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/srv/reproducible-results/rbuild-debian/r-b-build.wpAgdiZK/b1/gm-assistant_1.2.4-1.1_amd64.changes vs.
/srv/reproducible-results/rbuild-debian/r-b-build.wpAgdiZK/b2/gm-assistant_1.2.4-1.1_amd64.changes
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1 ·725a684d76751d2ee3056d67342fa761·3817228·debug·optional·gm-assistant-dbgsym_1.2.4-1.1_amd64.deb1 ·725a684d76751d2ee3056d67342fa761·3817228·debug·optional·gm-assistant-dbgsym_1.2.4-1.1_amd64.deb
2 ·6dd7e6fe1d8063dde737b27550ca80e0·986496·doc·optional·gm-assistant-doc_1.2.4-1.1_all.deb2 ·323339c59a02ff47f0e5aa6092122d53·986480·doc·optional·gm-assistant-doc_1.2.4-1.1_all.deb
3 ·1218215e6357dddd66925b726f5b4fdd·268972·games·optional·gm-assistant_1.2.4-1.1_amd64.deb3 ·1218215e6357dddd66925b726f5b4fdd·268972·games·optional·gm-assistant_1.2.4-1.1_amd64.deb
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gm-assistant-doc_1.2.4-1.1_all.deb
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1 -rw-r--r--···0········0········0········4·2024-04-16·21:59:05.000000·debian-binary1 -rw-r--r--···0········0········0········4·2024-04-16·21:59:05.000000·debian-binary
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control.tar.xz
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1 drwxr-xr-x···0·root·········(0)·root·········(0)········0·2024-04-16·21:59:05.000000·./1 drwxr-xr-x···0·root·········(0)·root·········(0)········0·2024-04-16·21:59:05.000000·./
2 -rw-r--r--···0·root·········(0)·root·········(0)······747·2024-04-16·21:59:05.000000·./control2 -rw-r--r--···0·root·········(0)·root·········(0)······747·2024-04-16·21:59:05.000000·./control
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1 Package:·gm-assistant-doc1 Package:·gm-assistant-doc
2 Source:·gm-assistant2 Source:·gm-assistant
3 Version:·1.2.4-1.13 Version:·1.2.4-1.1
4 Architecture:·all4 Architecture:·all
5 Maintainer:·Vincent·Prat·<vivi@debian.org>5 Maintainer:·Vincent·Prat·<vivi@debian.org>
6 Installed-Size:·11536 Installed-Size:·1154
7 Suggests:·gm-assistant·(=·1.2.4-1.1)7 Suggests:·gm-assistant·(=·1.2.4-1.1)
8 Section:·doc8 Section:·doc
9 Priority:·optional9 Priority:·optional
10 Multi-Arch:·foreign10 Multi-Arch:·foreign
11 Homepage:·http://gmassistant.free.fr11 Homepage:·http://gmassistant.free.fr
12 Description:·Game·Master·assistant·for·role-playing·games·-·user·guide12 Description:·Game·Master·assistant·for·role-playing·games·-·user·guide
13 ·GM-Assistant·is·designed·to·be·the·perfect·assistant·for·the·Game·Master13 ·GM-Assistant·is·designed·to·be·the·perfect·assistant·for·the·Game·Master
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42 usr/share/doc/gm-assistant/html/userguide_en/up_g.png42 usr/share/doc/gm-assistant/html/userguide_en/up_g.png
43 usr/share/doc/gm-assistant/html/userguide_en/userguide_en.html43 usr/share/doc/gm-assistant/html/userguide_en/userguide_en.html
44 usr/share/doc/gm-assistant/html/userguide_fr/add_item.png44 usr/share/doc/gm-assistant/html/userguide_fr/add_item.png
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46 usr/share/doc/gm-assistant/html/userguide_fr/gestionnaire_combat_prep.png47 usr/share/doc/gm-assistant/html/userguide_fr/gestionnaire_combat_prep.png
47 usr/share/doc/gm-assistant/html/userguide_fr/next.png48 usr/share/doc/gm-assistant/html/userguide_fr/next.png
48 usr/share/doc/gm-assistant/html/userguide_fr/next_g.png49 usr/share/doc/gm-assistant/html/userguide_fr/next_g.png
49 usr/share/doc/gm-assistant/html/userguide_fr/node1.html50 usr/share/doc/gm-assistant/html/userguide_fr/node1.html
50 usr/share/doc/gm-assistant/html/userguide_fr/node10.html51 usr/share/doc/gm-assistant/html/userguide_fr/node10.html
51 usr/share/doc/gm-assistant/html/userguide_fr/node11.html52 usr/share/doc/gm-assistant/html/userguide_fr/node11.html
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50 Do·not·deny·it·:·role·players·are·easily·distracted.50 Do·not·deny·it·:·role·players·are·easily·distracted.
  
51 <P>51 <P>
52 The·solution·is·GM-Assistant.52 The·solution·is·GM-Assistant.
53 GM-Assistant·(for·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>)·is·software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life·during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools·needed.53 GM-Assistant·(for·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>)·is·software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life·during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools·needed.
  
54 <P>54 <P>
55 The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to·the·software.·A·menu·bar,·presented·in·Section&nbsp;<A·HREF="node2.html#menu">2</A>,·and·six·modules,·detailed·in·Section&nbsp;<A·HREF="node8.html#sec:modules">3</A>,·compose·the·main·window.·The·sofware·includes·additionnal·tools·presented·in·Section&nbsp;<A·HREF="node16.html#sec:tools">4</A>.55 The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to·the·software.·A·menu·bar,·presented·in·Section&nbsp;<A·HREF="node2.html#menu"><IMG··ALT="[*]"·SRC="crossref.png"></A>,·and·six·modules,·detailed·in·Section&nbsp;<A·HREF="node8.html#sec:modules"><IMG··ALT="[*]"·SRC="crossref.png"></A>,·compose·the·main·window.·The·sofware·includes·additionnal·tools·presented·in·Section&nbsp;<A·HREF="[·...·truncated·by·diffoscope;·len:·58,·SHA:·6cf55b5b94604168d1374b5a8dd0c8caaa3dc075c83da207a11d95b6e0057309·...·]</A>.
56 Finally,·you·can·find·the·list·of·keyboard·shortcuts·in·Appendix&nbsp;<A·HREF="node22.html#sec:shortcuts"><IMG··ALT="[*]"·SRC="crossref.png"></A>.·56 Finally,·you·can·find·the·list·of·keyboard·shortcuts·in·Appendix&nbsp;<A·HREF="node22.html#sec:shortcuts"><IMG··ALT="[*]"·SRC="crossref.png"></A>.·
  
57 <P>57 <P>
58 <BR><HR>58 <BR><HR>
  
59 </BODY>59 </BODY>
60 </HTML>60 </HTML>
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12 down,·the·emulsion·fails,·and·the·players·lose·their·focus.·Do·not·deny·it·:12 down,·the·emulsion·fails,·and·the·players·lose·their·focus.·Do·not·deny·it·:
13 role·players·are·easily·distracted.13 role·players·are·easily·distracted.
14 The·solution·is·GM-Assistant.·GM-Assistant·(for·Game·Master·Assistant)·is14 The·solution·is·GM-Assistant.·GM-Assistant·(for·Game·Master·Assistant)·is
15 software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life15 software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life
16 during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools16 during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools
17 needed.17 needed.
18 The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to18 The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to
19 the·software.·A·menu·bar,·presented·in·Section _\x82,·and·six·modules,·detailed·in19 the·software.·A·menu·bar,·presented·in·Section _\x8[_.[_.*_.]_.],·and·six·modules,·detailed
20 Section _.3,·compose·the·main·window.·The·sofware·includes·additionnal·tools20 in·Section _.[_.[_.*_.]_.],·compose·the·main·window.·The·sofware·includes·additionnal
21 presented·in·Section _.4.·Finally,·you·can·find·the·list·of·keyboard·shortcuts·in21 tools·presented·in·Section _.[_.[_.*_.]_.].·Finally,·you·can·find·the·list·of·keyboard
22 Appendix _\x8[_\x8[_\x8*_\x8]_\x8].22 shortcuts·in·Appendix _\x8[_\x8[_\x8*_\x8]_\x8].
  
23 ===============================================================================23 ===============================================================================
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43 <A·ID="sec:plot"></A>43 <A·ID="sec:plot"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Plot·Tree45 <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Plot·Tree
46 </H2>46 </H2>
  
47 <P>47 <P>
48 The·plot·tree·is,·almost·every·time,·the·core·of·GM-Assistant.,·where·the·detailed·and·structured·plot·elements·are·gathered,·so·no·important·element·is·forgotten.48 The·plot·tree·is,·almost·every·time,·the·core·of·GM-Assistant.,·where·the·detailed·and·structured·plot·elements·are·gathered,·so·no·important·element·is·forgotten.
49 Figure&nbsp;<A·HREF="#arbre_scenar">3</A>·shows·an·example·of·what·is·possible.49 Figure&nbsp;<A·HREF="#arbre_scenar"><IMG··ALT="[*]"·SRC="crossref.png"></A>·shows·an·example·of·what·is·possible.
  
50 <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="166"></A>50 <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="166"></A>
51 <TABLE>51 <TABLE>
52 <CAPTION·class="BOTTOM"><STRONG>Figure·3:</STRONG>52 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
53 Example·of·scenario</CAPTION>53 Example·of·scenario</CAPTION>
54 <TR><TD>54 <TR><TD>
55 <DIV·CLASS="centerline"·ID="par1018"·ALIGN="CENTER">55 <DIV·CLASS="centerline"·ID="par694"·ALIGN="CENTER">
56 <IMG56 <IMG
57 ··WIDTH="435"·HEIGHT="364"·STYLE=""57 ··WIDTH="435"·HEIGHT="364"·STYLE=""
58 ·SRC="./sample_scenario.png"58 ·SRC="./sample_scenario.png"
59 ·ALT="Image·sample_scenario"></DIV></TD></TR>59 ·ALT="Image·sample_scenario"></DIV></TD></TR>
60 </TABLE>60 </TABLE>
61 </DIV>61 </DIV>
  
62 <P>62 <P>
63 Each·line·is·an·item·and·one·just·needs·to·follow·the·item·creation·procedure·described·in·Section&nbsp;<A·HREF="node9.html#item">3.1</A>·to·organize·the·scenario.63 Each·line·is·an·item·and·one·just·needs·to·follow·the·item·creation·procedure·described·in·Section&nbsp;<A·HREF="node9.html#item"><IMG··ALT="[*]"·SRC="crossref.png"></A>·to·organize·the·scenario.
64 Do·not·forget·that·the·state·of·an·item·can·be·modified·during·the·game·to·keep·track·of·the·progression·of·players·in·the·plot.·It·can·be·useful·if·the·scenario·goes·across·several·game·sessions.64 Do·not·forget·that·the·state·of·an·item·can·be·modified·during·the·game·to·keep·track·of·the·progression·of·players·in·the·plot.·It·can·be·useful·if·the·scenario·goes·across·several·game·sessions.
  
