button.png -> build/lib/launcher/res -copying launcher/res/game_16.png -> build/lib/launcher/res -copying launcher/res/ok_button.png -> build/lib/launcher/res -copying launcher/res/rating_down_16.png -> build/lib/launcher/res -copying launcher/res/lemon_url_16.png -> build/lib/launcher/res -copying launcher/res/search_group.png -> build/lib/launcher/res -copying launcher/res/fs_uae_group.png -> build/lib/launcher/res -copying launcher/res/download_32.png -> build/lib/launcher/res -copying launcher/res/hardware_button.png -> build/lib/launcher/res -copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res -copying launcher/res/floppy_16.png -> build/lib/launcher/res -copying launcher/res/favorite_button_2.png -> build/lib/launcher/res -copying launcher/res/hol_url_16.png -> build/lib/launcher/res -copying launcher/res/auto_download_16.png -> build/lib/launcher/res -copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res -copying launcher/res/cd_button.png -> build/lib/launcher/res -copying launcher/res/ipf_game_16.png -> build/lib/launcher/res -copying launcher/res/README.txt -> build/lib/launcher/res -copying launcher/res/browse_file_16.png -> build/lib/launcher/res -creating build/lib/launcher/res/32x32 -copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 -copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 -creating build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 -copying launcher/res/128/fs-uae.png -> build/lib/launcher/res/128 -copying launcher/res/128/fs-uae-arcade.png -> build/lib/launcher/res/128 -creating build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 -copying launcher/res/64/fs-uae.png -> build/lib/launcher/res/64 -copying launcher/res/64/fs-uae-arcade.png -> build/lib/launcher/res/64 -creating build/lib/launcher/res/24 -copying launcher/res/24/fs-uae-launcher.png -> build/lib/launcher/res/24 -copying launcher/res/24/fs-uae.png -> build/lib/launcher/res/24 -copying launcher/res/24/fs-uae-arcade.png -> build/lib/launcher/res/24 -creating build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 -copying launcher/res/48/fs-uae.png -> build/lib/launcher/res/48 -copying launcher/res/48/fs-uae-arcade.png -> build/lib/launcher/res/48 -creating build/lib/launcher/res/32 -copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 -copying launcher/res/32/main-menu.png -> build/lib/launcher/res/32 -copying launcher/res/32/quick-settings-sidebar.png -> build/lib/launcher/res/32 -copying launcher/res/32/fs-uae.png -> build/lib/launcher/res/32 -copying launcher/res/32/fs-uae-arcade.png -> build/lib/launcher/res/32 -creating build/lib/launcher/res/16x16 -copying launcher/res/16x16/cog_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/error.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fullscreen_desktop.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_middle_right.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/hd.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_shadow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lightning_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/blank.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/cd32.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_middle_left.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/warning.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/nds.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/tg16.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/user.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/information.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_down_mod.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock_open_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/help.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/world_link.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/nes.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_down_shadow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fullscreen_window.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/folder.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/tick.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/more.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fullscreen_fullscreen.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arcade.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/rating_fav_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/cdtv.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_up_mod.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/warning_3.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/flag_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/warning_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/sms.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/ngc.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/thumb_down_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/add.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/flag_green.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/delete.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock_open.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lock_red.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gb.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lightning.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/rating_fav.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/page_white_world.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/smd.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/arrow_down_yellow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/medal_gold_2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_left.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/psx.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/ps2.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/wii.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/monitor_right.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/pencil.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/controller.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/settings.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/n64.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/amiga.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lightning_off.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gba.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/lynx.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/gbc.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/game-gear.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/delete_grey.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/drop_down_arrow.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/snes.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/cog.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/world.png -> build/lib/launcher/res/16x16 -copying launcher/res/16x16/bullet.png -> build/lib/launcher/res/16x16 -creating build/lib/launcher/res/22 -copying launcher/res/22/fs-uae-launcher.png -> build/lib/launcher/res/22 -copying launcher/res/22/fs-uae.png -> build/lib/launcher/res/22 -copying launcher/res/22/fs-uae-arcade.png -> build/lib/launcher/res/22 -creating build/lib/launcher/res/40 -copying launcher/res/40/fs-uae-launcher.png -> build/lib/launcher/res/40 -copying launcher/res/40/fs-uae.png -> build/lib/launcher/res/40 -creating build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 -copying launcher/res/256/fs-uae.png -> build/lib/launcher/res/256 -copying launcher/res/256/fs-uae-arcade.png -> build/lib/launcher/res/256 -copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data +copying workspace/apps/file_manager/data/48/folder.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/folder-selected.png -> build/lib/workspace/apps/file_manager/data/48 +copying workspace/apps/file_manager/data/48/ipf-file-selected.png -> build/lib/workspace/apps/file_manager/data/48 +creating build/lib/workspace/util/data/16 +copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 +copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 copying workspace/ui/data/window-shadow-sw.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-shadow-s.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-se.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-minimize-hover.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-nw.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-shadow-w.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-close-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-minimize-pressed.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-menu-dark.png -> build/lib/workspace/ui/data -copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data -copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-ne.png -> build/lib/workspace/ui/data copying workspace/ui/data/window-maximize-pressed.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-shadow-e.png -> build/lib/workspace/ui/data -copying workspace/ui/data/window-menu-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu-pressed.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-shadow-n.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-minimize-dark.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-close-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-maximize-hover.png -> build/lib/workspace/ui/data +copying workspace/ui/data/window-menu.png -> build/lib/workspace/ui/data +copying workspace/ui/data/NotoSans-Regular.ttf -> build/lib/workspace/ui/data +copying workspace/ui/data/Roboto-Regular.ttf -> build/lib/workspace/ui/data copying workspace/ui/data/window-close-dark.png -> build/lib/workspace/ui/data -creating build/lib/fsgs/res/emu -copying fsgs/res/emu/right-overlay.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/left.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/right.png -> build/lib/fsgs/res/emu -copying fsgs/res/emu/left-overlay.png -> build/lib/fsgs/res/emu +copying workspace/ui/data/window-maximize-dark.png -> build/lib/workspace/ui/data +creating build/lib/workspace/res +copying workspace/res/gamepad-config.png -> build/lib/workspace/res +creating build/lib/workspace/res/16x16 +copying workspace/res/16x16/mouse-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/database-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-gr.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/joystick-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/joystick.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-jp.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/password.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-no.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-fi.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-pt.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/floppy.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-tr.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-gb.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/gamepad.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-cz.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-hu.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/maintenance.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/refresh.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/indexing-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-rs.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-fr.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/netplay-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-unknown.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-nl.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-eo.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-de.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/audio-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-se.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/keyboard-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-it.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-dk.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/video-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/language-settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/settings.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/hd-volume.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-es.png -> build/lib/workspace/res/16x16 +copying workspace/res/16x16/flag-pl.png -> build/lib/workspace/res/16x16 +creating build/lib/workspace/res/48 +copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/key-map.png -> build/lib/workspace/res/48 +copying workspace/res/48/joystick.png -> build/lib/workspace/res/48 +copying workspace/res/48/utilities.png -> build/lib/workspace/res/48 +copying workspace/res/48/password.png -> build/lib/workspace/res/48 +copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/floppy.png -> build/lib/workspace/res/48 +copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48 +copying workspace/res/48/tools.png -> build/lib/workspace/res/48 +copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48 +copying workspace/res/48/refresh.png -> build/lib/workspace/res/48 +copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/arcade.png -> build/lib/workspace/res/48 +copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48 +copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48 +copying workspace/res/48/calculator.png -> build/lib/workspace/res/48 +copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/preferences.png -> build/lib/workspace/res/48 +copying workspace/res/48/netplay.png -> build/lib/workspace/res/48 +copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48 +copying workspace/res/48/folder.png -> build/lib/workspace/res/48 +copying workspace/res/48/plugins.png -> build/lib/workspace/res/48 +copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48 +copying workspace/res/48/language.png -> build/lib/workspace/res/48 +copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/clock.png -> build/lib/workspace/res/48 +copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/settings.png -> build/lib/workspace/res/48 +copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48 +copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48 +copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48 creating build/lib/fsgs/res/amiga -copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga copying fsgs/res/amiga/adf.dat -> build/lib/fsgs/res/amiga +copying fsgs/res/amiga/adf_save_disk.dat -> build/lib/fsgs/res/amiga creating build/lib/fsgs/res/input -copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input +copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/mouse.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/default_xarcade.ini -> build/lib/fsgs/res/input copying fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/p880_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/universal_xarcade.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/p880_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/x360controller_16_6_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/default_xarcade_2.ini -> build/lib/fsgs/res/input -copying fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/unknown.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/manifest.txt -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/universal_xarcade.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input copying fsgs/res/input/default_keyboard.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> build/lib/fsgs/res/input copying fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> build/lib/fsgs/res/input -copying fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> build/lib/fsgs/res/input -copying fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/keyboard.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/universal_gamepad.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> build/lib/fsgs/res/input copying fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> build/lib/fsgs/res/input -creating build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic -copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic -creating build/lib/fsgs/res/input/030000004c0500006802000011010000 -copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000 -copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000 -creating build/lib/fsgs/res/input/03000000300f00001201000010010000 -copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000 -copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000 -creating build/lib/fsgs/res/input/zeemote -copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote -creating build/lib/fsgs/res/input/wisegroup_ltd -copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd -copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd -creating build/lib/fsgs/res/input/030000005e0400001907000000010000 -copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000 -copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000 -creating build/lib/fsgs/res/input/common -copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common -copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common +copying fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +copying fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> build/lib/fsgs/res/input +copying fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> build/lib/fsgs/res/input +creating build/lib/fsgs/res/input/030000005e0400008e02000014010000 +copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 +copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 +creating build/lib/fsgs/res/input/030000004f04000020b3000010010000 +copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +creating build/lib/fsgs/res/input/custom +copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom +copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom creating build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/wireless_360_controller.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/x_box_360_pad.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft -copying fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft copying fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> build/lib/fsgs/res/input/microsoft -creating build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster -copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster -creating build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony -copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> build/lib/fsgs/res/input/microsoft +copying fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> build/lib/fsgs/res/input/microsoft +creating build/lib/fsgs/res/input/retrolink +copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink creating build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 copying fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001dc2000014400000 -creating build/lib/fsgs/res/input/custom -copying fsgs/res/input/custom/custom_x_arcade_right.ini -> build/lib/fsgs/res/input/custom -copying fsgs/res/input/custom/custom_x_arcade.ini -> build/lib/fsgs/res/input/custom -creating build/lib/fsgs/res/input/030000004f04000020b3000010010000 -copying fsgs/res/input/030000004f04000020b3000010010000/names.txt -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 -copying fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000004f04000020b3000010010000 +creating build/lib/fsgs/res/input/zeemote +copying fsgs/res/input/zeemote/steelseries_free.ini -> build/lib/fsgs/res/input/zeemote +creating build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/2_in_1_dt.ini -> build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> build/lib/fsgs/res/input/thrustmaster +copying fsgs/res/input/thrustmaster/t_mini_wireless.ini -> build/lib/fsgs/res/input/thrustmaster +creating build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> build/lib/fsgs/res/input/mosic +copying fsgs/res/input/mosic/speed_link_competition_pro.ini -> build/lib/fsgs/res/input/mosic creating build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_extreme_3d.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_dual_action.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/logitech_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> build/lib/fsgs/res/input/logitech copying fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> build/lib/fsgs/res/input/logitech -copying fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> build/lib/fsgs/res/input/logitech -creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000 -copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 -copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/logitech/gamepad_f310_controller.ini -> build/lib/fsgs/res/input/logitech +copying fsgs/res/input/logitech/g27_racing_wheel.ini -> build/lib/fsgs/res/input/logitech +creating build/lib/fsgs/res/input/03000000300f00001201000010010000 +copying fsgs/res/input/03000000300f00001201000010010000/names.txt -> build/lib/fsgs/res/input/03000000300f00001201000010010000 +copying fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000300f00001201000010010000 +creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 +creating build/lib/fsgs/res/input/03000000a30600000901000000010000 +copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000 +copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000 +creating build/lib/fsgs/res/input/030000006d04000019c2000011010000 +copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 +copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 +creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000 +copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 +copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 creating build/lib/fsgs/res/input/mad_catz copying fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> build/lib/fsgs/res/input/mad_catz -creating build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek -copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek +creating build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/playstation_r_3_controller.ini -> build/lib/fsgs/res/input/sony +copying fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> build/lib/fsgs/res/input/sony creating build/lib/fsgs/res/input/other copying fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> build/lib/fsgs/res/input/other -creating build/lib/fsgs/res/input/retrolink -copying fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> build/lib/fsgs/res/input/retrolink -creating build/lib/fsgs/res/input/030000006d04000019c2000011010000 -copying fsgs/res/input/030000006d04000019c2000011010000/names.txt -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 -copying fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d04000019c2000011010000 -creating build/lib/fsgs/res/input/gamtec_ltd -copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd creating build/lib/fsgs/res/input/linux copying fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/linux -creating build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -copying fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -copying fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001fc2000005030000 -creating build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -copying fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -copying fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> build/lib/fsgs/res/input/030000006d040000d2ca000011010000 -creating build/lib/fsgs/res/input/030000005e0400008e02000014010000 -copying fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 -copying fsgs/res/input/030000005e0400008e02000014010000/names.txt -> build/lib/fsgs/res/input/030000005e0400008e02000014010000 -creating build/lib/fsgs/res/input/03000000a30600000901000000010000 -copying fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> build/lib/fsgs/res/input/03000000a30600000901000000010000 -copying fsgs/res/input/03000000a30600000901000000010000/names.txt -> build/lib/fsgs/res/input/03000000a30600000901000000010000 -creating build/lib/fspy/tests/zipfile -copying fspy/tests/zipfile/iso-8859-1.zip -> build/lib/fspy/tests/zipfile -copying fspy/tests/zipfile/utf-8.zip -> build/lib/fspy/tests/zipfile -creating build/lib/workspace/util/data/16 -copying workspace/util/data/16/information.png -> build/lib/workspace/util/data/16 -copying workspace/util/data/16/folder.png -> build/lib/workspace/util/data/16 -creating build/lib/amitools/data -creating build/lib/amitools/data/fd -copying amitools/data/fd/graphics_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/exec_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/iffparse_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/mathieeedoubbas_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/bsdsocket_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/icon_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/utility_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/dos_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/mathffp_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/intuition_lib.fd -> build/lib/amitools/data/fd -copying amitools/data/fd/timer_lib.fd -> build/lib/amitools/data/fd -creating build/lib/amitools/data/splitdata -copying amitools/data/splitdata/cd32_mpeg.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/cdtv_ext.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/README -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/exec44b4.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/ks40.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/osromupdates.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/extended.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/ks34.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/ks37.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/ks39.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/cdtv2.dat -> build/lib/amitools/data/splitdata -copying amitools/data/splitdata/romid.idat -> build/lib/amitools/data/splitdata -creating build/lib/workspace/res -copying workspace/res/gamepad-config.png -> build/lib/workspace/res -creating build/lib/workspace/res/48 -copying workspace/res/48/fs-uae-launcher.png -> build/lib/workspace/res/48 -copying workspace/res/48/joystick.png -> build/lib/workspace/res/48 -copying workspace/res/48/video-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/folder-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/database-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/floppy.png -> build/lib/workspace/res/48 -copying workspace/res/48/key-map.png -> build/lib/workspace/res/48 -copying workspace/res/48/folder.png -> build/lib/workspace/res/48 -copying workspace/res/48/arcade.png -> build/lib/workspace/res/48 -copying workspace/res/48/ubuntu-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/web-browser.png -> build/lib/workspace/res/48 -copying workspace/res/48/preferences.png -> build/lib/workspace/res/48 -copying workspace/res/48/netplay-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/configs-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/language-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/mouse-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/tools.png -> build/lib/workspace/res/48 -copying workspace/res/48/file-manager.png -> build/lib/workspace/res/48 -copying workspace/res/48/kickstarts.png -> build/lib/workspace/res/48 -copying workspace/res/48/filter-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/hd-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/utilities.png -> build/lib/workspace/res/48 -copying workspace/res/48/calculator.png -> build/lib/workspace/res/48 -copying workspace/res/48/refresh.png -> build/lib/workspace/res/48 -copying workspace/res/48/floppies-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/amiga-computer.png -> build/lib/workspace/res/48 -copying workspace/res/48/indexing-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/password.png -> build/lib/workspace/res/48 -copying workspace/res/48/joystick-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/plugins.png -> build/lib/workspace/res/48 -copying workspace/res/48/settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/plugins-folder.png -> build/lib/workspace/res/48 -copying workspace/res/48/fs-uae-volume.png -> build/lib/workspace/res/48 -copying workspace/res/48/language.png -> build/lib/workspace/res/48 -copying workspace/res/48/maintenance.png -> build/lib/workspace/res/48 -copying workspace/res/48/log-viewer.png -> build/lib/workspace/res/48 -copying workspace/res/48/clock.png -> build/lib/workspace/res/48 -copying workspace/res/48/audio-settings.png -> build/lib/workspace/res/48 -copying workspace/res/48/netplay.png -> build/lib/workspace/res/48 -copying workspace/res/48/keyboard-settings.png -> build/lib/workspace/res/48 -creating build/lib/workspace/res/16x16 -copying workspace/res/16x16/joystick.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/video-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-pt.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/database-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/floppy.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-eo.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-fi.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-dk.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-tr.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-de.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-es.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/gamepad.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-rs.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/netplay-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/language-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-nl.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-fr.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-jp.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/mouse-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/hd-volume.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-cz.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-no.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-hu.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-it.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/refresh.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-unknown.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-gb.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-gr.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/indexing-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/password.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/joystick-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-se.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/flag-pl.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/maintenance.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/audio-settings.png -> build/lib/workspace/res/16x16 -copying workspace/res/16x16/keyboard-settings.png -> build/lib/workspace/res/16x16 +creating build/lib/fsgs/res/input/gamtec_ltd +copying fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> build/lib/fsgs/res/input/gamtec_ltd +creating build/lib/fsgs/res/input/common +copying fsgs/res/input/common/gamepad.ini -> build/lib/fsgs/res/input/common +copying fsgs/res/input/common/xinput_gamepad.ini -> build/lib/fsgs/res/input/common +creating build/lib/fsgs/res/input/030000004c0500006802000011010000 +copying fsgs/res/input/030000004c0500006802000011010000/names.txt -> build/lib/fsgs/res/input/030000004c0500006802000011010000 +copying fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> build/lib/fsgs/res/input/030000004c0500006802000011010000 +creating build/lib/fsgs/res/input/030000005e0400001907000000010000 +copying fsgs/res/input/030000005e0400001907000000010000/names.txt -> build/lib/fsgs/res/input/030000005e0400001907000000010000 +copying fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> build/lib/fsgs/res/input/030000005e0400001907000000010000 +creating build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +copying fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> build/lib/fsgs/res/input/030000006d0400001ec2000020200000 +creating build/lib/fsgs/res/input/wisegroup_ltd +copying fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> build/lib/fsgs/res/input/wisegroup_ltd +copying fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> build/lib/fsgs/res/input/wisegroup_ltd +creating build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/dual_analog_gamepad.ini -> build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/p880.ini -> build/lib/fsgs/res/input/saitek +copying fsgs/res/input/saitek/x52_flight_control_system.ini -> build/lib/fsgs/res/input/saitek +creating build/lib/fsgs/res/emu +copying fsgs/res/emu/left.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/right.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/left-overlay.png -> build/lib/fsgs/res/emu +copying fsgs/res/emu/right-overlay.png -> build/lib/fsgs/res/emu +copying arcade/res/items/shutdown.png -> build/lib/arcade/res/items +copying arcade/res/items/atari8bit.png -> build/lib/arcade/res/items +copying arcade/res/items/b.png -> build/lib/arcade/res/items +copying arcade/res/items/dos.png -> build/lib/arcade/res/items +copying arcade/res/items/x.png -> build/lib/arcade/res/items +copying arcade/res/items/s.png -> build/lib/arcade/res/items +copying arcade/res/items/r.png -> build/lib/arcade/res/items +copying arcade/res/items/n.png -> build/lib/arcade/res/items +copying arcade/res/items/platform.png -> build/lib/arcade/res/items +copying arcade/res/items/gba.png -> build/lib/arcade/res/items +copying arcade/res/items/c.png -> build/lib/arcade/res/items +copying arcade/res/items/f.png -> build/lib/arcade/res/items +copying arcade/res/items/j.png -> build/lib/arcade/res/items +copying arcade/res/items/i.png -> build/lib/arcade/res/items +copying arcade/res/items/c64.png -> build/lib/arcade/res/items +copying arcade/res/items/cd32.png -> build/lib/arcade/res/items +copying arcade/res/items/a5200.png -> build/lib/arcade/res/items +copying arcade/res/items/p.png -> build/lib/arcade/res/items +copying arcade/res/items/y.png -> build/lib/arcade/res/items +copying arcade/res/items/nintendo64.png -> build/lib/arcade/res/items +copying arcade/res/items/g.png -> build/lib/arcade/res/items +copying arcade/res/items/bbcmicro.png -> build/lib/arcade/res/items +copying arcade/res/items/arcade.png -> build/lib/arcade/res/items +copying arcade/res/items/z.png -> build/lib/arcade/res/items +copying arcade/res/items/psx.png -> build/lib/arcade/res/items +copying arcade/res/items/atarilynx.png -> build/lib/arcade/res/items +copying arcade/res/items/atari.png -> build/lib/arcade/res/items +copying arcade/res/items/gb.png -> build/lib/arcade/res/items +copying arcade/res/items/reboot.png -> build/lib/arcade/res/items +copying arcade/res/items/cdtv.png -> build/lib/arcade/res/items +copying arcade/res/items/system.png -> build/lib/arcade/res/items +copying arcade/res/items/sms.png -> build/lib/arcade/res/items +copying arcade/res/items/smd.png -> build/lib/arcade/res/items +copying arcade/res/items/gamecube.png -> build/lib/arcade/res/items +copying arcade/res/items/appleii.png -> build/lib/arcade/res/items +copying arcade/res/items/w.png -> build/lib/arcade/res/items +copying arcade/res/items/k.png -> build/lib/arcade/res/items +copying arcade/res/items/gbc.png -> build/lib/arcade/res/items +copying arcade/res/items/q.png -> build/lib/arcade/res/items +copying arcade/res/items/t.png -> build/lib/arcade/res/items +copying arcade/res/items/u.png -> build/lib/arcade/res/items +copying arcade/res/items/amiga.png -> build/lib/arcade/res/items +copying arcade/res/items/letter.png -> build/lib/arcade/res/items +copying arcade/res/items/playstation2.png -> build/lib/arcade/res/items +copying arcade/res/items/tg16.png -> build/lib/arcade/res/items +copying arcade/res/items/all.png -> build/lib/arcade/res/items +copying arcade/res/items/zxs.png -> build/lib/arcade/res/items +copying arcade/res/items/wii.png -> build/lib/arcade/res/items +copying arcade/res/items/o.png -> build/lib/arcade/res/items +copying arcade/res/items/e.png -> build/lib/arcade/res/items +copying arcade/res/items/d.png -> build/lib/arcade/res/items +copying arcade/res/items/a2600.png -> build/lib/arcade/res/items +copying arcade/res/items/nes.png -> build/lib/arcade/res/items +copying arcade/res/items/windows.png -> build/lib/arcade/res/items +copying arcade/res/items/v.png -> build/lib/arcade/res/items +copying arcade/res/items/shuffle.png -> build/lib/arcade/res/items +copying arcade/res/items/a.png -> build/lib/arcade/res/items +copying arcade/res/items/h.png -> build/lib/arcade/res/items +copying arcade/res/items/gamegear.png -> build/lib/arcade/res/items +copying arcade/res/items/a7800.png -> build/lib/arcade/res/items +copying arcade/res/items/snes.png -> build/lib/arcade/res/items +copying arcade/res/items/m.png -> build/lib/arcade/res/items +copying arcade/res/items/l.png -> build/lib/arcade/res/items +copying arcade/res/items/cpc.png -> build/lib/arcade/res/items +copying arcade/res/items/0.png -> build/lib/arcade/res/items +copying launcher/res/ok_button_2.png -> build/lib/launcher/res +copying launcher/res/fsuae_config_16.png -> build/lib/launcher/res +copying launcher/res/cover_overlay.png -> build/lib/launcher/res +copying launcher/res/remove_button.png -> build/lib/launcher/res +copying launcher/res/game_16.png -> build/lib/launcher/res +copying launcher/res/rating_up_16.png -> build/lib/launcher/res +copying launcher/res/hd_game_16.png -> build/lib/launcher/res +copying launcher/res/joystick.png -> build/lib/launcher/res +copying launcher/res/search_group.png -> build/lib/launcher/res +copying launcher/res/save_button.png -> build/lib/launcher/res +copying launcher/res/new_button.png -> build/lib/launcher/res +copying launcher/res/cd_game_16.png -> build/lib/launcher/res +copying launcher/res/database_url_16.png -> build/lib/launcher/res +copying launcher/res/README.txt -> build/lib/launcher/res +copying launcher/res/favorite_button_2.png -> build/lib/launcher/res +copying launcher/res/warning_32.png -> build/lib/launcher/res +copying launcher/res/na_emblem.png -> build/lib/launcher/res +copying launcher/res/browse_file_16.png -> build/lib/launcher/res +copying launcher/res/amiga_forever_group.png -> build/lib/launcher/res +copying launcher/res/ok_button.png -> build/lib/launcher/res +copying launcher/res/wikipedia_url_16.png -> build/lib/launcher/res +copying launcher/res/help_16.png -> build/lib/launcher/res +copying launcher/res/cover.png -> build/lib/launcher/res +copying launcher/res/mobygames_url_16.png -> build/lib/launcher/res +copying launcher/res/floppy_16.png -> build/lib/launcher/res +copying launcher/res/kickstart.png -> build/lib/launcher/res +copying launcher/res/fullscreen_16.png -> build/lib/launcher/res +copying launcher/res/screenshot.png -> build/lib/launcher/res +copying launcher/res/cd_button.png -> build/lib/launcher/res +copying launcher/res/user_menu.png -> build/lib/launcher/res +copying launcher/res/open_button.png -> build/lib/launcher/res +copying launcher/res/ipf_game_16.png -> build/lib/launcher/res +copying launcher/res/clear_button.png -> build/lib/launcher/res +copying launcher/res/cover_overlay_square.png -> build/lib/launcher/res +copying launcher/res/file_16.png -> build/lib/launcher/res +copying launcher/res/eject_button.png -> build/lib/launcher/res +copying launcher/res/rating_fav_16.png -> build/lib/launcher/res +copying launcher/res/folder_16.png -> build/lib/launcher/res +copying launcher/res/refresh_button.png -> build/lib/launcher/res +copying launcher/res/download_16.png -> build/lib/launcher/res +copying launcher/res/adf_extended.dat -> build/lib/launcher/res +copying launcher/res/browse_button.png -> build/lib/launcher/res +copying launcher/res/cdrom_16.png -> build/lib/launcher/res +copying launcher/res/hol_url_16.png -> build/lib/launcher/res +copying launcher/res/download_32.png -> build/lib/launcher/res +copying launcher/res/add_button.png -> build/lib/launcher/res +copying launcher/res/save_as_button.png -> build/lib/launcher/res +copying launcher/res/joystick_button.png -> build/lib/launcher/res +copying launcher/res/lemon_url_16.png -> build/lib/launcher/res +copying launcher/res/missing_game_16.png -> build/lib/launcher/res +copying launcher/res/browse_folder_16.png -> build/lib/launcher/res +copying launcher/res/hardware_button.png -> build/lib/launcher/res +copying launcher/res/update_available_32.png -> build/lib/launcher/res +copying launcher/res/rating_down_16.png -> build/lib/launcher/res +copying launcher/res/fs_uae_group.png -> build/lib/launcher/res +copying launcher/res/hd_button.png -> build/lib/launcher/res +copying launcher/res/adf_game_16.png -> build/lib/launcher/res +copying launcher/res/favorite_button.png -> build/lib/launcher/res +copying launcher/res/auto_download_16.png -> build/lib/launcher/res +copying launcher/res/ok_emblem.png -> build/lib/launcher/res +copying launcher/res/windowed_16.png -> build/lib/launcher/res +copying launcher/res/screenshot_overlay.png -> build/lib/launcher/res +copying launcher/res/not_important_button.png -> build/lib/launcher/res +creating build/lib/launcher/res/256 +copying launcher/res/256/fs-uae.png -> build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-launcher.png -> build/lib/launcher/res/256 +copying launcher/res/256/fs-uae-arcade.png -> build/lib/launcher/res/256 +creating build/lib/launcher/res/32x32 +copying launcher/res/32x32/application-x-firmware.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/applications-games.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/drive-harddisk.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-floppy.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/copyright -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/system-shutdown.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/audio-card.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/go-home.png -> build/lib/launcher/res/32x32 +copying launcher/res/32x32/media-optical.png -> build/lib/launcher/res/32x32 +creating build/lib/launcher/res/40 +copying launcher/res/40/fs-uae.png -> build/lib/launcher/res/40 +copying launcher/res/40/fs-uae-launcher.png -> build/lib/launcher/res/40 +creating build/lib/launcher/res/22 +copying launcher/res/22/fs-uae.png -> build/lib/launcher/res/22 +copying launcher/res/22/fs-uae-launcher.png -> build/lib/launcher/res/22 +copying launcher/res/22/fs-uae-arcade.png -> build/lib/launcher/res/22 +creating build/lib/launcher/res/32 +copying launcher/res/32/quick-settings-sidebar.png -> build/lib/launcher/res/32 +copying launcher/res/32/fs-uae.png -> build/lib/launcher/res/32 +copying launcher/res/32/fs-uae-launcher.png -> build/lib/launcher/res/32 +copying launcher/res/32/fs-uae-arcade.png -> build/lib/launcher/res/32 +copying launcher/res/32/main-menu.png -> build/lib/launcher/res/32 +creating build/lib/launcher/res/16x16 +copying launcher/res/16x16/hd.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/warning.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fullscreen_window.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/delete_grey.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/controller.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_yellow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/bullet.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/pencil.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/delete.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fullscreen_fullscreen.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gba.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/nds.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cog_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cd32.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/rating_fav.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/ps2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/flag_green.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/world_link.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/flag_red.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock_open_green.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arcade.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/add.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/tick.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_middle_right.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/n64.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/warning_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/blank.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/psx.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/page_white_world.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gb.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_middle_left.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/medal_gold_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/rating_fav_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lynx.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cdtv.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/sms.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/smd.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/drop_down_arrow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/gbc.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lightning_red.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_down_2.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/cog.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_down_mod.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-launcher.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/folder.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_mod.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down_green.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/information.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/help.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/amiga.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/warning_3.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/tg16.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/arrow_down.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_up_shadow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/ngc.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock_red.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/thumb_down_shadow.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/wii.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fs-uae-arcade.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lock_open.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_left.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/monitor_right.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/world.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/error.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/nes.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lightning_off.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/user.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/more.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/fullscreen_desktop.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/settings.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/game-gear.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/drop_down_arrow_disabled.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/lightning.png -> build/lib/launcher/res/16x16 +copying launcher/res/16x16/snes.png -> build/lib/launcher/res/16x16 +creating build/lib/launcher/res/64 +copying launcher/res/64/fs-uae.png -> build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-launcher.png -> build/lib/launcher/res/64 +copying launcher/res/64/fs-uae-arcade.png -> build/lib/launcher/res/64 +creating build/lib/launcher/res/24 +copying launcher/res/24/fs-uae.png -> build/lib/launcher/res/24 +copying launcher/res/24/fs-uae-launcher.png -> build/lib/launcher/res/24 +copying launcher/res/24/fs-uae-arcade.png -> build/lib/launcher/res/24 +creating build/lib/launcher/res/128 +copying launcher/res/128/fs-uae.png -> build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-launcher.png -> build/lib/launcher/res/128 +copying launcher/res/128/fs-uae-arcade.png -> build/lib/launcher/res/128 +creating build/lib/launcher/res/48 +copying launcher/res/48/fs-uae.png -> build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-launcher.png -> build/lib/launcher/res/48 +copying launcher/res/48/fs-uae-arcade.png -> build/lib/launcher/res/48 +copying arcade/res/amiga_blank_disk.adf -> build/lib/arcade/res +copying arcade/res/amiga_save_disk.adf -> build/lib/arcade/res +copying arcade/res/top.png -> build/lib/arcade/res +copying arcade/res/logo.png -> build/lib/arcade/res +copying arcade/res/title_font.json -> build/lib/arcade/res +copying arcade/res/shadow.png -> build/lib/arcade/res +copying arcade/res/LiberationSans-Bold.ttf -> build/lib/arcade/res +copying arcade/res/menu_font.json -> build/lib/arcade/res +copying arcade/res/shadow2.png -> build/lib/arcade/res +creating build/lib/arcade/res/themes +creating build/lib/arcade/res/themes/red +copying arcade/res/themes/red/sidebar_background_shadow.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/sidebar_background.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/bottom_bar.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/top_item_background.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/heading_strip.png -> build/lib/arcade/res/themes/red +copying arcade/res/themes/red/item_background.png -> build/lib/arcade/res/themes/red +creating build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/shutdown.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch-none.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_gloss.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash_alpha.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/sidebar_background_shadow.