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1 | ·681e31ecb23675935012b32cd7e0e3f3·3729848·debug·optional·gm-assistant-dbgsym_1.2.4-1_i386.deb | 1 | ·681e31ecb23675935012b32cd7e0e3f3·3729848·debug·optional·gm-assistant-dbgsym_1.2.4-1_i386.deb |
2 | · | 2 | ·b24286574d960a9b58dd7817ecb0f622·985940·doc·optional·gm-assistant-doc_1.2.4-1_all.deb |
3 | ·ecdb2b6bddb6356c71458b55116a0632·272856·games·optional·gm-assistant_1.2.4-1_i386.deb | 3 | ·ecdb2b6bddb6356c71458b55116a0632·272856·games·optional·gm-assistant_1.2.4-1_i386.deb |
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2 | -rw-r--r--···0········0········0·····25 | 2 | -rw-r--r--···0········0········0·····2556·2022-03-02·19:42:26.000000·control.tar.xz |
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2 | -rw-r--r--···0·root·········(0)·root·········(0)······743·2022-03-02·19:42:26.000000·./control | 2 | -rw-r--r--···0·root·········(0)·root·········(0)······743·2022-03-02·19:42:26.000000·./control |
3 | -rw-r--r--···0·root·········(0)·root·········(0)·····7 | 3 | -rw-r--r--···0·root·········(0)·root·········(0)·····7647·2022-03-02·19:42:26.000000·./md5sums |
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1 | Package:·gm-assistant-doc | 1 | Package:·gm-assistant-doc |
2 | Source:·gm-assistant | 2 | Source:·gm-assistant |
3 | Version:·1.2.4-1 | 3 | Version:·1.2.4-1 |
4 | Architecture:·all | 4 | Architecture:·all |
5 | Maintainer:·Vincent·Prat·<vivi@debian.org> | 5 | Maintainer:·Vincent·Prat·<vivi@debian.org> |
6 | Installed-Size:·115 | 6 | Installed-Size:·1153 |
7 | Suggests:·gm-assistant·(=·1.2.4-1) | 7 | Suggests:·gm-assistant·(=·1.2.4-1) |
8 | Section:·doc | 8 | Section:·doc |
9 | Priority:·optional | 9 | Priority:·optional |
10 | Multi-Arch:·foreign | 10 | Multi-Arch:·foreign |
11 | Homepage:·http://gmassistant.free.fr | 11 | Homepage:·http://gmassistant.free.fr |
12 | Description:·Game·Master·assistant·for·role-playing·games·-·user·guide | 12 | Description:·Game·Master·assistant·for·role-playing·games·-·user·guide |
13 | ·GM-Assistant·is·designed·to·be·the·perfect·assistant·for·the·Game·Master | 13 | ·GM-Assistant·is·designed·to·be·the·perfect·assistant·for·the·Game·Master |
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1 | usr/share/doc-base/gm-assistant-doc.gm-assistant | 1 | usr/share/doc-base/gm-assistant-doc.gm-assistant |
2 | usr/share/doc/gm-assistant-doc/changelog.Debian.gz | 2 | usr/share/doc/gm-assistant-doc/changelog.Debian.gz |
3 | usr/share/doc/gm-assistant-doc/changelog.gz | 3 | usr/share/doc/gm-assistant-doc/changelog.gz |
4 | usr/share/doc/gm-assistant-doc/copyright | 4 | usr/share/doc/gm-assistant-doc/copyright |
5 | usr/share/doc/gm-assistant/html/userguide_en/add_item.png | 5 | usr/share/doc/gm-assistant/html/userguide_en/add_item.png |
6 | usr/share/doc/gm-assistant/html/userguide_en/combat_fight.png | 6 | usr/share/doc/gm-assistant/html/userguide_en/combat_fight.png |
7 | usr/share/doc/gm-assistant/html/userguide_en/combat_preparation.png | 7 | usr/share/doc/gm-assistant/html/userguide_en/combat_preparation.png |
8 | usr/share/doc/gm-assistant/html/userguide_en/crossref.png | ||
8 | usr/share/doc/gm-assistant/html/userguide_en/dice_simulator.png | 9 | usr/share/doc/gm-assistant/html/userguide_en/dice_simulator.png |
9 | usr/share/doc/gm-assistant/html/userguide_en/full_scenario.png | 10 | usr/share/doc/gm-assistant/html/userguide_en/full_scenario.png |
10 | usr/share/doc/gm-assistant/html/userguide_en/next.png | 11 | usr/share/doc/gm-assistant/html/userguide_en/next.png |
11 | usr/share/doc/gm-assistant/html/userguide_en/next_g.png | 12 | usr/share/doc/gm-assistant/html/userguide_en/next_g.png |
12 | usr/share/doc/gm-assistant/html/userguide_en/node1.html | 13 | usr/share/doc/gm-assistant/html/userguide_en/node1.html |
13 | usr/share/doc/gm-assistant/html/userguide_en/node10.html | 14 | usr/share/doc/gm-assistant/html/userguide_en/node10.html |
14 | usr/share/doc/gm-assistant/html/userguide_en/node11.html | 15 | usr/share/doc/gm-assistant/html/userguide_en/node11.html |
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56 | -rw-r--r--···0·root·········(0)·root·········(0)·····2003·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node12.html | 57 | -rw-r--r--···0·root·········(0)·root·········(0)·····2003·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node12.html |
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60 | -rw-r--r--···0·root·········(0)·root·········(0)·····2496·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node16.html | 61 | -rw-r--r--···0·root·········(0)·root·········(0)·····2496·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node16.html |
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62 | -rw-r--r--···0·root·········(0)·root·········(0)·····2550·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node18.html | 63 | -rw-r--r--···0·root·········(0)·root·········(0)·····2550·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node18.html |
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65 | -rw-r--r--···0·root·········(0)·root·········(0)·····38 | 66 | -rw-r--r--···0·root·········(0)·root·········(0)·····3890·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node20.html |
66 | -rw-r--r--···0·root·········(0)·root·········(0)·····3757·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node21.html | 67 | -rw-r--r--···0·root·········(0)·root·········(0)·····3757·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node21.html |
67 | -rw-r--r--···0·root·········(0)·root·········(0)·····1639·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node22.html | 68 | -rw-r--r--···0·root·········(0)·root·········(0)·····1639·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node22.html |
68 | -rw-r--r--···0·root·········(0)·root·········(0)·····2876·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node23.html | 69 | -rw-r--r--···0·root·········(0)·root·········(0)·····2876·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node23.html |
69 | -rw-r--r--···0·root·········(0)·root·········(0)·····2397·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node24.html | 70 | -rw-r--r--···0·root·········(0)·root·········(0)·····2397·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node24.html |
70 | -rw-r--r--···0·root·········(0)·root·········(0)·····1924·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node25.html | 71 | -rw-r--r--···0·root·········(0)·root·········(0)·····1924·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node25.html |
71 | -rw-r--r--···0·root·········(0)·root·········(0)·····3814·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node3.html | 72 | -rw-r--r--···0·root·········(0)·root·········(0)·····3814·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node3.html |
72 | -rw-r--r--···0·root·········(0)·root·········(0)·····1650·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node4.html | 73 | -rw-r--r--···0·root·········(0)·root·········(0)·····1650·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node4.html |
73 | -rw-r--r--···0·root·········(0)·root·········(0)····· | 74 | -rw-r--r--···0·root·········(0)·root·········(0)·····2998·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node5.html |
74 | -rw-r--r--···0·root·········(0)·root·········(0)·····1862·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node6.html | 75 | -rw-r--r--···0·root·········(0)·root·········(0)·····1862·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node6.html |
75 | -rw-r--r--···0·root·········(0)·root·········(0)·····1287·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node7.html | 76 | -rw-r--r--···0·root·········(0)·root·········(0)·····1287·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node7.html |
76 | -rw-r--r--···0·root·········(0)·root·········(0)·····5 | 77 | -rw-r--r--···0·root·········(0)·root·········(0)·····5583·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node8.html |