65 <P>65 <P>
66 <BR><HR>66 <BR><HR>
  
67 </BODY>67 </BODY>
68 </HTML>68 </HTML>
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1 _\x8[_\x8n_\x8e_\x8x_\x8t_\x8]_\x8[_\x8u_\x8p_\x8]_\x8[_\x8p_\x8r_\x8e_\x8v_\x8i_\x8o_\x8u_\x8s_\x8]1 _\x8[_\x8n_\x8e_\x8x_\x8t_\x8]_\x8[_\x8u_\x8p_\x8]_\x8[_\x8p_\x8r_\x8e_\x8v_\x8i_\x8o_\x8u_\x8s_\x8]
2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x83_\x8._\x83_\x8·_\x8H_\x8i_\x8s_\x8t_\x8o_\x8r_\x8y·U\x8Up\x8p:\x8:·_\x83_\x8·_\x8M_\x8o_\x8d_\x8u_\x8l_\x8e_\x8s·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x83_\x8._\x81_\x8·_\x8I_\x8t_\x8e_\x8m_\x8s2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x83_\x8._\x83_\x8·_\x8H_\x8i_\x8s_\x8t_\x8o_\x8r_\x8y·U\x8Up\x8p:\x8:·_\x83_\x8·_\x8M_\x8o_\x8d_\x8u_\x8l_\x8e_\x8s·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x83_\x8._\x81_\x8·_\x8I_\x8t_\x8e_\x8m_\x8s
  
  
3 3\x83.\x8.2\x82·P\x8Pl\x8lo\x8ot\x8t·T\x8Tr\x8re\x8ee\x8e3 3\x83.\x8.2\x82·P\x8Pl\x8lo\x8ot\x8t·T\x8Tr\x8re\x8ee\x8e
4 The·plot·tree·is,·almost·every·time,·the·core·of·GM-Assistant.,·where·the4 The·plot·tree·is,·almost·every·time,·the·core·of·GM-Assistant.,·where·the
5 detailed·and·structured·plot·elements·are·gathered,·so·no·important·element·is5 detailed·and·structured·plot·elements·are·gathered,·so·no·important·element·is
6 forgotten.·Figure _\x83·shows·an·example·of·what·is·possible.6 forgotten.·Figure _\x8[_.[_.*_.]_.]·shows·an·example·of·what·is·possible.
7 ···········F.Fi.ig.gu.ur.re.e·3.3:\x8:·E\x8Ex\x8xa\x8am\x8mp\x8pl\x8le\x8e·o\x8of\x8f·s\x8sc\x8ce\x8en\x8na\x8ar\x8ri\x8io\x8o7 ············F.Fi.ig.gu.ur.re.e:\x8:·E\x8Ex\x8xa\x8am\x8mp\x8pl\x8le\x8e·o\x8of\x8f·s\x8sc\x8ce\x8en\x8na\x8ar\x8ri\x8io\x8o
8 ··············[Image·sample_scenario]8 ··············[Image·sample_scenario]
9 Each·line·is·an·item·and·one·just·needs·to·follow·the·item·creation·procedure9 Each·line·is·an·item·and·one·just·needs·to·follow·the·item·creation·procedure
10 described·in·Section _\x83_.._.1·to·organize·the·scenario.·Do·not·forget·that·the·state10 described·in·Section _\x8[_.[_.*_.]_.]·to·organize·the·scenario.·Do·not·forget·that·the
11 of·an·item·can·be·modified·during·the·game·to·keep·track·of·the·progression·of11 state·of·an·item·can·be·modified·during·the·game·to·keep·track·of·the
12 players·in·the·plot.·It·can·be·useful·if·the·scenario·goes·across·several·game12 progression·of·players·in·the·plot.·It·can·be·useful·if·the·scenario·goes
13 sessions.13 across·several·game·sessions.
  
14 ===============================================================================14 ===============================================================================
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40 <!--End·of·Navigation·Panel-->40 <!--End·of·Navigation·Panel-->
  
41 <H1><A·ID="SECTION00040000000000000000"></A>41 <H1><A·ID="SECTION00040000000000000000"></A>
42 <A·ID="sec:tools"></A>42 <A·ID="sec:tools"></A>
43 <BR>43 <BR>
44 <SPAN·CLASS="arabic">4</SPAN>·Tools44 <SPAN·CLASS="arabic">4</SPAN>·Tools
45 </H1>45 </H1>
46 Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,·they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version·are·a·dice·simulator·(see·Section&nbsp;<A·HREF="node17.html#sec:dice">4.1</A>)·and·a·combat·manager·(see·Section&nbsp;<A·HREF="node18.html#sec:combat">4.2</A>).46 Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,·they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version·are·a·dice·simulator·(see·Section&nbsp;<A·HREF="node17.html#sec:dice"><IMG··ALT="[*]"·SRC="crossref.png"></A>)·and·a·combat·manager·(see·Section&nbsp;<A·HREF="node18.html#sec:combat"><IMG··ALT="[*]"·SRC="crossref.png"></A>).
  
47 <P>47 <P>
48 <BR><HR>48 <BR><HR>
49 <!--Table·of·Child-Links-->49 <!--Table·of·Child-Links-->
50 <A·ID="CHILD_LINKS"><STRONG>Subsections</STRONG></A>50 <A·ID="CHILD_LINKS"><STRONG>Subsections</STRONG></A>
  
51 <UL·CLASS="ChildLinks">51 <UL·CLASS="ChildLinks">
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2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x84_\x8._\x81_\x8·_\x8D_\x8i_\x8c_\x8e_\x8·_\x8s_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8o_\x8r·U\x8Up\x8p:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8:_\x8·_\x8u_\x8s_\x8e_\x8r_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x83_\x8._\x87_\x8·_\x8S_\x8o_\x8u_\x8n_\x8d2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x84_\x8._\x81_\x8·_\x8D_\x8i_\x8c_\x8e_\x8·_\x8s_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8o_\x8r·U\x8Up\x8p:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8:_\x8·_\x8u_\x8s_\x8e_\x8r_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x83_\x8._\x87_\x8·_\x8S_\x8o_\x8u_\x8n_\x8d
3 _\x8e_\x8f_\x8f_\x8e_\x8c_\x8t_\x8s3 _\x8e_\x8f_\x8f_\x8e_\x8c_\x8t_\x8s
  
  
4 4\x84·T\x8To\x8oo\x8ol\x8ls\x8s4 4\x84·T\x8To\x8oo\x8ol\x8ls\x8s
5 Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,5 Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,
6 they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version6 they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version
7 are·a·dice·simulator·(see·Section _\x84_.._.1)·and·a·combat·manager·(see·Section _.4_.._.2).7 are·a·dice·simulator·(see·Section _\x8[_.[_.*_.]_.])·and·a·combat·manager·(see·Section _.[
 8 _\x8[_\x8*_\x8]_\x8]).
  
8 ===============================================================================9 ===============================================================================
9 S\x8Su\x8ub\x8bs\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s10 S\x8Su\x8ub\x8bs\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s
10 ····*·_\x84_\x8._\x81_\x8·_\x8D_\x8i_\x8c_\x8e_\x8·_\x8s_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8o_\x8r11 ····*·_\x84_\x8._\x81_\x8·_\x8D_\x8i_\x8c_\x8e_\x8·_\x8s_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8o_\x8r
11 ····*·_\x84_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t_\x8·_\x8m_\x8a_\x8n_\x8a_\x8g_\x8e_\x8r12 ····*·_\x84_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t_\x8·_\x8m_\x8a_\x8n_\x8a_\x8g_\x8e_\x8r
12 ··········o·_\x84_\x8._\x82_\x8._\x81_\x8·_\x8S_\x8e_\x8l_\x8e_\x8c_\x8t_\x8i_\x8o_\x8n_\x8·_\x8o_\x8f_\x8·_\x8p_\x8a_\x8r_\x8t_\x8i_\x8c_\x8i_\x8p_\x8a_\x8n_\x8t_\x8s13 ··········o·_\x84_\x8._\x82_\x8._\x81_\x8·_\x8S_\x8e_\x8l_\x8e_\x8c_\x8t_\x8i_\x8o_\x8n_\x8·_\x8o_\x8f_\x8·_\x8p_\x8a_\x8r_\x8t_\x8i_\x8c_\x8i_\x8p_\x8a_\x8n_\x8t_\x8s
13 ··········o·_\x84_\x8._\x82_\x8._\x82_\x8·_\x8F_\x8i_\x8g_\x8h_\x8t14 ··········o·_\x84_\x8._\x82_\x8._\x82_\x8·_\x8F_\x8i_\x8g_\x8h_\x8t
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42 <H2><A·ID="SECTION00041000000000000000"></A>42 <H2><A·ID="SECTION00041000000000000000"></A>
43 <A·ID="sec:dice"></A>43 <A·ID="sec:dice"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Dice·simulator45 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Dice·simulator
46 </H2>46 </H2>
  
47 <P>47 <P>
48 The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the·software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you·forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,·select·this·option·in·the·<SPAN··CLASS="texttt">Tools</SPAN>·menu.·A·window·similar·to·figure&nbsp;<A·HREF="#simulateur_des">4</A>·will·open.48 The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the·software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you·forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,·select·this·option·in·the·<SPAN··CLASS="texttt">Tools</SPAN>·menu.·A·window·similar·to·figure&nbsp;<A·HREF="#simulateur_des"><IMG··ALT="[*]"·SRC="crossref.png"></A>·will·open.
  
49 <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="200"></A>49 <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="200"></A>
50 <TABLE>50 <TABLE>
51 <CAPTION·class="BOTTOM"><STRONG>Figure·4:</STRONG>51 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
52 Dice·simulator</CAPTION>52 Dice·simulator</CAPTION>
53 <TR><TD>53 <TR><TD>
54 <DIV·CLASS="centerline"·ID="par1029"·ALIGN="CENTER">54 <DIV·CLASS="centerline"·ID="par705"·ALIGN="CENTER">
55 <IMG55 <IMG
56 ··WIDTH="248"·HEIGHT="152"·STYLE=""56 ··WIDTH="248"·HEIGHT="152"·STYLE=""
57 ·SRC="./dice_simulator.png"57 ·SRC="./dice_simulator.png"
58 ·ALT="Image·dice_simulator"></DIV></TD></TR>58 ·ALT="Image·dice_simulator"></DIV></TD></TR>
59 </TABLE>59 </TABLE>
60 </DIV>60 </DIV>
  
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2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x84_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t_\x8·_\x8m_\x8a_\x8n_\x8a_\x8g_\x8e_\x8r·U\x8Up\x8p:\x8:·_\x84_\x8·_\x8T_\x8o_\x8o_\x8l_\x8s·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x84_\x8·_\x8T_\x8o_\x8o_\x8l_\x8s2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x84_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t_\x8·_\x8m_\x8a_\x8n_\x8a_\x8g_\x8e_\x8r·U\x8Up\x8p:\x8:·_\x84_\x8·_\x8T_\x8o_\x8o_\x8l_\x8s·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x84_\x8·_\x8T_\x8o_\x8o_\x8l_\x8s
  
  
3 4\x84.\x8.1\x81·D\x8Di\x8ic\x8ce\x8e·s\x8si\x8im\x8mu\x8ul\x8la\x8at\x8to\x8or\x8r3 4\x84.\x8.1\x81·D\x8Di\x8ic\x8ce\x8e·s\x8si\x8im\x8mu\x8ul\x8la\x8at\x8to\x8or\x8r
4 The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the4 The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the
5 software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you5 software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you
6 forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,6 forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,
7 select·this·option·in·the·Tools·menu.·A·window·similar·to·figure _\x84·will·open.7 select·this·option·in·the·Tools·menu.·A·window·similar·to·figure _\x8[_.[_.*_.]_.]·will
 8 open.
8 ·············F.Fi.ig.gu.ur.re.e·4.4:\x8:·D\x8Di\x8ic\x8ce\x8e·s\x8si\x8im\x8mu\x8ul\x8la\x8at\x8to\x8or\x8r9 ··············F.Fi.ig.gu.ur.re.e:\x8:·D\x8Di\x8ic\x8ce\x8e·s\x8si\x8im\x8mu\x8ul\x8la\x8at\x8to\x8or\x8r
9 ··············[Image·dice_simulator]10 ··············[Image·dice_simulator]
10 This·window·allow·the·user·to·choose·among·these·elements:11 This·window·allow·the·user·to·choose·among·these·elements:
11 ··D\x8Di\x8ie\x8e·t\x8ty\x8yp\x8pe\x8e:\x8:12 ··D\x8Di\x8ie\x8e·t\x8ty\x8yp\x8pe\x8e:\x8:
12 ······The·number·of·faces·of·each·die.·If·you·are·unfamiliar·with·concepts·in13 ······The·number·of·faces·of·each·die.·If·you·are·unfamiliar·with·concepts·in
13 ······role-playing·games,·d[$n$]·is·a·die·with·[$n$]faces.14 ······role-playing·games,·d[$n$]·is·a·die·with·[$n$]faces.
14 ··N\x8Nu\x8um\x8mb\x8be\x8er\x8r·o\x8of\x8f·d\x8di\x8ic\x8ce\x8e:\x8:15 ··N\x8Nu\x8um\x8mb\x8be\x8er\x8r·o\x8of\x8f·d\x8di\x8ic\x8ce\x8e:\x8:
15 ······The·number·of·dice·you·will·roll,·maximum·10.16 ······The·number·of·dice·you·will·roll,·maximum·10.
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45 A·window·similar·to·Figure&nbsp;<A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>·appears.·The·list·of·protagonists·on·the·left·side·is·automatically·generated·from·the·<SPAN··CLASS="texttt">Characters</SPAN>·module.·You·have·to·select·each·protagonist·involved·in·the·fight·to·add·it·to·the·right·side·by·clicking·on·<SPAN··CLASS="texttt">Add</SPAN>.·If·you·make·a·mistake,·you·can·remove·a·protagonist·by·clicking·on·it·on·the·right·side·and·then·on·the·<SPAN··CLASS="texttt">Remove</SPAN>·button.45 A·window·similar·to·Figure&nbsp;<A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>·appears.·The·list·of·protagonists·on·the·left·side·is·automatically·generated·from·the·<SPAN··CLASS="texttt">Characters</SPAN>·module.·You·have·to·select·each·protagonist·involved·in·the·fight·to·add·it·to·the·right·side·by·clicking·on·<SPAN··CLASS="texttt">Add</SPAN>.·If·you·make·a·mistake,·you·can·remove·a·protagonist·by·clicking·on·it·on·the·right·side·and·then·on·the·<SPAN··CLASS="texttt">Remove</SPAN>·button.
  