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_border_2.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/preview_static0.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/minimize_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash_game_center.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/logo-32.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_top_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/home.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_left.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/sidebar_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/close.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo_e.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/add.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/splash.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/bottom_bar.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/shutdown_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/glow_top.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/banner2.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/screen_border_1.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/close_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/gloss.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/default_item.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_arrow_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/home_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/menu_font.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/add_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/title_font.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/missing_screenshot.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/heading_strip.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/missing_cover.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/item_background.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/run_dialog.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_left_selected.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_arrow.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/minimize.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/banner.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/stretch-aspect.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_item_right.png -> build/lib/arcade/res/themes/blue +copying arcade/res/themes/blue/top_logo_selected.png -> build/lib/arcade/res/themes/blue creating build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle32.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/GLE_WIN32_README.txt -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/opengle32.vc7.dll -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/opengle64.vc9.dll -> build/lib/OpenGL/DLLS -copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut_README.txt -> build/lib/OpenGL/DLLS copying OpenGL/DLLS/glut64.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_AUTHORS -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/glut32.dll -> build/lib/OpenGL/DLLS +copying OpenGL/DLLS/gle_COPYING.src -> build/lib/OpenGL/DLLS +creating build/lib/fspy/tests/zipfile +copying fspy/tests/zipfile/utf-8.zip -> build/lib/fspy/tests/zipfile +copying fspy/tests/zipfile/iso-8859-1.zip -> build/lib/fspy/tests/zipfile +creating build/lib/fstd/tests +creating build/lib/fstd/tests/adffile +copying fstd/tests/adffile/transplant.adf -> build/lib/fstd/tests/adffile running build_scripts creating build/scripts-3.9 copying and adjusting fs-uae-launcher -> build/scripts-3.9 changing mode of build/scripts-3.9/fs-uae-launcher from 644 to 755 running install_lib -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/arcadetheme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/gamecentersettings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/callbacks.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/gl_widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/ui/arcade_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui -copying build/lib/arcade/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/menu_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/amiga_save_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/shadow2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/amiga_blank_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items -copying build/lib/arcade/res/items/c64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items -copying build/lib/arcade/res/items/u.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items -copying build/lib/arcade/res/items/system.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items -copying build/lib/arcade/res/items/shuffle.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items -copying build/lib/arcade/res/items/w.png -> 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/build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/stretch-none.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/title_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/close_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/missing_screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/splash.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/gloss.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/missing_cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/splash_game_center.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/home_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_logo_e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/add_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/menu_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/shutdown_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/glow_top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_logo_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/minimize_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/screen_border_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/banner2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/default_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/splash_alpha.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/top_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/glow_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -copying build/lib/arcade/res/themes/blue/stretch-aspect.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/themes/red/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red -copying build/lib/arcade/res/top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/res/title_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res -copying build/lib/arcade/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/diskutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/gamecenter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/arcade_main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/notification.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -copying build/lib/arcade/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/itemmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/sdl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/items.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/launchmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/state.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/navigatable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/notificationrender.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/gamemenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/gamecenterrunner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/input.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/texturemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/inputmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/history.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/pyopengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/animation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/text.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/imageloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/topmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/bezier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/displaylists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/bottombar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/opengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/fbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/glui/errordialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui -copying build/lib/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/WidgetTestCase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/test_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/test_text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -copying build/lib/fsui/test/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/iconheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/taskdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -copying build/lib/fsui/extra/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/spacer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/element.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -copying build/lib/fsui/common/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res -copying build/lib/fsui/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web -copying build/lib/fsui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/System.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/adapter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ListView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/HeadingLabel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/SpinCtrl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/dialogwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/qt.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Choice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/TextField.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/dialogbuttons.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/widget_mixin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ComboBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Icon.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/CheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/windowbase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ImageButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/DirDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/FileDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/TextArea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/timer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/Color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/DrawingContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/scrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/legacydialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/VerticalItemView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/qt/ImageView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt -copying build/lib/fsui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameNameUtil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/meta.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/locker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/ogd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd -copying build/lib/fsgs/BaseDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -copying build/lib/fsgs/plugins/pluginmanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -copying build/lib/fsgs/plugins/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins -copying build/lib/fsgs/saves.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/session.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/GameDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/FSGSDirectories.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum -copying build/lib/fsgs/spectrum/helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum -copying build/lib/fsgs/spectrum/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum -copying build/lib/fsgs/spectrum/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum -copying build/lib/fsgs/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/checksumtool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/qwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/gamecenterview.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/mainwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui -copying build/lib/fsgs/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu -copying build/lib/fsgs/res/emu/right-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu -copying build/lib/fsgs/res/emu/left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu -copying build/lib/fsgs/res/emu/right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu -copying build/lib/fsgs/res/emu/left-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga -copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga -copying build/lib/fsgs/res/amiga/adf.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/unknown.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic -copying build/lib/fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 -copying build/lib/fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 -copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote -copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote -copying build/lib/fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd -copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 -copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common -copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common -copying build/lib/fsgs/res/input/common/gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common -copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/mouse.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft -copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster -copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony -copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony -copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/default_xarcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 -copying build/lib/fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom -copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom -copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom -copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 -copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech -copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz -copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz -copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek -copying build/lib/fsgs/res/input/saitek/p880.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other -copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other -copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink -copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink -copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 -copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd -copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd -copying build/lib/fsgs/res/input/universal_xarcade.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux -copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux -copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 -copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/universal_gamepad.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/manifest.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 -copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 -copying build/lib/fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/default_keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 -copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input -copying build/lib/fsgs/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/gamedb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb -copying build/lib/fsgs/GameChangeHandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/network.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/fsuaeamigadriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/whdload.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/amigacontext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbenchdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/launchhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/configwriter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/fsuaedevicehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/adffileextractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/adf.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbenchfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/workbench.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/valueconfigloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/rommanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/amiga/fsuae.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga -copying build/lib/fsgs/FSGameSystemContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/Database.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messsmsdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messmsxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/messnesdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess -copying build/lib/fsgs/drivers/mess/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess -copying build/lib/fsgs/drivers/messdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/retroarchdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/mamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/lynxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/gamegeardriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/mednafen/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen -copying build/lib/fsgs/drivers/dolphindriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/mednafendriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/drivers/gamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers -copying build/lib/fsgs/GameDatabaseClient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/gamenameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/datfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/disknameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/archiveutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/sdl2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -copying build/lib/fsgs/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -copying build/lib/fsgs/netplay/NetplayContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -copying build/lib/fsgs/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/handlers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web -copying build/lib/fsgs/knownfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/gameboycolor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/mamearcadedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/arcadeplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade -copying build/lib/fsgs/platforms/megadrive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/gameboyadvance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/messspectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/fusespectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/spectrumplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/zxs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs -copying build/lib/fsgs/platforms/turbografxcd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/gamegear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari7800.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/cdtv.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/playstation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/commodore64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/loader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/nintendods.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/gamecube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/msx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/turbografx16.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/nintendo64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/a2600/messa2600driver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/a2600/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 -copying build/lib/fsgs/platforms/gameboy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/dosboxdosdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/dosplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos -copying build/lib/fsgs/platforms/dos/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos -copying build/lib/fsgs/platforms/atari_2600.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/hatariataridriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari -copying build/lib/fsgs/platforms/atari/atariplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari -copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc -copying build/lib/fsgs/platforms/ngc/ngcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc -copying build/lib/fsgs/platforms/ngc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/cpc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/cpc/messcpcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc -copying build/lib/fsgs/platforms/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/neogeo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/cd32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/supernintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/mastersystem.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/lynx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/platforms/atari5200.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms -copying build/lib/fsgs/archive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/contextaware.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/refreshratetool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/filedatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/Config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/SignalContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/joystick.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/eventlistener.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/enumeratehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/sdlkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/inputdevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/keyboard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/device.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/mapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/eventhelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/input/dinputkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input -copying build/lib/fsgs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -copying build/lib/fsgs/http/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -copying build/lib/fsgs/http/request.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -copying build/lib/fsgs/http/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -copying build/lib/fsgs/http/requestparams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http -copying build/lib/fsgs/LockerDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -copying build/lib/fsgs/BaseContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests -copying build/lib/fspy/tests/test_zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile -copying build/lib/fspy/tests/zipfile/iso-8859-1.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile -copying build/lib/fspy/tests/zipfile/utf-8.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile -copying build/lib/fspy/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests -copying build/lib/fspy/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy -copying build/lib/fspy/zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/launcher_config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/plugin_helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/config_checker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/update_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/savebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/launch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/VariantsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/ImageLoader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/JoinDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/widgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/pageddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/LauncherFilePicker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar -copying build/lib/launcher/ui/aboutdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/model.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/InputGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/InputSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/configpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/expand.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/modelgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/configscrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/browser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/configdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar -copying build/lib/launcher/ui/TabButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/TabPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/kickstartimportdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/titlebar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportTask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/platformbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors -copying build/lib/launcher/ui/removablemediagroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/IconButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/WindowWithTabs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/options.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/HelpButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/ConfigGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/ConfigurationsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/skin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/Constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/newbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/ChecksumDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/floppiesgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/launcherwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/GameListSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/book.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/MediaListGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/floppyselector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -copying build/lib/launcher/ui/LaunchDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/expansionspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/cdpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/harddrivespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/quicksettingspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/additionalconfigpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/mainpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/inputpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/floppiespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -copying build/lib/launcher/panels/romrampanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/application-x-firmware.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/applications-games.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/media-optical.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/go-home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/media-floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/audio-card.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/system-shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/copyright -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/32x32/drive-harddisk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 -copying build/lib/launcher/res/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/missing_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/favorite_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/add_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/open_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/screenshot_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/hd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/not_important_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/rating_fav_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/adf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/kickstart.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/save_as_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/ok_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 -copying build/lib/launcher/res/128/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 -copying build/lib/launcher/res/64/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 -copying build/lib/launcher/res/amiga_forever_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/user_menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/ok_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 -copying build/lib/launcher/res/24/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 -copying build/lib/launcher/res/cover_overlay_square.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/update_available_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/warning_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/help_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/adf_extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/fullscreen_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 -copying build/lib/launcher/res/48/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 -copying build/lib/launcher/res/clear_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/browse_folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/browse_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/database_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/hd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/remove_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/cover_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/fsuae_config_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/32/main-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/32/quick-settings-sidebar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/32/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 -copying build/lib/launcher/res/rating_up_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/joystick_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/na_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/save_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/eject_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/new_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/windowed_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/cd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/cdrom_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cog_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/error.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_desktop.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_middle_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/hd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/blank.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_middle_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/nds.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/user.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_open_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/help.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/world_link.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_window.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/tick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/more.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fullscreen_fullscreen.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/rating_fav_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_up_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning_3.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/flag_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/warning_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/ngc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/thumb_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/flag_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/delete.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_open.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lock_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/rating_fav.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/page_white_world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/drop_down_arrow_disabled.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/arrow_down_yellow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/medal_gold_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/ps2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/monitor_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/pencil.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/controller.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/n64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lightning_off.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/lynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/game-gear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/delete_grey.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/drop_down_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/cog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/16x16/bullet.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 -copying build/lib/launcher/res/refresh_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/ok_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/rating_down_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating 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/build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/fs_uae_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/download_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 -copying build/lib/launcher/res/40/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 -copying build/lib/launcher/res/40/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 -copying build/lib/launcher/res/hardware_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/wikipedia_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/floppy_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/favorite_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/hol_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/auto_download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/mobygames_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/cd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 -copying build/lib/launcher/res/256/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 -copying build/lib/launcher/res/ipf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/res/browse_file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res -copying build/lib/launcher/cd_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/game_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/startup_scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/launcher_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/configuration_scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/floppy_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/channel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/connection_tester.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/irc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/command_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/netplay_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/netplay_panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/netplay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/player.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/irc_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay -copying build/lib/launcher/launcherapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/mednafen_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/listplugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fsgs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/dosbox_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/mame_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_game_center.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/uade_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/libretro_nestopia.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/workspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/x64sc_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/listdirs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps -copying build/lib/launcher/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/option_ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/video_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/netplay_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/maintenance_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/mouse_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/gamedatabasesettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/override_warning.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/scan_paths_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/fs_uae_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/whdload_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/directories_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/experimental_features_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/settings_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/language_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/videosynccheckbox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/video_sync_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/advanced_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/monitorbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/plugins_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/launchersettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/joystick_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/keyboard_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/platformsettingsdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/fullscreenmodebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/advanced_video_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/arcade_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/scan_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/audio_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/logging_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/settings/settings_header.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused -copying build/lib/launcher/settings/unused/FilterSettingsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused -copying build/lib/launcher/settings/unused/opengl_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused -copying build/lib/launcher/settings/unused/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused -copying build/lib/launcher/settings/gameplatformssettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings -copying build/lib/launcher/launcher_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/gamescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -copying build/lib/launcher/setup/setupwizardpage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -copying build/lib/launcher/setup/setupwelcomepage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -copying build/lib/launcher/setup/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -copying build/lib/launcher/setup/wizardheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -copying build/lib/launcher/setup/setupwizarddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server -copying build/lib/launcher/server/game.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server -copying build/lib/launcher/server/ServerWindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server -copying build/lib/launcher/server/Server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server -copying build/lib/launcher/server/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server -copying build/lib/launcher/filescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher -copying build/lib/launcher/implicit_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/ircevents.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/examplebot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/cmdhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/parse.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +copying build/lib/oyoyo/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot +copying build/lib/fsboot/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/gle_COPYING -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut32.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -copying build/lib/OpenGL/DLLS/glut64.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR -copying build/lib/OpenGL/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM -copying build/lib/OpenGL/contextdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/quadrics.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/glustruct.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/glunurbs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT -copying build/lib/OpenGL/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/projection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/GLU/tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU -copying build/lib/OpenGL/logs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL copying build/lib/OpenGL/lazywrapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/latebind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/fonts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/special.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/osx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/freeglut.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT -copying build/lib/OpenGL/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL +copying build/lib/OpenGL/AGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL +copying build/lib/OpenGL/converters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk +copying build/lib/OpenGL/Tk/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL +copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV +copying build/lib/OpenGL/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION +copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa copying build/lib/OpenGL/osmesa/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/entrypoint31.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/win32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/egl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/ctypesloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/osmesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/baseplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/glx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/platform/darwin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform +copying build/lib/OpenGL/latebind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/contextdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD -copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV -copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION -copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG -copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG copying build/lib/OpenGL/GLES1/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG +copying build/lib/OpenGL/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV +copying build/lib/OpenGL/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/matrix_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES copying build/lib/OpenGL/GLES1/OES/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -copying build/lib/OpenGL/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE -copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES +copying build/lib/OpenGL/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD +copying build/lib/OpenGL/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION +copying build/lib/OpenGL/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM +copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM copying build/lib/OpenGL/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM -copying build/lib/OpenGL/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT -copying build/lib/OpenGL/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM -copying build/lib/OpenGL/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI -copying build/lib/OpenGL/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS -copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE +copying build/lib/OpenGL/_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/special.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/osx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/fonts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/GLUT/freeglut.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT +copying build/lib/OpenGL/error.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/constant.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +copying build/lib/OpenGL/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +copying build/lib/OpenGL/GLE/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE +copying build/lib/OpenGL/_null.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_configflags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/quadrics.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/nurbs_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/object_space_tess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT +copying build/lib/OpenGL/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/glustruct.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/glunurbs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/GLU/projection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU +copying build/lib/OpenGL/logs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG +copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV +copying build/lib/OpenGL/GLES2/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES +copying build/lib/OpenGL/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +copying build/lib/OpenGL/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION +copying build/lib/OpenGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/acceleratesupport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/_opaque.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK -copying build/lib/OpenGL/raw/EGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG -copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR -copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM -copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT -copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL +copying build/lib/OpenGL/raw/WGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV +copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION +copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa -copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/mesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa +copying build/lib/OpenGL/raw/osmesa/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa copying build/lib/OpenGL/raw/osmesa/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 copying build/lib/OpenGL/raw/GLES1/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION -copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/user_clip_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG copying build/lib/OpenGL/raw/GLES1/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG -copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +copying build/lib/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV +copying build/lib/OpenGL/raw/GLES1/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/matrix_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/extended_matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES copying build/lib/OpenGL/raw/GLES1/OES/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES -copying build/lib/OpenGL/raw/GLES1/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/point_size_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES +copying build/lib/OpenGL/raw/GLES1/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +copying build/lib/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +copying build/lib/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM +copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM copying build/lib/OpenGL/raw/GLES1/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -copying build/lib/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +copying build/lib/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE copying build/lib/OpenGL/raw/GLES1/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -copying build/lib/OpenGL/raw/GLES1/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT -copying build/lib/OpenGL/raw/GLES1/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -copying build/lib/OpenGL/raw/GLES1/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -copying build/lib/OpenGL/raw/GLX/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL -copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB -copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI -copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION -copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 -copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +copying build/lib/OpenGL/raw/GLUT/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU +copying build/lib/OpenGL/raw/GLU/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV -copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT +copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ copying build/lib/OpenGL/raw/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ -copying build/lib/OpenGL/raw/GLES2/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD -copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV copying build/lib/OpenGL/raw/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -copying build/lib/OpenGL/raw/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION -copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -copying build/lib/OpenGL/raw/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL -copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV +copying build/lib/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES copying build/lib/OpenGL/raw/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES -copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM -copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES +copying build/lib/OpenGL/raw/GLES2/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD +copying build/lib/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE copying build/lib/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -copying build/lib/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -copying build/lib/OpenGL/raw/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR -copying build/lib/OpenGL/raw/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +copying build/lib/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE +copying build/lib/OpenGL/raw/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP copying build/lib/OpenGL/raw/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM copying build/lib/OpenGL/raw/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -copying build/lib/OpenGL/raw/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE -copying build/lib/OpenGL/raw/GLE/annotations.