77 | -rw-r--r--···0·root·········(0)·root·········(0)·····65 | 78 | -rw-r--r--···0·root·········(0)·root·········(0)·····6557·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/node9.html |
78 | -rw-r--r--···0·root·········(0)·root·········(0)······279·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/prev.png | 79 | -rw-r--r--···0·root·········(0)·root·········(0)······279·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/prev.png |
79 | -rw-r--r--···0·root·········(0)·root·········(0)······327·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/prev_g.png | 80 | -rw-r--r--···0·root·········(0)·root·········(0)······327·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/prev_g.png |
80 | -rw-r--r--···0·root·········(0)·root·········(0)····63368·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/scenario_complet.png | 81 | -rw-r--r--···0·root·········(0)·root·········(0)····63368·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/scenario_complet.png |
81 | -rw-r--r--···0·root·········(0)·root·········(0)····22906·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/scenario_type.png | 82 | -rw-r--r--···0·root·········(0)·root·········(0)····22906·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/scenario_type.png |
82 | -rw-r--r--···0·root·········(0)·root·········(0)·····8587·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/simulateur_de_des.png | 83 | -rw-r--r--···0·root·········(0)·root·········(0)·····8587·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/simulateur_de_des.png |
83 | -rw-r--r--···0·root·········(0)·root·········(0)······211·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/up.png | 84 | -rw-r--r--···0·root·········(0)·root·········(0)······211·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/up.png |
84 | -rw-r--r--···0·root·········(0)·root·········(0)······231·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/up_g.png | 85 | -rw-r--r--···0·root·········(0)·root·········(0)······231·2022-03-02·19:42:26.000000·./usr/share/doc/gm-assistant/html/userguide_fr/up_g.png |
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51 | <P> | 51 | <P> |
52 | The·solution·is·GM-Assistant. | 52 | The·solution·is·GM-Assistant. |
53 | GM-Assistant·(for·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>)·is·software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life·during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools·needed. | 53 | GM-Assistant·(for·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>)·is·software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life·during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools·needed. |
54 | <P> | 54 | <P> |
55 | The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to·the·software.·A·menu·bar,·presented·in·Section <A·HREF="node2.html#menu">2</A>,·and·six·modules,·detailed·in·Section <A·HREF="node8.html#sec:modules">3</A>,·compose·the·main·window.·The·sofware·includes·additionnal·tools·presented·in·Section <A·HREF="node16.html#sec:tools">4</A>. | 55 | The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to·the·software.·A·menu·bar,·presented·in·Section <A·HREF="node2.html#menu">2</A>,·and·six·modules,·detailed·in·Section <A·HREF="node8.html#sec:modules">3</A>,·compose·the·main·window.·The·sofware·includes·additionnal·tools·presented·in·Section <A·HREF="node16.html#sec:tools">4</A>. |
56 | Finally,·you·can·find·the·list·of·keyboard·shortcuts·in·Appendix <A·HREF="node22.html#sec:shortcuts">A</A>.· | 56 | Finally,·you·can·find·the·list·of·keyboard·shortcuts·in·Appendix <A·HREF="node22.html#sec:shortcuts"><IMG··ALT="[*]"·SRC="crossref.png"></A>.· |
57 | <P> | 57 | <P> |
58 | <BR><HR> | 58 | <BR><HR> |
59 | </BODY> | 59 | </BODY> |
60 | </HTML> | 60 | </HTML> |
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22 | software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life | 22 | software·designed·to·assist·the·GM.·Its·purpose·is·to·simplify·the·GM’s·life |
23 | during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools | 23 | during·the·game·by·giving·an·easy·access·to·relevant·information·and·tools |
24 | needed. | 24 | needed. |
25 | The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to | 25 | The·purpose·of·this·user·guide·is·to·help·the·user·(you,·the·GM)·to·get·used·to |
26 | the·software.·A·menu·bar,·presented·in·Section 2,·and·six·modules,·detailed·in | 26 | the·software.·A·menu·bar,·presented·in·Section 2,·and·six·modules,·detailed·in |
27 | Section 3,·compose·the·main·window.·The·sofware·includes·additionnal·tools | 27 | Section 3,·compose·the·main·window.·The·sofware·includes·additionnal·tools |
28 | presented·in·Section 4.·Finally,·you·can·find·the·list·of·keyboard·shortcuts·in | 28 | presented·in·Section 4.·Finally,·you·can·find·the·list·of·keyboard·shortcuts·in |
29 | Appendix | 29 | Appendix [[*]]. |
30 | =============================================================================== | 30 | =============================================================================== |
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50 | Figure <A·HREF="#arbre_scenar">3</A>·shows·an·example·of·what·is·possible. | 50 | Figure <A·HREF="#arbre_scenar">3</A>·shows·an·example·of·what·is·possible. |
51 | <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="166"></A> | 51 | <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="166"></A> |
52 | <TABLE> | 52 | <TABLE> |
53 | <CAPTION·class="BOTTOM"><STRONG>Figure·3:</STRONG> | 53 | <CAPTION·class="BOTTOM"><STRONG>Figure·3:</STRONG> |
54 | Example·of·scenario</CAPTION> | 54 | Example·of·scenario</CAPTION> |
55 | <TR><TD> | 55 | <TR><TD> |
56 | <DIV·CLASS="centerline"·ID="par1 | 56 | <DIV·CLASS="centerline"·ID="par1002"·ALIGN="CENTER"> |
57 | <IMG | 57 | <IMG |
58 | ··WIDTH="435"·HEIGHT="364"·STYLE="" | 58 | ··WIDTH="435"·HEIGHT="364"·STYLE="" |
59 | ·SRC="./sample_scenario.png" | 59 | ·SRC="./sample_scenario.png" |
60 | ·ALT="Image·sample_scenario"></DIV></TD></TR> | 60 | ·ALT="Image·sample_scenario"></DIV></TD></TR> |
61 | </TABLE> | 61 | </TABLE> |
62 | </DIV> | 62 | </DIV> |
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40 | <!--End·of·Navigation·Panel--> | 40 | <!--End·of·Navigation·Panel--> |
41 | <H1><A·ID="SECTION00040000000000000000"></A> | 41 | <H1><A·ID="SECTION00040000000000000000"></A> |
42 | <A·ID="sec:tools"></A> | 42 | <A·ID="sec:tools"></A> |
43 | <BR> | 43 | <BR> |
44 | <SPAN·CLASS="arabic">4</SPAN>·Tools | 44 | <SPAN·CLASS="arabic">4</SPAN>·Tools |
45 | </H1> | 45 | </H1> |
46 | Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,·they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version·are·a·dice·simulator·(see·Section <A·HREF="node17.html#sec:dice">4.1</A>)·and·a·combat·manager·(see·Section <A·HREF="node18.html#sec:combat"> | 46 | Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them,·they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version·are·a·dice·simulator·(see·Section <A·HREF="node17.html#sec:dice">4.1</A>)·and·a·combat·manager·(see·Section <A·HREF="node18.html#sec:combat"><IMG··ALT="[*]"·SRC="crossref.png"></A>). |
47 | <P> | 47 | <P> |
48 | <BR><HR> | 48 | <BR><HR> |
49 | <!--Table·of·Child-Links--> | 49 | <!--Table·of·Child-Links--> |
50 | <A·ID="CHILD_LINKS"><STRONG>Subsections</STRONG></A> | 50 | <A·ID="CHILD_LINKS"><STRONG>Subsections</STRONG></A> |
51 | <UL·CLASS="ChildLinks"> | 51 | <UL·CLASS="ChildLinks"> |
Offset 9, 15 lines modified | Offset 9, 16 lines modified | ||
9 | Next:·4.1_Dice_simulator·Up:·GM-Assistant_1.2:_user_guide·Previous:·3.7_Sound | 9 | Next:·4.1_Dice_simulator·Up:·GM-Assistant_1.2:_user_guide·Previous:·3.7_Sound |
10 | effects | 10 | effects |
11 | 4·Tools | 11 | 4·Tools |
12 | Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them, | 12 | Like·modules,·tools·are·meant·to·help·the·GM·during·games,·but·unlike·them, |
13 | they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version | 13 | they·are·not·used·to·store·data.·The·two·tools·available·in·the·current·version |