46 <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="217"></A>46 <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="217"></A>
47 <TABLE>47 <TABLE>
48 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>48 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
49 Combat·manager:·selection·of·protagonists</CAPTION>49 Combat·manager:·selection·of·protagonists</CAPTION>
50 <TR><TD>50 <TR><TD>
51 <DIV·CLASS="centerline"·ID="par1039"·ALIGN="CENTER">51 <DIV·CLASS="centerline"·ID="par715"·ALIGN="CENTER">
52 <IMG52 <IMG
53 ··WIDTH="621"·HEIGHT="250"·STYLE=""53 ··WIDTH="621"·HEIGHT="250"·STYLE=""
54 ·SRC="./combat_preparation.png"54 ·SRC="./combat_preparation.png"
55 ·ALT="Image·combat_preparation"></DIV></TD></TR>55 ·ALT="Image·combat_preparation"></DIV></TD></TR>
56 </TABLE>56 </TABLE>
57 </DIV>57 </DIV>
  
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46 Now·appears·the·Combat·manager·itself,·as·shown·in·Figure&nbsp;<A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>.46 Now·appears·the·Combat·manager·itself,·as·shown·in·Figure&nbsp;<A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
  
47 <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="227"></A>47 <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="227"></A>
48 <TABLE>48 <TABLE>
49 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>49 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
50 Combat·manager:·fight</CAPTION>50 Combat·manager:·fight</CAPTION>
51 <TR><TD>51 <TR><TD>
52 <DIV·CLASS="centerline"·ID="par1044"·ALIGN="CENTER">52 <DIV·CLASS="centerline"·ID="par720"·ALIGN="CENTER">
53 <IMG53 <IMG
54 ··WIDTH="248"·HEIGHT="238"·STYLE=""54 ··WIDTH="248"·HEIGHT="238"·STYLE=""
55 ·SRC="./combat_fight.png"55 ·SRC="./combat_fight.png"
56 ·ALT="Image·combat_fight"></DIV></TD></TR>56 ·ALT="Image·combat_fight"></DIV></TD></TR>
57 </TABLE>57 </TABLE>
58 </DIV>58 </DIV>
59 Again,·the·list·of·the·different·protagonists·and·column·notes·appears.59 Again,·the·list·of·the·different·protagonists·and·column·notes·appears.
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45 <SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">3</SPAN>·View45 <SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">3</SPAN>·View
46 </H2>46 </H2>
  
47 <P>47 <P>
48 This·menu·is·here·to·choose·the·display·options.48 This·menu·is·here·to·choose·the·display·options.
49 <DL>49 <DL>
50 <DT><STRONG><SPAN··CLASS="texttt">Interface</SPAN>:</STRONG></DT>50 <DT><STRONG><SPAN··CLASS="texttt">Interface</SPAN>:</STRONG></DT>
51 <DD>Opens·a·list·of·predefined·setups·of·modules·(see·Section·<A·HREF="node8.html#sec:modules">3</A>·for·details·on·modules)51 <DD>Opens·a·list·of·predefined·setups·of·modules·(see·Section·<A·HREF="node8.html#sec:modules"><IMG··ALT="[*]"·SRC="crossref.png"></A>·for·details·on·modules)
52 ········<DL>52 ········<DL>
53 <DT><STRONG><SPAN··CLASS="texttt">Full</SPAN>:</STRONG></DT>53 <DT><STRONG><SPAN··CLASS="texttt">Full</SPAN>:</STRONG></DT>
54 <DD>All·6·modules54 <DD>All·6·modules
55 ············55 ············
56 </DD>56 </DD>
57 <DT><STRONG><SPAN··CLASS="texttt">Simple</SPAN>:</STRONG></DT>57 <DT><STRONG><SPAN··CLASS="texttt">Simple</SPAN>:</STRONG></DT>
58 <DD><SPAN··CLASS="texttt">Plot</SPAN>,·<SPAN··CLASS="texttt">Music</SPAN>·and·<SPAN··CLASS="texttt">Sound·effects</SPAN>58 <DD><SPAN··CLASS="texttt">Plot</SPAN>,·<SPAN··CLASS="texttt">Music</SPAN>·and·<SPAN··CLASS="texttt">Sound·effects</SPAN>
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3 2\x82.\x8.3\x83·V\x8Vi\x8ie\x8ew\x8w3 2\x82.\x8.3\x83·V\x8Vi\x8ie\x8ew\x8w
4 This·menu·is·here·to·choose·the·display·options.4 This·menu·is·here·to·choose·the·display·options.
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6 ······Opens·a·list·of·predefined·setups·of·modules·(see·Section·_\x83·for·details6 ······Opens·a·list·of·predefined·setups·of·modules·(see·Section·_\x8[_.[_.*_.]_.]for
7 ······on·modules)7 ······details·on·modules)
8 ········F\x8Fu\x8ul\x8ll\x8l:\x8:8 ········F\x8Fu\x8ul\x8ll\x8l:\x8:
9 ············All·6·modules9 ············All·6·modules
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11 ············Plot,·Music·and·Sound·effects11 ············Plot,·Music·and·Sound·effects
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13 ············Music·and·Sound·effects13 ············Music·and·Sound·effects
14 ········C\x8Cr\x8re\x8ea\x8at\x8ti\x8io\x8on\x8n:\x8:14 ········C\x8Cr\x8re\x8ea\x8at\x8ti\x8io\x8on\x8n:\x8:
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42 <H2><A·ID="SECTION00024000000000000000"></A>42 <H2><A·ID="SECTION00024000000000000000"></A>
43 <A·ID="sec:menu_tools"></A>43 <A·ID="sec:menu_tools"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">4</SPAN>·Tools45 <SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">4</SPAN>·Tools
46 </H2>46 </H2>
  
47 <P>47 <P>
48 The·menu·gathers·secondary·tools.·All·the·details·are·available·in·Section&nbsp;<A·HREF="node16.html#sec:tools">4</A>.·In·the·current·version·this·menu·includes:48 The·menu·gathers·secondary·tools.·All·the·details·are·available·in·Section&nbsp;<A·HREF="node16.html#sec:tools"><IMG··ALT="[*]"·SRC="crossref.png"></A>.·In·the·current·version·this·menu·includes:
49 <DL>49 <DL>
50 <DT><STRONG><SPAN··CLASS="texttt">Dice·simulator</SPAN>:</STRONG></DT>50 <DT><STRONG><SPAN··CLASS="texttt">Dice·simulator</SPAN>:</STRONG></DT>
51 <DD>to·launch·dice51 <DD>to·launch·dice
52 ····52 ····
53 </DD>53 </DD>
54 <DT><STRONG><SPAN··CLASS="texttt">Combat·manager</SPAN>:</STRONG></DT>54 <DT><STRONG><SPAN··CLASS="texttt">Combat·manager</SPAN>:</STRONG></DT>
55 <DD>to·structure·the·progress·of·combats55 <DD>to·structure·the·progress·of·combats
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3 2\x82.\x8.4\x84·T\x8To\x8oo\x8ol\x8ls\x8s3 2\x82.\x8.4\x84·T\x8To\x8oo\x8ol\x8ls\x8s
4 The·menu·gathers·secondary·tools.·All·the·details·are·available·in·Section _\x84.4 The·menu·gathers·secondary·tools.·All·the·details·are·available·in·Section _\x8[
5 In·the·current·version·this·menu·includes:5 _.[_.*_.]_.].·In·the·current·version·this·menu·includes:
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7 ······to·launch·dice7 ······to·launch·dice
8 ··C\x8Co\x8om\x8mb\x8ba\x8at\x8t·m\x8ma\x8an\x8na\x8ag\x8ge\x8er\x8r:\x8:8 ··C\x8Co\x8om\x8mb\x8ba\x8at\x8t·m\x8ma\x8an\x8na\x8ag\x8ge\x8er\x8r:\x8:
9 ······to·structure·the·progress·of·combats9 ······to·structure·the·progress·of·combats
  
10 ===============================================================================10 ===============================================================================
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42 <H1><A·ID="SECTION00030000000000000000"></A>42 <H1><A·ID="SECTION00030000000000000000"></A>
43 <A·ID="sec:modules"></A>43 <A·ID="sec:modules"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">3</SPAN>·Modules45 <SPAN·CLASS="arabic">3</SPAN>·Modules
46 </H1>46 </H1>
  
47 <P>47 <P>
48 As·already·mentioned,·there·are·6·independent·blocs·we·call·modules,·each·dedicated·to·one·functionality.·Several·modules·are·&ldquo;trees&rdquo;,·in·which·you·can·organize·information.·Possibilities·given·by·these·trees·and·items·inside·are·explained·in·Section&nbsp;<A·HREF="node9.html#item">3.1</A>.48 As·already·mentioned,·there·are·6·independent·blocs·we·call·modules,·each·dedicated·to·one·functionality.·Several·modules·are·&ldquo;trees&rdquo;,·in·which·you·can·organize·information.·Possibilities·given·by·these·trees·and·items·inside·are·explained·in·Section&nbsp;<A·HREF="node9.html#item"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
49 The·list·of·modules·includes:49 The·list·of·modules·includes:
50 <DL>50 <DL>
51 <DT><STRONG><SPAN··CLASS="texttt">Plot</SPAN>:</STRONG></DT>51 <DT><STRONG><SPAN··CLASS="texttt">Plot</SPAN>:</STRONG></DT>
52 <DD>The·plot·tree·is·designed·to·show·in·an·ordered·manner·the·important·events·of·the·scenario·with·no·limit·in·sub-levels52 <DD>The·plot·tree·is·designed·to·show·in·an·ordered·manner·the·important·events·of·the·scenario·with·no·limit·in·sub-levels
53 ····53 ····
54 </DD>54 </DD>
55 <DT><STRONG><SPAN··CLASS="texttt">History</SPAN>:</STRONG></DT>55 <DT><STRONG><SPAN··CLASS="texttt">History</SPAN>:</STRONG></DT>
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2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x83_\x8._\x81_\x8·_\x8I_\x8t_\x8e_\x8m_\x8s·U\x8Up\x8p:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8:_\x8·_\x8u_\x8s_\x8e_\x8r_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x82_\x8._\x85_\x8·_\x8H_\x8e_\x8l_\x8p2 N\x8Ne\x8ex\x8xt\x8t:\x8:·_\x83_\x8._\x81_\x8·_\x8I_\x8t_\x8e_\x8m_\x8s·U\x8Up\x8p:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8:_\x8·_\x8u_\x8s_\x8e_\x8r_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e·P\x8Pr\x8re\x8ev\x8vi\x8io\x8ou\x8us\x8s:\x8:·_\x82_\x8._\x85_\x8·_\x8H_\x8e_\x8l_\x8p
  