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE +copying build/lib/OpenGL/raw/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +copying build/lib/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +copying build/lib/OpenGL/raw/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +copying build/lib/OpenGL/raw/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM +copying build/lib/OpenGL/raw/GLES2/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +copying build/lib/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +copying build/lib/OpenGL/raw/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL +copying build/lib/OpenGL/raw/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION +copying build/lib/OpenGL/raw/GLES3/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3 +copying build/lib/OpenGL/raw/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG +copying build/lib/OpenGL/raw/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +copying build/lib/OpenGL/raw/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +copying build/lib/OpenGL/raw/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +copying build/lib/OpenGL/raw/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +copying build/lib/OpenGL/raw/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK +copying build/lib/OpenGL/raw/EGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +copying build/lib/OpenGL/raw/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE +copying build/lib/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM +copying build/lib/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +copying build/lib/OpenGL/raw/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION +copying build/lib/OpenGL/raw/EGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID +copying build/lib/OpenGL/raw/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV -copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX -copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX -copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 +copying build/lib/OpenGL/raw/GL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG +copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT +copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ copying build/lib/OpenGL/raw/GL/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ -copying build/lib/OpenGL/raw/GL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN -copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vdpau_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/texture_expand_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/tessellation_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/fog_distance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program2_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -copying build/lib/OpenGL/raw/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/vertex_program3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV copying build/lib/OpenGL/raw/GL/NV/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG -copying build/lib/OpenGL/raw/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL -copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +copying build/lib/OpenGL/raw/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES +copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES copying build/lib/OpenGL/raw/GL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND +copying build/lib/OpenGL/raw/GL/_lookupint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY +copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN +copying build/lib/OpenGL/raw/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/occlusion_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/image_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP -copying build/lib/OpenGL/raw/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP copying build/lib/OpenGL/raw/GL/HP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP +copying build/lib/OpenGL/raw/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +copying build/lib/OpenGL/raw/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD +copying build/lib/OpenGL/raw/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/transpose_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_query_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_include.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/viewport_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shading_language_420pack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/sampler_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/texture_compression_bptc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -copying build/lib/OpenGL/raw/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB copying build/lib/OpenGL/raw/GL/ARB/shader_draw_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES -copying build/lib/OpenGL/raw/GL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -copying build/lib/OpenGL/raw/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -copying build/lib/OpenGL/raw/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -copying build/lib/OpenGL/raw/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE -copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +copying build/lib/OpenGL/raw/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE +copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/texture_mirror_once.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_streams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/text_fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI copying build/lib/OpenGL/raw/GL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -copying build/lib/OpenGL/raw/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM -copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE -copying build/lib/OpenGL/raw/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -copying build/lib/OpenGL/raw/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_scale_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/tag_sample_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/pixel_tiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/polynomial_ffd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async_histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/clipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcb.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcb_subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/fragment_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/convolution_accuracy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/list_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_multi_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/calligraphic_fragment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/scalebias_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ycrcba.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/igloo_interface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_add_env.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/ir_instrument1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/fog_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/framezoom.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/reference_plane.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/instruments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/vertex_preclip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/flush_raster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/async_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -copying build/lib/OpenGL/raw/GL/SGIX/depth_pass_instrument.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -copying build/lib/OpenGL/raw/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -copying build/lib/OpenGL/raw/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR -copying build/lib/OpenGL/raw/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +copying build/lib/OpenGL/raw/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +copying build/lib/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX +copying build/lib/OpenGL/raw/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP copying build/lib/OpenGL/raw/GL/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY -copying build/lib/OpenGL/raw/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA -copying build/lib/OpenGL/raw/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_filter4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture4D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_color_mask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS -copying build/lib/OpenGL/raw/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS copying build/lib/OpenGL/raw/GL/SGIS/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +copying build/lib/OpenGL/raw/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR +copying build/lib/OpenGL/raw/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM copying build/lib/OpenGL/raw/GL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML +copying build/lib/OpenGL/raw/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +copying build/lib/OpenGL/raw/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM copying build/lib/OpenGL/raw/GL/IBM/multimode_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM -copying build/lib/OpenGL/raw/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -copying build/lib/OpenGL/raw/WGL/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -copying build/lib/OpenGL/raw/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -copying build/lib/OpenGL/raw/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -copying build/lib/OpenGL/raw/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION -copying build/lib/OpenGL/raw/WGL/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB -copying build/lib/OpenGL/raw/WGL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -copying build/lib/OpenGL/raw/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -copying build/lib/OpenGL/raw/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -copying build/lib/OpenGL/raw/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -copying build/lib/OpenGL/raw/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX -copying build/lib/OpenGL/raw/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL -copying build/lib/OpenGL/_configflags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/raw/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +copying build/lib/OpenGL/raw/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +copying build/lib/OpenGL/raw/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM +copying build/lib/OpenGL/raw/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +copying build/lib/OpenGL/raw/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI +copying build/lib/OpenGL/raw/GL/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +copying build/lib/OpenGL/raw/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV +copying build/lib/OpenGL/raw/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +copying build/lib/OpenGL/raw/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX +copying build/lib/OpenGL/raw/GLX/_types.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +copying build/lib/OpenGL/raw/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +copying build/lib/OpenGL/raw/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +copying build/lib/OpenGL/raw/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +copying build/lib/OpenGL/raw/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX +copying build/lib/OpenGL/raw/GLX/_glgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +copying build/lib/OpenGL/raw/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +copying build/lib/OpenGL/raw/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +copying build/lib/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +copying build/lib/OpenGL/raw/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +copying build/lib/OpenGL/raw/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +copying build/lib/OpenGL/raw/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN +copying build/lib/OpenGL/raw/GLX/_errors.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/raw/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL +copying build/lib/OpenGL/extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/context_priority.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +copying build/lib/OpenGL/EGL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/drm_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +copying build/lib/OpenGL/EGL/MESA/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/multiview_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/protected_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/image_dma_buf_import.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/swap_buffers_with_damage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +copying build/lib/OpenGL/EGL/EXT/client_extensions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/colorformats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +copying build/lib/OpenGL/EGL/HI/clientpixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/coverage_sample_resolve.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/stream_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/system_time.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_convert_rounding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/EGL_3dvision_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/post_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/native_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +copying build/lib/OpenGL/EGL/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/swap_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/NOK/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK +copying build/lib/OpenGL/EGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/query_surface_pointer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +copying build/lib/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +copying build/lib/OpenGL/EGL/ARM/pixmap_multisample_discard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/vg_parent_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/client_get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/reusable_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_consumer_gltexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_aldatalocator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_cubemap_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_x11.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_colorspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_wayland.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_android.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/wait_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_2D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_producer_eglsurface.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_texture_3D_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/platform_gbm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_cross_process_fd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/gl_renderbuffer_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/stream_fifo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/lock_surface2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/config_attribs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image_base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/get_all_proc_addresses.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +copying build/lib/OpenGL/EGL/KHR/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +copying build/lib/OpenGL/EGL/VERSION/EGL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/framebuffer_target.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/recordable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/native_fence_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/blob_cache.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/image_native_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID +copying build/lib/OpenGL/EGL/ANDROID/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/_strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/vbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/arrayhelpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/formathandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/numbers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/formathandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/nones.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/numpymodule.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/ctypespointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesarrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/numbers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays copying build/lib/OpenGL/arrays/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/arrays/strings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays -copying build/lib/OpenGL/converters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -copying build/lib/OpenGL/GLES3/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/GLES3_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION -copying build/lib/OpenGL/GLES3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL -copying build/lib/OpenGL/AGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL -copying build/lib/OpenGL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/acceleratesupport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/error.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -copying build/lib/OpenGL/GLES2/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/shader_binary_GCCSO.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -copying build/lib/OpenGL/GLES2/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_3DC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/compressed_ATC_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/program_binary_Z400.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD -copying build/lib/OpenGL/GLES2/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_cube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/generate_mipmap_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/shadow_samplers_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/fbo_color_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_compression_s3tc_update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/depth_nonlinear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/read_buffer_front.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/sRGB_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/coverage_sample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/non_square_matrices.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -copying build/lib/OpenGL/GLES2/NV/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/GLES2_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -copying build/lib/OpenGL/GLES2/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/texture_compression_pvrtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -copying build/lib/OpenGL/GLES2/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -copying build/lib/OpenGL/GLES2/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image_external.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/mapbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_npot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/rgb8_rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/surfaceless_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/standard_derivatives.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_multisample_interpolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float_linear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/sample_variables.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_compression_astc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth24.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/stencil4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/texture_3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/shader_image_atomic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fragment_precision_high.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/EGL_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/fbo_render_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/required_internalformat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/OES/element_index_uint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES -copying build/lib/OpenGL/GLES2/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/copy_texture_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -copying build/lib/OpenGL/GLES2/APPLE/texture_max_level.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/driver_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/tiled_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/binning_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/writeonly_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/perfmon_global_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/extended_get2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -copying build/lib/OpenGL/GLES2/QCOM/alpha_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/translated_shader_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -copying build/lib/OpenGL/GLES2/ANGLE/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/color_buffer_half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/read_format_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_format_BGRA8888.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shadow_samplers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/pvrtc_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/unpack_subimage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multisampled_render_to_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/occlusion_query_boolean.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/discard_framebuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_pixel_local_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/disjoint_timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_dxt1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/multiview_draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/sRGB_write_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -copying build/lib/OpenGL/GLES2/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR -copying build/lib/OpenGL/GLES2/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -copying build/lib/OpenGL/GLES2/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_shader_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/mali_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -copying build/lib/OpenGL/GLES2/ARM/rgba8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -copying build/lib/OpenGL/GLE/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -copying build/lib/OpenGL/GLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/entrypoint31.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/baseplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/osmesa.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/glx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/egl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/ctypesloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/darwin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/win32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/platform/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform -copying build/lib/OpenGL/_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_opaque.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/arrays/numpybuffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/numpymodule.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/ctypesparameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/arraydatatype.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/vbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays +copying build/lib/OpenGL/arrays/_arrayconstants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV -copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX -copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX -copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 +copying build/lib/OpenGL/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG +copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA +copying build/lib/OpenGL/GL/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/selection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT +copying build/lib/OpenGL/GL/pointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ copying build/lib/OpenGL/GL/FJ/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD -copying build/lib/OpenGL/GL/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN -copying build/lib/OpenGL/GL/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vdpau_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_attrib_integer_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/blend_equation_advanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/deep_texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_reflection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_compression_vtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/texture_expand_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/register_combiners.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_depth_to_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/parameter_buffer_object2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/tessellation_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/blend_square.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/explicit_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_env_combine4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_load.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/light_max_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/fog_distance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/parameter_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_buffer_unified_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/path_rendering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/geometry_program4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/compute_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5_mem_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program2_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/pixel_data_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/bindless_multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/fragment_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -copying build/lib/OpenGL/GL/NV/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_filter_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/vertex_program3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_array_range2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_atomic_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV copying build/lib/OpenGL/GL/NV/draw_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG -copying build/lib/OpenGL/GL/IMG/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL -copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/NV/vertex_program2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texture_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_buffer_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/gpu_program5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/half_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/framebuffer_multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fragment_program_option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/primitive_restart.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/shader_thread_shuffle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/texgen_emboss.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/blend_equation_advanced_coherent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/NV/vertex_program1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV +copying build/lib/OpenGL/GL/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES +copying build/lib/OpenGL/GL/framebufferobjects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +copying build/lib/OpenGL/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND +copying build/lib/OpenGL/GL/glget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/phong_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN +copying build/lib/OpenGL/GL/WIN/specular_fog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/occlusion_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/image_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP -copying build/lib/OpenGL/GL/HP/texture_lighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP copying build/lib/OpenGL/GL/HP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +copying build/lib/OpenGL/GL/HP/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +copying build/lib/OpenGL/GL/MESAX/texture_stack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_tessellator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/performance_monitor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/interleaved_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/pinned_memory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_atomic_counter_ops.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/blend_minmax_factor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gpu_shader_int64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_viewport_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/name_gen_delete.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/texture_texture4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/stencil_operation_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/gcn_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/transform_feedback4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/depth_clamp_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/sample_positions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/occlusion_query_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/vertex_shader_layer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD +copying build/lib/OpenGL/GL/AMD/shader_trinary_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/transpose_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_stencil_export.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/bindless_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/buffer_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_query_levels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/ES3_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compute_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_include.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_compression.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/viewport_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_non_power_of_two.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/debug_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/conservative_depth.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vboimplementation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/stencil_texturing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shading_language_420pack.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sample_shading.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compute_variable_group_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/map_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_image_size.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/query_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_attrib_binding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/sparse_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rg.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/sampler_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/invalidate_subdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_program.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shadow_ambient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_atomic_counters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/occlusion_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/multi_bind.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/transform_feedback3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_stencil8.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/half_float_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/internalformat_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multi_draw_indirect.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_subroutine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_coord_conventions.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_storage_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_bit_encoding.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/copy_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/multitexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/gpu_shader5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shading_language_packing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/arrays_of_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shading_language_100.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/transform_feedback2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/instanced_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robust_buffer_access_behavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_query_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/clear_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/point_sprite.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/enhanced_layouts.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/compressed_texture_pixel_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/gpu_shader_fp64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/fragment_layer_viewport.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/framebuffer_no_attachments.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robustness_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/blend_func_extended.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/texture_compression_bptc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_cube_map_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_buffer_object_rgb32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/seamless_cubemap_per_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/indirect_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/draw_buffers_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/explicit_uniform_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/uniform_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/explicit_attrib_location.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -copying build/lib/OpenGL/GL/ARB/matrix_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/cl_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/color_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/clear_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB copying build/lib/OpenGL/GL/ARB/shader_draw_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/query_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/fixed_point.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/compressed_paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/read_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/single_precision.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -copying build/lib/OpenGL/GL/OES/byte_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/S3/s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3 -copying build/lib/OpenGL/GL/shaders.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/screen_coordinates.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND -copying build/lib/OpenGL/GL/REND/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/conditional_render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/gpu_memory_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/NVX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX -copying build/lib/OpenGL/GL/feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE -copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/ARB/program_interface_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/depth_buffer_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/base_instance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/occlusion_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/ES2_compatibility.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/fragment_program_shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_env_crossbar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/map_buffer_alignment.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/seamless_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_gather.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shadow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/half_float_pixel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_blend.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/tessellation_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/draw_elements_base_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_storage_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/shader_group_vote.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/imaging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/get_program_binary.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/internalformat_query2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/texture_rgb10_a2ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +copying build/lib/OpenGL/GL/ARB/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE +copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/texture_mirror_once.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_streams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/texture_env_combine3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/map_object_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/envmap_bumpmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/text_fragment_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/meminfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/texture_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI copying build/lib/OpenGL/GL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/draw_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -copying build/lib/OpenGL/GL/ATI/pn_triangles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM -copying build/lib/OpenGL/GL/pointers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -copying build/lib/OpenGL/GL/glget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE -copying build/lib/OpenGL/GL/ANGLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -copying build/lib/OpenGL/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/rescale_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/provoking_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_range_elements.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_program_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array_bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/coordinate_frame.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/GL_422_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_filter_anisotropic.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_specular_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_mirror_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/secondary_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_shared_exponent.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB_decode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/depth_bounds_test.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/separate_shader_objects.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_array_formats.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_func.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/gpu_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_dot3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture3D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_subtract.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_latc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_two_side.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/timer_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/geometry_shader4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/abgr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_instanced.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/draw_buffers2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shadow_funcs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/clip_volume_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/cmyka.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_snorm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_combine.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_swizzle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_weighting.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_minmax.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_perturb_normal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/convolution.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_attrib_64bit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/direct_state_access.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_blit.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_lod_bias.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_rgtc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/light_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/color_subtable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/packed_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bindable_uniform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/histogram.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/multi_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/index_material.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_transform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/transform_feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/compiled_vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_env_add.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shared_texture_palette.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_shader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/copy_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_equation_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_cube_map.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_integer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/pixel_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_formatted.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/polygon_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/misc_attribute.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/fog_coord.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/texture_compression_s3tc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/paletted_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/blend_logic_op.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_integer_mix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_wrap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/stencil_clear_tag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/x11_sync_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/framebuffer_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/shader_image_load_store.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/subtexture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/vertex_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/bgra.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/EXT/debug_label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT -copying build/lib/OpenGL/GL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI -copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/tbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/texture_compression_FXT1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -copying build/lib/OpenGL/GL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_matrix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/texture_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -copying build/lib/OpenGL/GL/SGI/color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR -copying build/lib/OpenGL/GL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/ATI/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/separate_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +copying build/lib/OpenGL/GL/ATI/vertex_attrib_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/constant_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX +copying build/lib/OpenGL/GL/SUNX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP copying build/lib/OpenGL/GL/DMP/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/string_marker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/frame_terminator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -copying build/lib/OpenGL/GL/GREMEDY/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/ycbcr_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/resize_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/window_pos.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/pack_invert.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA -copying build/lib/OpenGL/GL/selection.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_filter4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture4D.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_color_mask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_lod.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/texture_edge_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS -copying build/lib/OpenGL/GL/SGIS/generate_mipmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/sharpen_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS copying build/lib/OpenGL/GL/SGIS/texture_border_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/pixel_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/detail_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_parameters.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/texture_select.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/point_line_texgen.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/SGIS/fog_function.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS +copying build/lib/OpenGL/GL/exceptional.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/color_clamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/interlace_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR +copying build/lib/OpenGL/GL/INGR/blend_func_separate.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM copying build/lib/OpenGL/GL/ARM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/resample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/interlace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/subsample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML +copying build/lib/OpenGL/GL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/texture_mirrored_repeat.