14 | are·a·dice·simulator·(see·Section 4.1)·and·a·combat·manager·(see·Section | 14 | are·a·dice·simulator·(see·Section 4.1)·and·a·combat·manager·(see·Section [ |
15 | [*]]). | ||
15 | =============================================================================== | 16 | =============================================================================== |
16 | ·Subsections | 17 | ·Subsections |
17 | ····*·4.1_Dice_simulator | 18 | ····*·4.1_Dice_simulator |
18 | ····*·4.2_Combat_manager | 19 | ····*·4.2_Combat_manager |
19 | ··········o·4.2.1_Selection_of_participants | 20 | ··········o·4.2.1_Selection_of_participants |
20 | ··········o·4.2.2_Fight | 21 | ··········o·4.2.2_Fight |
Offset 42, 22 lines modified | Offset 42, 22 lines modified | ||
42 | <H2><A·ID="SECTION00041000000000000000"></A> | 42 | <H2><A·ID="SECTION00041000000000000000"></A> |
43 | <A·ID="sec:dice"></A> | 43 | <A·ID="sec:dice"></A> |
44 | <BR> | 44 | <BR> |
45 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Dice·simulator | 45 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Dice·simulator |
46 | </H2> | 46 | </H2> |
47 | <P> | 47 | <P> |
48 | The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the·software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you·forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,·select·this·option·in·the·<SPAN··CLASS="texttt">Tools</SPAN>·menu.·A·window·similar·to·figure <A·HREF="#simulateur_des"> | 48 | The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the·software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you·forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it,·select·this·option·in·the·<SPAN··CLASS="texttt">Tools</SPAN>·menu.·A·window·similar·to·figure <A·HREF="#simulateur_des"><IMG··ALT="[*]"·SRC="crossref.png"></A>·will·open. |
49 | <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="200"></A> | 49 | <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="200"></A> |
50 | <TABLE> | 50 | <TABLE> |
51 | <CAPTION·class="BOTTOM"><STRONG>Figure·4:</STRONG> | 51 | <CAPTION·class="BOTTOM"><STRONG>Figure·4:</STRONG> |
52 | Dice·simulator</CAPTION> | 52 | Dice·simulator</CAPTION> |
53 | <TR><TD> | 53 | <TR><TD> |
54 | <DIV·CLASS="centerline"·ID="par1 | 54 | <DIV·CLASS="centerline"·ID="par1013"·ALIGN="CENTER"> |
55 | <IMG | 55 | <IMG |
56 | ··WIDTH="248"·HEIGHT="152"·STYLE="" | 56 | ··WIDTH="248"·HEIGHT="152"·STYLE="" |
57 | ·SRC="./dice_simulator.png" | 57 | ·SRC="./dice_simulator.png" |
58 | ·ALT="Image·dice_simulator"></DIV></TD></TR> | 58 | ·ALT="Image·dice_simulator"></DIV></TD></TR> |
59 | </TABLE> | 59 | </TABLE> |
60 | </DIV> | 60 | </DIV> |
Offset 9, 15 lines modified | Offset 9, 16 lines modified | ||
9 | Next:·4.2_Combat_manager·Up:·4_Tools·Previous:·4_Tools | 9 | Next:·4.2_Combat_manager·Up:·4_Tools·Previous:·4_Tools |
10 | 4.1·Dice·simulator | 10 | 4.1·Dice·simulator |
11 | The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the | 11 | The·dice·simulator·is·a·tool·allowing·the·user·to·simulate·directly·in·the |
12 | software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you | 12 | software·the·random·result·of·virtual·dice.·You·will·have·all·you·need·if·you |
13 | forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it, | 13 | forget·your·dice·or·if·you·want·to·roll·more·dice·than·you·have.·To·use·it, |
14 | select·this·option·in·the·Tools·menu.·A·window·similar·to·figure | 14 | select·this·option·in·the·Tools·menu.·A·window·similar·to·figure [[*]]·will |
15 | open. | ||
15 | ·············Figure·4:·Dice·simulator | 16 | ·············Figure·4:·Dice·simulator |
16 | ··············[Image·dice_simulator] | 17 | ··············[Image·dice_simulator] |
17 | This·window·allow·the·user·to·choose·among·these·elements: | 18 | This·window·allow·the·user·to·choose·among·these·elements: |
18 | ··Die·type: | 19 | ··Die·type: |
19 | ······The·number·of·faces·of·each·die.·If·you·are·unfamiliar·with·concepts·in | 20 | ······The·number·of·faces·of·each·die.·If·you·are·unfamiliar·with·concepts·in |
20 | ······role-playing·games,·d[$n$]·is·a·die·with·[$n$]·faces. | 21 | ······role-playing·games,·d[$n$]·is·a·die·with·[$n$]·faces. |
21 | ··Number·of·dice: | 22 | ··Number·of·dice: |
Offset 38, 22 lines modified | Offset 38, 22 lines modified | ||
38 | <BR> | 38 | <BR> |
39 | <BR></DIV> | 39 | <BR></DIV> |
40 | <!--End·of·Navigation·Panel--> | 40 | <!--End·of·Navigation·Panel--> |
41 | <H3><A·ID="SECTION00042100000000000000"> | 41 | <H3><A·ID="SECTION00042100000000000000"> |
42 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Selection·of·participants</A> | 42 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">1</SPAN>·Selection·of·participants</A> |
43 | </H3> | 43 | </H3> |
44 | A·window·similar·to·Figure <A·HREF="#gestion_combat_choix"> | 44 | A·window·similar·to·Figure <A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>·appears.·The·list·of·protagonists·on·the·left·side·is·automatically·generated·from·the·<SPAN··CLASS="texttt">Characters</SPAN>·module.·You·have·to·select·each·protagonist·involved·in·the·fight·to·add·it·to·the·right·side·by·clicking·on·<SPAN··CLASS="texttt">Add</SPAN>.·If·you·make·a·mistake,·you·can·remove·a·protagonist·by·clicking·on·it·on·the·right·side·and·then·on·the·<SPAN··CLASS="texttt">Remove</SPAN>·button. |
45 | <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="217"></A> | 45 | <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="217"></A> |
46 | <TABLE> | 46 | <TABLE> |
47 | <CAPTION·class="BOTTOM"><STRONG>Figure | 47 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> |
48 | Combat·manager:·selection·of·protagonists</CAPTION> | 48 | Combat·manager:·selection·of·protagonists</CAPTION> |
49 | <TR><TD> | 49 | <TR><TD> |
50 | <DIV·CLASS="centerline"·ID="par1 | 50 | <DIV·CLASS="centerline"·ID="par1023"·ALIGN="CENTER"> |
51 | <IMG | 51 | <IMG |
52 | ··WIDTH="621"·HEIGHT="250"·STYLE="" | 52 | ··WIDTH="621"·HEIGHT="250"·STYLE="" |
53 | ·SRC="./combat_preparation.png" | 53 | ·SRC="./combat_preparation.png" |
54 | ·ALT="Image·combat_preparation"></DIV></TD></TR> | 54 | ·ALT="Image·combat_preparation"></DIV></TD></TR> |
55 | </TABLE> | 55 | </TABLE> |
56 | </DIV> | 56 | </DIV> |
Offset 5, 19 lines modified | Offset 5, 19 lines modified | ||
5 | [next]·[up]·[previous] | 5 | [next]·[up]·[previous] |
6 | Next:·4.2.2_Fight·Up:·4.2_Combat_manager·Previous:·4.2_Combat_manager | 6 | Next:·4.2.2_Fight·Up:·4.2_Combat_manager·Previous:·4.2_Combat_manager |
7 | ****·4.2.1·Selection·of·participants·**** | 7 | ****·4.2.1·Selection·of·participants·**** |
8 | A·window·similar·to·Figure | 8 | A·window·similar·to·Figure [[*]]·appears.·The·list·of·protagonists·on·the·left |
9 | is·automatically·generated·from·the·Characters·module.·You·have·to·select | 9 | side·is·automatically·generated·from·the·Characters·module.·You·have·to·select |
10 | protagonist·involved·in·the·fight·to·add·it·to·the·right·side·by·clicking | 10 | each·protagonist·involved·in·the·fight·to·add·it·to·the·right·side·by·clicking |
11 | Add.·If·you·make·a·mistake,·you·can·remove·a·protagonist·by·clicking·on·it | 11 | on·Add.·If·you·make·a·mistake,·you·can·remove·a·protagonist·by·clicking·on·it |
12 | the·right·side·and·then·on·the·Remove·button. | 12 | on·the·right·side·and·then·on·the·Remove·button. |
13 | Figure | 13 | ·Figure:·Combat·manager:·selection·of·protagonists |
14 | ·············[Image·combat_preparation] | 14 | ·············[Image·combat_preparation] |
15 | The·order·of·the·actors·on·the·right·side·is·the·order·in·which·they·will·act. | 15 | The·order·of·the·actors·on·the·right·side·is·the·order·in·which·they·will·act. |
16 | Use·the·Up·and·Down·buttons·to·order·the·list,·which·can·be·changed·at·any·time | 16 | Use·the·Up·and·Down·buttons·to·order·the·list,·which·can·be·changed·at·any·time |
17 | during·the·fight.·When·you·are·ready,·click·OK·to·move·to·the·next·step. | 17 | during·the·fight.·When·you·are·ready,·click·OK·to·move·to·the·next·step. |