  
3 3\x83·M\x8Mo\x8od\x8du\x8ul\x8le\x8es\x8s3 3\x83·M\x8Mo\x8od\x8du\x8ul\x8le\x8es\x8s
4 As·already·mentioned,·there·are·6·independent·blocs·we·call·modules,·each4 As·already·mentioned,·there·are·6·independent·blocs·we·call·modules,·each
5 dedicated·to·one·functionality.·Several·modules·are·“trees”,·in·which·you·can5 dedicated·to·one·functionality.·Several·modules·are·“trees”,·in·which·you·can
6 organize·information.·Possibilities·given·by·these·trees·and·items·inside·are6 organize·information.·Possibilities·given·by·these·trees·and·items·inside·are
7 explained·in·Section _\x83_.._.1.·The·list·of·modules·includes:7 explained·in·Section _\x8[_.[_.*_.]_.].·The·list·of·modules·includes:
8 ··P\x8Pl\x8lo\x8ot\x8t:\x8:8 ··P\x8Pl\x8lo\x8ot\x8t:\x8:
9 ······The·plot·tree·is·designed·to·show·in·an·ordered·manner·the·important9 ······The·plot·tree·is·designed·to·show·in·an·ordered·manner·the·important
10 ······events·of·the·scenario·with·no·limit·in·sub-levels10 ······events·of·the·scenario·with·no·limit·in·sub-levels
11 ··H\x8Hi\x8is\x8st\x8to\x8or\x8ry\x8y:\x8:11 ··H\x8Hi\x8is\x8st\x8to\x8or\x8ry\x8y:\x8:
12 ······Same·as·the·plot·tree,·designed·for·important·events·taken·from·previous12 ······Same·as·the·plot·tree,·designed·for·important·events·taken·from·previous
13 ······games13 ······games
14 ··N\x8No\x8ot\x8te\x8es\x8s:\x8:14 ··N\x8No\x8ot\x8te\x8es\x8s:\x8:
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58 For·<SPAN··CLASS="texttt">Audio</SPAN>·files,·the·action·<SPAN··CLASS="texttt">Play</SPAN>·only·shows·in·modules·<SPAN··CLASS="texttt">Music</SPAN>·and·<SPAN··CLASS="texttt">Sound·effects</SPAN>.58 For·<SPAN··CLASS="texttt">Audio</SPAN>·files,·the·action·<SPAN··CLASS="texttt">Play</SPAN>·only·shows·in·modules·<SPAN··CLASS="texttt">Music</SPAN>·and·<SPAN··CLASS="texttt">Sound·effects</SPAN>.
  
59 <P>59 <P>
60 The·action·<SPAN··CLASS="texttt">Add</SPAN>·gives·access·to·the·item·creation·window.60 The·action·<SPAN··CLASS="texttt">Add</SPAN>·gives·access·to·the·item·creation·window.
  
61 <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="144"></A>61 <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="144"></A>
62 <TABLE>62 <TABLE>
63 <CAPTION·class="BOTTOM"><STRONG>Figure·2:</STRONG>63 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
64 Item·creation·window</CAPTION>64 Item·creation·window</CAPTION>
65 <TR><TD>65 <TR><TD>
66 <DIV·CLASS="centerline"·ID="par1013"·ALIGN="CENTER">66 <DIV·CLASS="centerline"·ID="par689"·ALIGN="CENTER">
67 <IMG67 <IMG
68 ··WIDTH="248"·HEIGHT="417"·STYLE=""68 ··WIDTH="248"·HEIGHT="417"·STYLE=""
69 ·SRC="./add_item.png"69 ·SRC="./add_item.png"
70 ·ALT="Image·add_item"></DIV></TD></TR>70 ·ALT="Image·add_item"></DIV></TD></TR>
71 </TABLE>71 </TABLE>
72 </DIV>72 </DIV>
73 This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the·module·or·pressing·the·<SPAN··CLASS="texttt">Insert</SPAN>·key·on·the·keyboard.73 This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the·module·or·pressing·the·<SPAN··CLASS="texttt">Insert</SPAN>·key·on·the·keyboard.
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14 image).·The·modules·using·items·are:·Plot,·History,·Music·and·Sound·effects.14 image).·The·modules·using·items·are:·Plot,·History,·Music·and·Sound·effects.
15 Right·click·on·an·item·and·the·item·menu·appears.·In·this·menu·are·the·four15 Right·click·on·an·item·and·the·item·menu·appears.·In·this·menu·are·the·four
16 states·and·three·actions:·Add,·Delete,·Edit.·If·the·type·of·the·item·is·Audio16 states·and·three·actions:·Add,·Delete,·Edit.·If·the·type·of·the·item·is·Audio
17 or·Image,·two·more·actions·are·available:·one·to·play·the·file·(or·show·it)·and17 or·Image,·two·more·actions·are·available:·one·to·play·the·file·(or·show·it)·and
18 one·to·export·the·file.·For·Audio·files,·the·action·Play·only·shows·in·modules18 one·to·export·the·file.·For·Audio·files,·the·action·Play·only·shows·in·modules
19 Music·and·Sound·effects.19 Music·and·Sound·effects.
20 The·action·Add·gives·access·to·the·item·creation·window.20 The·action·Add·gives·access·to·the·item·creation·window.
21 ········F.Fi.ig.gu.ur.re.e·2.2:\x8:·I\x8It\x8te\x8em\x8m·c\x8cr\x8re\x8ea\x8at\x8ti\x8io\x8on\x8n·w\x8wi\x8in\x8nd\x8do\x8ow\x8w21 ·········F.Fi.ig.gu.ur.re.e:\x8:·I\x8It\x8te\x8em\x8m·c\x8cr\x8re\x8ea\x8at\x8ti\x8io\x8on\x8n·w\x8wi\x8in\x8nd\x8do\x8ow\x8w
22 ···············[Image·add_item]22 ···············[Image·add_item]
23 This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the23 This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the
24 module·or·pressing·the·Insert·key·on·the·keyboard.·The·window·is·organized·as24 module·or·pressing·the·Insert·key·on·the·keyboard.·The·window·is·organized·as
25 follows:25 follows:
26 ····*·In·Content·is·are·the·information/description·of·the·event;26 ····*·In·Content·is·are·the·information/description·of·the·event;
27 ····*·In·State·is·set·the·default·state·of·the·item;27 ····*·In·State·is·set·the·default·state·of·the·item;
28 ····*·In·Type·is·chosen·the·type·of·the·item:·Basic·(just·text),·Music,·or28 ····*·In·Type·is·chosen·the·type·of·the·item:·Basic·(just·text),·Music,·or
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52 <P>52 <P>
53 La·solution·est·GM-Assistant,·pour·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>·(en·français,·assistant·au·MJ).53 La·solution·est·GM-Assistant,·pour·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>·(en·français,·assistant·au·MJ).
54 Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa·disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la·partie.54 Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa·disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la·partie.
55 GM-Assistant·propose·donc·une·interface··le·MJ·va·pouvoir·rassembler·et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,·images)·qu'il·estime·utiles.55 GM-Assistant·propose·donc·une·interface··le·MJ·va·pouvoir·rassembler·et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,·images)·qu'il·estime·utiles.
  
56 <P>56 <P>
57 Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se·familiariser·avec·le·logiciel.57 Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se·familiariser·avec·le·logiciel.
58 La·fenêtre·principale·du·logiciel·comporte·d'une·part·une·barre·de·menus,·qui·sera·développée·dans·la·section&nbsp;<A·HREF="node2.html#menu">2</A>·et·d'autre·part·6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans·la·section&nbsp;<A·HREF="node8.html#sec:modules">3</A>.58 La·fenêtre·principale·du·logiciel·comporte·d'une·part·une·barre·de·menus,·qui·sera·développée·dans·la·section&nbsp;<A·HREF="node2.html#menu"><IMG··ALT="[*]"·SRC="crossref.png"></A>·et·d'autre·part·6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans·la·section&nbsp;<A·HREF="node8.html#sec:modules"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
59 Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui·feront·l'objet·de·la·section&nbsp;<A·HREF="node16.html#sec:outils">4</A>.59 Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui·feront·l'objet·de·la·section&nbsp;<A·HREF="node16.html#sec:outils"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
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16 assistant·au·MJ).·Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa16 assistant·au·MJ).·Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa
17 disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la17 disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la
18 partie.·GM-Assistant·propose·donc·une·interface··le·MJ·va·pouvoir·rassembler18 partie.·GM-Assistant·propose·donc·une·interface··le·MJ·va·pouvoir·rassembler
19 et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,19 et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,
20 images)·qu'il·estime·utiles.20 images)·qu'il·estime·utiles.
21 Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se21 Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se
22 familiariser·avec·le·logiciel.·La·fenêtre·principale·du·logiciel·comporte·d'une22 familiariser·avec·le·logiciel.·La·fenêtre·principale·du·logiciel·comporte·d'une
23 part·une·barre·de·menus,·qui·sera·développée·dans·la·section _\x82·et·d'autre·part23 part·une·barre·de·menus,·qui·sera·développée·dans·la·section _\x8[_.[_.*_.]_.]·et·d'autre
24 6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans·la24 part·6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans
25 section _.3.·Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui25 la·section _.[_.[_.*_.]_.].·Le·logiciel·propose·également·un·certain·nombre·d'outils
26 feront·l'objet·de·la·section _.4.·Pour·finir,·en·cas·de·besoin,·vous·pourrez26 annexes·qui·feront·l'objet·de·la·section _.[_.[_.*_.]_.].·Pour·finir,·en·cas·de·besoin,
27 trouver·la·liste·des·raccourcis·clavier·dans·l'annexe _.A.27 vous·pourrez·trouver·la·liste·des·raccourcis·clavier·dans·l'annexe _.[_.[_.*_.]_.].
28 ===============================================================================28 ===============================================================================
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31 _\x8l_\x8'_\x8u_\x8t_\x8i_\x8l_\x8i_\x8s_\x8a_\x8t_\x8e_\x8u_\x8r·p\x8pr\x8r?\x8éc\x8c?\x8éd\x8de\x8en\x8nt\x8t:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8,_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e_\x8·_\x8d_\x8e_\x8·_\x8l_\x8'_\x8u_\x8t_\x8i_\x8l_\x8i_\x8s_\x8a_\x8t_\x8e_\x8u_\x8r31 _\x8l_\x8'_\x8u_\x8t_\x8i_\x8l_\x8i_\x8s_\x8a_\x8t_\x8e_\x8u_\x8r·p\x8pr\x8r?\x8éc\x8c?\x8éd\x8de\x8en\x8nt\x8t:\x8:·_\x8G_\x8M_\x8-_\x8A_\x8s_\x8s_\x8i_\x8s_\x8t_\x8a_\x8n_\x8t_\x8·_\x81_\x8._\x82_\x8,_\x8·_\x8g_\x8u_\x8i_\x8d_\x8e_\x8·_\x8d_\x8e_\x8·_\x8l_\x8'_\x8u_\x8t_\x8i_\x8l_\x8i_\x8s_\x8a_\x8t_\x8e_\x8u_\x8r
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44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Intrigue45 <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Intrigue
46 </H2>46 </H2>
  
47 <P>47 <P>
48 L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.48 L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.
49 C'est·en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du·scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un·élément.49 C'est·en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du·scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un·élément.
50 La·figure&nbsp;<A·HREF="#arbre_scenar">3</A>·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec·ce·module.50 La·figure&nbsp;<A·HREF="#arbre_scenar"><IMG··ALT="[*]"·SRC="crossref.png"></A>·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec·ce·module.
  