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +copying build/lib/OpenGL/GL/IBM/vertex_array_lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/cull_vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/static_data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM copying build/lib/OpenGL/GL/IBM/multimode_draw_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/GL/IBM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM -copying build/lib/OpenGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk -copying build/lib/OpenGL/Tk/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk -copying build/lib/OpenGL/constant.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -copying build/lib/OpenGL/_null.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -copying build/lib/OpenGL/WGL/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/stereo_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -copying build/lib/OpenGL/WGL/DL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_depth_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/DX_interop2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/render_texture_rectangle.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/gpu_affinity.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -copying build/lib/OpenGL/WGL/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/WGL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -copying build/lib/OpenGL/WGL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/render_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/buffer_region.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -copying build/lib/OpenGL/WGL/ARB/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_lock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/swap_frame_usage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/genlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/gamma.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/image_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/digital_video_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -copying build/lib/OpenGL/WGL/I3D/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/pixel_format_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -copying build/lib/OpenGL/WGL/ATI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -copying build/lib/OpenGL/WGL/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/depth_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pixel_format_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/extensions_string.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/display_color_table.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -copying build/lib/OpenGL/WGL/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX -copying build/lib/OpenGL/WGL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL -copying build/lib/OpenGL/plugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/GL/IBM/rasterpos_clip.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_ldr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/texture_compression_astc_hdr.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +copying build/lib/OpenGL/GL/KHR/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_2_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_5.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_3_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_4_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +copying build/lib/OpenGL/GL/VERSION/GL_1_2_images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM +copying build/lib/OpenGL/GL/QCOM/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/global_alpha.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/mesh_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/triangle_list.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/convolution_border_modes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/vertex.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +copying build/lib/OpenGL/GL/SUN/slice_accum.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/vertex_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI +copying build/lib/OpenGL/GL/PGI/misc_hints.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/transform_hint.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/ycbcr_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/specular_vector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/flush_buffer_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/client_storage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/row_bytes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/float_pixels.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_program_evaluators.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/aux_depth_stencil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/vertex_array_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/texture_range.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/object_purgeable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/element_array.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/rgb_422.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +copying build/lib/OpenGL/GL/APPLE/fence.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV +copying build/lib/OpenGL/GL/VIV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/map_texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/fragment_shader_ordering.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/performance_query.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/INTEL/parallel_arrays.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL +copying build/lib/OpenGL/GL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL +copying build/lib/OpenGL/GL/feedback.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL copying build/lib/OpenGL/wrapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot -copying build/lib/fsboot/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle32.vc7.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle32.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/GLE_WIN32_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/opengle64.vc9.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut_README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut64.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_AUTHORS -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_COPYING -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/glut32.dll -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/DLLS/gle_COPYING.src -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/DLLS +copying build/lib/OpenGL/plugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +copying build/lib/OpenGL/images.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +copying build/lib/OpenGL/GLX/DFX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/agp_offset.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/query_renderer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/set_3dfx_mode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/release_buffers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/copy_sub_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +copying build/lib/OpenGL/GLX/MESA/pixmap_colormap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/cushion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/make_current_read.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/video_sync.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +copying build/lib/OpenGL/GLX/SGI/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/texture_from_pixmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/import_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_info.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/buffer_age.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/visual_rating.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/swap_control_tear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/create_context_es2_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/fbconfig_packed_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +copying build/lib/OpenGL/GLX/EXT/stereo_tree.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/float_buffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_capture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/copy_image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/present_video.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/video_output.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/delay_before_swap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +copying build/lib/OpenGL/GLX/NV/multisample_coverage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/fbconfig.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_source.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/visual_select_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/pbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/swap_barrier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/hyperpipe.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/video_resize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/SGIX/dmbuffer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX +copying build/lib/OpenGL/GLX/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/gpu_association.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +copying build/lib/OpenGL/GLX/AMD/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/framebuffer_sRGB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/vertex_buffer_object.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_robustness.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/get_proc_address.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/fbconfig_float.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/create_context_profile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_application_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +copying build/lib/OpenGL/GLX/ARB/robustness_share_group_isolation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/shared_multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/multisample.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +copying build/lib/OpenGL/GLX/SGIS/blended_overlay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/swap_method.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +copying build/lib/OpenGL/GLX/OML/sync_control.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_1.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_4.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +copying build/lib/OpenGL/GLX/VERSION/GLX_1_0.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/get_transparent_index.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +copying build/lib/OpenGL/GLX/SUN/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/swap_event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +copying build/lib/OpenGL/GLX/INTEL/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests +copying build/lib/fspy/tests/test_zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile +copying build/lib/fspy/tests/zipfile/utf-8.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile +copying build/lib/fspy/tests/zipfile/iso-8859-1.zip -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/zipfile +copying build/lib/fspy/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests +copying build/lib/fspy/zipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy +copying build/lib/fspy/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/graphics_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd copying build/lib/amitools/data/fd/exec_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/iffparse_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/mathieeedoubbas_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/bsdsocket_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/icon_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/utility_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd copying build/lib/amitools/data/fd/dos_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd -copying build/lib/amitools/data/fd/mathffp_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd copying build/lib/amitools/data/fd/intuition_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/mathffp_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/graphics_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/utility_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/icon_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/bsdsocket_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/iffparse_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd +copying build/lib/amitools/data/fd/mathieeedoubbas_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd copying build/lib/amitools/data/fd/timer_lib.fd -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/fd creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata copying build/lib/amitools/data/splitdata/cd32_mpeg.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/cdtv_ext.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/README -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/exec44b4.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata copying build/lib/amitools/data/splitdata/ks40.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/osromupdates.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata copying build/lib/amitools/data/splitdata/ks34.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/ks37.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata -copying build/lib/amitools/data/splitdata/ks39.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata copying build/lib/amitools/data/splitdata/cdtv2.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/README -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/ks39.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/ks37.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata copying build/lib/amitools/data/splitdata/romid.idat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/osromupdates.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/exec44b4.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata +copying build/lib/amitools/data/splitdata/cdtv_ext.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/data/splitdata creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util -copying build/lib/amitools/util/DisAsm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util -copying build/lib/amitools/util/KeyValue.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util copying build/lib/amitools/util/BlkDevTools.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util -copying build/lib/amitools/util/Logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util +copying build/lib/amitools/util/ByteSize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util copying build/lib/amitools/util/DataDir.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util copying build/lib/amitools/util/VerTag.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util -copying build/lib/amitools/util/CommandQueue.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util copying build/lib/amitools/util/HexDump.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util +copying build/lib/amitools/util/DisAsm.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util copying build/lib/amitools/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util -copying build/lib/amitools/util/ByteSize.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util +copying build/lib/amitools/util/CommandQueue.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util +copying build/lib/amitools/util/KeyValue.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util +copying build/lib/amitools/util/Logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom +copying build/lib/amitools/rom/RomAccess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom copying build/lib/amitools/rom/RemusFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom -copying build/lib/amitools/rom/RomBuilder.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom -copying build/lib/amitools/rom/ResidentScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom +copying build/lib/amitools/rom/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom copying build/lib/amitools/rom/RomSplitter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom +copying build/lib/amitools/rom/ResidentScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom copying build/lib/amitools/rom/KickRom.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom copying build/lib/amitools/rom/RomPatcher.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom -copying build/lib/amitools/rom/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom -copying build/lib/amitools/rom/RomAccess.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan -copying build/lib/amitools/scan/ArchiveScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan -copying build/lib/amitools/scan/ScanFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan -copying build/lib/amitools/scan/ADFSScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan -copying build/lib/amitools/scan/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan -copying build/lib/amitools/scan/FileScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/rom/RomBuilder.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools -copying build/lib/amitools/tools/xdfscan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools -copying build/lib/amitools/tools/geotool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools copying build/lib/amitools/tools/rdbtool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools +copying build/lib/amitools/tools/xdfscan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools copying build/lib/amitools/tools/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools copying build/lib/amitools/tools/xdftool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools +copying build/lib/amitools/tools/geotool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/RootMetaInfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/ADFSVolDir.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/MetaInfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/MetaDB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/FSError.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/DirScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/FileScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/Validator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/BlockScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/Progress.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/Log.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/validate/BitmapScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate +copying build/lib/amitools/fs/ADFSDir.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ADFSFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb -copying build/lib/amitools/fs/rdb/RDisk.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb copying build/lib/amitools/fs/rdb/FileSystem.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb copying build/lib/amitools/fs/rdb/Partition.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb copying build/lib/amitools/fs/rdb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb -copying build/lib/amitools/fs/Repacker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/ADFSDir.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/rdb/RDisk.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb +copying build/lib/amitools/fs/Imager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ADFSVolDir.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/TimeStamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/ADFBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/RawBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/PartBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/DiskGeometry.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/BlkDevFactory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/BlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/HDFBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/blkdev/ImageFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev +copying build/lib/amitools/fs/RootMetaInfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ProtectFlags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ADFSNode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs copying build/lib/amitools/fs/FileName.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/MetaInfo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/MetaDB.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/FSString.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs copying build/lib/amitools/fs/DosType.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/Imager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/FSError.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ADFSBitmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/Repacker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/ADFSVolume.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/UserDirBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/BitmapExtBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb -copying build/lib/amitools/fs/block/rdb/BadBlocksBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb -copying build/lib/amitools/fs/block/rdb/RDBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb -copying build/lib/amitools/fs/block/rdb/PartitionBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build/lib/amitools/fs/block/rdb/LoadSegBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build/lib/amitools/fs/block/rdb/FSHeaderBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb +copying build/lib/amitools/fs/block/rdb/PartitionBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb copying build/lib/amitools/fs/block/rdb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb +copying build/lib/amitools/fs/block/rdb/RDBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb +copying build/lib/amitools/fs/block/rdb/BadBlocksBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb +copying build/lib/amitools/fs/block/BootBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/Block.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/BitmapBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/BitmapExtBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/bootcode copying build/lib/amitools/fs/block/bootcode/boot1x.bin -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/bootcode copying build/lib/amitools/fs/block/bootcode/boot2x3x.bin -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/bootcode +copying build/lib/amitools/fs/block/EntryBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block copying build/lib/amitools/fs/block/FileHeaderBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/FileListBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/RootBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/Block.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block copying build/lib/amitools/fs/block/FileDataBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block copying build/lib/amitools/fs/block/DirCacheBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/RootBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block +copying build/lib/amitools/fs/block/UserDirBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block copying build/lib/amitools/fs/block/CommentBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/EntryBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/BitmapBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/block/BootBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block -copying build/lib/amitools/fs/ProtectFlags.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/BlkDevFactory.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/ImageFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/RawBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/DiskGeometry.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/PartBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/HDFBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/BlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/blkdev/ADFBlockDevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev -copying build/lib/amitools/fs/ADFSVolume.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/FSString.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/ADFSBitmap.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/TimeStamp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -copying build/lib/amitools/fs/ADFSFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/FileScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/BitmapScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/BlockScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/Progress.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/Validator.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/DirScan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/validate/Log.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate -copying build/lib/amitools/fs/ADFSNode.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs +copying build/lib/amitools/fs/block/FileListBlock.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block copying build/lib/amitools/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/tests/test_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests -copying build/lib/fsbc/fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/seven_zip_file.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -copying build/lib/fsbc/system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -copying build/lib/fstd/desktop/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -copying build/lib/fstd/desktop/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile -copying build/lib/fstd/tests/adffile/transplant.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile -copying build/lib/fstd/webapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/adffile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/mypy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd -copying build/lib/fstd/typing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/scan/FileScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/scan/ADFSScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/scan/ArchiveScanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/scan/ScanFile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +copying build/lib/amitools/scan/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/web/handlers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web +copying build/lib/fsgs/filedatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameNameUtil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/contextaware.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +copying build/lib/fsgs/plugins/pluginmanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +copying build/lib/fsgs/plugins/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari7800.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/cpc/messcpcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/cpc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc +copying build/lib/fsgs/platforms/gameboy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/loader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/amstrad_cpc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/neogeo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari_2600.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/cdtv.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/gamecube.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/msx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/gameboycolor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/lynx.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/atari5200.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/turbografx16.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/playstation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 +copying build/lib/fsgs/platforms/a2600/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 +copying build/lib/fsgs/platforms/a2600/messa2600driver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/messspectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/spectrumplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/fusespectrumdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs +copying build/lib/fsgs/platforms/zxs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/atariplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari +copying build/lib/fsgs/platforms/atari/hatariataridriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari +copying build/lib/fsgs/platforms/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/supernintendo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/gamegear.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/cd32.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/megadrive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/gameboyadvance.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/turbografxcd.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/nintendo64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/platforms/mastersystem.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/ngc/ngcdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/ngc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc +copying build/lib/fsgs/platforms/nintendods.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/arcadeplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade +copying build/lib/fsgs/platforms/arcade/mamearcadedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/dosplatform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos +copying build/lib/fsgs/platforms/dos/dosboxdosdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos +copying build/lib/fsgs/platforms/commodore64.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms +copying build/lib/fsgs/checksumtool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/datfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/gamenameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/archiveutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/sdl2.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/util/disknameutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util +copying build/lib/fsgs/GameDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/game_database_dumper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/gamedb/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb +copying build/lib/fsgs/Config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/session.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/FSGSDirectories.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/gamecenterview.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/mainwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +copying build/lib/fsgs/ui/qwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/adf.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/amigacontext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/valueconfigloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbench.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/adffileextractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/rommanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/fsuaedevicehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/fsuae.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/configwriter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbenchdata.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/workbenchfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/amiga.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/whdload.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/launchhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/amiga/fsuaeamigadriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga +copying build/lib/fsgs/FSGameSystemContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/eventlistener.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/device.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/joystick.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/dinputkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/eventhelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/mapper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/enumeratehelper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/keyboard.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/inputdevice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/input/sdlkeycodes.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input +copying build/lib/fsgs/saves.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/network.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/GameChangeHandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/BaseContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http +copying build/lib/fsgs/http/server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http +copying build/lib/fsgs/http/requestparams.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http +copying build/lib/fsgs/http/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http +copying build/lib/fsgs/http/request.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http +copying build/lib/fsgs/GameDatabaseClient.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +copying build/lib/fsgs/netplay/NetplayContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +copying build/lib/fsgs/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay +copying build/lib/fsgs/Database.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/BaseDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/LockerDatabase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga +copying build/lib/fsgs/res/amiga/adf.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga +copying build/lib/fsgs/res/amiga/adf_save_disk.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/amiga +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d040000000000001ec2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400001907000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/450c0000000000002043000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c6240000000000001a53000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c6241a53000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/p880_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/78696e70757401000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000018c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/4f0400000000000015b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/mouse.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/a3060000000000000901000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400008e02000014010000 +copying build/lib/fsgs/res/input/wireless_controller_14_16_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/a0053232000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c050000c405000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004f04000020b3000010010000 +copying build/lib/fsgs/res/input/05000000c82d00000161000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0418c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom +copying build/lib/fsgs/res/input/custom/custom_x_arcade_right.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom +copying build/lib/fsgs/res/input/custom/custom_x_arcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/custom +copying build/lib/fsgs/res/input/5e04a102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_corded_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/usb_gamepad_10_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_wireless_gamepad_f710_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000c405000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/wireless_360_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_wireless_receiver.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/x_box_360_pad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/xbox_360_for_windows_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/microsoft/controller_xbox_360_wireless_receiver_for_windows.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/microsoft +copying build/lib/fsgs/res/input/83056020000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink +copying build/lib/fsgs/res/input/retrolink/usb_gamepad_10_2_0_0_linux.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/retrolink +copying build/lib/fsgs/res/input/4f0400000000000020b3000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/030000006d0400001dc2000014400000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001dc2000014400000 +copying build/lib/fsgs/res/input/wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/manifest.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000300f00001201000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000c405000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_one_for_windows_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote +copying build/lib/fsgs/res/input/zeemote/steelseries_free.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/zeemote +copying build/lib/fsgs/res/input/thrustmaster_2_in_1_dt_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_x_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/0300000081170000990a000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e040000a102000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/speed_link_competition_pro_4_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/92120000000000005441000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/050000005e040000e002000003090000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/2_in_1_dt.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/top_gun_fox_2_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/thrustmaster/t_mini_wireless.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/thrustmaster +copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/microsoft_x_box_360_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_one_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_vx2_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d04d2ca000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00003028000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xinput_controller_15_6_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/default_xarcade_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/a_speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/usb_2a4k_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/mosic/speed_link_competition_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mosic +copying build/lib/fsgs/res/input/03000000c82d00000160000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c050000cc09000000810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/bluetooth_wireless_controller_16_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_17_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d040000000000001fc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d_pro.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_extreme_3d.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/ps3_usb_cordless_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/controller_rumble_gamepad_f510.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_dual_action.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/logitech_cordless_rumblepad_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/controller_wireless_gamepad_f710.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/gamepad_f310_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +copying build/lib/fsgs/res/input/logitech/g27_racing_wheel.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/logitech +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/03000000300f00001201000010010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/03000000300f00001201000010010000/jess_tech_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000300f00001201000010010000 +copying build/lib/fsgs/res/input/450c2043000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001fc2000005030000 +copying build/lib/fsgs/res/input/03000000f0250000c383000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wired_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_360_wireless_receiver_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/default_xarcade.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/83050000000000006020000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/a0050000000000003232000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c82d00000000000021ab000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e040000d102000001010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c82d3028000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/4c05c405000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c0500006802000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c82d21ab000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000070050000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000019c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000f025000021c1000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_strike_2_gamepad_12_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_15_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/03000000a30600000901000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/03000000a30600000901000000010000/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/03000000a30600000901000000010000 +copying build/lib/fsgs/res/input/4c05000000000000c405000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_360_controller_15_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0400000000000016c2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/speedlink_torid_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000006d04000019c2000011010000/logitech_logitech_cordless_rumblepad_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d04000019c2000011010000 +copying build/lib/fsgs/res/input/030000000b0400003365000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/0b043365000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/mosic_speed_link_competition_pro_4_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/92125441000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/microsoft_x_box_one_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0416c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sf30_pro_8bitdo_sn30_pro_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/030000006d040000d2ca000011010000/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d040000d2ca000011010000 +copying build/lib/fsgs/res/input/8bitdo_sfc30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_m30_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d04000000000000d2ca000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d0419c2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_cordless_rumblepad_2_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/a3060901000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/p880_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/050000004c0500006802000000800000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/060000004c0500006802000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/atari_controller_usb_1_2_0_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/5e04d102000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/wireless_controller_14_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00001290000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c0500006802000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8117000000000000990a000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d000021ab000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c0110000000000000591000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/x360controller_16_6_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macosx.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sony_interactive_entertainment_wireless_controller_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz +copying build/lib/fsgs/res/input/mad_catz/wired_xbox_360_controller_sfiv.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/mad_catz +copying build/lib/fsgs/res/input/03000000c01100000591000011010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d041dc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004c050000cc09000011810000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sony_computer_entertainment_wireless_controller_14_10_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/retro_joystick_adapter_v2_0_3_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004f04000015b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/05000000a00500003232000009010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/computer_entertainment_wireless_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/playstation_r_3_controller.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony +copying build/lib/fsgs/res/input/sony/playstation_r_3_inputdevice.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/sony +copying build/lib/fsgs/res/input/c82d0000000000003028000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_xbox_360_for_windows_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c62400001a53000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xinput_controller_11_6_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other +copying build/lib/fsgs/res/input/other/retro_joystick_interface_v1_2.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/other +copying build/lib/fsgs/res/input/unknown.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8117990a000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/6d041ec2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux +copying build/lib/fsgs/res/input/linux/saitek_dual_analog_pad_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/linux +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd +copying build/lib/fsgs/res/input/gamtec_ltd/smartjoy_plus_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/gamtec_ltd +copying build/lib/fsgs/res/input/usb_2_axis_8_button_gamepad_8_2_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/universal_xarcade.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000014010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/f025000000000000c383000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_00_24_33_3d_1f_9c_17_29_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_usb_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/saitek_p880_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common +copying build/lib/fsgs/res/input/common/gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common +copying build/lib/fsgs/res/input/common/xinput_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/common +copying build/lib/fsgs/res/input/4f0415b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/4f0420b3000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/c0110591000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/default_keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000790000001100000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_zero_gamepad_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/300f1201000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00005106000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_dual_action_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/goodbetterbest_ltd_gioteck_vx2_wired_controller_16_5_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/hid_054c_05c4_13_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/gioteck_ps3_wired_controller_13_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/xbox_360_wireless_receiver_17_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000006d0400001fc2000005030000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/00000000000000000000000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f310_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f710_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/keyboard.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000004f04000020b3000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_gamepad_f310_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/030000004c0500006802000011010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/030000004c0500006802000011010000/sony_playstation_r_3_controller_19_27_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000004c0500006802000011010000 +copying build/lib/fsgs/res/input/03000000830500006020000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_sfc30_joystick_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_dual_analog_3_2_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/0b040000000000003365000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_pro_ex_mini_for_xbox_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/5e040000000000008e02000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_16_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/f025c383000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/030000005e0400001907000000010000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/030000005e0400001907000000010000/xbox_360_wireless_receiver_15_6_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000005e0400001907000000010000 +copying build/lib/fsgs/res/input/xeox_gamepad_sl_6556_bk_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/05000000c82d00006228000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00000160000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/controller_rumble_gamepad_f510_10_5_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/ps3_usb_cordless_gamepad_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/universal_gamepad.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/5e048e02000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/thrustmaster_thrustmaster_dual_analog_3_2_12_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/2_in_1_dt_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/atari_controller_usb_2_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_8bitdo_sn30_gamepad_15_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/names.