18 | =============================================================================== | 18 | =============================================================================== |
Offset 39, 22 lines modified | Offset 39, 22 lines modified | ||
39 | <!--End·of·Navigation·Panel--> | 39 | <!--End·of·Navigation·Panel--> |
40 | <H3><A·ID="SECTION00042200000000000000"> | 40 | <H3><A·ID="SECTION00042200000000000000"> |
41 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Fight</A> | 41 | <SPAN·CLASS="arabic">4</SPAN>.<SPAN·CLASS="arabic">2</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Fight</A> |
42 | </H3> | 42 | </H3> |
43 | <P> | 43 | <P> |
44 | Now·appears·the·Combat·manager·itself,·as·shown·in·Figure <A·HREF="#gestion_combat_fight"> | 44 | Now·appears·the·Combat·manager·itself,·as·shown·in·Figure <A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>. |
45 | <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="227"></A> | 45 | <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="227"></A> |
46 | <TABLE> | 46 | <TABLE> |
47 | <CAPTION·class="BOTTOM"><STRONG>Figure | 47 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> |
48 | Combat·manager:·fight</CAPTION> | 48 | Combat·manager:·fight</CAPTION> |
49 | <TR><TD> | 49 | <TR><TD> |
50 | <DIV·CLASS="centerline"·ID="par1 | 50 | <DIV·CLASS="centerline"·ID="par1028"·ALIGN="CENTER"> |
51 | <IMG | 51 | <IMG |
52 | ··WIDTH="248"·HEIGHT="238"·STYLE="" | 52 | ··WIDTH="248"·HEIGHT="238"·STYLE="" |
53 | ·SRC="./combat_fight.png" | 53 | ·SRC="./combat_fight.png" |
54 | ·ALT="Image·combat_fight"></DIV></TD></TR> | 54 | ·ALT="Image·combat_fight"></DIV></TD></TR> |
55 | </TABLE> | 55 | </TABLE> |
56 | </DIV> | 56 | </DIV> |
57 | Again,·the·list·of·the·different·protagonists·and·column·notes·appears. | 57 | Again,·the·list·of·the·different·protagonists·and·column·notes·appears. |
Offset 5, 16 lines modified | Offset 5, 16 lines modified | ||
5 | [next]·[up]·[previous] | 5 | [next]·[up]·[previous] |
6 | Next:·5_Conclusion·Up:·4.2_Combat_manager·Previous:·4.2.1_Selection_of | 6 | Next:·5_Conclusion·Up:·4.2_Combat_manager·Previous:·4.2.1_Selection_of |
7 | participants | 7 | participants |
8 | ****·4.2.2·Fight·**** | 8 | ****·4.2.2·Fight·**** |
9 | Now·appears·the·Combat·manager·itself,·as·shown·in·Figure | 9 | Now·appears·the·Combat·manager·itself,·as·shown·in·Figure [[*]]. |
10 | ·········Figure | 10 | ··········Figure:·Combat·manager:·fight |
11 | ··············[Image·combat_fight] | 11 | ··············[Image·combat_fight] |
12 | Again,·the·list·of·the·different·protagonists·and·column·notes·appears.·It·can | 12 | Again,·the·list·of·the·different·protagonists·and·column·notes·appears.·It·can |
13 | be·useful·to·note·the·wounds,·hit·points,·or·anything·else·you·want·to·keep·in | 13 | be·useful·to·note·the·wounds,·hit·points,·or·anything·else·you·want·to·keep·in |
14 | mind.·To·use·it,·double·click·on·the·cell·or·press·F2·when·selected.·Every | 14 | mind.·To·use·it,·double·click·on·the·cell·or·press·F2·when·selected.·Every |
15 | turn,·the·name·of·the·current·protagonist·is·displayed.·The·Note·cell·of·this | 15 | turn,·the·name·of·the·current·protagonist·is·displayed.·The·Note·cell·of·this |
16 | character·appears·in·yellow.·When·the·protagonist·has·finished·its·move,·click | 16 | character·appears·in·yellow.·When·the·protagonist·has·finished·its·move,·click |
17 | on·Next·button·to·go·to·the·next·protagonist.·In·case·one·protagonist·has·to | 17 | on·Next·button·to·go·to·the·next·protagonist.·In·case·one·protagonist·has·to |
Offset 76, 15 lines modified | Offset 76, 15 lines modified | ||
76 | All·these·modules·are·available·in·the·main·interface·of·the·software. | 76 | All·these·modules·are·available·in·the·main·interface·of·the·software. |
77 | <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="116"></A> | 77 | <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="116"></A> |
78 | <TABLE> | 78 | <TABLE> |
79 | <CAPTION·class="BOTTOM"><STRONG>Figure·1:</STRONG> | 79 | <CAPTION·class="BOTTOM"><STRONG>Figure·1:</STRONG> |
80 | Main·window</CAPTION> | 80 | Main·window</CAPTION> |
81 | <TR><TD> | 81 | <TR><TD> |
82 | <DIV·CLASS="centerline"·ID="par | 82 | <DIV·CLASS="centerline"·ID="par992"·ALIGN="CENTER"> |
83 | <IMG | 83 | <IMG |
84 | ··WIDTH="621"·HEIGHT="379"·STYLE="" | 84 | ··WIDTH="621"·HEIGHT="379"·STYLE="" |
85 | ·SRC="./full_scenario.png" | 85 | ·SRC="./full_scenario.png" |
86 | ·ALT="Image·full_scenario"></DIV></TD></TR> | 86 | ·ALT="Image·full_scenario"></DIV></TD></TR> |
87 | </TABLE> | 87 | </TABLE> |
88 | </DIV> | 88 | </DIV> |
Offset 61, 15 lines modified | Offset 61, 15 lines modified | ||
61 | The·action·<SPAN··CLASS="texttt">Add</SPAN>·gives·access·to·the·item·creation·window. | 61 | The·action·<SPAN··CLASS="texttt">Add</SPAN>·gives·access·to·the·item·creation·window. |
62 | <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="144"></A> | 62 | <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="144"></A> |
63 | <TABLE> | 63 | <TABLE> |
64 | <CAPTION·class="BOTTOM"><STRONG>Figure·2:</STRONG> | 64 | <CAPTION·class="BOTTOM"><STRONG>Figure·2:</STRONG> |
65 | Item·creation·window</CAPTION> | 65 | Item·creation·window</CAPTION> |
66 | <TR><TD> | 66 | <TR><TD> |
67 | <DIV·CLASS="centerline"·ID="par | 67 | <DIV·CLASS="centerline"·ID="par997"·ALIGN="CENTER"> |
68 | <IMG | 68 | <IMG |
69 | ··WIDTH="248"·HEIGHT="417"·STYLE="" | 69 | ··WIDTH="248"·HEIGHT="417"·STYLE="" |
70 | ·SRC="./add_item.png" | 70 | ·SRC="./add_item.png" |
71 | ·ALT="Image·add_item"></DIV></TD></TR> | 71 | ·ALT="Image·add_item"></DIV></TD></TR> |
72 | </TABLE> | 72 | </TABLE> |
73 | </DIV> | 73 | </DIV> |
74 | This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the·module·or·pressing·the·<SPAN··CLASS="texttt">Insert</SPAN>·key·on·the·keyboard. | 74 | This·window·can·also·be·accessed·by·right·clicking·in·the·empty·part·of·the·module·or·pressing·the·<SPAN··CLASS="texttt">Insert</SPAN>·key·on·the·keyboard. |
Offset 52, 15 lines modified | Offset 52, 15 lines modified | ||
52 | <P> | 52 | <P> |
53 | La·solution·est·GM-Assistant,·pour·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>·(en·français,·assistant·au·MJ). | 53 | La·solution·est·GM-Assistant,·pour·<SPAN··CLASS="textit">Game·Master·Assistant</SPAN>·(en·français,·assistant·au·MJ). |
54 | Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa·disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la·partie. | 54 | Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa·disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la·partie. |
55 | GM-Assistant·propose·donc·une·interface·où·le·MJ·va·pouvoir·rassembler·et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,·images)·qu'il·estime·utiles. | 55 | GM-Assistant·propose·donc·une·interface·où·le·MJ·va·pouvoir·rassembler·et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages,·images)·qu'il·estime·utiles. |
56 | <P> | 56 | <P> |
57 | Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se·familiariser·avec·le·logiciel. | 57 | Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se·familiariser·avec·le·logiciel. |
58 | La·fenêtre·principale·du·logiciel·comporte·d'une·part·une·barre·de·menus,·qui·sera·développée·dans·la·section <A·HREF="node2.html#menu"> | 58 | La·fenêtre·principale·du·logiciel·comporte·d'une·part·une·barre·de·menus,·qui·sera·développée·dans·la·section <A·HREF="node2.html#menu">2</A>·et·d'autre·part·6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans·la·section <A·HREF="node8.html#sec:modules">3</A>. |
59 | Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui·feront·l'objet·de·la·section <A·HREF="node16.html#sec:outils"><IMG··ALT="[*]"·SRC="crossref.png"></A>. | 59 | Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui·feront·l'objet·de·la·section <A·HREF="node16.html#sec:outils"><IMG··ALT="[*]"·SRC="crossref.png"></A>. |