51 <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="191"></A>51 <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="191"></A>
52 <TABLE>52 <TABLE>
53 <CAPTION·class="BOTTOM"><STRONG>Figure·3:</STRONG>53 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
54 Plan·schématique·d'un·scénario</CAPTION>54 Plan·schématique·d'un·scénario</CAPTION>
55 <TR><TD>55 <TR><TD>
56 <DIV·CLASS="centerline"·ID="par1199"·ALIGN="CENTER">56 <DIV·CLASS="centerline"·ID="par781"·ALIGN="CENTER">
57 <IMG57 <IMG
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60 ·ALT="Image·scenario_type"></DIV></TD></TR>60 ·ALT="Image·scenario_type"></DIV></TD></TR>
61 </TABLE>61 </TABLE>
62 </DIV>62 </DIV>
63 Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la·technique·de·création·d'item·présentée·dans·la·section&nbsp;<A·HREF="node9.html#item">3.1</A>·pour·ordonner·son·scénario.63 Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la·technique·de·création·d'item·présentée·dans·la·section&nbsp;<A·HREF="node9.html#item"><IMG··ALT="[*]"·SRC="crossref.png"></A>·pour·ordonner·son·scénario.
64 N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items·composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une·trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,·par·opposition·aux·PNJ,·incarnés·par·le·MJ).64 N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items·composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une·trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,·par·opposition·aux·PNJ,·incarnés·par·le·MJ).
65 Cela·peut·s'avérer·utile·si·le·scénario·s'étale·sur·plusieurs·séances.65 Cela·peut·s'avérer·utile·si·le·scénario·s'étale·sur·plusieurs·séances.
  
66 <P>66 <P>
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4 3\x83.\x8.2\x82·I\x8In\x8nt\x8tr\x8ri\x8ig\x8gu\x8ue\x8e4 3\x83.\x8.2\x82·I\x8In\x8nt\x8tr\x8ri\x8ig\x8gu\x8ue\x8e
5 L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.·C'est5 L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.·C'est
6 en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du6 en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du
7 scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un7 scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un
8 élément.·La·figure _\x83·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec·ce8 élément.·La·figure _\x8[_.[_.*_.]_.]·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec
9 module.9 ce·module.
10 ·····F.Fi.ig.gu.ur.re.e·3.3:\x8:·P\x8Pl\x8la\x8an\x8n·s\x8sc\x8ch\x8h?\x8ém\x8ma\x8at\x8ti\x8iq\x8qu\x8ue\x8e·d\x8d'\x8'u\x8un\x8n·s\x8sc\x8c?\x8én\x8na\x8ar\x8ri\x8io\x8o10 ······F.Fi.ig.gu.ur.re.e:\x8:·P\x8Pl\x8la\x8an\x8n·s\x8sc\x8ch\x8h?\x8ém\x8ma\x8at\x8ti\x8iq\x8qu\x8ue\x8e·d\x8d'\x8'u\x8un\x8n·s\x8sc\x8c?\x8én\x8na\x8ar\x8ri\x8io\x8o
11 ··············[Image·scenario_type]11 ··············[Image·scenario_type]
12 Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la12 Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la
13 technique·de·création·d'item·présentée·dans·la·section _\x83_.._.1·pour·ordonner·son13 technique·de·création·d'item·présentée·dans·la·section _\x8[_.[_.*_.]_.]·pour·ordonner·son
14 scénario.·N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items14 scénario.·N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items
15 composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une15 composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une
16 trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,16 trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,
17 par·opposition·aux·PNJ,·incarnés·par·le·MJ).·Cela·peut·s'avérer·utile·si·le17 par·opposition·aux·PNJ,·incarnés·par·le·MJ).·Cela·peut·s'avérer·utile·si·le
18 scénario·s'étale·sur·plusieurs·séances.18 scénario·s'étale·sur·plusieurs·séances.
  
19 ===============================================================================19 ===============================================================================
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43 <A·ID="sec:outils"></A>43 <A·ID="sec:outils"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">4</SPAN>·Présentation·des·outils45 <SPAN·CLASS="arabic">4</SPAN>·Présentation·des·outils
46 </H1>46 </H1>
  
47 <P>47 <P>
48 Tout·comme·les·modules,·les·outils·ont·pour·but·de·faciliter·le·travail·du·MJ·lors·de·parties,·mais·contrairement·à·eux,·ils·ne·servent·pas·à·stocker·d'informations.48 Tout·comme·les·modules,·les·outils·ont·pour·but·de·faciliter·le·travail·du·MJ·lors·de·parties,·mais·contrairement·à·eux,·ils·ne·servent·pas·à·stocker·d'informations.
49 Les·deux·outils·disponibles·dans·la·présente·version·du·logiciel·sont·un·simulateur·de·dés·(voir·section&nbsp;<A·HREF="node17.html#sec:des">4.1</A>)·et·un·gestionnaire·de·combat·(voir·section&nbsp;<A·HREF="node18.html#sec:combat">4.2</A>).49 Les·deux·outils·disponibles·dans·la·présente·version·du·logiciel·sont·un·simulateur·de·dés·(voir·section&nbsp;<A·HREF="node17.html#sec:des"><IMG··ALT="[*]"·SRC="crossref.png"></A>)·et·un·gestionnaire·de·combat·(voir·section&nbsp;<A·HREF="node18.html#sec:combat"><IMG··ALT="[*]"·SRC="crossref.png"></A>).
  
50 <P>50 <P>
51 <BR><HR>51 <BR><HR>
52 <!--Table·of·Child-Links-->52 <!--Table·of·Child-Links-->
53 <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A>53 <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A>
  
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3 p\x8pr\x8r?\x8éc\x8c?\x8éd\x8de\x8en\x8nt\x8t:\x8:·_\x83_\x8._\x87_\x8·_\x8B_\x8r_\x8u_\x8i_\x8t_\x8a_\x8g_\x8e_\x8s3 p\x8pr\x8r?\x8éc\x8c?\x8éd\x8de\x8en\x8nt\x8t:\x8:·_\x83_\x8._\x87_\x8·_\x8B_\x8r_\x8u_\x8i_\x8t_\x8a_\x8g_\x8e_\x8s
  
  
4 4\x84·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·o\x8ou\x8ut\x8ti\x8il\x8ls\x8s4 4\x84·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·o\x8ou\x8ut\x8ti\x8il\x8ls\x8s
5 Tout·comme·les·modules,·les·outils·ont·pour·but·de·faciliter·le·travail·du·MJ5 Tout·comme·les·modules,·les·outils·ont·pour·but·de·faciliter·le·travail·du·MJ
6 lors·de·parties,·mais·contrairement·à·eux,·ils·ne·servent·pas·à·stocker6 lors·de·parties,·mais·contrairement·à·eux,·ils·ne·servent·pas·à·stocker
7 d'informations.·Les·deux·outils·disponibles·dans·la·présente·version·du7 d'informations.·Les·deux·outils·disponibles·dans·la·présente·version·du
8 logiciel·sont·un·simulateur·de·dés·(voir·section _\x84_.._.1)·et·un·gestionnaire·de8 logiciel·sont·un·simulateur·de·dés·(voir·section _\x8[_.[_.*_.]_.])·et·un·gestionnaire·de
9 combat·(voir·section _\x84_.._.2).9 combat·(voir·section _\x8[_.[_.*_.]_.]).
  
10 ===============================================================================10 ===============================================================================
11 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s11 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s
12 ····*·_\x84_\x8._\x81_\x8·_\x8S_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8e_\x8u_\x8r_\x8·_\x8d_\x8e_\x8·_\x8d_\x8é_\x8s12 ····*·_\x84_\x8._\x81_\x8·_\x8S_\x8i_\x8m_\x8u_\x8l_\x8a_\x8t_\x8e_\x8u_\x8r_\x8·_\x8d_\x8e_\x8·_\x8d_\x8é_\x8s
13 ····*·_\x84_\x8._\x82_\x8·_\x8G_\x8e_\x8s_\x8t_\x8i_\x8o_\x8n_\x8n_\x8a_\x8i_\x8r_\x8e_\x8·_\x8d_\x8e_\x8·_\x8c_\x8o_\x8m_\x8b_\x8a_\x8t13 ····*·_\x84_\x8._\x82_\x8·_\x8G_\x8e_\x8s_\x8t_\x8i_\x8o_\x8n_\x8n_\x8a_\x8i_\x8r_\x8e_\x8·_\x8d_\x8e_\x8·_\x8c_\x8o_\x8m_\x8b_\x8a_\x8t
14 ··········o·_\x84_\x8._\x82_\x8._\x81_\x8·_\x8S_\x8é_\x8l_\x8e_\x8c_\x8t_\x8i_\x8o_\x8n_\x8·_\x8d_\x8e_\x8s_\x8·_\x8p_\x8a_\x8r_\x8t_\x8i_\x8c_\x8i_\x8p_\x8a_\x8n_\x8t_\x8s14 ··········o·_\x84_\x8._\x82_\x8._\x81_\x8·_\x8S_\x8é_\x8l_\x8e_\x8c_\x8t_\x8i_\x8o_\x8n_\x8·_\x8d_\x8e_\x8s_\x8·_\x8p_\x8a_\x8r_\x8t_\x8i_\x8c_\x8i_\x8p_\x8a_\x8n_\x8t_\x8s
15 ··········o·_\x84_\x8._\x82_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t15 ··········o·_\x84_\x8._\x82_\x8._\x82_\x8·_\x8C_\x8o_\x8m_\x8b_\x8a_\x8t
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45 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Simulateur·de·dés45 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Simulateur·de·dés
46 </H2>46 </H2>
  
47 <P>47 <P>
48 Le·simulateur·de·dés·est·un·outil·permettant·de·simuler·directement·dans·le·logiciel·le·résultat·aléatoire·de·dés·virtuels.48 Le·simulateur·de·dés·est·un·outil·permettant·de·simuler·directement·dans·le·logiciel·le·résultat·aléatoire·de·dés·virtuels.
49 Vous·aurez·ainsi·tout·ce·qu'il·vous·faut·si·vous·avez·oublié·vos·dés·ou·si·vous·voulez·en·lancer·plus·à·la·fois·que·ce·dont·vous·disposez.49 Vous·aurez·ainsi·tout·ce·qu'il·vous·faut·si·vous·avez·oublié·vos·dés·ou·si·vous·voulez·en·lancer·plus·à·la·fois·que·ce·dont·vous·disposez.
50 Pour·l'utiliser,·il·suffit·de·sélectionner·l'option·correspondante·du·menu·<SPAN··CLASS="texttt">Outils</SPAN>.50 Pour·l'utiliser,·il·suffit·de·sélectionner·l'option·correspondante·du·menu·<SPAN··CLASS="texttt">Outils</SPAN>.
51 Une·fenêtre·similaire·à·celle·représentée·sur·la·figure&nbsp;<A·HREF="#simulateur_des">4</A>·s'ouvre·alors.51 Une·fenêtre·similaire·à·celle·représentée·sur·la·figure&nbsp;<A·HREF="#simulateur_des"><IMG··ALT="[*]"·SRC="crossref.png"></A>·s'ouvre·alors.
  