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/030000006d0400001ec2000020200000/generic_x_box_pad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/030000006d0400001ec2000020200000 +copying build/lib/fsgs/res/input/6d040000000000001dc2000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000a30600000901000000010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/sfc30_joystick_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/playstation_r_3_controller_19_4_0_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/4c050000000000006802000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/powera_pro_ex_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/300f0000000000001201000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/wisegroup_ltd/mp_8866_dual_usb_joypad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/wisegroup_ltd/tigergame_ps_ps2_game_controller_adapter.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/wisegroup_ltd +copying build/lib/fsgs/res/input/6d041fc2000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/f02500000000000021c1000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000c82d00000161000000000000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/shanwan_gioteck_ps3_wired_controller_13_4_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_gamepad_f510_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/dual_analog_pad_12_4_1_0_windows.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/logitech_rumblepad_2_usb_12_4_1_0_macos.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/retronicdesign_com_retro_joystick_adapter_v2_0_8_2_0_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/030000005e0400008e02000020010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/f02521c1000000000000504944564944.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/dual_analog_gamepad.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/p880.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/saitek/x52_flight_control_system.ini -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input/saitek +copying build/lib/fsgs/res/input/8bitdo_sn30_gamepad_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/03000000450c00002043000010010000.fs-uae-controller -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/input/8bitdo_sn30_pro_11_6_1_0_linux.conf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/input +copying build/lib/fsgs/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu +copying build/lib/fsgs/res/emu/left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu +copying build/lib/fsgs/res/emu/right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu +copying build/lib/fsgs/res/emu/left-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu +copying build/lib/fsgs/res/emu/right-overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/emu +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/game_rating_synchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/base.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/meta.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/lists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/locker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/GameDatabaseSynchronizer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +copying build/lib/fsgs/ogd/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/dolphindriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messmsxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messsmsdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/messnesdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess +copying build/lib/fsgs/drivers/mess/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/lynxdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mednafen/gamegeardriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen +copying build/lib/fsgs/drivers/mamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/gamedriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/messdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/mednafendriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/drivers/retroarchdriver.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers +copying build/lib/fsgs/archive.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/SignalContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum +copying build/lib/fsgs/spectrum/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum +copying build/lib/fsgs/spectrum/helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum +copying build/lib/fsgs/spectrum/roms.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum +copying build/lib/fsgs/knownfiles.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/refreshratetool.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs +copying build/lib/fsgs/context.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/shell.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell -copying build/lib/workspace/shell/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/browse_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data +copying build/lib/workspace/util/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/data/16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/data/16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 +copying build/lib/workspace/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/application_runner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/util/help_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/theme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web +copying build/lib/workspace/ui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web +copying build/lib/workspace/ui/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-sw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-close-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-s.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-minimize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-nw.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-shadow-w.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-close-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-minimize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-menu-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-ne.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-shadow-n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-minimize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-close-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-maximize-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/window-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/NotoSans-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-maximize-pressed.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-shadow-e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/data/window-menu-hover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data +copying build/lib/workspace/ui/data/Roboto-Regular.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/data/window-close-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data -copying build/lib/workspace/ui/text_area.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web -copying build/lib/workspace/ui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web -copying build/lib/workspace/ui/text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/data/window-maximize-dark.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data copying build/lib/workspace/ui/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/canvas.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui copying build/lib/workspace/ui/color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/painter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/image_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -copying build/lib/workspace/ui/panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/theme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/canvas.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui copying build/lib/workspace/ui/button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res -copying build/lib/workspace/res/gamepad-config.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/folder-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/key-map.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/web-browser.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/preferences.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/configs-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/tools.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/file-manager.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/kickstarts.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/filter-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/utilities.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/calculator.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/floppies-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/amiga-computer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/plugins.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/plugins-folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/language.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/log-viewer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/clock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/netplay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -copying build/lib/workspace/res/48/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-pt.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-eo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-fi.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-dk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-tr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-de.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-es.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/gamepad.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-rs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-nl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-fr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-jp.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-cz.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-no.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-hu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-it.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-unknown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-gr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/flag-pl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/res/16x16/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 -copying build/lib/workspace/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/16 -copying build/lib/workspace/util/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data -copying build/lib/workspace/util/help_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/browse_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/application_runner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util -copying build/lib/workspace/util/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util +copying build/lib/workspace/ui/text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/text_area.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui +copying build/lib/workspace/ui/painter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/hdf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 -copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/logout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data copying build/lib/workspace/apps/help/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data copying build/lib/workspace/apps/help/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data copying build/lib/workspace/apps/archive_extractor/data/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data +copying build/lib/workspace/apps/archive_extractor/data/package-x-generic.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 copying build/lib/workspace/apps/archive_extractor/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 -copying build/lib/workspace/apps/archive_extractor/data/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data -copying build/lib/workspace/apps/archive_extractor/archive_extractor.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +copying build/lib/workspace/apps/archive_extractor/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/48 copying build/lib/workspace/apps/archive_extractor/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor copying build/lib/workspace/apps/archive_extractor/__main__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor +copying build/lib/workspace/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps copying build/lib/workspace/apps/refresh.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps copying build/lib/workspace/apps/locker_uploader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps copying build/lib/workspace/apps/adf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +copying build/lib/workspace/apps/hdf_creator_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps copying build/lib/workspace/apps/login.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps copying build/lib/workspace/apps/joystick_config_app.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps -copying build/lib/workspace/apps/logout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/zip-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/adf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/folder-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/apps/file_manager/data/48/ipf-file-selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/file_manager/data/48 +copying build/lib/workspace/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace copying build/lib/workspace/expansion.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace +copying build/lib/workspace/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace copying build/lib/workspace/sys.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -copying build/lib/workspace/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace -creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/client.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/ircevents.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/examplebot.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/cmdhandler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -copying build/lib/oyoyo/parse.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcadetheme.py to arcadetheme.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecentersettings.py to gamecentersettings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/callbacks.py to callbacks.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/platform.py to platform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/resources.py to resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/update.py to update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items/fix.py to fix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/Application.py to Application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/diskutil.py to diskutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenter.py to gamecenter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcade_main.py to arcade_main.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/notification.py to notification.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gnome3.py to gnome3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/menu.py to menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/itemmenu.py to itemmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/sdl.py to sdl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/items.py to items.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/font.py to font.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/render.py to render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/launchmenu.py to launchmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/state.py to state.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/navigatable.py to navigatable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/notificationrender.py to notificationrender.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/settings.py to settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamemenu.py to gamemenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/input.py to input.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texturemanager.py to texturemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/inputmenu.py to inputmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/history.py to history.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/pyopengl.py to pyopengl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/animation.py to animation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/text.py to text.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/imageloader.py to imageloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/topmenu.py to topmenu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bezier.py to bezier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/displaylists.py to displaylists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bottombar.py to bottombar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/dialog.py to dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/opengl.py to opengl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/fbo.py to fbo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/errordialog.py to errordialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogwindow.py to dialogwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameNameUtil.py to GameNameUtil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/saves.py to saves.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabase.py to GameDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/helper.py to helper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/roms.py to roms.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platform.py to platform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/checksumtool.py to checksumtool.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/download.py to download.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/context.py to context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/network.py to network.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuaeamigadriver.py to fsuaeamigadriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/whdload.py to whdload.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amigacontext.py to amigacontext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbenchdata.py to workbenchdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/launchhandler.py to launchhandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/configwriter.py to configwriter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuaedevicehelper.py to fsuaedevicehelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adffileextractor.py to adffileextractor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adf.py to adf.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amiga.py to amiga.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbenchfiles.py to workbenchfiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/valueconfigloader.py to valueconfigloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/rommanager.py to rommanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/roms.py to roms.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuae.py to fsuae.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Database.py to Database.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messsmsdriver.py to messsmsdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messmsxdriver.py to messmsxdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messnesdriver.py to messnesdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/messdriver.py to messdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/retroarchdriver.py to retroarchdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mamedriver.py to mamedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/lynxdriver.py to lynxdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/gamegeardriver.py to gamegeardriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dolphindriver.py to dolphindriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafendriver.py to mednafendriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/gamedriver.py to gamedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/archiveutil.py to archiveutil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2.py to sdl2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/knownfiles.py to knownfiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboycolor.py to gameboycolor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/mamearcadedriver.py to mamearcadedriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/arcadeplatform.py to arcadeplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/megadrive.py to megadrive.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboyadvance.py to gameboyadvance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/messspectrumdriver.py to messspectrumdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/fusespectrumdriver.py to fusespectrumdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/spectrumplatform.py to spectrumplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografxcd.py to turbografxcd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gamegear.py to gamegear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari7800.py to atari7800.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cdtv.py to cdtv.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/playstation.py to playstation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/commodore64.py to commodore64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/loader.py to loader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo.py to nintendo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendods.py to nintendods.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gamecube.py to gamecube.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/msx.py to msx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx16.py to turbografx16.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo64.py to nintendo64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600/messa2600driver.py to messa2600driver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboy.py to gameboy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/dosboxdosdriver.py to dosboxdosdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/dosplatform.py to dosplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_2600.py to atari_2600.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/hatariataridriver.py to hatariataridriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/atariplatform.py to atariplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc/ngcdriver.py to ngcdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc/messcpcdriver.py to messcpcdriver.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/neogeo.py to neogeo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cd32.py to cd32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/supernintendo.py to supernintendo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/mastersystem.py to mastersystem.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/lynx.py to lynx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari5200.py to atari5200.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/archive.py to archive.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/contextaware.py to contextaware.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/main.py to main.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/filedatabase.py to filedatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Config.py to Config.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SignalContext.py to SignalContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/devicemanager.py to devicemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/LockerDatabase.py to LockerDatabase.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/test_zipfile.py to test_zipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/zipfile.py to zipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/savebutton.py to savebutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launch.py to launch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ImageLoader.py to ImageLoader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/JoinDialog.py to JoinDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/widgets.py to widgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/pageddialog.py to pageddialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/download.py to download.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/aboutdialog.py to aboutdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/model.py to model.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputGroup.py to InputGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputSelector.py to InputSelector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configpanel.py to configpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expand.py to expand.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/modelgroup.py to modelgroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/browser.py to browser.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configdialog.py to configdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabButton.py to TabButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabPanel.py to TabPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/kickstartimportdialog.py to kickstartimportdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/titlebar.py to titlebar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/platformbehavior.py to platformbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/removablemediagroup.py to removablemediagroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/IconButton.py to IconButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/options.py to options.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HelpButton.py to HelpButton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/scan.py to scan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/skin.py to skin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/Constants.py to Constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/newbutton.py to newbutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/floppiesgroup.py to floppiesgroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launcherwindow.py to launcherwindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/GameListSelector.py to GameListSelector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/book.py to book.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/floppyselector.py to floppyselector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/expansionspanel.py to expansionspanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/cdpanel.py to cdpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/harddrivespanel.py to harddrivespanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/quicksettingspanel.py to quicksettingspanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/additionalconfigpanel.py to additionalconfigpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/mainpanel.py to mainpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/inputpanel.py to inputpanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/floppiespanel.py to floppiespanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/romrampanel.py to romrampanel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/channel.py to channel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/connection_tester.py to connection_tester.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc.py to irc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/command_handler.py to command_handler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_panel.py to netplay_panel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay.py to netplay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/player.py to player.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_color.py to irc_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcherapp.py to launcherapp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/listplugins.py to listplugins.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fsgs.py to fsgs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/libretro_nestopia.py to libretro_nestopia.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/x64sc_fs.py to x64sc_fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/listdirs.py to listdirs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/option_ui.py to option_ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/video_settings_page.py to video_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/netplay_settings_page.py to netplay_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/mouse_settings_page.py to mouse_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/gamedatabasesettingspage.py to gamedatabasesettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/override_warning.py to override_warning.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/scan_paths_group.py to scan_paths_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/fs_uae_settings_page.py to fs_uae_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/whdload_settings_page.py to whdload_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/directories_settings_page.py to directories_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/experimental_features_page.py to experimental_features_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_dialog.py to settings_dialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/language_settings_page.py to language_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/videosynccheckbox.py to videosynccheckbox.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/advanced_settings_page.py to advanced_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/monitorbutton.py to monitorbutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_page.py to settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/plugins_settings_page.py to plugins_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/launchersettingspage.py to launchersettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/joystick_settings_page.py to joystick_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/platformsettingsdialog.py to platformsettingsdialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/fullscreenmodebutton.py to fullscreenmodebutton.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/advanced_video_settings.py to advanced_video_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/arcade_settings_page.py to arcade_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/scan_settings_page.py to scan_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/audio_settings_page.py to audio_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/logging_settings_page.py to logging_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_header.py to settings_header.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/gameplatformssettingspage.py to gameplatformssettingspage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/gamescanner.py to gamescanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwizardpage.py to setupwizardpage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwelcomepage.py to setupwelcomepage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/wizardheader.py to wizardheader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwizarddialog.py to setupwizarddialog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/game.py to game.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/ServerWindow.py to ServerWindow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/Server.py to Server.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/filescanner.py to filescanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/devicemanager.py to devicemanager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-39.pyc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/shell.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +copying build/lib/workspace/shell/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res +copying build/lib/workspace/res/gamepad-config.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-gr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-jp.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-no.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-fi.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-pt.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-tr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/gamepad.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-cz.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-hu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-rs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-fr.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-unknown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-nl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-eo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-de.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-se.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-it.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-dk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-es.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +copying build/lib/workspace/res/16x16/flag-pl.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/16x16 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/mouse-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/database-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/joystick-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/key-map.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/utilities.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/password.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/configs-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/floppies-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/amiga-computer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/tools.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/maintenance.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/refresh.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/indexing-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/file-manager.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/kickstarts.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/calculator.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/folder-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/netplay-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/preferences.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/netplay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/plugins.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/audio-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/web-browser.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/language.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/keyboard-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/filter-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/clock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/fs-uae-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/video-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/language-settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/log-viewer.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/hd-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/ubuntu-volume.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +copying build/lib/workspace/res/48/plugins-folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/res/48 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/mypy.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +copying build/lib/fstd/desktop/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +copying build/lib/fstd/desktop/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop +copying build/lib/fstd/data.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile +copying build/lib/fstd/tests/adffile/transplant.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/tests/adffile +copying build/lib/fstd/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/typing.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/adffile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +copying build/lib/fstd/webapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_sevenzipfile.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_user.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_util.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/tests/test_application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests +copying build/lib/fsbc/init.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/seven_zip_file.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/system.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/debug.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/path.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/task.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/desktop.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/logging.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +copying build/lib/fsbc/paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/launcherapp.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/startup_scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/floppy_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/gamescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/launcher_signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/implicit_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/update_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/keyboard_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/experimental_features_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/joystick_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/platformsettingsdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/mouse_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/whdload_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/advanced_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/language_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/settings_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/option_ui.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/override_warning.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/advanced_video_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/directories_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/settings_header.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/video_sync_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/arcade_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/netplay_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/video_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/videosynccheckbox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/launchersettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/plugins_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused +copying build/lib/launcher/settings/unused/FilterSettingsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused +copying build/lib/launcher/settings/unused/opengl_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused +copying build/lib/launcher/settings/unused/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused +copying build/lib/launcher/settings/maintenance_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/gameplatformssettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/monitorbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/fs_uae_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/audio_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/scan_paths_group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/gamedatabasesettingspage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/logging_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/fullscreenmodebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +copying build/lib/launcher/settings/scan_settings_page.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/ImageLoader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/KickstartGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/HardDriveGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/WHDLoadGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/modelgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/configdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/configscrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/CustomOptionsPage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/InputGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/browser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/configpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/ConfigCheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/model.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/expand.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/config/InputSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config +copying build/lib/launcher/ui/ConfigurationsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/LaunchDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/titlebar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/ChecksumDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/download.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/ProtectionElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WarningsElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/PlayersElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/LanguageElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/StatusBar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/statusbar/WebLinkElement.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar +copying build/lib/launcher/ui/IconButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/VariantsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/floppiesgroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/skin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/platformbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/settingsbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/amigaenablebehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/behaviors/configbehavior.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors +copying build/lib/launcher/ui/TabButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/widgets.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/launch.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/removablemediagroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/WindowWithTabs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/options.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/Constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/GameListSelector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/JoinDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/book.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/aboutdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/ScreenshotsPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/EditButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/BottomPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/GameInfoPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/bottombar/WebButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar +copying build/lib/launcher/ui/pageddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/HelpButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/LauncherFilePicker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/ConfigurationsBrowser.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportTask.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/imports/ImportGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports +copying build/lib/launcher/ui/scan.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/ConfigGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/savebutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/MediaListGroup.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/kickstartimportdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/TabPanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/newbutton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/floppyselector.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +copying build/lib/launcher/ui/launcherwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/cdpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/expansionspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/additionalconfigpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/quicksettingspanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/floppiespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/romrampanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/mainpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/harddrivespanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/panels/inputpanel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels +copying build/lib/launcher/plugin_helper.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/listplugins.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_launcher.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/mednafen_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_netplay_server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fsgs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/listdirs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/mame_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/workspace.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_uae_arcade.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/fs_game_center.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/x64sc_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/dosbox_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/uade_fs.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +copying build/lib/launcher/apps/libretro_nestopia.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/setup/setupwizardpage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/setup/setupwizarddialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/setup/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/setup/setupwelcomepage.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/setup/wizardheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup +copying build/lib/launcher/launcher_settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/version.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/configuration_scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/netplay_dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/irc.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/connection_tester.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/channel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/irc_color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/command_handler.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/netplay.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/netplay_panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/irc_broadcaster.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/netplay/player.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay +copying build/lib/launcher/launcher_config.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/cd_manager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server +copying build/lib/launcher/server/game.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server +copying build/lib/launcher/server/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server +copying build/lib/launcher/server/Server.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server +copying build/lib/launcher/server/ServerWindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server +copying build/lib/launcher/filescanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/devicemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/config_checker.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/ok_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/fsuae_config_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/cover_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/remove_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/rating_up_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/hd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/joystick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/search_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 +copying build/lib/launcher/res/256/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/256 +copying build/lib/launcher/res/save_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/new_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/cd_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/database_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/README.txt -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/favorite_button_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/application-x-firmware.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/applications-games.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/drive-harddisk.