60 | Pour·finir,·en·cas·de·besoin,·vous·pourrez·trouver·la·liste·des·raccourcis·clavier·dans·l'annexe <A·HREF="node22.html#sec:raccourcis"><IMG··ALT="[*]"·SRC="crossref.png"></A>.· | 60 | Pour·finir,·en·cas·de·besoin,·vous·pourrez·trouver·la·liste·des·raccourcis·clavier·dans·l'annexe <A·HREF="node22.html#sec:raccourcis"><IMG··ALT="[*]"·SRC="crossref.png"></A>.· |
61 | <P> | 61 | <P> |
62 | <DIV·CLASS="navigation"><HR> | 62 | <DIV·CLASS="navigation"><HR> |
63 | <!--Navigation·Panel--> | 63 | <!--Navigation·Panel--> |
Offset 23, 16 lines modified | Offset 23, 16 lines modified | ||
23 | assistant·au·MJ).·Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa | 23 | assistant·au·MJ).·Son·objectif·est·de·simplifier·la·vie·du·MJ·en·mettant·à·sa |
24 | disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la | 24 | disposition·les·informations·et·outils·dont·il·peut·avoir·besoin·pendant·la |
25 | partie.·GM-Assistant·propose·donc·une·interface·où·le·MJ·va·pouvoir·rassembler | 25 | partie.·GM-Assistant·propose·donc·une·interface·où·le·MJ·va·pouvoir·rassembler |
26 | et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages, | 26 | et·ordonner·toutes·les·informations,·notes·et·fichiers·(musiques,·bruitages, |
27 | images)·qu'il·estime·utiles. | 27 | images)·qu'il·estime·utiles. |
28 | Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se | 28 | Cette·documentation·a·pour·but·d'aider·l'utilisateur·(c'est-à-dire·vous)·à·se |
29 | familiariser·avec·le·logiciel.·La·fenêtre·principale·du·logiciel·comporte·d'une | 29 | familiariser·avec·le·logiciel.·La·fenêtre·principale·du·logiciel·comporte·d'une |
30 | part·une·barre·de·menus,·qui·sera·développée·dans·la·section | 30 | part·une·barre·de·menus,·qui·sera·développée·dans·la·section 2·et·d'autre·part |
31 | 31 | 6·sous-parties·que·nous·appellerons·modules·et·qui·seront·présentés·dans·la | |
32 | 32 | section 3.·Le·logiciel·propose·également·un·certain·nombre·d'outils·annexes·qui | |
33 | 33 | feront·l'objet·de·la·section [[*]].·Pour·finir,·en·cas·de·besoin,·vous·pourrez | |
34 | 34 | trouver·la·liste·des·raccourcis·clavier·dans·l'annexe [[*]]. | |
35 | =============================================================================== | 35 | =============================================================================== |
36 | ·[next]·[up]·[previous] | 36 | ·[next]·[up]·[previous] |
37 | suivant:·2_Présentation_des_menus·monter:·GM-Assistant_1.2,_guide_de | 37 | suivant:·2_Présentation_des_menus·monter:·GM-Assistant_1.2,_guide_de |
38 | l'utilisateur·précédent:·GM-Assistant_1.2,_guide_de_l'utilisateur | 38 | l'utilisateur·précédent:·GM-Assistant_1.2,_guide_de_l'utilisateur |
Offset 44, 29 lines modified | Offset 44, 29 lines modified | ||
44 | <BR> | 44 | <BR> |
45 | <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Intrigue | 45 | <SPAN·CLASS="arabic">3</SPAN>.<SPAN·CLASS="arabic">2</SPAN>·Intrigue |
46 | </H2> | 46 | </H2> |
47 | <P> | 47 | <P> |
48 | L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant. | 48 | L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant. |
49 | C'est·en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du·scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un·élément. | 49 | C'est·en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du·scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un·élément. |
50 | La·figure <A·HREF="#arbre_scenar"> | 50 | La·figure <A·HREF="#arbre_scenar">3</A>·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec·ce·module. |
51 | <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="191"></A> | 51 | <DIV·class="CENTER"><A·ID="arbre_scenar"></A><A·ID="191"></A> |
52 | <TABLE> | 52 | <TABLE> |
53 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 53 | <CAPTION·class="BOTTOM"><STRONG>Figure·3:</STRONG> |
54 | Plan·schématique·d'un·scénario</CAPTION> | 54 | Plan·schématique·d'un·scénario</CAPTION> |
55 | <TR><TD> | 55 | <TR><TD> |
56 | <DIV·CLASS="centerline"·ID="par | 56 | <DIV·CLASS="centerline"·ID="par1060"·ALIGN="CENTER"> |
57 | <IMG | 57 | <IMG |
58 | ··WIDTH="435"·HEIGHT="364"·STYLE="" | 58 | ··WIDTH="435"·HEIGHT="364"·STYLE="" |
59 | ·SRC="./scenario_type.png" | 59 | ·SRC="./scenario_type.png" |
60 | ·ALT="Image·scenario_type"></DIV></TD></TR> | 60 | ·ALT="Image·scenario_type"></DIV></TD></TR> |
61 | </TABLE> | 61 | </TABLE> |
62 | </DIV> | 62 | </DIV> |
63 | Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la·technique·de·création·d'item·présentée·dans·la·section <A·HREF="node9.html#item"> | 63 | Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la·technique·de·création·d'item·présentée·dans·la·section <A·HREF="node9.html#item">3.1</A>·pour·ordonner·son·scénario. |
64 | N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items·composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une·trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,·par·opposition·aux·PNJ,·incarnés·par·le·MJ). | 64 | N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items·composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une·trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ,·par·opposition·aux·PNJ,·incarnés·par·le·MJ). |
65 | Cela·peut·s'avérer·utile·si·le·scénario·s'étale·sur·plusieurs·séances. | 65 | Cela·peut·s'avérer·utile·si·le·scénario·s'étale·sur·plusieurs·séances. |
66 | <P> | 66 | <P> |
67 | <BR><HR> | 67 | <BR><HR> |
68 | </BODY> | 68 | </BODY> |
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10 | notion_d'item | 10 | notion_d'item |
11 | 3.2·Intrigue | 11 | 3.2·Intrigue |
12 | L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.·C'est | 12 | L'arbre·d'intrigue·est·dans·la·majorité·des·cas·le·cœur·de·GM-Assistant.·C'est |
13 | en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du | 13 | en·effet·à·cet·endroit·que·vous·pouvez·entrer·le·plan·détaillé·et·ordonné·du |
14 | scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un | 14 | scénario,·de·manière·à·ne·jamais·être·perdu·entre·deux·scènes·ni·oublier·un |
15 | élément.·La·figure | 15 | élément.·La·figure 3·donne·un·aperçu·de·ce·qu'il·est·possible·de·faire·avec·ce |
16 | 16 | module. | |
17 | ····· | 17 | ·····Figure·3:·Plan·schématique·d'un·scénario |
18 | ··············[Image·scenario_type] | 18 | ··············[Image·scenario_type] |
19 | Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la | 19 | Chaque·ligne·que·vous·voyez·est·un·item,·et·il·suffit·donc·de·suivre·la |
20 | technique·de·création·d'item·présentée·dans·la·section | 20 | technique·de·création·d'item·présentée·dans·la·section 3.1·pour·ordonner·son |
21 | scénario.·N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items | 21 | scénario.·N'oubliez·pas·que·vous·pouvez·modifier·l'état·des·différents·items |
22 | composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une | 22 | composant·l'intrigue·au·fur·et·à·mesure·que·la·partie·avance·pour·garder·une |
23 | trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ, | 23 | trace·de·la·progression·des·personnages·incarnés·par·vos·joueurs·(appelés·PJ, |
24 | par·opposition·aux·PNJ,·incarnés·par·le·MJ).·Cela·peut·s'avérer·utile·si·le | 24 | par·opposition·aux·PNJ,·incarnés·par·le·MJ).·Cela·peut·s'avérer·utile·si·le |
25 | scénario·s'étale·sur·plusieurs·séances. | 25 | scénario·s'étale·sur·plusieurs·séances. |
26 | =============================================================================== | 26 | =============================================================================== |
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52 | Une·fenêtre·similaire·à·celle·représentée·sur·la·figure <A·HREF="#simulateur_des"><IMG··ALT="[*]"·SRC="crossref.png"></A>·s'ouvre·alors. | 52 | Une·fenêtre·similaire·à·celle·représentée·sur·la·figure <A·HREF="#simulateur_des"><IMG··ALT="[*]"·SRC="crossref.png"></A>·s'ouvre·alors. |
53 | <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="229"></A> | 53 | <DIV·class="CENTER"><A·ID="simulateur_des"></A><A·ID="229"></A> |
54 | <TABLE> | 54 | <TABLE> |
55 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 55 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> |
56 | Simulateur·de·dés</CAPTION> | 56 | Simulateur·de·dés</CAPTION> |