52 <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="229"></A>52 <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="229"></A>
53 <TABLE>53 <TABLE>
54 <CAPTION·class="BOTTOM"><STRONG>Figure·4:</STRONG>54 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
55 Simulateur·de·dés</CAPTION>55 Simulateur·de·dés</CAPTION>
56 <TR><TD>56 <TR><TD>
57 <DIV·CLASS="centerline"·ID="par1210"·ALIGN="CENTER">57 <DIV·CLASS="centerline"·ID="par792"·ALIGN="CENTER">
58 <IMG58 <IMG
59 ··WIDTH="248"·HEIGHT="143"·STYLE=""59 ··WIDTH="248"·HEIGHT="143"·STYLE=""
60 ·SRC="./simulateur_de_des.png"60 ·SRC="./simulateur_de_des.png"
61 ·ALT="Image·simulateur_de_des"></DIV></TD></TR>61 ·ALT="Image·simulateur_de_des"></DIV></TD></TR>
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6 Le·simulateur·de·dés·est·un·outil·permettant·de·simuler·directement·dans·le6 Le·simulateur·de·dés·est·un·outil·permettant·de·simuler·directement·dans·le
7 logiciel·le·résultat·aléatoire·de·dés·virtuels.·Vous·aurez·ainsi·tout·ce·qu'il7 logiciel·le·résultat·aléatoire·de·dés·virtuels.·Vous·aurez·ainsi·tout·ce·qu'il
8 vous·faut·si·vous·avez·oublié·vos·dés·ou·si·vous·voulez·en·lancer·plus·à·la8 vous·faut·si·vous·avez·oublié·vos·dés·ou·si·vous·voulez·en·lancer·plus·à·la
9 fois·que·ce·dont·vous·disposez.·Pour·l'utiliser,·il·suffit·de·sélectionner9 fois·que·ce·dont·vous·disposez.·Pour·l'utiliser,·il·suffit·de·sélectionner
10 l'option·correspondante·du·menu·Outils.·Une·fenêtre·similaire·à·celle10 l'option·correspondante·du·menu·Outils.·Une·fenêtre·similaire·à·celle
11 représentée·sur·la·figure _\x84·s'ouvre·alors.11 représentée·sur·la·figure _\x8[_.[_.*_.]_.]·s'ouvre·alors.
12 ············F.Fi.ig.gu.ur.re.e·4.4:\x8:·S\x8Si\x8im\x8mu\x8ul\x8la\x8at\x8te\x8eu\x8ur\x8r·d\x8de\x8e·d\x8d?\x8és\x8s12 ·············F.Fi.ig.gu.ur.re.e:\x8:·S\x8Si\x8im\x8mu\x8ul\x8la\x8at\x8te\x8eu\x8ur\x8r·d\x8de\x8e·d\x8d?\x8és\x8s
13 ·············[Image·simulateur_de_des]13 ·············[Image·simulateur_de_des]
14 Cette·fenêtre·permet·de·choisir·les·éléments·suivants·:14 Cette·fenêtre·permet·de·choisir·les·éléments·suivants·:
15 ··T\x8Ty\x8yp\x8pe\x8e·d\x8de\x8e·d\x8d?\x8é?\x8 :\x8:15 ··T\x8Ty\x8yp\x8pe\x8e·d\x8de\x8e·d\x8d?\x8é?\x8 :\x8:
16 ······nombre·de·faces·de·chaque·dé.·Pour·ceux·qui·ne·seraient·pas·familiers16 ······nombre·de·faces·de·chaque·dé.·Pour·ceux·qui·ne·seraient·pas·familiers
17 ······avec·les·notations·des·rôlistes,·d[$n$]·désigne·un··à·[$n$]faces.17 ······avec·les·notations·des·rôlistes,·d[$n$]·désigne·un··à·[$n$]faces.
18 ··N\x8No\x8om\x8mb\x8br\x8re\x8e·d\x8de\x8e·d\x8d?\x8és\x8s?\x8 :\x8:18 ··N\x8No\x8om\x8mb\x8br\x8re\x8e·d\x8de\x8e·d\x8d?\x8és\x8s?\x8 :\x8:
19 ······nombre·de·dés·à·lancer,·jusqu'à·concurrence·de·dix.19 ······nombre·de·dés·à·lancer,·jusqu'à·concurrence·de·dix.
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40 <!--End·of·Navigation·Panel-->40 <!--End·of·Navigation·Panel-->
  
41 <H3><A·ID="SECTION00042100000000000000">41 <H3><A·ID="SECTION00042100000000000000">
42 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Sélection·des·participants</A>42 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Sélection·des·participants</A>
43 </H3>43 </H3>
  
44 <P>44 <P>
45 La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure&nbsp;<A·HREF="#gestion_combat_choix">5</A>.45 La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure&nbsp;<A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
  
46 <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="249"></A>46 <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="249"></A>
47 <TABLE>47 <TABLE>
48 <CAPTION·class="BOTTOM"><STRONG>Figure·5:</STRONG>48 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
49 Gestionnaire·de·combat&nbsp;:·sélection·des·participants</CAPTION>49 Gestionnaire·de·combat&nbsp;:·sélection·des·participants</CAPTION>
50 <TR><TD>50 <TR><TD>
51 <DIV·CLASS="centerline"·ID="par1220"·ALIGN="CENTER">51 <DIV·CLASS="centerline"·ID="par802"·ALIGN="CENTER">
52 <IMG52 <IMG
53 ··WIDTH="621"·HEIGHT="252"·STYLE=""53 ··WIDTH="621"·HEIGHT="252"·STYLE=""
54 ·SRC="./gestionnaire_combat_prep.png"54 ·SRC="./gestionnaire_combat_prep.png"
55 ·ALT="Image·gestionnaire_combat_prep"></DIV></TD></TR>55 ·ALT="Image·gestionnaire_combat_prep"></DIV></TD></TR>
56 </TABLE>56 </TABLE>
57 </DIV>57 </DIV>
58 La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à·partir·des·protagonistes·entrés·dans·le·module·<SPAN··CLASS="texttt">Personnages</SPAN>.58 La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à·partir·des·protagonistes·entrés·dans·le·module·<SPAN··CLASS="texttt">Personnages</SPAN>.
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3 _\x8G_\x8e_\x8s_\x8t_\x8i_\x8o_\x8n_\x8n_\x8a_\x8i_\x8r_\x8e_\x8·_\x8d_\x8e_\x8·_\x8c_\x8o_\x8m_\x8b_\x8a_\x8t3 _\x8G_\x8e_\x8s_\x8t_\x8i_\x8o_\x8n_\x8n_\x8a_\x8i_\x8r_\x8e_\x8·_\x8d_\x8e_\x8·_\x8c_\x8o_\x8m_\x8b_\x8a_\x8t
  
4 *\x8**\x8**\x8**\x8*·4\x84.\x8.2\x82.\x8.1\x81·S\x8S?\x8él\x8le\x8ec\x8ct\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·p\x8pa\x8ar\x8rt\x8ti\x8ic\x8ci\x8ip\x8pa\x8an\x8nt\x8ts\x8s·*\x8**\x8**\x8**\x8*4 *\x8**\x8**\x8**\x8*·4\x84.\x8.2\x82.\x8.1\x81·S\x8S?\x8él\x8le\x8ec\x8ct\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·p\x8pa\x8ar\x8rt\x8ti\x8ic\x8ci\x8ip\x8pa\x8an\x8nt\x8ts\x8s·*\x8**\x8**\x8**\x8*
5 La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure _\x85.5 La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure _\x8[
 6 _\x8[_\x8*_\x8]_\x8].
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7 ·····················p\x8pa\x8ar\x8rt\x8ti\x8ic\x8ci\x8ip\x8pa\x8an\x8nt\x8ts\x8s8 ·····················p\x8pa\x8ar\x8rt\x8ti\x8ic\x8ci\x8ip\x8pa\x8an\x8nt\x8ts\x8s
8 ···········[Image·gestionnaire_combat_prep]9 ···········[Image·gestionnaire_combat_prep]
9 La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à10 La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à
10 partir·des·protagonistes·entrés·dans·le·module·Personnages.·Il·s'agit·alors·de11 partir·des·protagonistes·entrés·dans·le·module·Personnages.·Il·s'agit·alors·de
11 choisir·chaque·participant·au·combat·en·le·sélectionnant·dans·la·colonne·de12 choisir·chaque·participant·au·combat·en·le·sélectionnant·dans·la·colonne·de
12 gauche·et·en·l'ajoutant·à·la·colonne·de·droite·en·cliquant·sur·Ajouter.·En·cas13 gauche·et·en·l'ajoutant·à·la·colonne·de·droite·en·cliquant·sur·Ajouter.·En·cas
13 d'erreur,·il·est·possible·de·retirer·de·la·colonne·de·droite·un·personnage·en14 d'erreur,·il·est·possible·de·retirer·de·la·colonne·de·droite·un·personnage·en
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43 <A·ID="menu"></A>43 <A·ID="menu"></A>
44 <BR>44 <BR>
45 <SPAN·CLASS="arabic">2</SPAN>·Présentation·des·menus45 <SPAN·CLASS="arabic">2</SPAN>·Présentation·des·menus
46 </H1>46 </H1>
  
47 <P>47 <P>
48 La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la·plupart·des·logiciels.48 La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la·plupart·des·logiciels.
49 Nous·allons·maintenant·détailler·un·par·un·les·menus·principaux,·qui·sont·<SPAN··CLASS="texttt">Jeu</SPAN>·(section&nbsp;<A·HREF="node3.html#sec:jeu">2.1</A>),·<SPAN··CLASS="texttt">Édition</SPAN>·(section&nbsp;<A·HREF="node4.html#sec:edition">2.2</A>),·<SPAN··CLASS="texttt">Affichage</SPAN>·(section&nbsp;<A·HREF="node5.html#sec:affich">2.3</A>),·<SPAN··CLASS="texttt">Outils</SPAN>·(section&nbsp;<A·HREF[·...·truncated·by·diffoscope;·len:·123,·SHA:·5128024c678909736d2c056d2b8b3abf31d5f8d1bde509b6b54c5762fe700a7a·...·]</A>).49 Nous·allons·maintenant·détailler·un·par·un·les·menus·principaux,·qui·sont·<SPAN··CLASS="texttt">Jeu</SPAN>·(section&nbsp;<A·HREF="node3.html#sec:jeu"><IMG··ALT="[*]"·SRC="crossref.png"></A>),·<SPAN··CLASS="texttt">Édition</SPAN>·(section&nbsp;<A·HREF="node4.html#sec:edition"><IMG··ALT="[*]"·SRC="crossref.png"></A>),·<SPAN··CLASS="texttt">Affichage</SPAN>·(section&nbsp;<A·HREF="node5.html#sec:affich"><IM[·...·truncated·by·diffoscope;·len:·283,·SHA:·f36a026ac992523649fbda85d053afe1429569f0bfccb05913dba897a0687f59·...·]</A>).
  
50 <P>50 <P>
51 <BR><HR>51 <BR><HR>
52 <!--Table·of·Child-Links-->52 <!--Table·of·Child-Links-->
53 <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A>53 <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A>
  
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3 _\x8I_\x8n_\x8t_\x8r_\x8o_\x8d_\x8u_\x8c_\x8t_\x8i_\x8o_\x8n3 _\x8I_\x8n_\x8t_\x8r_\x8o_\x8d_\x8u_\x8c_\x8t_\x8i_\x8o_\x8n
  
  
4 2\x82·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·m\x8me\x8en\x8nu\x8us\x8s4 2\x82·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·m\x8me\x8en\x8nu\x8us\x8s
5 La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la5 La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la
6 plupart·des·logiciels.·Nous·allons·maintenant·détailler·un·par·un·les·menus6 plupart·des·logiciels.·Nous·allons·maintenant·détailler·un·par·un·les·menus
7 principaux,·qui·sont·Jeu·(section _\x82_.._.1),·Édition·(section _.2_.._.2),·Affichage7 principaux,·qui·sont·Jeu·(section _\x8[_.[_.*_.]_.]),·Édition·(section _.[_.[_.*_.]_.]),·Affichage
8 (section _\x82_.._.3),·Outils·(section _.2_.._.4)·et·Aide·(section _.2_.._.5).8 (section _\x8[_.[_.*_.]_.]),·Outils·(section _.[_.[_.*_.]_.])·et·Aide·(section _.[_.[_.*_.]_.]).
  