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/media-floppy.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/copyright -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/system-shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/audio-card.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/go-home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/32x32/media-optical.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32x32 +copying build/lib/launcher/res/warning_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/na_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/browse_file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/amiga_forever_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 +copying build/lib/launcher/res/40/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 +copying build/lib/launcher/res/40/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/40 +copying build/lib/launcher/res/ok_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/22 +copying build/lib/launcher/res/22/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/22 +copying build/lib/launcher/res/wikipedia_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/help_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/mobygames_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/floppy_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/32/quick-settings-sidebar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/32/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/32/main-menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/32 +copying build/lib/launcher/res/kickstart.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/fullscreen_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/hd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_window.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/delete_grey.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/controller.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_yellow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/bullet.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/pencil.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/delete.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_fullscreen.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/nds.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cog_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/rating_fav.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/ps2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/flag_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/world_link.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/flag_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_open_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/tick.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_middle_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/n64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/blank.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/page_white_world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_middle_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/medal_gold_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/rating_fav_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/drop_down_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/cog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/folder.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_mod.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down_green.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/information.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/help.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/warning_3.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/arrow_down.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_up_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/ngc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_red.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/thumb_down_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lock_open.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/monitor_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/world.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/error.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning_off.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/user.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/more.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/fullscreen_desktop.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/settings.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/game-gear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/drop_down_arrow_disabled.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/lightning.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/16x16/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/16x16 +copying build/lib/launcher/res/screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/cd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/user_menu.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/open_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/ipf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/clear_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/cover_overlay_square.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/file_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/eject_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 +copying build/lib/launcher/res/64/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/64 +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 +copying build/lib/launcher/res/24/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/24 +copying build/lib/launcher/res/rating_fav_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/refresh_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/adf_extended.dat -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/browse_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 +copying build/lib/launcher/res/128/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/128 +copying build/lib/launcher/res/cdrom_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae-launcher.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 +copying build/lib/launcher/res/48/fs-uae-arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/48 +copying build/lib/launcher/res/hol_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/download_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/add_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/save_as_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/joystick_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/lemon_url_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/missing_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/browse_folder_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/hardware_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/update_available_32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/rating_down_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/fs_uae_group.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/hd_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/adf_game_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/favorite_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/auto_download_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/ok_emblem.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/windowed_16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/screenshot_overlay.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/res/not_important_button.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res +copying build/lib/launcher/game_paths.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +copying build/lib/launcher/scanner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web +copying build/lib/fsui/web/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/web_view.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ListView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/widget_mixin.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/label.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/DirDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/scrollarea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/qt.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/DrawingContext.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/dialogwindow.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ImageView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/adapter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Image.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/System.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/HeadingLabel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Icon.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Choice.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/legacydialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/CheckBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/dialogbuttons.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/SpinCtrl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/windowbase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/VerticalItemView.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ComboBox.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/timer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/FileDialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/helpers.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/TextField.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Color.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/ImageButton.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/Panel.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/qt/TextArea.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt +copying build/lib/fsui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/taskdialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/iconheader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +copying build/lib/fsui/extra/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/spacer.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/i18n.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/signal.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/element.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/group.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +copying build/lib/fsui/common/layout.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/test_text_field.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/test_button.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +copying build/lib/fsui/test/WidgetTestCase.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res +copying build/lib/fsui/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/notification.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/gnome3.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/resources.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/option.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/event.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/arcade_window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/ui/gl_widget.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui +copying build/lib/arcade/gamecenter.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/platform.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/dialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/state.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/itemmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/history.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/pyopengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/bezier.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/launchmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/constants.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/imageloader.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/texturemanager.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/settings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/window.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/navigatable.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/topmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/input.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/inputmenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/errordialog.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/gamemenu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/displaylists.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/texture.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/sdl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/text.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/items.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/menu.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/fbo.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/bottombar.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/opengl.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/render.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/font.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/gamecenterrunner.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/notificationrender.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/glui/animation.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui +copying build/lib/arcade/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/gamecentersettings.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/Application.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/atari8bit.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/b.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/dos.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/x.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/s.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/r.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/n.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/platform.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/gba.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/c.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/f.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/j.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/i.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/c64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/cd32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/a5200.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/p.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/y.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/nintendo64.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/g.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/bbcmicro.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/arcade.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/z.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/psx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/atarilynx.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/atari.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/gb.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/reboot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/cdtv.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/system.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/sms.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/smd.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/gamecube.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/appleii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/w.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/k.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/gbc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/q.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/t.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/u.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/amiga.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/letter.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/playstation2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/tg16.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/all.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/zxs.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/wii.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/o.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/d.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/a2600.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/nes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/fix.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/windows.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/v.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/shuffle.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/a.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/h.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/gamegear.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/a7800.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/snes.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/m.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/l.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/cpc.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/items/0.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items +copying build/lib/arcade/res/amiga_blank_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/amiga_save_disk.adf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +copying build/lib/arcade/res/themes/red/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/red +creating /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/shutdown.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch-none.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_gloss.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash_alpha.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/sidebar_background_shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_border_2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/preview_static0.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/minimize_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash_game_center.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/logo-32.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_top_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/home.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_left.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/sidebar_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/close.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo_e.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/add.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/splash.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/bottom_bar.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/shutdown_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/glow_top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/banner2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/screen_border_1.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/close_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/gloss.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/default_item.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_arrow_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/home_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/menu_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/add_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/title_font.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/missing_screenshot.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/heading_strip.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/missing_cover.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/item_background.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/run_dialog.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_left_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_arrow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/minimize.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/banner.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/stretch-aspect.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_item_right.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/themes/blue/top_logo_selected.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/themes/blue +copying build/lib/arcade/res/update.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/top.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/__init__.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/logo.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/title_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/shadow.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/LiberationSans-Bold.ttf -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/menu_font.json -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/res/shadow2.png -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res +copying build/lib/arcade/arcadetheme.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/arcade_main.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/callbacks.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +copying build/lib/arcade/diskutil.py -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/examplebot.py to examplebot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/lazywrapper.py to lazywrapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/osmesa/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/egl.py to egl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/darwin.py to darwin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/latebind.py to latebind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/contextdata.py to contextdata.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/special.py to special.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/osx.py to osx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/fonts.py to fonts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLUT/freeglut.py to freeglut.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/quadrics.py to quadrics.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/tess.py to tess.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/nurbs_tessellator.py to nurbs_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/object_space_tess.py to object_space_tess.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glustruct.py to glustruct.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/glunurbs.py to glunurbs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLU/projection.py to projection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/logs.py to logs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/mesa.py to mesa.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/_types.py to _types.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/osmesa/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/user_clip_plane.py to user_clip_plane.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/texture_env_enhanced_fixed_function.py to texture_env_enhanced_fixed_function.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_get.py to matrix_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil8.py to stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/extended_matrix_palette.py to extended_matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/fixed_point.py to fixed_point.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/matrix_palette.py to matrix_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/point_size_array.py to point_size_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/element_index_uint.py to element_index_uint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/VERSION/GLES1_1_0.py to GLES1_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_2D_limited_npot.py to texture_2D_limited_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/sync.py to sync.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES1/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLUT/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/annotations.py to annotations.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLU/_errors.py to _errors.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLE/annotations.py to annotations.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLES3/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/colorformats.py to colorformats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/system_time.py to system_time.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/native_query.py to native_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/NOK/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream.py to stream.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image_base.py to image_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/KHR/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_square.py to blend_square.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/evaluators.py to evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/half_float.py to half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_lookupint.py to _lookupint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/image_transform.py to image_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/debug_output.py to debug_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compatibility.py to compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_view.py to texture_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/S3/s3tc.py to s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/REND/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/NVX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/base_instance.py to base_instance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_float.py to packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_func.py to index_func.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture3D.py to texture3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_texture.py to index_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/abgr.py to abgr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_array.py to texture_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/cmyka.py to cmyka.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_object.py to texture_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/convolution.py to convolution.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/light_texture.py to light_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/histogram.py to histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/index_material.py to index_material.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_color.py to blend_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/subtexture.py to subtexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/bgra.py to bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_scale_bias.py to texture_scale_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/tag_sample_buffer.py to tag_sample_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/blend_alpha_minmax.py to blend_alpha_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_tiles.py to pixel_tiles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/polynomial_ffd.py to polynomial_ffd.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_histogram.py to async_histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/clipmap.py to clipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/shadow_ambient.py to shadow_ambient.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb.py to ycrcb.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcb_subsample.py to ycrcb_subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fragment_lighting.py to fragment_lighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/convolution_accuracy.py to convolution_accuracy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/list_priority.py to list_priority.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_multi_buffer.py to texture_multi_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/calligraphic_fragment.py to calligraphic_fragment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/scalebias_hint.py to scalebias_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ycrcba.py to ycrcba.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/igloo_interface.py to igloo_interface.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async.py to async.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_add_env.py to texture_add_env.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/texture_coordinate_clamp.py to texture_coordinate_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/ir_instrument1.py to ir_instrument1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/sprite.py to sprite.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/fog_offset.py to fog_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/framezoom.py to framezoom.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/reference_plane.py to reference_plane.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/instruments.py to instruments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/vertex_preclip.py to vertex_preclip.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/flush_raster.py to flush_raster.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/async_pixel.py to async_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIX/depth_pass_instrument.py to depth_pass_instrument.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGI/color_table.py to color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/window_pos.py to window_pos.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/static_data.py to static_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_types.py to _types.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_glgets.py to _glgets.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/_errors.py to _errors.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/genlock.py to genlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/gamma.py to gamma.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/I3D/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/WGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_configflags.py to _configflags.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/vertex.py to vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/APPLE/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_types.py to _types.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/cushion.py to cushion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/import_context.py to import_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_source.py to video_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_glgets.py to _glgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/swap_method.py to swap_method.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/_errors.py to _errors.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/raw/GLX/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/extensions.py to extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/context_priority.py to context_priority.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/drm_image.py to drm_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/MESA/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_base.py to platform_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/multiview_window.py to multiview_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/protected_surface.py to protected_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/image_dma_buf_import.py to image_dma_buf_import.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/swap_buffers_with_damage.py to swap_buffers_with_damage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/EXT/client_extensions.py to client_extensions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/colorformats.py to colorformats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/HI/clientpixmap.py to clientpixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample.py to coverage_sample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/coverage_sample_resolve.py to coverage_sample_resolve.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/stream_sync.py to stream_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/system_time.py to system_time.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_convert_rounding.py to post_convert_rounding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/EGL_3dvision_surface.py to EGL_3dvision_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/post_sub_buffer.py to post_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/native_query.py to native_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region2.py to swap_region2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/swap_region.py to swap_region.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/NOK/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/d3d_share_handle_client_buffer.py to d3d_share_handle_client_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/query_surface_pointer.py to query_surface_pointer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANGLE/surface_d3d_texture_2d_share_handle.py to surface_d3d_texture_2d_share_handle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ARM/pixmap_multisample_discard.py to pixmap_multisample_discard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/vg_parent_image.py to vg_parent_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface.py to lock_surface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/client_get_all_proc_addresses.py to client_get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/reusable_sync.py to reusable_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_consumer_gltexture.py to stream_consumer_gltexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_aldatalocator.py to stream_producer_aldatalocator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_pixmap.py to image_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_cubemap_image.py to gl_texture_cubemap_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_x11.py to platform_x11.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_colorspace.py to gl_colorspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_wayland.py to platform_wayland.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/surfaceless_context.py to surfaceless_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_android.py to platform_android.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event2.py to cl_event2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/wait_sync.py to wait_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_2D_image.py to gl_texture_2D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream.py to stream.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_producer_eglsurface.py to stream_producer_eglsurface.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_texture_3D_image.py to gl_texture_3D_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface3.py to lock_surface3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/platform_gbm.py to platform_gbm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_cross_process_fd.py to stream_cross_process_fd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/gl_renderbuffer_image.py to gl_renderbuffer_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/fence_sync.py to fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/stream_fifo.py to stream_fifo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/lock_surface2.py to lock_surface2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/config_attribs.py to config_attribs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image_base.py to image_base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/get_all_proc_addresses.py to get_all_proc_addresses.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/KHR/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_2.py to EGL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_0.py to EGL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_1.py to EGL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_4.py to EGL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_3.py to EGL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/VERSION/EGL_1_5.py to EGL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/framebuffer_target.py to framebuffer_target.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/recordable.py to recordable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/native_fence_sync.py to native_fence_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/blob_cache.py to blob_cache.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/image_native_buffer.py to image_native_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/EGL/ANDROID/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/buffers.py to buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_strings.py to _strings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arrayhelpers.py to arrayhelpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/formathandler.py to formathandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numbers.py to numbers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/lists.py to lists.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_buffers.py to _buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/formathandler.py to formathandler.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/nones.py to nones.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypespointers.py to ctypespointers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesarrays.py to ctypesarrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numbers.py to numbers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/buffers.py to buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/strings.py to strings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/converters.py to converters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_0.py to GLES3_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/GLES3_3_1.py to GLES3_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/AGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constants.py to constants.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/version.py to version.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/acceleratesupport.py to acceleratesupport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/error.py to error.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/shader_binary_GCCSO.py to shader_binary_GCCSO.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/FJ/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_3DC_texture.py to compressed_3DC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/compressed_ATC_texture.py to compressed_ATC_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/program_binary_Z400.py to program_binary_Z400.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_cube.py to shadow_samplers_cube.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/copy_buffer.py to copy_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/generate_mipmap_sRGB.py to generate_mipmap_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/shadow_samplers_array.py to shadow_samplers_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/fbo_color_attachments.py to fbo_color_attachments.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer.py to read_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_compression_s3tc_update.py to texture_compression_s3tc_update.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/depth_nonlinear.py to depth_nonlinear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_stencil.py to read_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth.py to read_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_npot_2D_mipmap.py to texture_npot_2D_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_depth_stencil.py to read_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/read_buffer_front.py to read_buffer_front.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/sRGB_formats.py to sRGB_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/coverage_sample.py to coverage_sample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/non_square_matrices.py to non_square_matrices.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/NV/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/GLES2_2_0.py to GLES2_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc2.py to texture_compression_pvrtc2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/texture_compression_pvrtc.py to texture_compression_pvrtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_half_float.py to vertex_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_storage_multisample_2d_array.py to texture_storage_multisample_2d_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image_external.py to EGL_image_external.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/mapbuffer.py to mapbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_npot.py to texture_npot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/rgb8_rgba8.py to rgb8_rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float_linear.py to texture_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/surfaceless_context.py to surfaceless_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/standard_derivatives.py to standard_derivatives.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_multisample_interpolation.py to shader_multisample_interpolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float_linear.py to texture_half_float_linear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/sample_variables.py to sample_variables.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_compression_astc.py to texture_compression_astc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth24.py to depth24.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil1.py to stencil1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth32.py to depth32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_type_10_10_10_2.py to vertex_type_10_10_10_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/stencil4.py to stencil4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/compressed_ETC1_RGB8_texture.py to compressed_ETC1_RGB8_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_half_float.py to texture_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/texture_3D.py to texture_3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/shader_image_atomic.py to shader_image_atomic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fragment_precision_high.py to fragment_precision_high.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/EGL_image.py to EGL_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/fbo_render_mipmap.py to fbo_render_mipmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/required_internalformat.py to required_internalformat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/OES/element_index_uint.py to element_index_uint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/shaders.py to shaders.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/copy_texture_levels.py to copy_texture_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/APPLE/texture_max_level.py to texture_max_level.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get.py to extended_get.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/driver_control.py to driver_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/tiled_rendering.py to tiled_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/binning_control.py to binning_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/writeonly_rendering.py to writeonly_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/perfmon_global_mode.py to perfmon_global_mode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/extended_get2.py to extended_get2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/QCOM/alpha_test.py to alpha_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt3.py to texture_compression_dxt3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_usage.py to texture_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/translated_shader_source.py to translated_shader_source.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/pack_reverse_row_order.py to pack_reverse_row_order.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/program_binary.py to program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/texture_compression_dxt5.py to texture_compression_dxt5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ANGLE/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/color_buffer_half_float.py to color_buffer_half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/read_format_bgra.py to read_format_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_format_BGRA8888.py to texture_format_BGRA8888.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB.py to sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shadow_samplers.py to shadow_samplers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/pvrtc_sRGB.py to pvrtc_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/unpack_subimage.py to unpack_subimage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multisampled_render_to_texture.py to multisampled_render_to_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_type_2_10_10_10_REV.py to texture_type_2_10_10_10_REV.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_rg.py to texture_rg.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/occlusion_query_boolean.py to occlusion_query_boolean.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/discard_framebuffer.py to discard_framebuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_pixel_local_storage.py to shader_pixel_local_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/disjoint_timer_query.py to disjoint_timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_dxt1.py to texture_compression_dxt1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/multiview_draw_buffers.py to multiview_draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/sRGB_write_control.py to sRGB_write_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/shader_binary.py to shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_shader_binary.py to mali_shader_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch_depth_stencil.py to shader_framebuffer_fetch_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/shader_framebuffer_fetch.py to shader_framebuffer_fetch.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/mali_program_binary.py to mali_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLES2/ARM/rgba8.py to rgba8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/exceptional.py to exceptional.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/entrypoint31.py to entrypoint31.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/baseplatform.py to baseplatform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/osmesa.py to osmesa.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/glx.py to glx.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/egl.py to egl.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/ctypesloader.py to ctypesloader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/darwin.py to darwin.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/win32.py to win32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/platform/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_bytes.py to _bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_opaque.py to _opaque.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpybuffers.py to numpybuffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/numpymodule.py to numpymodule.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/ctypesparameters.py to ctypesparameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/arraydatatype.py to arraydatatype.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/vbo.py to vbo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/arrays/_arrayconstants.py to _arrayconstants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/vboimplementation.py to vboimplementation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py to bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py to convolution.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py to index_func.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py to histogram.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py to index_material.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/FJ/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vdpau_interop.py to vdpau_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_attrib_integer_64bit.py to vertex_attrib_integer_64bit.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced.py to blend_equation_advanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners2.py to register_combiners2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_texture.py to bindless_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program4.py to fragment_program4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/deep_texture3D.py to deep_texture3D.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_reflection.py to texgen_reflection.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_compression_vtc.py to texture_compression_vtc.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_expand_normal.py to texture_expand_normal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program4.py to gpu_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/register_combiners.py to register_combiners.