57 | <TR><TD> | 57 | <TR><TD> |
58 | <DIV·CLASS="centerline"·ID="par | 58 | <DIV·CLASS="centerline"·ID="par1071"·ALIGN="CENTER"> |
59 | <IMG | 59 | <IMG |
60 | ··WIDTH="248"·HEIGHT="143"·STYLE="" | 60 | ··WIDTH="248"·HEIGHT="143"·STYLE="" |
61 | ·SRC="./simulateur_de_des.png" | 61 | ·SRC="./simulateur_de_des.png" |
62 | ·ALT="Image·simulateur_de_des"></DIV></TD></TR> | 62 | ·ALT="Image·simulateur_de_des"></DIV></TD></TR> |
63 | </TABLE> | 63 | </TABLE> |
64 | </DIV> | 64 | </DIV> |
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47 | La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure <A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>. | 47 | La·première·fenêtre·à·apparaître·ressemble·à·celle·représentée·sur·la·figure <A·HREF="#gestion_combat_choix"><IMG··ALT="[*]"·SRC="crossref.png"></A>. |
48 | <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="249"></A> | 48 | <DIV·class="CENTER"><A·ID="gestion_combat_choix"></A><A·ID="249"></A> |
49 | <TABLE> | 49 | <TABLE> |
50 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 50 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> |
51 | Gestionnaire·de·combat :·sélection·des·participants</CAPTION> | 51 | Gestionnaire·de·combat :·sélection·des·participants</CAPTION> |
52 | <TR><TD> | 52 | <TR><TD> |
53 | <DIV·CLASS="centerline"·ID="par | 53 | <DIV·CLASS="centerline"·ID="par1081"·ALIGN="CENTER"> |
54 | <IMG | 54 | <IMG |
55 | ··WIDTH="621"·HEIGHT="252"·STYLE="" | 55 | ··WIDTH="621"·HEIGHT="252"·STYLE="" |
56 | ·SRC="./gestionnaire_combat_prep.png" | 56 | ·SRC="./gestionnaire_combat_prep.png" |
57 | ·ALT="Image·gestionnaire_combat_prep"></DIV></TD></TR> | 57 | ·ALT="Image·gestionnaire_combat_prep"></DIV></TD></TR> |
58 | </TABLE> | 58 | </TABLE> |
59 | </DIV> | 59 | </DIV> |
60 | La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à·partir·des·protagonistes·entrés·dans·le·module·<SPAN··CLASS="texttt">Personnages</SPAN>. | 60 | La·liste·des·personnages·de·la·colonne·de·gauche·est·générée·automatiquement·à·partir·des·protagonistes·entrés·dans·le·module·<SPAN··CLASS="texttt">Personnages</SPAN>. |
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43 | <A·ID="menu"></A> | 43 | <A·ID="menu"></A> |
44 | <BR> | 44 | <BR> |
45 | <SPAN·CLASS="arabic">2</SPAN>·Présentation·des·menus | 45 | <SPAN·CLASS="arabic">2</SPAN>·Présentation·des·menus |
46 | </H1> | 46 | </H1> |
47 | <P> | 47 | <P> |
48 | La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la·plupart·des·logiciels. | 48 | La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la·plupart·des·logiciels. |
49 | Nous·allons·maintenant·détailler·un·par·un·les·menus·principaux,·qui·sont·<SPAN··CLASS="texttt">Jeu</SPAN>·(section <A·HREF="node3.html#sec:jeu"> | 49 | Nous·allons·maintenant·détailler·un·par·un·les·menus·principaux,·qui·sont·<SPAN··CLASS="texttt">Jeu</SPAN>·(section <A·HREF="node3.html#sec:jeu">2.1</A>),·<SPAN··CLASS="texttt">Édition</SPAN>·(section <A·HREF="node4.html#sec:edition">2.2</A>),·<SPAN··CLASS="texttt">Affichage</SPAN>·(section <A·HREF="node5.html#sec:affich">2.3</A>),·<SPAN··CLASS="texttt">Outils</SPAN>·(section <A·HREF[·...·truncated·by·diffoscope;·len:·123,·SHA:·5128024c678909736d2c056d2b8b3abf31d5f8d1bde509b6b54c5762fe700a7a·...·]</A>). |
50 | <P> | 50 | <P> |
51 | <BR><HR> | 51 | <BR><HR> |
52 | <!--Table·of·Child-Links--> | 52 | <!--Table·of·Child-Links--> |
53 | <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A> | 53 | <A·ID="CHILD_LINKS"><STRONG>Sous-sections</STRONG></A> |
54 | <UL·CLASS="ChildLinks"> | 54 | <UL·CLASS="ChildLinks"> |
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9 | suivant:·2.1_Jeu·monter:·GM-Assistant_1.2,_guide_de_l'utilisateur·précédent:·1 | 9 | suivant:·2.1_Jeu·monter:·GM-Assistant_1.2,_guide_de_l'utilisateur·précédent:·1 |
10 | Introduction | 10 | Introduction |
11 | 2·Présentation·des·menus | 11 | 2·Présentation·des·menus |
12 | La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la | 12 | La·barre·de·menus·de·GM-Assistant·est·similaire·à·celle·que·l'on·trouve·dans·la |
13 | plupart·des·logiciels.·Nous·allons·maintenant·détailler·un·par·un·les·menus | 13 | plupart·des·logiciels.·Nous·allons·maintenant·détailler·un·par·un·les·menus |
14 | principaux,·qui·sont·Jeu·(section | 14 | principaux,·qui·sont·Jeu·(section 2.1),·Édition·(section 2.2),·Affichage |
15 | (section | 15 | (section 2.3),·Outils·(section 2.4)·et·Aide·(section 2.5). |
16 | =============================================================================== | 16 | =============================================================================== |
17 | ·Sous-sections | 17 | ·Sous-sections |
18 | ····*·2.1_Jeu | 18 | ····*·2.1_Jeu |
19 | ····*·2.2_Édition | 19 | ····*·2.2_Édition |
20 | ····*·2.3_Affichage | 20 | ····*·2.3_Affichage |
21 | ····*·2.4_Outils | 21 | ····*·2.4_Outils |
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46 | Apparaît·maintenant·le·gestionnaire·de·combat·lui-même,·représenté·sur·la·figure <A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>. | 46 | Apparaît·maintenant·le·gestionnaire·de·combat·lui-même,·représenté·sur·la·figure <A·HREF="#gestion_combat_fight"><IMG··ALT="[*]"·SRC="crossref.png"></A>. |
47 | <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="262"></A> | 47 | <DIV·class="CENTER"><A·ID="gestion_combat_fight"></A><A·ID="262"></A> |
48 | <TABLE> | 48 | <TABLE> |
49 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 49 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> |
50 | Gestionnaire·de·combat :·action</CAPTION> | 50 | Gestionnaire·de·combat :·action</CAPTION> |
51 | <TR><TD> | 51 | <TR><TD> |
52 | <DIV·CLASS="centerline"·ID="par | 52 | <DIV·CLASS="centerline"·ID="par1086"·ALIGN="CENTER"> |
53 | <IMG | 53 | <IMG |
54 | ··WIDTH="248"·HEIGHT="238"·STYLE="" | 54 | ··WIDTH="248"·HEIGHT="238"·STYLE="" |
55 | ·SRC="./gestion_combat_fight.png" | 55 | ·SRC="./gestion_combat_fight.png" |
56 | ·ALT="Image·gestion_combat_fight"></DIV></TD></TR> | 56 | ·ALT="Image·gestion_combat_fight"></DIV></TD></TR> |
57 | </TABLE> | 57 | </TABLE> |
58 | </DIV> | 58 | </DIV> |
59 | On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape·précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque·personnage·dans·la·colonne·<SPAN··CLASS="texttt">Notes</SPAN>. | 59 | On·y·retrouve·la·liste·ordonnée·de·participants·élaborée·lors·de·l'étape·précédente,·avec·en·plus·la·possibilité·d'ajouter·une·note·pour·chaque·personnage·dans·la·colonne·<SPAN··CLASS="texttt">Notes</SPAN>. |
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46 | </H2> | 46 | </H2> |
47 | <P> | 47 | <P> |
48 | Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage. | 48 | Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage. |
49 | Il·se·compose·de·deux·sous-menus : | 49 | Il·se·compose·de·deux·sous-menus : |
50 | <DL> | 50 | <DL> |
51 | <DT><STRONG><SPAN··CLASS="texttt">Interface</SPAN> :</STRONG></DT> | 51 | <DT><STRONG><SPAN··CLASS="texttt">Interface</SPAN> :</STRONG></DT> |
52 | <DD>ouvre·la·liste·des·arrangements·de·modules·disponibles·(voir·la·section <A·HREF="node8.html#sec:modules"> | 52 | <DD>ouvre·la·liste·des·arrangements·de·modules·disponibles·(voir·la·section <A·HREF="node8.html#sec:modules">3</A>·pour·la·description·de·chacun·des·modules). |
53 | ········Chaque·interface·propose·un·appariement·différent·de·modules : | 53 | ········Chaque·interface·propose·un·appariement·différent·de·modules : |
54 | ········<DL> | 54 | ········<DL> |
55 | <DT><STRONG><SPAN··CLASS="texttt">Complète</SPAN> :</STRONG></DT> | 55 | <DT><STRONG><SPAN··CLASS="texttt">Complète</SPAN> :</STRONG></DT> |
56 | <DD>est·composée·des·6·modules | 56 | <DD>est·composée·des·6·modules |
57 | ············ | 57 | ············ |
58 | </DD> | 58 | </DD> |
59 | <DT><STRONG><SPAN··CLASS="texttt">Simple</SPAN> :</STRONG></DT> | 59 | <DT><STRONG><SPAN··CLASS="texttt">Simple</SPAN> :</STRONG></DT> |