9 ===============================================================================9 ===============================================================================
10 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s10 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s
11 ····*·_\x82_\x8._\x81_\x8·_\x8J_\x8e_\x8u11 ····*·_\x82_\x8._\x81_\x8·_\x8J_\x8e_\x8u
12 ····*·_\x82_\x8._\x82_\x8·_\x8É_\x8d_\x8i_\x8t_\x8i_\x8o_\x8n12 ····*·_\x82_\x8._\x82_\x8·_\x8É_\x8d_\x8i_\x8t_\x8i_\x8o_\x8n
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39 <!--End·of·Navigation·Panel-->39 <!--End·of·Navigation·Panel-->
  
40 <H3><A·ID="SECTION00042200000000000000">40 <H3><A·ID="SECTION00042200000000000000">
41 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Combat</A>41 <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Combat</A>
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43 <P>43 <P>
44 Apparaît·maintenant·le·gestionnaire·de·combat·lui-même,·représenté·sur·la·figure&nbsp;<A·HREF="#gestion_combat_fight">6</A>.44 Apparaît·maintenant·le·gestionnaire·de·combat·lui-même,·représenté·sur·la·figure&nbsp;<A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
  
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46 <TABLE>46 <TABLE>
47 <CAPTION·class="BOTTOM"><STRONG>Figure·6:</STRONG>47 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
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52 ··WIDTH="248"·HEIGHT="238"·STYLE=""52 ··WIDTH="248"·HEIGHT="238"·STYLE=""
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54 ·ALT="Image·gestion_combat_fight"></DIV></TD></TR>54 ·ALT="Image·gestion_combat_fight"></DIV></TD></TR>
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57 On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape·précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque·personnage·dans·la·colonne·<SPAN··CLASS="texttt">Notes</SPAN>.57 On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape·précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque·personnage·dans·la·colonne·<SPAN··CLASS="texttt">Notes</SPAN>.
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8 ············[Image·gestion_combat_fight]8 ············[Image·gestion_combat_fight]
9 On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape9 On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape
10 précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque10 précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque
11 personnage·dans·la·colonne·Notes.·Cela·peut·s'avérer·utile·pour·noter·les11 personnage·dans·la·colonne·Notes.·Cela·peut·s'avérer·utile·pour·noter·les
12 blessures,·les·points·de·vie·actuels,·ou·encore·tout·autre·commentaire12 blessures,·les·points·de·vie·actuels,·ou·encore·tout·autre·commentaire
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14 correspondante·ou·de·taper·F2·une·fois·la·case·sélectionnée.·Le·fonctionnement14 correspondante·ou·de·taper·F2·une·fois·la·case·sélectionnée.·Le·fonctionnement
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46 </H2>46 </H2>
  
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53 ········Chaque·interface·propose·un·appariement·différent·de·modules&nbsp;:53 ········Chaque·interface·propose·un·appariement·différent·de·modules&nbsp;:
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56 <DD>est·composée·des·6·modules56 <DD>est·composée·des·6·modules
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4 Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage.·Il·se·compose4 Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage.·Il·se·compose
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13 ············est·composée·des·modules·Intrigue,·Musique·et·Bruitage13 ············est·composée·des·modules·Intrigue,·Musique·et·Bruitage
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49 Le·fonctionnement·de·ces·outils·sera·abordé·en·détail·dans·la·section&nbsp;<A·HREF="node16.html#sec:outils">4</A>.49 Le·fonctionnement·de·ces·outils·sera·abordé·en·détail·dans·la·section&nbsp;<A·HREF="node16.html#sec:outils"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
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52 <DT><STRONG><SPAN··CLASS="texttt">Simulateur·de·dés</SPAN>&nbsp;:</STRONG></DT>52 <DT><STRONG><SPAN··CLASS="texttt">Simulateur·de·dés</SPAN>&nbsp;:</STRONG></DT>
53 <DD>permet·de·simuler·le·lancer·d'un·certain·nombre·de·dés·d'un·certain·type53 <DD>permet·de·simuler·le·lancer·d'un·certain·nombre·de·dés·d'un·certain·type
54 ····54 ····
55 </DD>55 </DD>
56 <DT><STRONG><SPAN··CLASS="texttt">Gestionnaire·de·combat</SPAN>&nbsp;:</STRONG></DT>56 <DT><STRONG><SPAN··CLASS="texttt">Gestionnaire·de·combat</SPAN>&nbsp;:</STRONG></DT>
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3 2\x82.\x8.4\x84·O\x8Ou\x8ut\x8ti\x8il\x8ls\x8s3 2\x82.\x8.4\x84·O\x8Ou\x8ut\x8ti\x8il\x8ls\x8s
4 Ce·menu·rassemble·les·différents·outils·annexes·proposés·par·GM-Assistant.·Le4 Ce·menu·rassemble·les·différents·outils·annexes·proposés·par·GM-Assistant.·Le
5 fonctionnement·de·ces·outils·sera·abordé·en·détail·dans·la·section _\x84.·Dans·la5 fonctionnement·de·ces·outils·sera·abordé·en·détail·dans·la·section _\x8[_.[_.*_.]_.].·Dans
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11 ===============================================================================11 ===============================================================================
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44 <BR>44 <BR>
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47 <P>47 <P>
48 Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en·six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.48 Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en·six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.
49 Plusieurs·de·ces·modules·se·présentent·sous·forme·d'un·arbre·&#171dépliable&#187·permettant·d'organiser·des·informations.49 Plusieurs·de·ces·modules·se·présentent·sous·forme·d'un·arbre·&#171dépliable&#187·permettant·d'organiser·des·informations.
50 Les·possibilités·offertes·par·ces·arbres·et·les·items·qui·les·composent·seront·développées·dans·la·section&nbsp;<A·HREF="node9.html#item">3.1</A>.50 Les·possibilités·offertes·par·ces·arbres·et·les·items·qui·les·composent·seront·développées·dans·la·section&nbsp;<A·HREF="node9.html#item"><IMG··ALT="[*]"·SRC="crossref.png"></A>.
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52 <DL>52 <DL>
53 <DT><STRONG><SPAN··CLASS="texttt">Intrigue</SPAN>&nbsp;:</STRONG></DT>53 <DT><STRONG><SPAN··CLASS="texttt">Intrigue</SPAN>&nbsp;:</STRONG></DT>
54 <DD>arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements·important·du·scénario·(voir·la·section&nbsp;<A·HREF="node10.html#sec:intrigue">3.2</A>·pour·plus·de·détails)54 <DD>arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements·important·du·scénario·(voir·la·section&nbsp;<A·HREF="node10.html#sec:intrigue"><IMG··ALT="[*]"·SRC="crossref.png"></A>·pour·plus·de·détails)
55 ····55 ····
56 </DD>56 </DD>
57 <DT><STRONG><SPAN··CLASS="texttt">Historique</SPAN>&nbsp;:</STRONG></DT>57 <DT><STRONG><SPAN··CLASS="texttt">Historique</SPAN>&nbsp;:</STRONG></DT>
58 <DD>encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les·plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir·section&nbsp;<A·HREF="node11.html#sec:historique">3.3</A>)58 <DD>encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les·plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir·section&nbsp;<A·HREF="node11.html#sec:historique"><IMG··ALT="[*]"·SRC="crossref.png"></A>)
59 ····59 ····
60 </DD>60 </DD>
61 <DT><STRONG><SPAN··CLASS="texttt">Notes</SPAN>&nbsp;:</STRONG></DT>61 <DT><STRONG><SPAN··CLASS="texttt">Notes</SPAN>&nbsp;:</STRONG></DT>
62 <DD>éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou·pendant·la·partie·(voir·section&nbsp;<A·HREF="node12.html#sec:notes">3.4</A>)62 <DD>éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou·pendant·la·partie·(voir·section&nbsp;<A·HREF="node12.html#sec:notes"><IMG··ALT="[*]"·SRC="crossref.png"></A>)
63 ····63 ····
64 </DD>64 </DD>
65 <DT><STRONG><SPAN··CLASS="texttt">Personnages</SPAN>&nbsp;:</STRONG></DT>65 <DT><STRONG><SPAN··CLASS="texttt">Personnages</SPAN>&nbsp;:</STRONG></DT>
66 <DD>tableau·permettant·d'afficher·les·protagonistes·avec·leurs·caractéristiques·importantes·(voir·section&nbsp;<A·HREF="node13.html#sec:perso">3.5</A>)66 <DD>tableau·permettant·d'afficher·les·protagonistes·avec·leurs·caractéristiques·importantes·(voir·section&nbsp;<A·HREF="node13.html#sec:perso"><IMG··ALT="[*]"·SRC="crossref.png"></A>)
67 ····67 ····
68 </DD>68 </DD>
69 <DT><STRONG><SPAN··CLASS="texttt">Musique</SPAN>&nbsp;:</STRONG></DT>69 <DT><STRONG><SPAN··CLASS="texttt">Musique</SPAN>&nbsp;:</STRONG></DT>
70 <DD>lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir·section&nbsp;<A·HREF="node14.html#sec:musique">3.6</A>)70 <DD>lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir·section&nbsp;<A·HREF="node14.html#sec:musique"><IMG··ALT="[*]"·SRC="crossref.png"></A>)
71 ····71 ····
72 </DD>72 </DD>
73 <DT><STRONG><SPAN··CLASS="texttt">Bruitages</SPAN>&nbsp;:</STRONG></DT>73 <DT><STRONG><SPAN··CLASS="texttt">Bruitages</SPAN>&nbsp;:</STRONG></DT>
74 <DD>lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages·courts·(voir·section&nbsp;<A·HREF="node15.html#sec:bruitages">3.7</A>)74 <DD>lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages·courts·(voir·section&nbsp;<A·HREF="node15.html#sec:bruitages"><IMG··ALT="[*]"·SRC="crossref.png"></A>)
75 </DD>75 </DD>
76 </DL>76 </DL>
77 Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme·on·peut·le·voir·sur·la·figure&nbsp;<A·HREF="#fig:interface">1</A>,·mais·peuvent·également·être·réorganisés·grâce·au·sous-menu·<SPAN··CLASS="texttt">Interface</SPAN>·du·menu·<SPAN··CLASS="texttt">Affichage</SPAN>·décrit·précédemment·dans·la·section&nbsp;<A·HREF="node5.html#sec:affich">2.3</A>.77 Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme·on·peut·le·voir·sur·la·figure&nbsp;<A·HREF="#fig:interface"><IMG··ALT="[*]"·SRC="crossref.png"></A>,·mais·peuvent·également·être·réorganisés·grâce·au·sous-menu·<SPAN··CLASS="texttt">Interface</SPAN>·du·menu·<SPAN··CLASS="texttt">Affichage</SPAN>·décrit·précédemment·dans·la·section&nbsp;<A·HREF="node5.html#sec:affic[·...·truncated·by·diffoscope;·len:·38,·SHA:·29d4535836d0c41415484d9edb1bb04e9a28cfc2b7c49d17f7a24e240e231da8·...·]</A>.
  
78 <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="135"></A>78 <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="135"></A>
79 <TABLE>79 <TABLE>
80 <CAPTION·class="BOTTOM"><STRONG>Figure·1:</STRONG>80 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
81 Fenêtre·principale·du·logiciel·avec·une·partie·en·cours</CAPTION>81 Fenêtre·principale·du·logiciel·avec·une·partie·en·cours</CAPTION>
82 <TR><TD>82 <TR><TD>
83 <DIV·CLASS="centerline"·ID="par1189"·ALIGN="CENTER">83 <DIV·CLASS="centerline"·ID="par771"·ALIGN="CENTER">
84 <IMG84 <IMG
85 ··WIDTH="621"·HEIGHT="379"·STYLE=""85 ··WIDTH="621"·HEIGHT="379"·STYLE=""
86 ·SRC="./scenario_complet.png"86 ·SRC="./scenario_complet.png"
87 ·ALT="Image·scenario_complet"></DIV></TD></TR>87 ·ALT="Image·scenario_complet"></DIV></TD></TR>
88 </TABLE>88 </TABLE>
89 </DIV>89 </DIV>
  