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_depth_to_color.py to copy_depth_to_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader3.py to texture_shader3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object2.py to parameter_buffer_object2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program.py to vertex_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback.py to transform_feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/tessellation_program5.py to tessellation_program5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_square.py to blend_square.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program4.py to vertex_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/explicit_multisample.py to explicit_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_env_combine4.py to texture_env_combine4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_load.py to shader_buffer_load.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/light_max_exponent.py to light_max_exponent.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fog_distance.py to fog_distance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/parameter_buffer_object.py to parameter_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_buffer_unified_memory.py to vertex_buffer_unified_memory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/path_rendering.py to path_rendering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/evaluators.py to evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_program4.py to geometry_program4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader2.py to texture_shader2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/conditional_render.py to conditional_render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/compute_program5.py to compute_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5_mem_extended.py to gpu_program5_mem_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/geometry_shader4.py to geometry_shader4.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2_option.py to vertex_program2_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/pixel_data_range.py to pixel_data_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/bindless_multi_draw_indirect.py to bindless_multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_shader5.py to gpu_shader5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/transform_feedback2.py to transform_feedback2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program2.py to fragment_program2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_barrier.py to texture_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_filter_hint.py to multisample_filter_hint.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program3.py to vertex_program3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_array_range2.py to vertex_array_range2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_atomic_float.py to shader_atomic_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/draw_texture.py to draw_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IMG/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program2.py to vertex_program2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texture_shader.py to texture_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_buffer_store.py to shader_buffer_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/gpu_program5.py to gpu_program5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/half_float.py to half_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_group.py to shader_thread_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/framebuffer_multisample_coverage.py to framebuffer_multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fragment_program_option.py to fragment_program_option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/primitive_restart.py to primitive_restart.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/shader_thread_shuffle.py to shader_thread_shuffle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/texgen_emboss.py to texgen_emboss.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/blend_equation_advanced_coherent.py to blend_equation_advanced_coherent.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NV/vertex_program1_1.py to vertex_program1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/framebufferobjects.py to framebufferobjects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/phong_shading.py to phong_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/WIN/specular_fog.py to specular_fog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/occlusion_test.py to occlusion_test.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/image_transform.py to image_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/texture_lighting.py to texture_lighting.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/HP/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESAX/texture_stack.py to texture_stack.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_tessellator.py to vertex_shader_tessellator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/performance_monitor.py to performance_monitor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/interleaved_elements.py to interleaved_elements.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback3_lines_triangles.py to transform_feedback3_lines_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/pinned_memory.py to pinned_memory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_atomic_counter_ops.py to shader_atomic_counter_ops.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/debug_output.py to debug_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/blend_minmax_factor.py to blend_minmax_factor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gpu_shader_int64.py to gpu_shader_int64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_viewport_index.py to vertex_shader_viewport_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/name_gen_delete.py to name_gen_delete.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/texture_texture4.py to texture_texture4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/stencil_operation_extended.py to stencil_operation_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/gcn_shader.py to gcn_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/transform_feedback4.py to transform_feedback4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/depth_clamp_separate.py to depth_clamp_separate.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/sample_positions.py to sample_positions.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/occlusion_query_event.py to occlusion_query_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/vertex_shader_layer.py to vertex_shader_layer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/AMD/shader_trinary_minmax.py to shader_trinary_minmax.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transpose_matrix.py to transpose_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py to shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_stencil_export.py to shader_stencil_export.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_precision.py to shader_precision.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/provoking_vertex.py to provoking_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/bindless_texture.py to bindless_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/buffer_storage.py to buffer_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_levels.py to texture_query_levels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES3_compatibility.py to ES3_compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_shader.py to compute_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_include.py to shading_language_include.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression.py to texture_compression.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/viewport_array.py to viewport_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_non_power_of_two.py to texture_non_power_of_two.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sync.py to sync.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_image.py to copy_image.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/debug_output.py to debug_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/conservative_depth.py to conservative_depth.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_program.py to vertex_program.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vboimplementation.py to vboimplementation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/stencil_texturing.py to stencil_texturing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_shader.py to fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_420pack.py to shading_language_420pack.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sample_shading.py to sample_shading.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compute_variable_group_size.py to compute_variable_group_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_range.py to map_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_size.py to shader_image_size.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_clamp.py to depth_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compatibility.py to compatibility.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/query_buffer_object.py to query_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_binding.py to vertex_attrib_binding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sparse_texture.py to sparse_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_mirror_clamp_to_edge.py to texture_mirror_clamp_to_edge.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_texture_lod.py to shader_texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py to robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rg.py to texture_rg.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sampler_objects.py to sampler_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/invalidate_subdata.py to invalidate_subdata.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program.py to fragment_program.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow_ambient.py to shadow_ambient.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_atomic_counters.py to shader_atomic_counters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_indirect.py to draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query2.py to occlusion_query2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_bind.py to multi_bind.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback3.py to transform_feedback3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_stencil8.py to texture_stencil8.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_vertex.py to half_float_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/sync.py to sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query.py to internalformat_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multi_draw_indirect.py to multi_draw_indirect.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_subroutine.py to shader_subroutine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_coord_conventions.py to fragment_coord_conventions.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_storage_buffer_object.py to shader_storage_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_bit_encoding.py to shader_bit_encoding.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/copy_buffer.py to copy_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/multitexture.py to multitexture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/geometry_shader4.py to geometry_shader4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader5.py to gpu_shader5.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_texture.py to depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_packing.py to shading_language_packing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_range.py to texture_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback_instanced.py to transform_feedback_instanced.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/arrays_of_arrays.py to arrays_of_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shading_language_100.py to shading_language_100.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/transform_feedback2.py to transform_feedback2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/instanced_arrays.py to instanced_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robust_buffer_access_behavior.py to robust_buffer_access_behavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_query_lod.py to texture_query_lod.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_float.py to texture_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/window_pos.py to window_pos.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_object.py to framebuffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_objects.py to shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_buffer_object.py to clear_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_sprite.py to point_sprite.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/enhanced_layouts.py to enhanced_layouts.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/compressed_texture_pixel_storage.py to compressed_texture_pixel_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/point_parameters.py to point_parameters.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_view.py to texture_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/gpu_shader_fp64.py to gpu_shader_fp64.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_layer_viewport.py to fragment_layer_viewport.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/framebuffer_no_attachments.py to framebuffer_no_attachments.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness_isolation.py to robustness_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/blend_func_extended.py to blend_func_extended.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_bptc.py to texture_compression_bptc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_cube_map_array.py to texture_cube_map_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_buffer_object_rgb32.py to texture_buffer_object_rgb32.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cubemap_per_texture.py to seamless_cubemap_per_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/indirect_parameters.py to indirect_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_multisample.py to texture_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_buffers_blend.py to draw_buffers_blend.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_uniform_location.py to explicit_uniform_location.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/uniform_buffer_object.py to uniform_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/robustness.py to robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_10f_11f_11f_rev.py to vertex_type_10f_11f_11f_rev.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/explicit_attrib_location.py to explicit_attrib_location.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/matrix_palette.py to matrix_palette.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rectangle.py to texture_rectangle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/cl_event.py to cl_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/color_buffer_float.py to color_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/clear_texture.py to clear_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_draw_parameters.py to shader_draw_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/query_matrix.py to query_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/fixed_point.py to fixed_point.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/compressed_paletted_texture.py to compressed_paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/read_format.py to read_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/single_precision.py to single_precision.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OES/byte_coordinates.py to byte_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/S3/s3tc.py to s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/shaders.py to shaders.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/screen_coordinates.py to screen_coordinates.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/REND/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/conditional_render.py to conditional_render.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/gpu_memory_info.py to gpu_memory_info.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/NVX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/program_interface_query.py to program_interface_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/depth_buffer_float.py to depth_buffer_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/base_instance.py to base_instance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/timer_query.py to timer_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_combine.py to texture_env_combine.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/occlusion_query.py to occlusion_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/ES2_compatibility.py to ES2_compatibility.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/fragment_program_shadow.py to fragment_program_shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_env_crossbar.py to texture_env_crossbar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_type_2_10_10_10_rev.py to vertex_type_2_10_10_10_rev.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_swizzle.py to texture_swizzle.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/map_buffer_alignment.py to map_buffer_alignment.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/seamless_cube_map.py to seamless_cube_map.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_gather.py to texture_gather.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shadow.py to shadow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/half_float_pixel.py to half_float_pixel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_blend.py to vertex_blend.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/tessellation_shader.py to tessellation_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/draw_elements_base_vertex.py to draw_elements_base_vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage.py to texture_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_storage_multisample.py to texture_storage_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/shader_group_vote.py to shader_group_vote.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/imaging.py to imaging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/get_program_binary.py to get_program_binary.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/internalformat_query2.py to internalformat_query2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/texture_rgb10_a2ui.py to texture_rgb10_a2ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARB/vertex_shader.py to vertex_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_mirror_once.py to texture_mirror_once.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/fragment_shader.py to fragment_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_streams.py to vertex_streams.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_env_combine3.py to texture_env_combine3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/map_object_buffer.py to map_object_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/envmap_bumpmap.py to envmap_bumpmap.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/text_fragment_shader.py to text_fragment_shader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/meminfo.py to meminfo.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/texture_float.py to texture_float.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/draw_buffers.py to draw_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/pn_triangles.py to pn_triangles.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/pointers.py to pointers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/glget.py to glget.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ANGLE/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/rescale_normal.py to rescale_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/provoking_vertex.py to provoking_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_range_elements.py to draw_range_elements.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_program_parameters.py to gpu_program_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array_bgra.py to vertex_array_bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/coordinate_frame.py to coordinate_frame.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/GL_422_pixels.py to GL_422_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_filter_anisotropic.py to texture_filter_anisotropic.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_marker.py to debug_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_float.py to packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_specular_color.py to separate_specular_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_mirror_clamp.py to texture_mirror_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/secondary_color.py to secondary_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_shared_exponent.py to texture_shared_exponent.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB_decode.py to texture_sRGB_decode.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/depth_bounds_test.py to depth_bounds_test.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/separate_shader_objects.py to separate_shader_objects.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_array_formats.py to index_array_formats.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_func.py to index_func.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/gpu_shader4.py to gpu_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_dot3.py to texture_env_dot3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture3D.py to texture3D.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_subtract.py to blend_subtract.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_depth_stencil.py to packed_depth_stencil.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_texture.py to index_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_latc.py to texture_compression_latc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_two_side.py to stencil_two_side.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_buffer_object.py to texture_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/timer_query.py to timer_query.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/geometry_shader4.py to geometry_shader4.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/abgr.py to abgr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_instanced.py to draw_instanced.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/draw_buffers2.py to draw_buffers2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform_color_table.py to pixel_transform_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shadow_funcs.py to shadow_funcs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_array.py to texture_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/clip_volume_hint.py to clip_volume_hint.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/cmyka.py to cmyka.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_snorm.py to texture_snorm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_combine.py to texture_env_combine.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_swizzle.py to texture_swizzle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_object.py to texture_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_weighting.py to vertex_weighting.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_minmax.py to blend_minmax.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_perturb_normal.py to texture_perturb_normal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/convolution.py to convolution.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture.py to texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_attrib_64bit.py to vertex_attrib_64bit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/direct_state_access.py to direct_state_access.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_blit.py to framebuffer_blit.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_object.py to framebuffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_lod_bias.py to texture_lod_bias.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_rgtc.py to texture_compression_rgtc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/light_texture.py to light_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/color_subtable.py to color_subtable.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/packed_pixels.py to packed_pixels.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bindable_uniform.py to bindable_uniform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/histogram.py to histogram.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/multi_draw_arrays.py to multi_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/index_material.py to index_material.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_transform.py to pixel_transform.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/transform_feedback.py to transform_feedback.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/compiled_vertex_array.py to compiled_vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample_blit_scaled.py to framebuffer_multisample_blit_scaled.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_env_add.py to texture_env_add.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shared_texture_palette.py to shared_texture_palette.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_shader.py to vertex_shader.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_sRGB.py to texture_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/copy_texture.py to copy_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_equation_separate.py to blend_equation_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_cube_map.py to texture_cube_map.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_integer.py to texture_integer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/pixel_buffer_object.py to pixel_buffer_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_color.py to blend_color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_formatted.py to shader_image_load_formatted.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/polygon_offset.py to polygon_offset.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/misc_attribute.py to misc_attribute.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/fog_coord.py to fog_coord.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/texture_compression_s3tc.py to texture_compression_s3tc.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_func_separate.py to blend_func_separate.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/paletted_texture.py to paletted_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/blend_logic_op.py to blend_logic_op.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_integer_mix.py to shader_integer_mix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_wrap.py to stencil_wrap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/stencil_clear_tag.py to stencil_clear_tag.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/x11_sync_object.py to x11_sync_object.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/framebuffer_multisample.py to framebuffer_multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/shader_image_load_store.py to shader_image_load_store.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/subtexture.py to subtexture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/vertex_array.py to vertex_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/bgra.py to bgra.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/EXT/debug_label.py to debug_label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/tbuffer.py to tbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/texture_compression_FXT1.py to texture_compression_FXT1.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_matrix.py to color_matrix.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/texture_color_table.py to texture_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGI/color_table.py to color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/separate_stencil.py to separate_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ATI/vertex_attrib_array_object.py to vertex_attrib_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/constant_data.py to constant_data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUNX/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/DMP/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/string_marker.py to string_marker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/frame_terminator.py to frame_terminator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/GREMEDY/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/ycbcr_texture.py to ycbcr_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/resize_buffers.py to resize_buffers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/window_pos.py to window_pos.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/pack_invert.py to pack_invert.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/MESA/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/selection.py to selection.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_filter4.py to texture_filter4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/multisample.py to multisample.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture4D.py to texture4D.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_color_mask.py to texture_color_mask.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_lod.py to texture_lod.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_edge_clamp.py to texture_edge_clamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/generate_mipmap.py to generate_mipmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/sharpen_texture.py to sharpen_texture.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_border_clamp.py to texture_border_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/pixel_texture.py to pixel_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/detail_texture.py to detail_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_parameters.py to point_parameters.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/texture_select.py to texture_select.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/point_line_texgen.py to point_line_texgen.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SGIS/fog_function.py to fog_function.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/exceptional.py to exceptional.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/color_clamp.py to color_clamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/interlace_read.py to interlace_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INGR/blend_func_separate.py to blend_func_separate.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/ARM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/resample.py to resample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/interlace.py to interlace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/subsample.py to subsample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/texture_mirrored_repeat.py to texture_mirrored_repeat.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/vertex_array_lists.py to vertex_array_lists.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/cull_vertex.py to cull_vertex.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/static_data.py to static_data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/multimode_draw_arrays.py to multimode_draw_arrays.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/Tk/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/constant.py to constant.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/_null.py to _null.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/AMD/gpu_association.py to gpu_association.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/stereo_control.py to stereo_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop.py to DX_interop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_depth_texture.py to render_depth_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/copy_image.py to copy_image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/present_video.py to present_video.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/swap_group.py to swap_group.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/DX_interop2.py to DX_interop2.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/vertex_array_range.py to vertex_array_range.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_capture.py to video_capture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/render_texture_rectangle.py to render_texture_rectangle.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/float_buffer.py to float_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/video_output.py to video_output.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/gpu_affinity.py to gpu_affinity.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/NV/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/WGL_1_0.py to WGL_1_0.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/VERSION/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/create_context.py to create_context.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/render_texture.py to render_texture.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/buffer_region.py to buffer_region.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ARB/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_lock.py to swap_frame_lock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/swap_frame_usage.py to swap_frame_usage.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/genlock.py to genlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/gamma.py to gamma.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/image_buffer.py to image_buffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/digital_video_control.py to digital_video_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/I3D/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/pixel_format_float.py to pixel_format_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/ATI/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/OML/sync_control.py to sync_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/depth_float.py to depth_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format.py to pixel_format.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pixel_format_packed_float.py to pixel_format_packed_float.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/pbuffer.py to pbuffer.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/extensions_string.py to extensions_string.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control.py to swap_control.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/display_color_table.py to display_color_table.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/make_current_read.py to make_current_read.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/multisample.py to multisample.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/DFX/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/WGL/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/IBM/rasterpos_clip.py to rasterpos_clip.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_ldr.py to texture_compression_astc_ldr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/texture_compression_astc_hdr.py to texture_compression_astc_hdr.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/KHR/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_0.py to GL_2_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_0.py to GL_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_3.py to GL_3_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_2_1.py to GL_2_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_0.py to GL_4_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_3.py to GL_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_1.py to GL_4_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_1.py to GL_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2.py to GL_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_2.py to GL_4_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_3.py to GL_4_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_4.py to GL_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_1.py to GL_3_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_5.py to GL_1_5.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_2.py to GL_3_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_3_0.py to GL_3_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_4_4.py to GL_4_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VERSION/GL_1_2_images.py to GL_1_2_images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/QCOM/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/global_alpha.py to global_alpha.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/mesh_array.py to mesh_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/triangle_list.py to triangle_list.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/convolution_border_modes.py to convolution_border_modes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/vertex.py to vertex.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/SUN/slice_accum.py to slice_accum.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/vertex_hints.py to vertex_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/PGI/misc_hints.py to misc_hints.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/transform_hint.py to transform_hint.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_range.py to vertex_array_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/ycbcr_422.py to ycbcr_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/specular_vector.py to specular_vector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/flush_buffer_range.py to flush_buffer_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/client_storage.py to client_storage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/row_bytes.py to row_bytes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/float_pixels.py to float_pixels.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_program_evaluators.py to vertex_program_evaluators.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/aux_depth_stencil.py to aux_depth_stencil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/vertex_array_object.py to vertex_array_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/texture_range.py to texture_range.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/object_purgeable.py to object_purgeable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/element_array.py to element_array.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/rgb_422.py to rgb_422.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/APPLE/fence.py to fence.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/VIV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/map_texture.py to map_texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/fragment_shader_ordering.py to fragment_shader_ordering.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/performance_query.py to performance_query.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/INTEL/parallel_arrays.py to parallel_arrays.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/images.py to images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GL/feedback.py to feedback.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/wrapper.py to wrapper.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsboot/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/DisAsm.py to DisAsm.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/KeyValue.py to KeyValue.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/plugins.py to plugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/images.py to images.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/DFX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/agp_offset.py to agp_offset.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/query_renderer.py to query_renderer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/set_3dfx_mode.py to set_3dfx_mode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/release_buffers.py to release_buffers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/copy_sub_buffer.py to copy_sub_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/MESA/pixmap_colormap.py to pixmap_colormap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/cushion.py to cushion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/make_current_read.py to make_current_read.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/video_sync.py to video_sync.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGI/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/texture_from_pixmap.py to texture_from_pixmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/import_context.py to import_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_info.py to visual_info.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/buffer_age.py to buffer_age.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/visual_rating.py to visual_rating.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control.py to swap_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/swap_control_tear.py to swap_control_tear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es_profile.py to create_context_es_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/create_context_es2_profile.py to create_context_es2_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/fbconfig_packed_float.py to fbconfig_packed_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/EXT/stereo_tree.py to stereo_tree.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/float_buffer.py to float_buffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_capture.py to video_capture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/copy_image.py to copy_image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/present_video.py to present_video.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/video_output.py to video_output.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/delay_before_swap.py to delay_before_swap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/NV/multisample_coverage.py to multisample_coverage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/fbconfig.py to fbconfig.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_group.py to swap_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_source.py to video_source.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/visual_select_group.py to visual_select_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/pbuffer.py to pbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/swap_barrier.py to swap_barrier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/hyperpipe.py to hyperpipe.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/video_resize.py to video_resize.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIX/dmbuffer.py to dmbuffer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/gpu_association.py to gpu_association.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/AMD/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/framebuffer_sRGB.py to framebuffer_sRGB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/vertex_buffer_object.py to vertex_buffer_object.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_robustness.py to create_context_robustness.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/get_proc_address.py to get_proc_address.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context.py to create_context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/fbconfig_float.py to fbconfig_float.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/create_context_profile.py to create_context_profile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_application_isolation.py to robustness_application_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/ARB/robustness_share_group_isolation.py to robustness_share_group_isolation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/shared_multisample.py to shared_multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/multisample.py to multisample.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SGIS/blended_overlay.py to blended_overlay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/swap_method.py to swap_method.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/OML/sync_control.py to sync_control.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_1.py to GLX_1_1.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_2.py to GLX_1_2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_4.py to GLX_1_4.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_3.py to GLX_1_3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/VERSION/GLX_1_0.py to GLX_1_0.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/get_transparent_index.py to get_transparent_index.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/SUN/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/swap_event.py to swap_event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/OpenGL/GLX/INTEL/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/test_zipfile.py to test_zipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/tests/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/zipfile.py to zipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fspy/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/BlkDevTools.py to BlkDevTools.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/Logging.py to Logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/ByteSize.py to ByteSize.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/DataDir.py to DataDir.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/VerTag.py to VerTag.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/CommandQueue.py to CommandQueue.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/HexDump.py to HexDump.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/DisAsm.py to DisAsm.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/ByteSize.py to ByteSize.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/CommandQueue.py to CommandQueue.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/KeyValue.py to KeyValue.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/util/Logging.py to Logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomAccess.py to RomAccess.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RemusFile.py to RemusFile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomBuilder.py to RomBuilder.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/ResidentScan.py to ResidentScan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomSplitter.py to RomSplitter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/ResidentScan.py to ResidentScan.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/KickRom.py to KickRom.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomPatcher.py to RomPatcher.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomAccess.py to RomAccess.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ArchiveScanner.py to ArchiveScanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ScanFile.py to ScanFile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ADFSScanner.py to ADFSScanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/FileScanner.py to FileScanner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/xdfscan.py to xdfscan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/geotool.py to geotool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/rom/RomBuilder.py to RomBuilder.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/rdbtool.py to rdbtool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/xdfscan.py to xdfscan.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/xdftool.py to xdftool.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/RootMetaInfo.py to RootMetaInfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSVolDir.py to ADFSVolDir.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/MetaInfo.py to MetaInfo.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/MetaDB.py to MetaDB.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/FSError.py to FSError.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb/RDisk.py to RDisk.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/tools/geotool.py to geotool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/DirScan.py to DirScan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/FileScan.py to FileScan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Validator.py to Validator.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/BlockScan.py to BlockScan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Progress.py to Progress.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Log.py to Log.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/BitmapScan.py to BitmapScan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSDir.py to ADFSDir.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSFile.py to ADFSFile.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb/FileSystem.py to FileSystem.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb/Partition.py to Partition.