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9 | suivant:·2.4_Outils·monter:·2_Présentation_des_menus·précédent:·2.2_Édition | 9 | suivant:·2.4_Outils·monter:·2_Présentation_des_menus·précédent:·2.2_Édition |
10 | 2.3·Affichage | 10 | 2.3·Affichage |
11 | Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage.·Il·se·compose | 11 | Ce·menu·permet·de·choisir·parmi·différentes·options·d'affichage.·Il·se·compose |
12 | de·deux·sous-menus : | 12 | de·deux·sous-menus : |
13 | ··Interface : | 13 | ··Interface : |
14 | ······ouvre·la·liste·des·arrangements·de·modules·disponibles·(voir·la·section | 14 | ······ouvre·la·liste·des·arrangements·de·modules·disponibles·(voir·la·section 3 |
15 | ······ | 15 | ······pour·la·description·de·chacun·des·modules).·Chaque·interface·propose·un |
16 | ······ | 16 | ······appariement·différent·de·modules : |
17 | ········Complète : | 17 | ········Complète : |
18 | ············est·composée·des·6·modules | 18 | ············est·composée·des·6·modules |
19 | ········Simple : | 19 | ········Simple : |
20 | ············est·composée·des·modules·Intrigue,·Musique·et·Bruitage | 20 | ············est·composée·des·modules·Intrigue,·Musique·et·Bruitage |
21 | ········Musique : | 21 | ········Musique : |
22 | ············est·composée·des·modules·Musique·et·Bruitage | 22 | ············est·composée·des·modules·Musique·et·Bruitage |
23 | ········Conception : | 23 | ········Conception : |
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44 | <BR> | 44 | <BR> |
45 | <SPAN·CLASS="arabic">3</SPAN>·Présentation·des·modules | 45 | <SPAN·CLASS="arabic">3</SPAN>·Présentation·des·modules |
46 | </H1> | 46 | </H1> |
47 | <P> | 47 | <P> |
48 | Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en·six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité. | 48 | Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en·six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité. |
49 | Plusieurs·de·ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant·d'organiser·des·informations. | 49 | Plusieurs·de·ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant·d'organiser·des·informations. |
50 | Les·possibilités·offertes·par·ces·arbres·et·les·items·qui·les·composent·seront·développées·dans·la·section <A·HREF="node9.html#item"> | 50 | Les·possibilités·offertes·par·ces·arbres·et·les·items·qui·les·composent·seront·développées·dans·la·section <A·HREF="node9.html#item">3.1</A>. |
51 | Voici·la·liste·des·modules·présents·dans·cette·version : | 51 | Voici·la·liste·des·modules·présents·dans·cette·version : |
52 | <DL> | 52 | <DL> |
53 | <DT><STRONG><SPAN··CLASS="texttt">Intrigue</SPAN> :</STRONG></DT> | 53 | <DT><STRONG><SPAN··CLASS="texttt">Intrigue</SPAN> :</STRONG></DT> |
54 | <DD>arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements·important·du·scénario·(voir·la·section <A·HREF="node10.html#sec:intrigue"> | 54 | <DD>arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements·important·du·scénario·(voir·la·section <A·HREF="node10.html#sec:intrigue">3.2</A>·pour·plus·de·détails) |
55 | ···· | 55 | ···· |
56 | </DD> | 56 | </DD> |
57 | <DT><STRONG><SPAN··CLASS="texttt">Historique</SPAN> :</STRONG></DT> | 57 | <DT><STRONG><SPAN··CLASS="texttt">Historique</SPAN> :</STRONG></DT> |
58 | <DD>encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les·plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir·section <A·HREF="node11.html#sec:historique"> | 58 | <DD>encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les·plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir·section <A·HREF="node11.html#sec:historique">3.3</A>) |
59 | ···· | 59 | ···· |
60 | </DD> | 60 | </DD> |
61 | <DT><STRONG><SPAN··CLASS="texttt">Notes</SPAN> :</STRONG></DT> | 61 | <DT><STRONG><SPAN··CLASS="texttt">Notes</SPAN> :</STRONG></DT> |
62 | <DD>éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou·pendant·la·partie·(voir·section <A·HREF="node12.html#sec:notes"> | 62 | <DD>éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou·pendant·la·partie·(voir·section <A·HREF="node12.html#sec:notes">3.4</A>) |
63 | ···· | 63 | ···· |
64 | </DD> | 64 | </DD> |
65 | <DT><STRONG><SPAN··CLASS="texttt">Personnages</SPAN> :</STRONG></DT> | 65 | <DT><STRONG><SPAN··CLASS="texttt">Personnages</SPAN> :</STRONG></DT> |
66 | <DD>tableau·permettant·d'afficher·les·protagonistes·avec·leurs·caractéristiques·importantes·(voir·section <A·HREF="node13.html#sec:perso"> | 66 | <DD>tableau·permettant·d'afficher·les·protagonistes·avec·leurs·caractéristiques·importantes·(voir·section <A·HREF="node13.html#sec:perso">3.5</A>) |
67 | ···· | 67 | ···· |
68 | </DD> | 68 | </DD> |
69 | <DT><STRONG><SPAN··CLASS="texttt">Musique</SPAN> :</STRONG></DT> | 69 | <DT><STRONG><SPAN··CLASS="texttt">Musique</SPAN> :</STRONG></DT> |
70 | <DD>lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir·section <A·HREF="node14.html#sec:musique"> | 70 | <DD>lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir·section <A·HREF="node14.html#sec:musique">3.6</A>) |
71 | ···· | 71 | ···· |
72 | </DD> | 72 | </DD> |
73 | <DT><STRONG><SPAN··CLASS="texttt">Bruitages</SPAN> :</STRONG></DT> | 73 | <DT><STRONG><SPAN··CLASS="texttt">Bruitages</SPAN> :</STRONG></DT> |
74 | <DD>lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages·courts·(voir·section <A·HREF="node15.html#sec:bruitages"> | 74 | <DD>lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages·courts·(voir·section <A·HREF="node15.html#sec:bruitages">3.7</A>) |
75 | </DD> | 75 | </DD> |
76 | </DL> | 76 | </DL> |
77 | Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme·on·peut·le·voir·sur·la·figure <A·HREF="#fig:interface"> | 77 | Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme·on·peut·le·voir·sur·la·figure <A·HREF="#fig:interface">1</A>,·mais·peuvent·également·être·réorganisés·grâce·au·sous-menu·<SPAN··CLASS="texttt">Interface</SPAN>·du·menu·<SPAN··CLASS="texttt">Affichage</SPAN>·décrit·précédemment·dans·la·section <A·HREF="node5.html#sec:affich">2.3</A>. |
78 | <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="135"></A> | 78 | <DIV·class="CENTER"><A·ID="fig:interface"></A><A·ID="135"></A> |
79 | <TABLE> | 79 | <TABLE> |
80 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 80 | <CAPTION·class="BOTTOM"><STRONG>Figure·1:</STRONG> |
81 | Fenêtre·principale·du·logiciel·avec·une·partie·en·cours</CAPTION> | 81 | Fenêtre·principale·du·logiciel·avec·une·partie·en·cours</CAPTION> |
82 | <TR><TD> | 82 | <TR><TD> |
83 | <DIV·CLASS="centerline"·ID="par | 83 | <DIV·CLASS="centerline"·ID="par1050"·ALIGN="CENTER"> |
84 | <IMG | 84 | <IMG |
85 | ··WIDTH="621"·HEIGHT="379"·STYLE="" | 85 | ··WIDTH="621"·HEIGHT="379"·STYLE="" |
86 | ·SRC="./scenario_complet.png" | 86 | ·SRC="./scenario_complet.png" |
87 | ·ALT="Image·scenario_complet"></DIV></TD></TR> | 87 | ·ALT="Image·scenario_complet"></DIV></TD></TR> |
88 | </TABLE> | 88 | </TABLE> |
89 | </DIV> | 89 | </DIV> |
Offset 11, 40 lines modified | Offset 11, 40 lines modified | ||
11 | 3·Présentation·des·modules | 11 | 3·Présentation·des·modules |
12 | Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en | 12 | Comme·évoqué·précédemment,·la·fenêtre·principale·du·logiciel·est·découpée·en |
13 | six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.·Plusieurs·de | 13 | six·modules·indépendants·et·dédiés·chacun·à·une·fonctionnalité.·Plusieurs·de |
14 | ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant | 14 | ces·modules·se·présentent·sous·forme·d'un·arbre·«dépliable»·permettant |
15 | d'organiser·des·informations.·Les·possibilités·offertes·par·ces·arbres·et·les | 15 | d'organiser·des·informations.·Les·possibilités·offertes·par·ces·arbres·et·les |
16 | items·qui·les·composent·seront·développées·dans·la·section | 16 | items·qui·les·composent·seront·développées·dans·la·section 3.1.·Voici·la·liste |
17 | 17 | des·modules·présents·dans·cette·version : | |
18 | ··Intrigue : | 18 | ··Intrigue : |
19 | ······arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements | 19 | ······arbre·qui·permet·d'afficher·de·manière·ordonnée·les·différents·évènements |