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4 3\x83·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·m\x8mo\x8od\x8du\x8ul\x8le\x8es\x8s4 3\x83·P\x8Pr\x8r?\x8és\x8se\x8en\x8nt\x8ta\x8at\x8ti\x8io\x8on\x8n·d\x8de\x8es\x8s·m\x8mo\x8od\x8du\x8ul\x8le\x8es\x8s
5 Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en5 Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en
6 six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.·Plusieurs·de6 six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.·Plusieurs·de
7 ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant7 ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant
8 d'organiser·des·informations.·Les·possibilités·offertes·par·ces·arbres·et·les8 d'organiser·des·informations.·Les·possibilités·offertes·par·ces·arbres·et·les
9 items·qui·les·composent·seront·développées·dans·la·section _\x83_.._.1.·Voici·la·liste9 items·qui·les·composent·seront·développées·dans·la·section _\x8[_.[_.*_.]_.].·Voici·la
10 des·modules·présents·dans·cette·version :10 liste·des·modules·présents·dans·cette·version :
11 ··I\x8In\x8nt\x8tr\x8ri\x8ig\x8gu\x8ue\x8e?\x8 :\x8:11 ··I\x8In\x8nt\x8tr\x8ri\x8ig\x8gu\x8ue\x8e?\x8 :\x8:
12 ······arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements12 ······arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements
13 ······important·du·scénario·(voir·la·section _\x83_.._.2·pour·plus·de·détails)13 ······important·du·scénario·(voir·la·section _\x8[_.[_.*_.]_.]·pour·plus·de·détails)
14 ··H\x8Hi\x8is\x8st\x8to\x8or\x8ri\x8iq\x8qu\x8ue\x8e?\x8 :\x8:14 ··H\x8Hi\x8is\x8st\x8to\x8or\x8ri\x8iq\x8qu\x8ue\x8e?\x8 :\x8:
15 ······encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les15 ······encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les
16 ······plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir16 ······plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir
17 ······section _\x83_.._.3)17 ······section _\x8[_.[_.*_.]_.])
18 ··N\x8No\x8ot\x8te\x8es\x8s?\x8 :\x8:18 ··N\x8No\x8ot\x8te\x8es\x8s?\x8 :\x8:
19 ······éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou19 ······éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou
20 ······pendant·la·partie·(voir·section _\x83_.._.4)20 ······pendant·la·partie·(voir·section _\x8[_.[_.*_.]_.])
21 ··P\x8Pe\x8er\x8rs\x8so\x8on\x8nn\x8na\x8ag\x8ge\x8es\x8s?\x8 :\x8:21 ··P\x8Pe\x8er\x8rs\x8so\x8on\x8nn\x8na\x8ag\x8ge\x8es\x8s?\x8 :\x8:
22 ······tableau·permettant·d'afficher·les·protagonistes·avec·leurs22 ······tableau·permettant·d'afficher·les·protagonistes·avec·leurs
23 ······caractéristiques·importantes·(voir·section _\x83_.._.5)23 ······caractéristiques·importantes·(voir·section _\x8[_.[_.*_.]_.])
24 ··M\x8Mu\x8us\x8si\x8iq\x8qu\x8ue\x8e?\x8 :\x8:24 ··M\x8Mu\x8us\x8si\x8iq\x8qu\x8ue\x8e?\x8 :\x8:
25 ······lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir25 ······lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir
26 ······section _\x83_.._.6)26 ······section _\x8[_.[_.*_.]_.])
27 ··B\x8Br\x8ru\x8ui\x8it\x8ta\x8ag\x8ge\x8es\x8s?\x8 :\x8:27 ··B\x8Br\x8ru\x8ui\x8it\x8ta\x8ag\x8ge\x8es\x8s?\x8 :\x8:
28 ······lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages28 ······lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages
29 ······courts·(voir·section _\x83_.._.7)29 ······courts·(voir·section _\x8[_.[_.*_.]_.])
30 Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme30 Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme
31 on·peut·le·voir·sur·la·figure _\x81,·mais·peuvent·également·être·réorganisés·grâce31 on·peut·le·voir·sur·la·figure _\x8[_.[_.*_.]_.],·mais·peuvent·également·être·réorganisés
32 au·sous-menu·Interface·du·menu·Affichage·décrit·précédemment·dans·la32 grâce·au·sous-menu·Interface·du·menu·Affichage·décrit·précédemment·dans·la
33 section _\x82_.._.3.33 section _\x8[_.[_.*_.]_.].
34 ·F.Fi.ig.gu.ur.re.e·1.1:\x8:·F\x8Fe\x8en\x8n?\x8êt\x8tr\x8re\x8e·p\x8pr\x8ri\x8in\x8nc\x8ci\x8ip\x8pa\x8al\x8le\x8e·d\x8du\x8u·l\x8lo\x8og\x8gi\x8ic\x8ci\x8ie\x8el\x8l·a\x8av\x8ve\x8ec\x8c·u\x8un\x8ne\x8e34 ··F.Fi.ig.gu.ur.re.e:\x8:·F\x8Fe\x8en\x8n?\x8êt\x8tr\x8re\x8e·p\x8pr\x8ri\x8in\x8nc\x8ci\x8ip\x8pa\x8al\x8le\x8e·d\x8du\x8u·l\x8lo\x8og\x8gi\x8ic\x8ci\x8ie\x8el\x8l·a\x8av\x8ve\x8ec\x8c·u\x8un\x8ne\x8e
35 ··················p\x8pa\x8ar\x8rt\x8ti\x8ie\x8e·e\x8en\x8n·c\x8co\x8ou\x8ur\x8rs\x8s35 ··················p\x8pa\x8ar\x8rt\x8ti\x8ie\x8e·e\x8en\x8n·c\x8co\x8ou\x8ur\x8rs\x8s
36 ·············[Image·scenario_complet]36 ·············[Image·scenario_complet]
  
37 ===============================================================================37 ===============================================================================
38 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s38 S\x8So\x8ou\x8us\x8s-\x8-s\x8se\x8ec\x8ct\x8ti\x8io\x8on\x8ns\x8s
39 ····*·_\x83_\x8._\x81_\x8·_\x8L_\x8a_\x8·_\x8n_\x8o_\x8t_\x8i_\x8o_\x8n_\x8·_\x8d_\x8'_\x8i_\x8t_\x8e_\x8m39 ····*·_\x83_\x8._\x81_\x8·_\x8L_\x8a_\x8·_\x8n_\x8o_\x8t_\x8i_\x8o_\x8n_\x8·_\x8d_\x8'_\x8i_\x8t_\x8e_\x8m
40 ····*·_\x83_\x8._\x82_\x8·_\x8I_\x8n_\x8t_\x8r_\x8i_\x8g_\x8u_\x8e40 ····*·_\x83_\x8._\x82_\x8·_\x8I_\x8n_\x8t_\x8r_\x8i_\x8g_\x8u_\x8e
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59 <P>59 <P>
60 Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le·menu·de·gestion·d'item.60 Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le·menu·de·gestion·d'item.
61 Ce·menu·contient·les·quatre·états·possible·d'un·item·puis·les·trois·actions·<SPAN··CLASS="texttt">Ajouter</SPAN>,·<SPAN··CLASS="texttt">Supprimer</SPAN>·et·<SPAN··CLASS="texttt">Éditer</SPAN>.61 Ce·menu·contient·les·quatre·états·possible·d'un·item·puis·les·trois·actions·<SPAN··CLASS="texttt">Ajouter</SPAN>,·<SPAN··CLASS="texttt">Supprimer</SPAN>·et·<SPAN··CLASS="texttt">Éditer</SPAN>.
62 Si·l'item·est·de·type·<SPAN··CLASS="texttt">Audio</SPAN>·ou·<SPAN··CLASS="texttt">Image</SPAN>,·deux·actions·supplémentaires·sont·présentes&nbsp;:·une·pour·jouer·le·fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier·correspondant.62 Si·l'item·est·de·type·<SPAN··CLASS="texttt">Audio</SPAN>·ou·<SPAN··CLASS="texttt">Image</SPAN>,·deux·actions·supplémentaires·sont·présentes&nbsp;:·une·pour·jouer·le·fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier·correspondant.
63 Veuillez·noter·que·pour·les·fichiers·audio,·l'action·<SPAN··CLASS="texttt">Jouer</SPAN>·n'apparaît·que·dans·les·modules·<SPAN··CLASS="texttt">Musique</SPAN>·et·<SPAN··CLASS="texttt">Bruitages</SPAN>.63 Veuillez·noter·que·pour·les·fichiers·audio,·l'action·<SPAN··CLASS="texttt">Jouer</SPAN>·n'apparaît·que·dans·les·modules·<SPAN··CLASS="texttt">Musique</SPAN>·et·<SPAN··CLASS="texttt">Bruitages</SPAN>.
  
64 <P>64 <P>
65 L'action·<SPAN··CLASS="texttt">Ajouter</SPAN>·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item·(figure&nbsp;<A·HREF="#fig:ajout">2</A>).65 L'action·<SPAN··CLASS="texttt">Ajouter</SPAN>·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item·(figure&nbsp;<A·HREF="#fig:ajout"><IMG··ALT="[*]"·SRC="crossref.png"></A>).
  
66 <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="163"></A>66 <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="163"></A>
67 <TABLE>67 <TABLE>
68 <CAPTION·class="BOTTOM"><STRONG>Figure·2:</STRONG>68 <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG>
69 Fenêtre·de·création·d'item</CAPTION>69 Fenêtre·de·création·d'item</CAPTION>
70 <TR><TD>70 <TR><TD>
71 <DIV·CLASS="centerline"·ID="par1194"·ALIGN="CENTER">71 <DIV·CLASS="centerline"·ID="par776"·ALIGN="CENTER">
72 <IMG72 <IMG
73 ··WIDTH="248"·HEIGHT="397"·STYLE=""73 ··WIDTH="248"·HEIGHT="397"·STYLE=""
74 ·SRC="./add_item.png"74 ·SRC="./add_item.png"
75 ·ALT="Image·add_item"></DIV></TD></TR>75 ·ALT="Image·add_item"></DIV></TD></TR>
76 </TABLE>76 </TABLE>
77 </DIV>77 </DIV>
78 Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec·le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur·la·touche·<SPAN··CLASS="texttt">Inser</SPAN>·de·votre·clavier.78 Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec·le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur·la·touche·<SPAN··CLASS="texttt">Inser</SPAN>·de·votre·clavier.
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21 Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le21 Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le
22 menu·de·gestion·d'item.·Ce·menu·contient·les·quatre·états·possible·d'un·item22 menu·de·gestion·d'item.·Ce·menu·contient·les·quatre·états·possible·d'un·item
23 puis·les·trois·actions·Ajouter,·Supprimer·et·Éditer.·Si·l'item·est·de·type23 puis·les·trois·actions·Ajouter,·Supprimer·et·Éditer.·Si·l'item·est·de·type
24 Audio·ou·Image,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le24 Audio·ou·Image,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le
25 fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier25 fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier
26 correspondant.·Veuillez·noter·que·pour·les·fichiers·audio,·l'action·Jouer26 correspondant.·Veuillez·noter·que·pour·les·fichiers·audio,·l'action·Jouer
27 n'apparaît·que·dans·les·modules·Musique·et·Bruitages.27 n'apparaît·que·dans·les·modules·Musique·et·Bruitages.
28 L'action·Ajouter·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item28 L'action·Ajouter·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item·(figure 
29 (figure _.2).29 _.[_.[_.*_.]_.]).
30 ·····F.Fi.ig.gu.ur.re.e·2.2:\x8:·F\x8Fe\x8en\x8n?\x8êt\x8tr\x8re\x8e·d\x8de\x8e·c\x8cr\x8r?\x8éa\x8at\x8ti\x8io\x8on\x8n·d\x8d'\x8'i\x8it\x8te\x8em\x8m30 ······F.Fi.ig.gu.ur.re.e:\x8:·F\x8Fe\x8en\x8n?\x8êt\x8tr\x8re\x8e·d\x8de\x8e·c\x8cr\x8r?\x8éa\x8at\x8ti\x8io\x8on\x8n·d\x8d'\x8'i\x8it\x8te\x8em\x8m
31 ···············[Image·add_item]31 ···············[Image·add_item]
32 Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec32 Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec
33 le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur33 le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur
34 la·touche·Inser·de·votre·clavier.·Voici·comment·s'organise·cette·fenêtre :34 la·touche·Inser·de·votre·clavier.·Voici·comment·s'organise·cette·fenêtre :
35 ····*·le·cadre·Contenu·reçoit·la·description·de·l'évènement ;35 ····*·le·cadre·Contenu·reçoit·la·description·de·l'évènement ;
36 ····*·le·cadre·État·permet·de·fixer·l'état·de·l'item ;36 ····*·le·cadre·État·permet·de·fixer·l'état·de·l'item ;
37 ····*·le·cadre·Type·permet·de·choisir·le·type·de·l'item·et·pour·les·items·de37 ····*·le·cadre·Type·permet·de·choisir·le·type·de·l'item·et·pour·les·items·de