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/Repacker.py to Repacker.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSDir.py to ADFSDir.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/rdb/RDisk.py to RDisk.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/Imager.py to Imager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSVolDir.py to ADFSVolDir.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/TimeStamp.py to TimeStamp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/ADFBlockDevice.py to ADFBlockDevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/RawBlockDevice.py to RawBlockDevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/PartBlockDevice.py to PartBlockDevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/DiskGeometry.py to DiskGeometry.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/BlkDevFactory.py to BlkDevFactory.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/BlockDevice.py to BlockDevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/HDFBlockDevice.py to HDFBlockDevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/ImageFile.py to ImageFile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/RootMetaInfo.py to RootMetaInfo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ProtectFlags.py to ProtectFlags.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSNode.py to ADFSNode.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/FileName.py to FileName.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/MetaInfo.py to MetaInfo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/MetaDB.py to MetaDB.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/FSString.py to FSString.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/DosType.py to DosType.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/Imager.py to Imager.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/UserDirBlock.py to UserDirBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BitmapExtBlock.py to BitmapExtBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/BadBlocksBlock.py to BadBlocksBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/RDBlock.py to RDBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/PartitionBlock.py to PartitionBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/FSError.py to FSError.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSBitmap.py to ADFSBitmap.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/Repacker.py to Repacker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSVolume.py to ADFSVolume.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/LoadSegBlock.py to LoadSegBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/FSHeaderBlock.py to FSHeaderBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/PartitionBlock.py to PartitionBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/FileHeaderBlock.py to FileHeaderBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/FileListBlock.py to FileListBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/RootBlock.py to RootBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/RDBlock.py to RDBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/rdb/BadBlocksBlock.py to BadBlocksBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BootBlock.py to BootBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/Block.py to Block.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BitmapBlock.py to BitmapBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BitmapExtBlock.py to BitmapExtBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/EntryBlock.py to EntryBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/FileHeaderBlock.py to FileHeaderBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/FileDataBlock.py to FileDataBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/DirCacheBlock.py to DirCacheBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/RootBlock.py to RootBlock.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/UserDirBlock.py to UserDirBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/CommentBlock.py to CommentBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/EntryBlock.py to EntryBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BitmapBlock.py to BitmapBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/BootBlock.py to BootBlock.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ProtectFlags.py to ProtectFlags.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/BlkDevFactory.py to BlkDevFactory.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/ImageFile.py to ImageFile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/RawBlockDevice.py to RawBlockDevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/DiskGeometry.py to DiskGeometry.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/PartBlockDevice.py to PartBlockDevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/HDFBlockDevice.py to HDFBlockDevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/BlockDevice.py to BlockDevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/blkdev/ADFBlockDevice.py to ADFBlockDevice.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSVolume.py to ADFSVolume.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/FSString.py to FSString.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSBitmap.py to ADFSBitmap.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/TimeStamp.py to TimeStamp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSFile.py to ADFSFile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/FileScan.py to FileScan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/BitmapScan.py to BitmapScan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/BlockScan.py to BlockScan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Progress.py to Progress.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Validator.py to Validator.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/DirScan.py to DirScan.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/validate/Log.py to Log.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/ADFSNode.py to ADFSNode.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/fs/block/FileListBlock.py to FileListBlock.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/FileScanner.py to FileScanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ADFSScanner.py to ADFSScanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ArchiveScanner.py to ArchiveScanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/ScanFile.py to ScanFile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/amitools/scan/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/server.py to server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/web/handlers.py to handlers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/filedatabase.py to filedatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameNameUtil.py to GameNameUtil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/contextaware.py to contextaware.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/pluginmanager.py to pluginmanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/plugins/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari7800.py to atari7800.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc/messcpcdriver.py to messcpcdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cpc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboy.py to gameboy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/loader.py to loader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amstrad_cpc.py to amstrad_cpc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/neogeo.py to neogeo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari_2600.py to atari_2600.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cdtv.py to cdtv.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gamecube.py to gamecube.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/msx.py to msx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboycolor.py to gameboycolor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/lynx.py to lynx.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari5200.py to atari5200.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo.py to nintendo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografx16.py to turbografx16.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/playstation.py to playstation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/a2600/messa2600driver.py to messa2600driver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/messspectrumdriver.py to messspectrumdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/spectrumplatform.py to spectrumplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/fusespectrumdriver.py to fusespectrumdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/zxs/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/atariplatform.py to atariplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/atari/hatariataridriver.py to hatariataridriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/supernintendo.py to supernintendo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gamegear.py to gamegear.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/cd32.py to cd32.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/megadrive.py to megadrive.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/gameboyadvance.py to gameboyadvance.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/amiga.py to amiga.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/turbografxcd.py to turbografxcd.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendo64.py to nintendo64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/mastersystem.py to mastersystem.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc/ngcdriver.py to ngcdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/ngc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/nintendods.py to nintendods.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/arcadeplatform.py to arcadeplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/arcade/mamearcadedriver.py to mamearcadedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/dosplatform.py to dosplatform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/dos/dosboxdosdriver.py to dosboxdosdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platforms/commodore64.py to commodore64.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/checksumtool.py to checksumtool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/datfile.py to datfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/gamenameutil.py to gamenameutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/archiveutil.py to archiveutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/sdl2.py to sdl2.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/util/disknameutil.py to disknameutil.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabase.py to GameDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/application.py to application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/download.py to download.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/game_database_dumper.py to game_database_dumper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/gamedb/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Config.py to Config.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/session.py to session.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGSDirectories.py to FSGSDirectories.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/gamecenterview.py to gamecenterview.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/mainwindow.py to mainwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ui/qwindow.py to qwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adf.py to adf.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amigacontext.py to amigacontext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/valueconfigloader.py to valueconfigloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbench.py to workbench.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/adffileextractor.py to adffileextractor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/rommanager.py to rommanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuaedevicehelper.py to fsuaedevicehelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuae.py to fsuae.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/configwriter.py to configwriter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbenchdata.py to workbenchdata.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/workbenchfiles.py to workbenchfiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/amiga.py to amiga.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/whdload.py to whdload.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/roms.py to roms.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/launchhandler.py to launchhandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/amiga/fsuaeamigadriver.py to fsuaeamigadriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/FSGameSystemContext.py to FSGameSystemContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/main.py to main.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/platform.py to platform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventlistener.py to eventlistener.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/device.py to device.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/joystick.py to joystick.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/dinputkeycodes.py to dinputkeycodes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/eventhelper.py to eventhelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/mapper.py to mapper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/enumeratehelper.py to enumeratehelper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/keyboard.py to keyboard.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/devicemanager.py to devicemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/inputdevice.py to inputdevice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/input/sdlkeycodes.py to sdlkeycodes.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/saves.py to saves.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/network.py to network.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameChangeHandler.py to GameChangeHandler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseContext.py to BaseContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/server.py to server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/requestparams.py to requestparams.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/http/request.py to request.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/GameDatabaseClient.py to GameDatabaseClient.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/NetplayContext.py to NetplayContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/netplay/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/Database.py to Database.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/BaseDatabase.py to BaseDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/LockerDatabase.py to LockerDatabase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/game_rating_synchronizer.py to game_rating_synchronizer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/base.py to base.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/meta.py to meta.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/lists.py to lists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/locker.py to locker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/refresh.py to refresh.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/client.py to client.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/GameDatabaseSynchronizer.py to GameDatabaseSynchronizer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/ogd/context.py to context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/dolphindriver.py to dolphindriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messmsxdriver.py to messmsxdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messsmsdriver.py to messsmsdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/messnesdriver.py to messnesdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mess/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/lynxdriver.py to lynxdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafen/gamegeardriver.py to gamegeardriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mamedriver.py to mamedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/gamedriver.py to gamedriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/messdriver.py to messdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/mednafendriver.py to mednafendriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/drivers/retroarchdriver.py to retroarchdriver.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/archive.py to archive.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/SignalContext.py to SignalContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/helper.py to helper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/spectrum/roms.py to roms.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/knownfiles.py to knownfiles.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/refreshratetool.py to refreshratetool.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsgs/context.py to context.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/label.py to label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/application.py to application.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/color.py to color.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/panel.py to panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/theme.py to theme.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/canvas.py to canvas.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/window.py to window.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/button.py to button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/data/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/help_button.py to help_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/browse_button.py to browse_button.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/application_runner.py to application_runner.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/util/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_field.py to text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_button.py to image_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/menu.py to menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/font.py to font.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/layout.py to layout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/text_area.py to text_area.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image_view.py to image_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/image.py to image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/ui/painter.py to painter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/help/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/archive_extractor.py to archive_extractor.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/data/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/archive_extractor/__main__.py to __main__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/refresh.py to refresh.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/locker_uploader.py to locker_uploader.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/adf_creator_app.py to adf_creator_app.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/hdf_creator_app.py to hdf_creator_app.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/login.py to login.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/joystick_config_app.py to joystick_config_app.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/apps/logout.py to logout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/expansion.py to expansion.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/path.py to path.cpython-39.pyc byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/sys.py to sys.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/client.py to client.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/ircevents.py to ircevents.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/examplebot.py to examplebot.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/cmdhandler.py to cmdhandler.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/helpers.py to helpers.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/__init__.py to __init__.cpython-39.pyc -byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/oyoyo/parse.py to parse.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/ui.py to ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/shell.py to shell.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/workspace/shell/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/mypy.py to mypy.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/gnome3.py to gnome3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/desktop/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/data.py to data.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/typing.py to typing.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/adffile.py to adffile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fstd/webapp.py to webapp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/user.py to user.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/resources.py to resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/util.py to util.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/application.py to application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_task.py to test_task.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_desktop.py to test_desktop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_sevenzipfile.py to test_sevenzipfile.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_paths.py to test_paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_resources.py to test_resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_settings.py to test_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_debug.py to test_debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_user.py to test_user.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_signal.py to test_signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_util.py to test_util.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_system.py to test_system.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_init.py to test_init.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_logging.py to test_logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_path.py to test_path.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/tests/test_application.py to test_application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/init.py to init.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/settings.py to settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/seven_zip_file.py to seven_zip_file.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/system.py to system.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/debug.py to debug.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/path.py to path.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/task.py to task.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/desktop.py to desktop.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/logging.py to logging.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/fs.py to fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsbc/paths.py to paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcherapp.py to launcherapp.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/startup_scan.py to startup_scan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/floppy_manager.py to floppy_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/gamescanner.py to gamescanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_signal.py to launcher_signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/implicit_handler.py to implicit_handler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/i18n.py to i18n.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/update_manager.py to update_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/keyboard_settings_page.py to keyboard_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/experimental_features_page.py to experimental_features_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_page.py to settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/joystick_settings_page.py to joystick_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/platformsettingsdialog.py to platformsettingsdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/mouse_settings_page.py to mouse_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/whdload_settings_page.py to whdload_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/advanced_settings_page.py to advanced_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/language_settings_page.py to language_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_dialog.py to settings_dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/option_ui.py to option_ui.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/override_warning.py to override_warning.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/advanced_video_settings.py to advanced_video_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/directories_settings_page.py to directories_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/settings_header.py to settings_header.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/video_sync_settings_page.py to video_sync_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/arcade_settings_page.py to arcade_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/netplay_settings_page.py to netplay_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/video_settings_page.py to video_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/videosynccheckbox.py to videosynccheckbox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/launchersettingspage.py to launchersettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/plugins_settings_page.py to plugins_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/FilterSettingsPage.py to FilterSettingsPage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/opengl_settings_page.py to opengl_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/unused/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/maintenance_settings_page.py to maintenance_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/gameplatformssettingspage.py to gameplatformssettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/monitorbutton.py to monitorbutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/fs_uae_settings_page.py to fs_uae_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/audio_settings_page.py to audio_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/scan_paths_group.py to scan_paths_group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/gamedatabasesettingspage.py to gamedatabasesettingspage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/logging_settings_page.py to logging_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/fullscreenmodebutton.py to fullscreenmodebutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/settings/scan_settings_page.py to scan_settings_page.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ImageLoader.py to ImageLoader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/KickstartGroup.py to KickstartGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/HardDriveGroup.py to HardDriveGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/WHDLoadGroup.py to WHDLoadGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/modelgroup.py to modelgroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configdialog.py to configdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configscrollarea.py to configscrollarea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/CustomOptionsPage.py to CustomOptionsPage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputGroup.py to InputGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/browser.py to browser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/configpanel.py to configpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/ConfigCheckBox.py to ConfigCheckBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/model.py to model.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/expand.py to expand.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/config/InputSelector.py to InputSelector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsPanel.py to ConfigurationsPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LaunchDialog.py to LaunchDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/titlebar.py to titlebar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ChecksumDialog.py to ChecksumDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/download.py to download.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/ProtectionElement.py to ProtectionElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WarningsElement.py to WarningsElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/PlayersElement.py to PlayersElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/LanguageElement.py to LanguageElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusElement.py to StatusElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/StatusBar.py to StatusBar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/statusbar/WebLinkElement.py to WebLinkElement.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/IconButton.py to IconButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/VariantsBrowser.py to VariantsBrowser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/floppiesgroup.py to floppiesgroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/skin.py to skin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/platformbehavior.py to platformbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/settingsbehavior.py to settingsbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/amigaenablebehavior.py to amigaenablebehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/behaviors/configbehavior.py to configbehavior.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabButton.py to TabButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/widgets.py to widgets.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launch.py to launch.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/removablemediagroup.py to removablemediagroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/WindowWithTabs.py to WindowWithTabs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/options.py to options.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/Constants.py to Constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/GameListSelector.py to GameListSelector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/JoinDialog.py to JoinDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/book.py to book.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/aboutdialog.py to aboutdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/ScreenshotsPanel.py to ScreenshotsPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/EditButton.py to EditButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/BottomPanel.py to BottomPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/GameInfoPanel.py to GameInfoPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/bottombar/WebButton.py to WebButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/pageddialog.py to pageddialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/HelpButton.py to HelpButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/LauncherFilePicker.py to LauncherFilePicker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigurationsBrowser.py to ConfigurationsBrowser.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportTask.py to ImportTask.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportDialog.py to ImportDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/imports/ImportGroup.py to ImportGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/scan.py to scan.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/ConfigGroup.py to ConfigGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/savebutton.py to savebutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/MediaListGroup.py to MediaListGroup.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/kickstartimportdialog.py to kickstartimportdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/TabPanel.py to TabPanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/newbutton.py to newbutton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/floppyselector.py to floppyselector.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/ui/launcherwindow.py to launcherwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/cdpanel.py to cdpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/expansionspanel.py to expansionspanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/additionalconfigpanel.py to additionalconfigpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/quicksettingspanel.py to quicksettingspanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/floppiespanel.py to floppiespanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/romrampanel.py to romrampanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/mainpanel.py to mainpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/harddrivespanel.py to harddrivespanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/panels/inputpanel.py to inputpanel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/plugin_helper.py to plugin_helper.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/listplugins.py to listplugins.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_launcher.py to fs_uae_launcher.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mednafen_fs.py to mednafen_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_netplay_server.py to fs_uae_netplay_server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fsgs.py to fsgs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/listdirs.py to listdirs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/mame_fs.py to mame_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/workspace.py to workspace.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_uae_arcade.py to fs_uae_arcade.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/fs_game_center.py to fs_game_center.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/x64sc_fs.py to x64sc_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/dosbox_fs.py to dosbox_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/uade_fs.py to uade_fs.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/apps/libretro_nestopia.py to libretro_nestopia.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwizardpage.py to setupwizardpage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwizarddialog.py to setupwizarddialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/setupwelcomepage.py to setupwelcomepage.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/setup/wizardheader.py to wizardheader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_settings.py to launcher_settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/version.py to version.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/configuration_scanner.py to configuration_scanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_dialog.py to netplay_dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc.py to irc.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/connection_tester.py to connection_tester.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/channel.py to channel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_color.py to irc_color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/command_handler.py to command_handler.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay.py to netplay.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/netplay_panel.py to netplay_panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/irc_broadcaster.py to irc_broadcaster.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/netplay/player.py to player.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/launcher_config.py to launcher_config.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/cd_manager.py to cd_manager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/game.py to game.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/Server.py to Server.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/server/ServerWindow.py to ServerWindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/filescanner.py to filescanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/devicemanager.py to devicemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/config_checker.py to config_checker.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/game_paths.py to game_paths.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/launcher/scanner.py to scanner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/web/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/web_view.py to web_view.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Menu.py to Menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ListView.py to ListView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialog.py to dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget_mixin.py to widget_mixin.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/label.py to label.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DirDialog.py to DirDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/scrollarea.py to scrollarea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/qt.py to qt.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/DrawingContext.py to DrawingContext.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/widget.py to widget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogwindow.py to dialogwindow.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageView.py to ImageView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/adapter.py to adapter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Image.py to Image.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/System.py to System.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/HeadingLabel.py to HeadingLabel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Icon.py to Icon.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Choice.py to Choice.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/legacydialog.py to legacydialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/CheckBox.py to CheckBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/dialogbuttons.py to dialogbuttons.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/SpinCtrl.py to SpinCtrl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Button.py to Button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/windowbase.py to windowbase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/VerticalItemView.py to VerticalItemView.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ComboBox.py to ComboBox.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/timer.py to timer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Application.py to Application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/FileDialog.py to FileDialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/helpers.py to helpers.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextField.py to TextField.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Color.py to Color.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/ImageButton.py to ImageButton.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/Panel.py to Panel.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/qt/TextArea.py to TextArea.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/taskdialog.py to taskdialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/iconheader.py to iconheader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/extra/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/spacer.py to spacer.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/i18n.py to i18n.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/signal.py to signal.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/element.py to element.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/group.py to group.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/common/layout.py to layout.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_text_field.py to test_text_field.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/test_button.py to test_button.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/test/WidgetTestCase.py to WidgetTestCase.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fsui/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/notification.py to notification.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gnome3.py to gnome3.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/resources.py to resources.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/option.py to option.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/event.py to event.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/arcade_window.py to arcade_window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/ui/gl_widget.py to gl_widget.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecenter.py to gamecenter.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/platform.py to platform.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/dialog.py to dialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/state.py to state.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/itemmenu.py to itemmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/history.py to history.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/pyopengl.py to pyopengl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bezier.py to bezier.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/launchmenu.py to launchmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/constants.py to constants.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/imageloader.py to imageloader.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texturemanager.py to texturemanager.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/settings.py to settings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/window.py to window.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/navigatable.py to navigatable.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/topmenu.py to topmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/input.py to input.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/inputmenu.py to inputmenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/errordialog.py to errordialog.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamemenu.py to gamemenu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/displaylists.py to displaylists.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/texture.py to texture.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/sdl.py to sdl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/text.py to text.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/items.py to items.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/menu.py to menu.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/fbo.py to fbo.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/bottombar.py to bottombar.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/opengl.py to opengl.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/render.py to render.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/font.py to font.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/gamecenterrunner.py to gamecenterrunner.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/notificationrender.py to notificationrender.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/glui/animation.py to animation.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/gamecentersettings.py to gamecentersettings.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/Application.py to Application.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/items/fix.py to fix.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/update.py to update.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/res/__init__.py to __init__.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcadetheme.py to arcadetheme.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/arcade_main.py to arcade_main.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/callbacks.py to callbacks.cpython-39.pyc +byte-compiling /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/arcade/diskutil.py to diskutil.cpython-39.pyc running install_scripts copying build/scripts-3.9/fs-uae-launcher -> /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher changing mode of /build/reproducible-path/fs-uae-3.0.5+dfsg/debian/fs-uae-launcher/usr/share/fs-uae-launcher/fs-uae-launcher to 755 @@ -25334,42 +25369,42 @@ dh_perl dh_link dh_strip_nondeterminism - Normalized debian/fs-uae/usr/share/locale/eo/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/es/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/pt/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/hu/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/fi/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/pl/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/da/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/it/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/eo/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/de/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/nl/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/cs/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/tr/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/hu/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/sr/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/es/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/nl/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/fr/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/nb/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/tr/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/fi/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/it/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae/usr/share/locale/cs/LC_MESSAGES/fs-uae.mo Normalized debian/fs-uae/usr/share/locale/sv/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae/usr/share/locale/pl/LC_MESSAGES/fs-uae.mo - Normalized debian/fs-uae-launcher/usr/share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae/usr/share/locale/nb/LC_MESSAGES/fs-uae.mo + Normalized debian/fs-uae-launcher/usr/share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/nb/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/ru/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/fi/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/pl/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/pt_BR/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/da/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/it/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/sv/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/eo/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/es/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/pt/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/da/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/de/LC_MESSAGES/fs-uae-launcher.mo - Normalized debian/fs-uae-launcher/usr/share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo Normalized debian/fs-uae-launcher/usr/share/locale/el/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/tr/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/hu/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/sr/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/es/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/nl/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/fr/LC_MESSAGES/fs-uae-launcher.mo + Normalized debian/fs-uae-launcher/usr/share/locale/cs/LC_MESSAGES/fs-uae-launcher.mo dh_compress dh_fixperms dh_missing @@ -25382,10 +25417,10 @@ dh_gencontrol dh_md5sums dh_builddeb -dpkg-deb: building package 'fs-uae' in '../fs-uae_3.0.5+dfsg-1_armhf.deb'. -dpkg-deb: building package 'fs-uae-launcher' in '../fs-uae-launcher_3.0.5+dfsg-1_all.deb'. dpkg-deb: building package 'fs-uae-dbgsym' in '../fs-uae-dbgsym_3.0.5+dfsg-1_armhf.deb'. +dpkg-deb: building package 'fs-uae' in '../fs-uae_3.0.5+dfsg-1_armhf.deb'. dpkg-deb: building package 'fs-uae-arcade' in '../fs-uae-arcade_3.0.5+dfsg-1_all.deb'. +dpkg-deb: building package 'fs-uae-launcher' in '../fs-uae-launcher_3.0.5+dfsg-1_all.deb'. dpkg-genbuildinfo --build=binary dpkg-genchanges --build=binary >../fs-uae_3.0.5+dfsg-1_armhf.changes dpkg-genchanges: info: binary-only upload (no source code included) @@ -25393,12 +25428,14 @@ dpkg-buildpackage: info: binary-only upload (no source included) dpkg-genchanges: info: including full source code in upload I: copying local configuration +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/B01_cleanup starting +I: user script /srv/workspace/pbuilder/4948/tmp/hooks/B01_cleanup finished I: unmounting dev/ptmx filesystem I: unmounting dev/pts filesystem I: unmounting dev/shm filesystem I: unmounting proc filesystem I: unmounting sys filesystem I: cleaning the build env -I: removing directory /srv/workspace/pbuilder/13503 and its subdirectories -I: Current time: Sat Jan 6 04:43:48 -12 2024 -I: pbuilder-time-stamp: 1704559428 +I: removing directory /srv/workspace/pbuilder/4948 and its subdirectories +I: Current time: Sun Jan 7 08:03:53 +14 2024 +I: pbuilder-time-stamp: 1704564233