20 | ······important·du·scénario·(voir·la·section | 20 | ······important·du·scénario·(voir·la·section 3.2·pour·plus·de·détails) |
21 | ··Historique : | 21 | ··Historique : |
22 | ······encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les | 22 | ······encore·un·arbre,·qui·a·cette·fois·vocation·à·rappeler·les·évènements·les |
23 | ······plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir | 23 | ······plus·marquants·des·scénarios·précédents·ou·du·passé·des·personnages·(voir |
24 | ······section | 24 | ······section 3.3) |
25 | ··Notes : | 25 | ··Notes : |
26 | ······éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou | 26 | ······éditeur·de·texte·simpliste·qui·permet·de·prendre·des·notes·avant·ou |
27 | ······pendant·la·partie·(voir·section | 27 | ······pendant·la·partie·(voir·section 3.4) |
28 | ··Personnages : | 28 | ··Personnages : |
29 | ······tableau·permettant·d'afficher·les·protagonistes·avec·leurs | 29 | ······tableau·permettant·d'afficher·les·protagonistes·avec·leurs |
30 | ······caractéristiques·importantes·(voir·section | 30 | ······caractéristiques·importantes·(voir·section 3.5) |
31 | ··Musique : | 31 | ··Musique : |
32 | ······lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir | 32 | ······lecteur·de·musique·simple·pensé·pour·jouer·des·musiques·d'ambiance·(voir |
33 | ······section | 33 | ······section 3.6) |
34 | ··Bruitages : | 34 | ··Bruitages : |
35 | ······lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages | 35 | ······lecteur·de·musique·encore·plus·simple·pensé·pour·jouer·des·bruitages |
36 | ······courts·(voir·section | 36 | ······courts·(voir·section 3.7) |
37 | Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme | 37 | Tout·ces·modules·sont·rassemblés·dans·l'interface·par·défaut·du·logiciel,·comme |
38 | on·peut·le·voir·sur·la·figure | 38 | on·peut·le·voir·sur·la·figure 1,·mais·peuvent·également·être·réorganisés·grâce |
39 | 39 | au·sous-menu·Interface·du·menu·Affichage·décrit·précédemment·dans·la | |
40 | section | 40 | section 2.3. |
41 | · | 41 | ·Figure·1:·Fenêtre·principale·du·logiciel·avec·une |
42 | ··················partie·en·cours | 42 | ··················partie·en·cours |
43 | ·············[Image·scenario_complet] | 43 | ·············[Image·scenario_complet] |
44 | =============================================================================== | 44 | =============================================================================== |
45 | ·Sous-sections | 45 | ·Sous-sections |
46 | ····*·3.1_La_notion_d'item | 46 | ····*·3.1_La_notion_d'item |
47 | ····*·3.2_Intrigue | 47 | ····*·3.2_Intrigue |
Offset 59, 22 lines modified | Offset 59, 22 lines modified | ||
59 | <P> | 59 | <P> |
60 | Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le·menu·de·gestion·d'item. | 60 | Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le·menu·de·gestion·d'item. |
61 | Ce·menu·contient·les·quatre·états·possible·d'un·item·puis·les·trois·actions·<SPAN··CLASS="texttt">Ajouter</SPAN>,·<SPAN··CLASS="texttt">Supprimer</SPAN>·et·<SPAN··CLASS="texttt">Éditer</SPAN>. | 61 | Ce·menu·contient·les·quatre·états·possible·d'un·item·puis·les·trois·actions·<SPAN··CLASS="texttt">Ajouter</SPAN>,·<SPAN··CLASS="texttt">Supprimer</SPAN>·et·<SPAN··CLASS="texttt">Éditer</SPAN>. |
62 | Si·l'item·est·de·type·<SPAN··CLASS="texttt">Audio</SPAN>·ou·<SPAN··CLASS="texttt">Image</SPAN>,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le·fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier·correspondant. | 62 | Si·l'item·est·de·type·<SPAN··CLASS="texttt">Audio</SPAN>·ou·<SPAN··CLASS="texttt">Image</SPAN>,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le·fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier·correspondant. |
63 | Veuillez·noter·que·pour·les·fichiers·audio,·l'action·<SPAN··CLASS="texttt">Jouer</SPAN>·n'apparaît·que·dans·les·modules·<SPAN··CLASS="texttt">Musique</SPAN>·et·<SPAN··CLASS="texttt">Bruitages</SPAN>. | 63 | Veuillez·noter·que·pour·les·fichiers·audio,·l'action·<SPAN··CLASS="texttt">Jouer</SPAN>·n'apparaît·que·dans·les·modules·<SPAN··CLASS="texttt">Musique</SPAN>·et·<SPAN··CLASS="texttt">Bruitages</SPAN>. |
64 | <P> | 64 | <P> |
65 | L'action·<SPAN··CLASS="texttt">Ajouter</SPAN>·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item·(figure <A·HREF="#fig:ajout"> | 65 | L'action·<SPAN··CLASS="texttt">Ajouter</SPAN>·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item·(figure <A·HREF="#fig:ajout">2</A>). |
66 | <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="163"></A> | 66 | <DIV·class="CENTER"><A·ID="fig:ajout"></A><A·ID="163"></A> |
67 | <TABLE> | 67 | <TABLE> |
68 | <CAPTION·class="BOTTOM"><STRONG>Figure:</STRONG> | 68 | <CAPTION·class="BOTTOM"><STRONG>Figure·2:</STRONG> |
69 | Fenêtre·de·création·d'item</CAPTION> | 69 | Fenêtre·de·création·d'item</CAPTION> |
70 | <TR><TD> | 70 | <TR><TD> |
71 | <DIV·CLASS="centerline"·ID="par | 71 | <DIV·CLASS="centerline"·ID="par1055"·ALIGN="CENTER"> |
72 | <IMG | 72 | <IMG |
73 | ··WIDTH="248"·HEIGHT="397"·STYLE="" | 73 | ··WIDTH="248"·HEIGHT="397"·STYLE="" |
74 | ·SRC="./add_item.png" | 74 | ·SRC="./add_item.png" |
75 | ·ALT="Image·add_item"></DIV></TD></TR> | 75 | ·ALT="Image·add_item"></DIV></TD></TR> |
76 | </TABLE> | 76 | </TABLE> |
77 | </DIV> | 77 | </DIV> |
78 | Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec·le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur·la·touche·<SPAN··CLASS="texttt">Inser</SPAN>·de·votre·clavier. | 78 | Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec·le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur·la·touche·<SPAN··CLASS="texttt">Inser</SPAN>·de·votre·clavier. |
Offset 28, 17 lines modified | Offset 28, 17 lines modified | ||
28 | Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le | 28 | Lorsque·vous·cliquez·avec·le·bouton·droit·de·la·souris·sur·un·item·apparaît·le |
29 | menu·de·gestion·d'item.·Ce·menu·contient·les·quatre·états·possible·d'un·item | 29 | menu·de·gestion·d'item.·Ce·menu·contient·les·quatre·états·possible·d'un·item |
30 | puis·les·trois·actions·Ajouter,·Supprimer·et·Éditer.·Si·l'item·est·de·type | 30 | puis·les·trois·actions·Ajouter,·Supprimer·et·Éditer.·Si·l'item·est·de·type |
31 | Audio·ou·Image,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le | 31 | Audio·ou·Image,·deux·actions·supplémentaires·sont·présentes :·une·pour·jouer·le |
32 | fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier | 32 | fichier·audio·ou·afficher·l'image,·et·une·autre·pour·exporter·le·fichier |
33 | correspondant.·Veuillez·noter·que·pour·les·fichiers·audio,·l'action·Jouer | 33 | correspondant.·Veuillez·noter·que·pour·les·fichiers·audio,·l'action·Jouer |
34 | n'apparaît·que·dans·les·modules·Musique·et·Bruitages. | 34 | n'apparaît·que·dans·les·modules·Musique·et·Bruitages. |
35 | L'action·Ajouter·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item | 35 | L'action·Ajouter·nous·permet·d'accéder·à·la·fenêtre·de·création·d'item |
36 | 36 | (figure 2). | |
37 | ····· | 37 | ·····Figure·2:·Fenêtre·de·création·d'item |
38 | ···············[Image·add_item] | 38 | ···············[Image·add_item] |
39 | Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec | 39 | Notez·qu'il·est·également·possible·d'accéder·à·cette·fenêtre·en·cliquant·avec |
40 | le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur | 40 | le·bouton·droit·de·la·souris·dans·la·partie·vide·du·module·ou·en·appuyant·sur |
41 | la·touche·Inser·de·votre·clavier.·Voici·comment·s'organise·cette·fenêtre : | 41 | la·touche·Inser·de·votre·clavier.·Voici·comment·s'organise·cette·fenêtre : |
42 | ····*·le·cadre·Contenu·reçoit·la·description·de·l'évènement ; | 42 | ····*·le·cadre·Contenu·reçoit·la·description·de·l'évènement ; |
43 | ····*·le·cadre·État·permet·de·fixer·l'état·de·l'item ; | 43 | ····*·le·cadre·État·permet·de·fixer·l'état·de·l'item ; |
44 | ····*·le·cadre·Type·permet·de·choisir·le·type·de·l'item·et·pour·les·items·de | 44 | ····*·le·cadre·Type·permet·de·choisir·le·type·de·l'item·et·pour·les·items·de |